POWERBALL / MEGA MILLIONS ALGORITHMS

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Created thirteen (13) different algorithms / statistical filters that determine the probability of a particular number repeating or being in the mix based on physical / mathematical outcome characteristics associated with recent drawings.  Four (4) of the algorithms / statistical filters were originally from a program that I wrote for roulette.

Read more about it, google Lottoclusters

For now, I'll just post OVERDUE filters

POWERBALL:

MATCH 5 portion -- all ODD numbers   OVERDUE
MATCH 5 portion -- all EVEN numbers   DUE 
MATCH 5 portion -- two numbers in the teens (10 to 19)   OVERDUE 
MATCH 5 portion -- two numbers in the 60s (60 to 69)   DUE   
MATCH 5 portion -- ODDs Sequence 12 -- see LOTTOCLUSTERS

POWERBALL = 11,  6,  26,  15  in that oder. 

MEGAMILLIONS -- 

MATCH 5 portion -- all numbers >= 30   OVERDUE
MATCH 5 portion -- two numbers in the teens (10 to 19)   OVERDUE 
MATCH 5 portion -- two numbers in the 60s (60 to 69)   DUE   
MATCH 5 portion -- three numbers in the 20s or 30s (long shot)   OVERDUE
MATCH 5 portion -- ODDs Sequence 2 or 3 -- see LOTTOCLUSTERS 

MEGA BALL = 17,  18,  21,  25  in that oder.

Entry #1

Comments

Avatar noise-gate -
#1
* Noble, but that does not work with mechanical balls bud. If it was predictable,  people would be winning the lottery on a regular basis.
Avatar CDanaT -
#2
what about 1,2,3,4,5 and the Megaball/Powerball of 6.....Wheres that puppy on the list  of overdue portions??

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