This is a pattern i found on LDF (LOttO DIGITS(AL) FOOTPRINTS or Random Walks as i call them..Is a great pattern but is faint...The pattern is not enough to play the lottery with 1 combination...But at least is a step forward...

Looking at Florida Mega Money lottery game that plays twice a week....If you count from the first draw of 2007 which starts on 01/02/2007 and list that draw as drawing number 1 and continue listin the subsequents draws until you get to drawing number 37th, which should be on 05/08/2007....

Well if you list the entire range of the Florida Mega Money Lottery Game which should be 1 to 44 and you list them and place next to each number an equal sign and place in which of those 37 draws each number landed....Here is is the example...

1 = 27,32,33,35,37 which means that the number 1 out of those 37 drawing, landed on draws number 27th, 32nd, 33rd, 35th, 37th....

Here is the actual example from the 37 drawing samples...I am going to call this the "Regular List"...

1= 27,32,33,35,37 23= 2,3,20,27,30

2= 4,21,22,34 24= 16,17

3 = 28,29,36 25= 2,11,18,28

4 = 9,15,24 26= 3,16,23,27

5= 26 27= 17,19,24

6= 23,25,28,29,36 28= 4,5,18,25

7= 4,10,14,23,32,34 29= 5,9,24

8= 3 30= 5,6,7,12

9= 6,31 31= 11,21,22,25

10= 7,14,25,33,36 32= 16,37

11= 2,4 33= 9,12,30,34

12= 1,13,15,28,35 34= 3,8,17,19,37

13= 8,10,26,31 35= 10,11,36

14= 1,18 36= 6,27

15= 8,20 37= 30

16= 7,20,21,31 38= 23,33

17= 20 39= 10,12,34

18= 5,12,13,33,35 40= 14,18,19

19= 11,29 41= 1,8,19,26,32

20= 16,22,26 42= 17,29,32

21= 13,14 43= 7,13,15,21,22,30,37

22= 6,35 44= 2,9,15,24,31

I showed you the regular list for a reason, so you learn how to do it, but that's not where the pattern is...Now if you take the difference between the drawings order number that each of the lottery game plays and the subsequent number you will have the "Difference Number List"...That's how i chose to call it...Here is an example...Remember draw number 1 (1st drawing of Florida Mega Money starting from 01/02/2007...Remember this?

1 = 27,32,33,35,37

Well if you take the difference between each drawing that it plays and the subsequent drawing this is what you will have:

1= 27,5,1,2,2

Remember to write the first drawing of each number when you are writing the difference...First drawing been number 27th, or simply 27...

So if you get the difference from all 44 numbers in those 37 drawing samples this is what you will get...

This is the Difference Number list...

1= 27,5,1,2,2 23= 2,1,17,7,3

2= 4,17,1,12 24= 16,1

3= 28,1,7 25= 2,9,7,10

4= 9,6,9 26= 3,13,7,4

5= 26 27= 17,2,5

6= 23,2,3,1,7 28= 4,1,13,7

7= 4,6,4,19,9,2 29= 5,4,15

8= 3 30= 5,1,1,5

9= 6,25 31= 11,10,1,3

10= 7,7,11,8,3 32= 16,21

11= 2,2 33= 9,3,18,4

12= 1,12,2,13,7 34= 3,5,9,2,18

13= 8,2,16,5 35= 10,1,25

14= 1,17 36= 6,21

15= 8,12 37= 30

16= 7,13,1,10 38= 23,10

17= 20 39= 10,2,22

18= 5,7,1,10,2 40= 14,4,1

19= 11,18 41= 1,7,11,7,6

20= 16,6,4 42= 17,12,3

21= 13,1 43= 7,6,2,6,1,8,7

22= 6,29 44= 2,7,6,9,7

Well now that you have the "Difference Number List" here is the pattern....

If you take the difference numbers and play them starting from the first number again, you will know that the same string of numbers do not repeat...Example...Take the number 2 of the "Difference Number List"

2= 4,17,1,12

notice that it has 4,17,1,12...The string is 4,17,1,12...If you play that string back again, you will have 4,17,1,12,4,17,1,12 or 2= 4,17,1,2,4,17,1,2...Basically 2 strings of 4,17,1,12 one first and another second right behind the first...But notice that the string do not, is very likely that it will never repeat and i don't think it has happened....What does this tell? that if you look at the last time number 2 play on the "Regular List" which if you look is:

2= 4,21,22,34

so the last time number 2 played was on drawing number 34th...So if you add the first number of the second string (which is 4) to the last drawing, number 2 played is going to be 34+ 4= 38 so this means that in drawing 38th the number 2 WILL NOT PLAY...Now if you take the second number of the second string (which is 17) and you add it to the number 38 you are going to have 38+17 = 55 so this mean that in drawing 55th the number 2 is ALSO NOT GOING TO PLAY...You then take the third number of the second string which is 1 and you add it to the number 55 you are going to have 55 + 1 = 56 so this means that in drawing 56th the number 2 is also not going to land either...You then take the 4th number which is going to be of the second string of difference numbers which is going to be 12 and you add it to the number 56 and you are going to have 56 + 12 = 68 so this means that in drawing number 68th the number 2 is also not going to land either...So now you have the drawings where number 2 is not going to land...

Now let's go back to Difference number List and let's choose the number 3...The number 3 with its difference numbers is:

3= 28,1,7

Now if you notice that if you take the string 28,1,7 and you play it back again behind the first string you are going to have 28,1,7,28,1,7 or 3= 28,1,7,28,1,7...So if you look at the "Regular List" and you look at the number 3 and look at the last time it played which is: 3 = 28,29,36..Which the last time it played was 36..You then add the first number of the first second string of difference number to the last time the number 3 play and you are going to have 36 + 28 = 64 so in drawing number 64 the number 3 is not going to land...You then take the second number of the second string of difference numbers which is 1 and you add it to 64 and you have 64+1 = 65 so now you know that in draw/drawing number 65th the number 3 is not going to land either...You then take the third number of the second string of difference number which should be 7 and you add it to the number 65 and that will be 65 + 7 = 72 so this tell that in drawing/draw number 72 the number 3 is not going to land either...So now you know in which drawings the number 2 and number 3 are not going to land...How is this important? because it tell you which drawings certain number is not going to land...And ask yourself the question...What will you do if tomorrow let's say was going to be drawing number 100th and and you was playing pick5/35 and you knew or had projected that numbers 3,2,7,12,24,32,11,8,19 and 25 were not going to land on those drawings....What will you do? Isn't that a great advantage...That's 10 numbers taken off of, you can then take those 25 numbers wheel them and see if you can win...But i want to be able to have at least 25 out of those 35 numbers and leave me with 10 number to play for the next drawing....This is what Lotto Digit(al) Footprints is or Random Walk is as i call them...There will be a few instances where the projected numbers for certain drawings will not come out as predicted but you should have success with this method/pattern...

But the problem that arises is that i nor you know what's the cutt off point...I chose the cut off point to be drawing number 37th which played on 5/8/2007 but you can use a point longer than 37 drawings...Just remember to take the first string of the difference number of any number of the Difference Number List, and repeat it at the end of that first string...You are basically cutting off the difference number string and repeating it....

Example from the Difference Number List is: 9= 6,25....You then take the first string which is 6,25 and repeat it and it will be 6,25,6,25....Remember to do that and remember to write two lists: the first one is the " Regular List" and the second list is the "Difference Number List"....

If you can find a semi-supercomputer or powerfull algorithms or a programmer to do this, you will be superb...Is better if you get a programmer, because doing it by hand is time consuming...Also if lottery software just work around this pattern/blog, they will be doing super.O.K...

That was the 1st Pattern, the **second pattern** is the following...

Remember how in the number 2 of the Difference Number List you had: 2= 4,17,1,12....

Well remember how i said that if you repeat that first string you will have the drawings where the number 2 is not going to land if you compared it with the "Regular List"...Well not only that but if you compare the "String" of each number (all 44 numbers) of the difference number list and compare it with each individual string place behind each individual string, you will have the drawing numbers where that particular number will not land...Example..

Remember number 2 and is string of numbers...? They were: 2= 4,17,1,12....But if you take the number 3 with its string of numbers 3= 28,1,7 (the string been 28,1,7) and you place them behind the strings of the number 2 you will then have 2= 4,17,1,12,28,1,7...The first string are 4,17,1,12 and the second string which belong to number 3 are 28,1,7, together they form a first and second string: 2= 4,17,1,12,28,1,7...Why is this important....Because the second string is going to tell you where the number 2 is not going to land if you compared it with the last time the number 2 played on the regular list....You then do what i thaught you on the examples above...So if you take the strings of EACH of the 44 numbers of the Difference Number List (or whatever number range you have on your particular lottery game) and you LINE THEM UP behind the string of the number you will like to know where is not going to land next of the Difference Number list; you will then have where that particular number is not going to land next in the regular list but you must follow the protocols, examples i showed you above...

You know i had this idea for about 8 years but i never knew how to put in in writing, i didn't even know what to call the strings....

The best thing to do is to make the cutt off point at 40 and then you repeat the same process again and then you make the cutt off point at 40 and so on until you get a lot of 40 cutt off points, you will then have several 40 lists...Why will you do that? So that each 40 cutt off point you get a different string of numbers...

I will not recomend working this pattern on pick4 or pick3 because i don't think they work on those lotteries but you can always try, but is better to create a lotto software that can do this...

This is better than some ridiculous theories i heard about multiplying a draw by Pi or 3.14 and stuff....Also remember you must number list each drawing from drawing number 1 up to drawing number 40 or whatever your cutt off point is, but remember you must repeat it over and over so that for each number you get different strings...

**Third pattern**: The third pattern is to simply take the averages of the "Difference Number List" of each string and this way you will know what is the "skip" lenght of each number and in which drawing/draw each number is likely to land next...(note something this time i said: "LIKELY TO LAND NEXT"), i didn't say where is NOT LIKELY TO LAND NEXT...Just so you note that...Once you take the average of each string of each number of the Difference Number List you can then compare it with the Regular List, and it will tell you what's the skip sequence of each number...But the problem with taking the average off the difference number string is that you may not get it correct not even 70% of the time...If you take the averages it will take you like 4 years to win playing every day, or you might win like 12% of the time, becareful is even less....

I have to admit, this pattern and method is for Lotteries that have more than 200 MILLION COMBINATION, IS FOR LOTTERIES THAT HAVE LIKE 800 MILLION COMBINATIONS OR 4 BILLION COMBINATIONS...

pumpi76- May 6, 2008, 7:24 pm