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Not sure where to put this question (D3)...
Thanks for the kind words! Credit to where it is due. Married a geeky mathematician who couldn't open a pickle jar, but could do finances in her head faster than most use a calculator. Brilliant woman. Somewhere on this LP site is a chart you should get your hands on. Likely in the Pick 3 encyclopedia's blog, Win D, if he still has a blog up. That chart shows how to cover every combination of one digit boxed for $42.50(?), or all the singles for $27(?). Some people refer to it as the If You
Aug 31, 2014, 12:38 pm - garyo1954 - Mathematics Forum

Ideas for Bayesian Networks & prediction
https://www.lotterypost.com/thread/134410/606727 https://www.lotterypost.com/thread/134410/607076 Hi! GASMETERGUY Click on those links, start with the first one. That is one of the better samples of what can be done with filtering for the pick 3 game. That was done with filtering and only filtering. ------------ I don't know what you mean by: Filtering and stringing the filters together. ----------- You said: If you are into patterns/filters/character
Apr 29, 2010, 1:22 am - LANTERN - Mathematics Forum

Odd Mega Numbers
Playing a 2+3 pr 3+2 combination increases your chances of matching the pattern of the winning combination, but that doesn't even win bragging rights. To actualy win you need to match the specific numbers, not just one of the characteristics of those numbers. There are 379,050 combinations with 2 or 3 even numbers in 5/39 pick-5 games and one would have to play 3791 combos just to have 1%. Filters like these are more effective for playing 6 to 16 full number wheels using either more even or
Dec 27, 2009, 12:19 pm - Stack47 - Mathematics Forum

chaos
Pacattack05, though I am having a little bit of a difficult time understanding your posts, once I get the meaning I have to say that I am mostly in agreement. Or at least what I understand. My husband has a theory about my number picking. I have been searching for the perfect system for the pick 3 for a while now. I have found some work better than others but they all fall short in the fact (at least in my experience) that I end up with more combinations than would be fiscally possible to actu
Jun 27, 2005, 11:40 pm - atlasshrugged - Mathematics Forum

Reduction Methods
White Ball 1::: low=1 high=32 ::: eliminate 33-49White Ball 2::: low=2 high=45 ::: eliminate 46-50White Ball 3::: low=6 high=50 ::: eliminate 3-5 and 51White Ball 4::: low=8 high=52 ::: eliminate 4-7White Ball 5::: low=10 high=53 ::: eliminate 5-9If you see that the game has too many balls and so therefore is very hard to make good reductions, or that with your present reduction methods you can't reduce your picks enough and if you also know that no matter what you do, that you are not
Jan 23, 2005, 8:39 pm - LANTERN - Mathematics Forum

Sum total analysis of lotto
Quote: Originally posted by Bertil on October 06, 2004 Now when all the fools know, what has been selfevident to thinking persons, the futility and outright absudity of basing number predictions for powerball and other lotto games on the announced past drawings, maybe it is time to inject a bit of reality into the process and examine what can be predicted. Bertil When I compare the past with the present, there is very little differences and I believe the same will be true tomorr
Nov 15, 2004, 12:34 pm - RJOh - Mathematics Forum

even odd question
Quote: Originally posted by apagogeas on August 13, 2004UCI1, if you've downloaded my program, you can go to Rejection filters -> Pattern odd/even. There you'll see all 64 possible categories and their % to appear (or their combination size). You should know that the % of each category may differ from another one. If you want to find the % of eg 5 odd 1 even category, you have to add the rates of all respective categories.What do you mean by your last question?If you choose say only 18 number
Aug 13, 2004, 4:39 pm - UCI1 - Mathematics Forum

Math Geniuses, Help!! "SLAG" Odd/Even Analysis - Chart I
combin(70,5)=12103014 The set is to big to filter. I can filter this but it takes time and the cooling system engages. You better pick your numbers, generate the full wheel or positional wheel or ... and add filters and finish with a coverage. - Filtering a x if x wheel requires luck to not eliminate the best lines. 26 4/4 minimal by gary's: 2542 lines. Would it pay the bet with 4/26? After filtering? If I generate 1-26 wheel with 2 or 3 even numbers 4 if 4, I get less than 2500 lines w
Oct 30, 2021, 6:02 pm - Speler - Mathematics Forum

Mathematics and the Lottery
Happy New Year to you and all others in LP as well. With all the due respect I agree with you that your point of view is controversial and often goes against tangible evidence. 1. Randomness. It is indisputable dogma that numbers in numeric lotteries are randomly selected. Cannot argue that point. But it is also indisputable that there are significant deviations in this randomness in short spans of time. I'm glad that you mentioned Pick 3 as an example because I have some fresh evidence
Dec 31, 2016, 7:38 pm - aquariuslottery - Mathematics Forum

I think the systems or methods for predicts the lottery is illusion.
Read frequentist approach to random events, is simple and straight forward, see workout illustration Assumption univariate to multivariate by concept of RECURRENCE(Parameter can be digits, sum, roots).I chose sum as parameter to pinpoint other recurring sums which comes with a data(PICKS) CAL rawing Date Pick 3 Pick 4 Midday Evening Midday Evening Tue, Aug 26, 2014 8-0-5 9-7-3 4-3-1-3 Mon, Aug 25, 2014 7-5-4 9-1-5 0-7-4-4 Sun, Aug 24, 2014 2-7-0 5-4-0 3-6-8-5 S
Aug 27, 2014, 11:46 am - adobea78 - Mathematics Forum

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