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# Lotto6/55, Lotto6/42, Lotto6/44, Pick3 and Pick4 Pattern: Sketch..

Published:

Last Edited: April 21, 2008, 10:08 pm

This is a sketch, i am going to post the final draft here again, so that people see the difference if i get think of more stuff...
I stumbled upon this pattern while looking for a pattern for Lotto6/42 and Lotto6/55....Remember the previous blog i mentioned titled: "One way to win Lotto6/55, Lotto6/42, Lotto6/44, etc constantly: Idea: Sketch.."
Well this is related to that and is a way to circumvent it too...

Do you remember this from the previous blog: Is deducing numbers from dividing the lotto into two halves, the left hand side (LHS) or first 3-ending digits, and the right hand side (RHS) or last 3-ending digits and then getting the numbers correct...

5-10-17-28-29-33
5-10-17-28-29-43
5-10-17-28-29-53
5-10-17-38-39-43    3/6 = 5 dollars
5-10-17-38-39-53
5-10-27-28-29-33
5-10-27-38-39-43    3/6 = 5 dollars
5-10-27-38-39-53
5-10-27-38-49-53
5-10-27-48-49-53
5-20-27-28-29-33
5-20-27-28-29-43
5-20-37-38-39-43   5/6 = 2,800 dollars - 5,000 dollars
5-20-37-38-39-53   4/6 = 57 dollars - 70 dollars
5-20-27-38-39-53    3/6 = 5 dollars
5-20-27-48-49-53
5-20-27-28-29-53
5-30-37-38-49-53
5-30-37-48-49-53
5-30-37-38-49-53
5-30-47-48-49-53
the follwing round:But before you continue you should know that combinations that beging with 14 + are very rare combinations they rarely play so you can eliminate them from your repertau....
15-20-27-28-39-43
15-20-27-28-39-53
15-20-27-28-29-33
15-20-27-38-49-53
15-20-37-38-49-53  4/6 = 57 dollars to 70 dollars
15-20-37-38-39-43  (BINGO = JACKPOT)
15-20-37-38-39-53  5/6 = 2,800 dollars to 5,000 dollars
15-20-47-48-49-53
15-30-37-38-39-43   5/6 = 2,800 dollars - 5,000 dollars
15-30-37-38-39-53    4/6 = 57 dollars to 70 dollars
15-30-37-38-49-53     3/6 = 5 dollars
15-30-47-48-49-53

Remember you break down Lotto6/Pick6 into 2 kinds, the first 3-ending digits and the last 3-ending digit...While doing this i discovered something...Here it is: Suppose you place the Sum total of the first 3-ending digits (Left hand side) next to them of the previous history draws and you analyze them, and you place the Sum Total of the last 3-ending digits (Right Hand side) next to them of the previous history draws and you analyze them and compare their Matches/Pair ups...
Here is a sample of Georgia's Win For Life (Lotto6/42) from 1/3/2007 to 3/31/2007 divided into the first 3-ending digits (Left Hand Side=LHS) with its corresponding Sum Total, and the last 3-ending digits (Righ Hand Side=RHS) with its corresponding Sum Total...
If you don't know what Sum, or Sum total as i call them are, they are the total Sum of any group of numbers...

First 3-ending     H             Last 3-ending      H
digits (LHS)                      digits (RHS)

814= 13                             058= 23             H
801= 19                             568= 19
496= 19              H             951= 15
826= 16              H             352= 10
188= 17                             568= 19             H
835= 16              H             261= 9
045= 19                             081= 19
257= 14                             570= 22             H
703= 20              H             771= 15
484= 16              H             825= 15
173= 11                             891= 18             H
128= 11              H             361= 10
438= 15                             902= 21             H
596= 20                             866= 20
266= 14              H             256= 13
451= 10              H             522= 9
681= 15                             429= 15
582= 15                             639= 18             H
740= 21              H             103= 14
893= 20              H             691= 16
569= 20              H             671= 14
016= 17                             808= 26             H
658= 19                             903= 22             H
138= 12                             268= 16             H
458= 17              H             117= 9
360= 19              H             391= 13

The "H" Stands for higher, meaning that the sum total of the left hand side (LHS) or right hand side (RHS) is higher than the one it pairs up with...Also something that you should have in mind, in the LHS and the RHS i treated "0" (zero) as 10 and as a even number....

Now if you could create a Database of the pair up Sum Totals of first 3-ending digits and last 3-ending digits you could then beging to eliminate little but little pair up sums totals that are likely not to play...for example: The first draw sums totals are 13 & 23...This mean that 13 pairs up with 23...Now what are the odds that 13 will pair up with 23 again? It might happen but it will take several, and several draws for that to happen...I say it will take another 60 draws for it to happen and not only that but the next time it happens if you look at TNtea's OOH you will know that the same OHO type will not pair up with the same OHO type from the previous moment pair up...For example...going back to 13 and 23...Look at the OHO and you will notice that they are: EOE for the LHS and EOE for the RHS....The next time 13 and pairs up with 23, they will not be EOE with EOE...But it will be different...So you can go eliminating ending digits pair ups that are not likely to play...Not only that but the next time 13 and 23 pair up, there might be a chance that it will not be 13 & 23 but instead 23 & 13...This also you can also record...If you had a supercomputer to do it will be so nice....

You could also for example could track the Higher pair ups/match with the lowest and see in which left or right hand the higher sum total lands...You could also track wich "Even" Sum total pairs up with which Even or Odd Sum total and track them...You could also track the High numbers over low numbers....In pick3 high numbers are numbers below 5 (including 5) and high numbers are numbers above 6 (including 6) and below 10...Treating "0" (zero) as 10...You could also track the even and odd numbers, treating "0" (zero) as even and as 10...
You can also notice that in the Win For Life example i showed you above the Sum Totals from the previous drawing/draw on either side do not repeat the next drawing....In the LHS there is only 4 repetitions and in the RHS there is 1 repetition...
Once you get the sum totals correct, you then can begin, looking for the correct ending digits for the lotto and you then begin to deduce the numbers like how i showed you on the previous blog titled: "One way to win Lotto6/55, Lotto6/42, Lotto6/44, etc constantly: Idea: Sketch.."
You can apply this to Lotto6/44, Lotto6/42, Lotto6/55, Lotto6/56, Lotto6/49, Lotto6/38...
This is not only applies to Lotto it applies to Pick3 and Pick4, because those games play twice a day, midday and night...And you can compare the Midday as been the Left hand side and the Evening as been the Right Hand side...This applies to any game that has two or more drawings at the same time....You can also check the or track in a database the difference between the higher sum total and its pair/match lower sum total...
If you had a Supercomputer to do all the Tracking and storage in the database, it will be even more impressive...

sincerely,

MARS-1....
Entry #126

1.
Comment by pumpi76 - April 21, 2008, 9:57 pm
I hope someone uses this system wins Florida's Lotto a couple of times, and use that money to create several Free Lotteries/Lottos here in Panama from the earned interest of that money...
2.
Comment by pumpi76 - April 22, 2008, 3:00 am
so far, all patterns that i've mentioned for Pick4 and Pick3 should be called: "MICROPATTERNS" because that's what they are...Even this one is a "MicroPattern"....
3.
Comment by pumpi76 - April 23, 2008, 2:08 am
Something i've come to learn, that you can use a full wheel for pick3 filter it (because is a full wheel and because of the nature of pick3, that it uses 3 numbers) filter it for E/O (even and odd) and sum totals (Sums) patterns, and you can use the full wheel of Pick3 that requires 7 numbers for 35 entries...Why this one? Because if you take the 3-ending digits from the LHS of one draw and you notice the following, normally the first 3 ending digits don't repeat but instead 3 ending digits from the 7 remaining numbers will play...This doesn't happen every day....You can do this with the left hand side (LHS) or first 3 ending digits and with the last 3 ending digits or Right hand side (RHS)....This will not guarantee that you will have the first 3 or last 3 ending digits "Straight" (in correct order), is up to you to do it, is up to you to accomodate them in correct order or "Straight"....
And if you find this difficult you can use an "abbreviated wheel" for pick3, that will guarantee 2 out of the 3 numbers but for 7 numbers and not for 10, which by looking at the pick4 abbreviated wheels, i assume they should run you about 10 entries or 10 dollars...Becarefull is less...If is 7 it will be even better...Now all you have to do is install or make a software to have those abbreviated wheels guaranteeing 2 numbers out of the 3 for pick3 with 7 numbers and again you do the same thing as i describe above with the previous 3 numbers and following 3 numbers, you then get yourself a software that can do this, and you can place constraints on the abbreviated pick3 wheels....All you have to do is match them with the other 3 last ending digits or RHS assuming you started with the LHS....You pair them up and every 5 drawings you should get them correct (boxed) but boxed and again is up to you to accomodate/sort the numbers in order....It will be nice if you had a software that can all that....On the abbreviated wheels for Pick3 with 7 numbers you can add as a constraint the Sum Total (Sums) Patterns (e.g Pick4 1600 and apply them to pick3) and accomodate/sort them in order based on the Sum Totals....You could even use E/O even though E/O it will be a little bit riskier...i am looking for the correct word for it to describe it but i can't remember it...(TO BE CONTINUED)...
4.
Comment by pumpi76 - April 23, 2008, 2:15 am
CONTINUATION....like how i was saying, it will be nice if you had a lotto software but is better custom made by a programmer with your specification, because i don't think any known software can do what i am saying and you let the custom made software have the full or abbreviated wheels and you let the software each time you press the bottom assort the wheel and change the numbers place the numbers of the wheels in different positions, sometimes on the left, others on the right and others in the center...There is another pattern i am going to mention that i see happens in pick3 but i don't know if it happens in lotto6 first 3 ending digits and last 3 ending digits...This way by me mentioning the pattern you can better (jee i still can't remember the proper word), (now i remember the word) so you can better ADJUST the numbers (remember i am still thinking of the abbreviated wheel for pick3 and not the full one, even though you could use either one..)...
5.
Comment by pumpi76 - June 9, 2008, 11:41 pm
And i just thought about something....What if you add TNTEA'S 2-2-1 type to this...What if when you deduce you only use one of TNTea's 2-1-2 types and reduce it further....And what if you was to teach all this to a supercomputer or semi-supercomputer....AUCH!!!!
This is a big breakthrough....You will have to look at TNTea's post to look for "Pick5/39 Schooling" & " Golden Goose Egg for Powerball" also from TNTEea's....

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