Revisiting Announcers ... the VIZ project

Published:

While still playing along with my one LRS PB pick per draw, I decided that since time is running out on the current PB matrix I needed something new.

Enter VIZ (no acronym this time, just shortened Visualization). The project has several goals, all hinged around announcer numbers. Sometimes my terms don't gel with the greater community, so to clarify my take on the following...

ANNOUNCER- for a number in the most recent draw, this is a list of all other numbers that came up immediately after everytime that number was drawn.

DUE- or more accurately D.U.E.... based on position, the last number drawn generates a list of announcers and I want to count how many times the announcer list numbers went (D)own, went (U)p, or were (E)qual.

O/E - Odd or Even, applied to the same list of announcers.

Offset Announcers - the heart of VIZ, a D-1 announcer gathers data about the last draw and what has come up in thenext draw after that number, a D-2 looks at the number 2 draws ago and it's data is what came up 2 draws after it... my current sheet goes to D-13. (untested, D-8 caught 2+1 then flopped).

The main problem with VIZ is that I must fill the positional data in manually (or cut-n-paste), which makes it highly impractical for a daily game.

The main hypothesis is range reduction can be achieved by correlating announcer data via offsets... more than one source for my data about what might be next. What do these offset vectors have in common?

my data gathered includes a D.U.E. count, an O/E count and a RANGE (Highest observed and Lowest observed) DUE is ALWAYS based on the last draw. the purpose of DUE is to cut the observed range down... does the data indicate that the number will be down or up from the last draws number in that position? this could effectively help cut the observed range down some.

 

I am feeling the pressure of the looming new matrix, I went from D-8 to D-13 for this coming draw... if that doesn't work I may jump right to D-20 for saturday. Right now I am just observing the flurry of info, I extract the most common number (via the MODE function) from each position to play as a single line, but that is not always the best way... the search goes on.

So that's what I have been up to since learning of the PB matrix change coming... other than that I am out of ideas. (I guess over the years I chased some far fetched systems...) So from now until the matrix change, I am doubling my lottery spending by playing the LRS line AND the VIZ line. (going against my philosophy of more than one ticket and all that... so what, 2009 will only cost me $208 TOTAL for 1 QP with the power play so I will splurge a little).

At least they will be keeping PB at $1/ticket unless you choose PP...

Entry #189

Comments

Avatar hypersoniq -
#1
the VIS accurately called the 26 and that's it.
the several methods available and how they played out...

Even/Odd (4/5 + 1/1)
in Range (5/5 + 5/1)
DUE (3/5 + 1/1)
POOL (announcers listed) (5/5+1/1)
HOT number per position (1/5 + 0/1) <<< that's where the one line comes from , so this was a failed test...

the 2 DUE misses IF combined with the range would have eliminated the 26 and 49.

The MAJOR work this week will be going from D-13 to D-20 and tracking the hot number as each D level is added to the pool.

never a break... almost looking forward to 2009 and NO systems.
Avatar hypersoniq -
#2
D-20 done... one pick for tomorrow.
time's running out...

PA cash5 was @ 1,100,000 and there was one winner! I bought one ticket since it NEVER hits over 1M and I scored 3/5 for $11.00... maybe I should add a QP for tomorrow's PB... why not? that C5 QP was worth a bit of spending money.
Avatar hypersoniq -
#3
D-20 draw 1
matched the red ball!!! $6 (with ppx2)

this week I have finished the stats from last draw and will begin playing D-11 also (would have had 2+1 last draw AND the draw before had 3+0 when I played D-13 for nada)

I have determined that D-20 is some sort of hard limit since going to D-25 equalls the MODE pick for all numbers (sometimes d-20 works that way too, glad I record each!)

running out of draws before end of year! then the one-year break from systems until 104 draws are recorded for new matrix. 1 QP for ALL of 2009 (yawn)

I MUST figure this out NOW
Avatar hypersoniq -
#4
D11 with 2+0 better than D-20 with 0+0... 3 draws in a row.
I will continue to keep track thru d-20 but D-11 might be my best bet...
no $$$ this   week

PB numbers - 07-17-29-43-55 + 38
D-11 line      - 07-13-26-43-55 + 05
D-20 line      - 02-13-26-45-55 + 18

several D-levels produced 37 as a PB choice.

31 draws left... so to play LRS, D-20 and D-11 will cost me $186 thru 12/31/08 (with powerplay)
in comparison, next year will be 1 QP for a full year total of $208 with powerplay... so on the bright side I save a ton of dough!
Avatar hypersoniq -
#5
D11 with 2+0 better than D-20 with 0+0... 3 draws in a row.
I will continue to keep track thru d-20 but D-11 might be my best bet...
no $$$ this   week

PB numbers - 07-17-29-43-51 + 38
D-11 line      - 07-13-26-43-55 + 05
D-20 line      - 02-13-26-45-55 + 18

several D-levels produced 37 as a PB choice.

31 draws left... so to play LRS, D-20 and D-11 will cost me $186 thru 12/31/08 (with powerplay)
in comparison, next year will be 1 QP for a full year total of $208 with powerplay... so on the bright side I save a ton of dough!
Avatar hypersoniq -
#6
nada again... both LRS and VIZ flatlined...
here's looking toward wednesday

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