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The time is now 2:42 am
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June 4, 2026, 10:59 pm
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The components of the current system
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Maybe it would be helpful to jot down what the components are and how they are obtained.
The first is the "model". Simple to put together, it is the last 150 draws pf the PA pick 3. There is a separate model for day and night.
Next is the classified distribution over that model. This is all digits 0 through 9. Looking at raw frequency, the count is the number of times each was drawn in that 150 draw model, separate columns per position. Along with that is the percentage of the whole... digit frequency divided by 150, then multiplied by 100. This shows at a glance how near or far the raw frequency was from the 10% expectancy. It is this percentage that is the basis for the other statistics.
Quartiles are calculated for the percentages, with Q2, the median, always being at or near 10%. Those percentages that fall within the inter quartile range (Q1 to Q3) are classified as Neutral. Any percentage below Q1 is classified as Cold, and any percentage above Q3 is classified as Hot. This used to be one standard deviation below or above expectancy, but the inter quartile range is more stable and less influenced by outliers.
Finally, each digit has a number that is how many draws since it's last appearance. This is calculated by counting the rows from the bottom (newest) until that digit appears.
Seems straight forward enough.
Now, we look toward that 7 draw window in which we are trying to guess which all neutral numbers will appear. I wrote the script with a window parameter. When set to 0, it just gives the list above. When set to 7, it goes back 7 draws before calculating the model and then proceeds to classify the last 7 draws. After 1 week of play, the 7 draws are added to see how they were classified, and where I went wrong with the guess.
The original observation was that an all neutral draw happens at least once in any given 7 draw window about 70% of the time... back testing confirmed the observation.
We can not peer into the future. We still do not know which numbers will or will not be drawn, but we Do know which will drop off the list by the end of the week... it is the first 7 draws of 150... so the script will run the full 150, then run with a smaller model of 143. Both lists are printed, so we can see if a number changes classification at the transition points (hot to neutral, neutral to cold).
So then over the weeks of play, I started focusing on the Q2 transition area. Numbers slightly below expectancy transitioning to slightly above expectancy.
The current week focused on these transition numbers specifically. In simple form, numbers drawn less than 15 times that could come up and hit the 15 mark or even exceed it.
The good part... these numbers do end up appearing when looking over the next 7 draws
The bad part... they do NOT appear on the same draw.
Remembering that not only are draws independent of previous draws, they are also independent by position, I find myself stuck for how to tie them together.
I had learned through observation and back testing that when eliminating hots and colds as outliers, numbers in a random system tend to fill from the middle of the frequency range. This holds true for both RNG draws (PA Pick 3 MID) and ball draws (PA Pick 3 EVE). Yet even with this knowledge, it is still difficult or even impossible to get the right combo. (Outside of a single coincidental win, just like every other system so far.)
That is where I begin to look at an automated phase 2. Feeding these statistics into an agent that can analyze what data is present, based on the constraints provided by a Markov Decision Process. The problem I am having with this is... how do I set up rules when I can't even figure the steps out on my own?
I think it would be worthwhile to take a break from the Pick 3 again and brainstorm some new ideas. So, once I convert the Cash 4 Life script to work with the PA Match 6, I will switch to that for 4 weeks (28 draw window, 735 draw model) and drop the pick 3. Same cost ($14/week), and playing the same combo 4 times over 4 weeks will allow for 2 different QP lines each week.
Probably won't be ready for the change over for another week or 2, but I am coming up dry now trying to get that elusive second pick 3 win. Even though the Match 6 lower tier prizes are not very exciting, that minimum $500,000 top prize is better than I can get within the budget on any of the pick N games... and if that only works once, it is good enough!
Of course, since there is at least 1 or 2 weeks left to play Pick 3 before switching to Match 6, the all neutral QP generator could help out by reducing the number of neutrals loaded into it... just loading neutrals that are near that Q2 internal transition area. It is these numbers I notice most as showing up in the 7 draw window. If there is no deterministic way to select, just use an RNG to select from the leading candidate digits in each position... worth a shot!

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