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How I use Destiny's Chart

Topic closed. 3 replies. Last post 12 years ago by CalifDude.

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Blackapple's avatar - nw rogue2.jpg
Wyncote,Pa
United States
Member #3206
January 3, 2004
61409 Posts
Online
Posted: May 24, 2005, 3:25 pm - IP Logged

 

00    01    02    03    04    05    06    07    08    09

19    29    11    12    13    14    15    16    17    18

28    38    39    49    22    23    24    25    26    27

37    47    48    58    59    69    33    34    35    36

46    56    57    67    68    78    79    89    44    45

55            66            77            88            99

what you do is find the pairs that came out in your state for the past two drawings - take that pair and play on top or underneath the pair that  hit - if the pair is on the top or bottom row, go either up or down.

    Blackapple's avatar - nw rogue2.jpg
    Wyncote,Pa
    United States
    Member #3206
    January 3, 2004
    61409 Posts
    Online
    Posted: May 24, 2005, 3:27 pm - IP Logged

    Most of your hits come from

    Columns 00-01-02, 07,08,09

    More.........

      Blackapple's avatar - nw rogue2.jpg
      Wyncote,Pa
      United States
      Member #3206
      January 3, 2004
      61409 Posts
      Online
      Posted: May 24, 2005, 3:43 pm - IP Logged

      Using Sedertree's Theory

      your best chances lie with

      Columns 00-01-08-09

      Learn to use those columns

      Those columns must be hit

      several times in the course of a week

      Circle the pairs in those columns

      that came.The pairs that remain

      uncircled in those columns will be hot for

      the next week. Still developing...

        Avatar
        Poway CA (San Diego County)
        United States
        Member #3489
        January 25, 2004
        14120 Posts
        Offline
        Posted: May 24, 2005, 3:50 pm - IP Logged



        Most of your hits come from

        Columns 00-01-02, 07,08,09

        More.........



        Exactly!  I discovered that a long time ago and you will find a chart in my Blog.  I will try to repeat it here:

        3)  As I have pointed out in another post, the lowest number is most often 0-2, the middle number is most often 1-8, and the highest number is 7-9.  There is no mystery about this..it just makes mathematical sense!  So, playing those combos would give you 72 tickets to play.  If you drop the "pure" (all odd digits or all even digits), you end up with 50 tickets.  Here is a chart of the 50 divided into 5 columns of 10:


































































































































































































































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