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overview about pick 3

Topic closed. 5 replies. Last post 11 years ago by rock50.

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Heroic City
Indonesia
Member #31689
February 2, 2006
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Posted: February 12, 2006, 2:17 am - IP Logged

Dear Pick3 Hobbiest and Developer Pick 3

my overview about pick3 mostly pro filter pick 3

1 Digit Filter:
These filter is design to search skip and hit tendency about several "improvement vtract" or number traps.

1.1 Low Digit 0-1-2-3-4 => L-L-L, L-L-x, L-x-L, x-L-L, L-x-x, x-L-x, x-L-L
1.2 High Digit 5-6-7-8-9 => H-H-H, H-H-x, H-x-H, x-H-H, H-x-x, x-H-x, x-H-H

2.1 Even Digit 0-2-4-6-8 => E-E-E, E-E-x, E-x-E, x-E-E, E-x-x, x-E-x, x-E-E
2.2 Odd Digit 1-3-5-7-9 => O-O-O, O-O-x, O-x-O, x-O-O, O-x-x, x-O-x, x-O-O

3.1 Set 1 = LowEven 0-2-4 => LE-LE-LE, LE-LE-x, LE-x-LE, x-LE-LE, LE-x-x, x-LE-x, x-LE-LE
3.2 Set 2 = HighEven 6-8    => HE-HE-HE, HE-HE-x, HE-x-HE, x-HE-HE, HE-x-x, x-HE-x, x-HE-HE
3.3 Set 3 = LowOdd   1-3    => LO-LO-LO, LO-LO-x, LO-x-LO, x-LO-LO, LO-x-x, x-LO-x, x-LO-LO
3.4 Set 4 = HighOdd 5-7-9 => HO-HO-HO, HO-HO-x, HO-x-HO, x-HO-HO, HO-x-x, x-HO-x, x-HO-HO

4.1 Set 1 = 0 and 1 digits. => V1-V1-V1, V1-V1-x, V1-x-V1, x-V1-V1, V1-x-x, x-V1-x, x-V1-V1
4.2 Set 2 = 2 and 3 digits. => V2-V2-V2, V2-V2-x, V2-x-V2, x-V2-V2, V2-x-x, x-V2-x, x-V2-V2
4.3 Set 3 = 4 and 5 digits. => V3-V3-V3, V3-V3-x, V3-x-V3, x-V3-V3, V3-x-x, x-V3-x, x-V3-V3
4.4 Set 4 = 6 and 7 digits. => V4-V4-V4, V4-V4-x, V4-x-V4, x-V4-V4, V4-x-x, x-V4-x, x-V4-V4
4.5 Set 5 = 8 and 9 digits. => V5-V5-V5, V5-V5-x, V5-x-V5, x-V5-V5, V5-x-x, x-V5-x, x-V5-V5

5.1 0 1 2   are Low.      => Low-Low-Low, Low-Low-x, Low-x-Low, x-Low-Low, Low-x-x, x-Low-x, x-Low-Low
5.2 3 4 5 6 are Middle.   => Mid-Mid-Mid, Mid-Mid-x, Mid-x-Mid, x-Mid-Mid, Mid-x-x, x-Mid-x, x-Mid-Mid
5.3 7 8 9   are High.     => High-High-High, High-High-x, High-x-High, x-High-High, High-x-x, x-High-x, x-High-High

6.1 2 3 5   are Open digits.     => Op-Op-Op, Op-Op-x, Op-x-Op, x-Op-Op, Op-x-x, x-Op-x, x-Op-Op
6.2 0 6 8 9 are Closed digits.   => C-C-C, C-C-x, C-x-C, x-C-C, C-x-x, x-C-x, x-C-C
6.3 1 4 7   are Straight digits. => Str-Str-Str, Str-Str-x, Str-x-Str, x-Str-Str, Str-x-x, x-Str-x, x-Str-Str

7. Last Draws / Last 5 draw
   if the number from last 5 draw 123, less than 2 or only one left, sometimes the number will appears in maximum 3 next draw

those filter designed to search "skip and hit tendency" and should be recorded at Hit Sequence where

"symbol" as Hit and
Number to count skipped.


2 Digit Filter
These filter is design to eliminate, search the trend by pairing, where 12x as Front, x23 as Back, 1x3 as Side
There will be (from versabet):
Basic Pairs = 55
No Macth & Reverse pairing = 45,
Double = 10
Even Pair = 15 permutation
Odd Pair = 15 permutation
Split EvenOdd = 5x5 = 25
Consecutive Pair = 10
There are 100 straight pairs (12x, x23, 1x3) from 00 to 99.


3 Digit Filter courtesy of p34lotto

Even - Odd : 0-3,   2-1,   1-2,   3-0
expected : 12.5%, 37.5%, 37.5%, 12.5%

Low - High : 0-3,   2-1,   1-2,   3-0
expected : 12.5%, 37.5%, 37.5%, 12.5%

Sum of Numbers: 0-5, 6-8,   9-11, 12-14, 15-17, 18-20, 21-23, 24-27
     expected : 5.6%, 10.9%, 18.7%, 22.3%, 20.5%, 13.6%, 6.4%, 2.0%

Width of Line: 0-1, 2-3,   4-5,   6-7,   8-9
    expected : 6.4%, 22.2%, 29.4%, 27.0%, 15.0%

Identical: ABC,   AAB, ABA, ABB, AAA
expected : 72.0%, 9.0%, 9.0%, 9.0%, 1.0%

Even Odd by Position : EEE, EEO, EOE, OEE, EOO, OEO, OOE, OOO
           expected : all have the same change of winning 12.5%,

Low High by Position : LLL, LLH, LHL, HLL, LHH, HLH, HHL, HHH
           expected : all have the same change of winning 12.5%,

Last Draw by Position: None, One,   Two, Three
           expected : 72.9%, 24.3%, 2.7%, 0.1%

Past Draw: Pairs, Boxed, Draw

Basic Number splitting Pick3 into Pairing range 0 to 18

Rootsum splitting Pick3 into single digit 0 to 9

Difference = 12x, x23, 1x3
eg: 345 = 34x = diff = 1
               x45 = diff = 1
               3x5 = diff = 2

repeat filter:
Last Draw by Position:
    None = no repeat almost expected and actual will be close 72.9%,
    One   = 24.3%, 345 => 3xx..x4x..xx5
    Two   = 2.7%, 879 => x79..8x9..87x
    Three = 0.1%     

Numbers:
    None = no repeat number
    One   = 345
               512
    Two   = 789
               975
    Three = 123
               321

about P-M-E, if we choose
P-P = 120 numbers
P-M = 285 numbers
P-E = 45 numbers
M-P = 285 numbers
E-P = 45 numbers
M-M = 120 numbers
M-E = 45 numbers
E-M = 45 numbers
E-E = 10 numbers

the highest would be P-P, P-M, M-P, M-M or 810 numbers

so for L-CL-CH-H combination/filters & P-M-E filter or let say supporting filters.

L-CL-CH-H combination/filters & P-M-E filter is hard to see the tendency because there will be 125 filter and P-P, P-M, M-P, M-M will be 810 numbers

i prefer LoHoLeHe (LowOdd-HighOdd-LowEven-HighEven) as supporting filters. 4x4x4 = 64 combination

HOHOHO     27     2.70%
HOHOLE     27     2.70%
HOLEHO     27     2.70%
HOLELE     27     2.70%
LEHOHO     27     2.70%
LEHOLE     27     2.70%
LELEHO     27     2.70%
LELELE     27     2.70%

HEHOHO     18     1.80%
HEHOLE     18     1.80%
HELEHO     18     1.80%
HELELE     18     1.80%
HOHEHO     18     1.80%
HOHELE     18     1.80%
HOHOHE     18     1.80%
HOHOLO     18     1.80%
HOLEHE     18     1.80%
HOLELO     18     1.80%
HOLOHO     18     1.80%
HOLOLE     18     1.80%
LEHEHO     18     1.80%
LEHELE     18     1.80%
LEHOHE     18     1.80%
LEHOLO     18     1.80%
LELEHE     18     1.80%
LELELO     18     1.80%
LELOHO     18     1.80%
LELOLE     18     1.80%
LOHOHO     18     1.80%
LOHOLE     18     1.80%
LOLEHO     18     1.80%
LOLELE     18     1.80%

HEHEHO     12     1.20%
HEHELE     12     1.20%
HEHOHE     12     1.20%
HEHOLO     12     1.20%
HELEHE     12     1.20%
HELELO     12     1.20%
HELOHO     12     1.20%
HELOLE     12     1.20%
HOHEHE     12     1.20%
HOHELO     12     1.20%
HOLOHE     12     1.20%
HOLOLO     12     1.20%
LEHEHE     12     1.20%
LEHELO     12     1.20%
LELOHE     12     1.20%
LELOLO     12     1.20%
LOHEHO     12     1.20%
LOHELE     12     1.20%
LOHOHE     12     1.20%
LOHOLO     12     1.20%
LOLEHE     12     1.20%
LOLELO     12     1.20%
LOLOHO     12     1.20%
LOLOLE     12     1.20%

HEHEHE     8     0.80%
HEHELO     8     0.80%
HELOHE     8     0.80%
HELOLO     8     0.80%
LOHEHE     8     0.80%
LOHELO     8     0.80%
LOLOHE     8     0.80%
LOLOLO     8     0.80%

and the skip and hit tendency will be "clearer" and some state in USA will have the LoHoLeHe tendency.

also for combo wheeling ABC with pattern 231-312-123-132-321-213

where my spreadsheet function

=IF(AND(P2R2,P2R2,P2R2,P2>R2),231,IF(AND(P2>Q2,Q2Q2,Q2R2),312,IF(AND(P2>Q2,Q2>R2,P2>R2),321," ")))))))

purpose to make Combo Priorities.

The challenge about filtering is to see the skip and hit tendency and for wheeling number i use Overall Frequency where hit index more than 1 (>1) as key number. use only last 200 draws.

so the combination about Pattern Filter, Number Filter or Frequency Report would be great methods to search the skip and hit tendency.


and courtesy of Lotto Buster

To become proficient with Pick 3 and Pick 4, Numbers Games you need to become familiar with two theories.
· The theory of deductive elimination
· The theory of random abnormalities

Deductive Elimination: (to do pattern/number filter)
The art of deductive elimination is a primary tool for picking winning numbers because it reduces the field of numbers that you must select from.
By eliminating the numbers that are highly unlikely to hit then you can reduce the odds.

For Example:
The Texas Lottery has a field of balls ranging from 1 to 54.
This means that your chances of selecting the 6 winning balls are 1 in 25,827,160.
If you can eliminate just 15 numbers you have reduced the odds to 1 in 3,262,623.

A little math shows that you have reduced the odds by 87%.

Random Abnormalities: (to search short term trends, repeated pattern or numbers)
Under the laws of random occurrence, if you flip 100 coins, 100 times each, then each of the coins will land on heads 50 times and on tails 50 times.

Not so!
In real life some coins will consistently land on heads (favor) more times than not and some coins will favor tails.
The reports, charts and graphs produced by Lotto Buster will aid you in spotting numbers that are not conforming to the normal laws of random occurrence.

Always bear in mind that these abnormalities are short lived and must be spotted quickly if they are to be of use in selecting winning numbers.

well if we had proficient with skip and tendency for those filter, i think Pick 3/Pick 4, Number Games are crystall clear. is it???

good luck

regards
sysp34

    sysp34's avatar - Lottery-062.jpg
    Heroic City
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    February 2, 2006
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    Posted: February 12, 2006, 3:21 am - IP Logged

    combine the pro filter pick3 with this spreadsheet

    zip files 346kb : http://www10.rapidupload.com/d.php?file=dl&filepath=18081

    just copy and paste last 100 draws and combine with pro filter pick3 and good luck

    regards
    sysp34

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      Tx
      United States
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      Posted: February 12, 2006, 8:04 pm - IP Logged

      While so far I have only taken a quick look at those posts, you do appear to be very much right.

      BibleOnline  ParishesOnline  ChristianRadioOnline   MassOnline   Mass

      "Ten measures of beauty descended to the world, nine were taken by Jerusalem."

        sysp34's avatar - Lottery-062.jpg
        Heroic City
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        Member #31689
        February 2, 2006
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        Posted: February 14, 2006, 9:17 am - IP Logged

        Dear Pick3 Hobbiest and Developer Pick 3

        my overview about pick3 mostly pro filter pick 3

        1 Digit Filter:
        These filter is design to search skip and hit tendency about several "improvement vtract" or number traps.

        1.1 Low Digit 0-1-2-3-4 => L-L-L, L-L-x, L-x-L, x-L-L, L-x-x, x-L-x, x-L-L
        1.2 High Digit 5-6-7-8-9 => H-H-H, H-H-x, H-x-H, x-H-H, H-x-x, x-H-x, x-H-H

        2.1 Even Digit 0-2-4-6-8 => E-E-E, E-E-x, E-x-E, x-E-E, E-x-x, x-E-x, x-E-E
        2.2 Odd Digit 1-3-5-7-9 => O-O-O, O-O-x, O-x-O, x-O-O, O-x-x, x-O-x, x-O-O

        3.1 Set 1 = LowEven 0-2-4 => LE-LE-LE, LE-LE-x, LE-x-LE, x-LE-LE, LE-x-x, x-LE-x, x-LE-LE
        3.2 Set 2 = HighEven 6-8    => HE-HE-HE, HE-HE-x, HE-x-HE, x-HE-HE, HE-x-x, x-HE-x, x-HE-HE
        3.3 Set 3 = LowOdd   1-3    => LO-LO-LO, LO-LO-x, LO-x-LO, x-LO-LO, LO-x-x, x-LO-x, x-LO-LO
        3.4 Set 4 = HighOdd 5-7-9 => HO-HO-HO, HO-HO-x, HO-x-HO, x-HO-HO, HO-x-x, x-HO-x, x-HO-HO

        4.1 Set 1 = 0 and 1 digits. => V1-V1-V1, V1-V1-x, V1-x-V1, x-V1-V1, V1-x-x, x-V1-x, x-V1-V1
        4.2 Set 2 = 2 and 3 digits. => V2-V2-V2, V2-V2-x, V2-x-V2, x-V2-V2, V2-x-x, x-V2-x, x-V2-V2
        4.3 Set 3 = 4 and 5 digits. => V3-V3-V3, V3-V3-x, V3-x-V3, x-V3-V3, V3-x-x, x-V3-x, x-V3-V3
        4.4 Set 4 = 6 and 7 digits. => V4-V4-V4, V4-V4-x, V4-x-V4, x-V4-V4, V4-x-x, x-V4-x, x-V4-V4
        4.5 Set 5 = 8 and 9 digits. => V5-V5-V5, V5-V5-x, V5-x-V5, x-V5-V5, V5-x-x, x-V5-x, x-V5-V5

        5.1 0 1 2   are Low.      => Low-Low-Low, Low-Low-x, Low-x-Low, x-Low-Low, Low-x-x, x-Low-x, x-Low-Low
        5.2 3 4 5 6 are Middle.   => Mid-Mid-Mid, Mid-Mid-x, Mid-x-Mid, x-Mid-Mid, Mid-x-x, x-Mid-x, x-Mid-Mid
        5.3 7 8 9   are High.     => High-High-High, High-High-x, High-x-High, x-High-High, High-x-x, x-High-x, x-High-High

        6.1 2 3 5   are Open digits.     => Op-Op-Op, Op-Op-x, Op-x-Op, x-Op-Op, Op-x-x, x-Op-x, x-Op-Op
        6.2 0 6 8 9 are Closed digits.   => C-C-C, C-C-x, C-x-C, x-C-C, C-x-x, x-C-x, x-C-C
        6.3 1 4 7   are Straight digits. => Str-Str-Str, Str-Str-x, Str-x-Str, x-Str-Str, Str-x-x, x-Str-x, x-Str-Str

        7. Last Draws / Last 5 draw
           if the number from last 5 draw 123, less than 2 or only one left, sometimes the number will appears in maximum 3 next draw

        those filter designed to search "skip and hit tendency" and should be recorded at Hit Sequence where

        "symbol" as Hit and
        Number to count skipped.


        2 Digit Filter
        These filter is design to eliminate, search the trend by pairing, where 12x as Front, x23 as Back, 1x3 as Side
        There will be (from versabet):
        Basic Pairs = 55
        No Macth & Reverse pairing = 45,
        Double = 10
        Even Pair = 15 permutation
        Odd Pair = 15 permutation
        Split EvenOdd = 5x5 = 25
        Consecutive Pair = 10
        There are 100 straight pairs (12x, x23, 1x3) from 00 to 99.


        3 Digit Filter courtesy of p34lotto

        Even - Odd : 0-3,   2-1,   1-2,   3-0
        expected : 12.5%, 37.5%, 37.5%, 12.5%

        Low - High : 0-3,   2-1,   1-2,   3-0
        expected : 12.5%, 37.5%, 37.5%, 12.5%

        Sum of Numbers: 0-5, 6-8,   9-11, 12-14, 15-17, 18-20, 21-23, 24-27
             expected : 5.6%, 10.9%, 18.7%, 22.3%, 20.5%, 13.6%, 6.4%, 2.0%

        Width of Line: 0-1, 2-3,   4-5,   6-7,   8-9
            expected : 6.4%, 22.2%, 29.4%, 27.0%, 15.0%

        Identical: ABC,   AAB, ABA, ABB, AAA
        expected : 72.0%, 9.0%, 9.0%, 9.0%, 1.0%

        Even Odd by Position : EEE, EEO, EOE, OEE, EOO, OEO, OOE, OOO
                   expected : all have the same change of winning 12.5%,

        Low High by Position : LLL, LLH, LHL, HLL, LHH, HLH, HHL, HHH
                   expected : all have the same change of winning 12.5%,

        Last Draw by Position: None, One,   Two, Three
                   expected : 72.9%, 24.3%, 2.7%, 0.1%

        Past Draw: Pairs, Boxed, Draw

        Basic Number splitting Pick3 into Pairing range 0 to 18

        Rootsum splitting Pick3 into single digit 0 to 9

        Difference = 12x, x23, 1x3
        eg: 345 = 34x = diff = 1
                       x45 = diff = 1
                       3x5 = diff = 2

        repeat filter:
        Last Draw by Position:
            None = no repeat almost expected and actual will be close 72.9%,
            One   = 24.3%, 345 => 3xx..x4x..xx5
            Two   = 2.7%, 879 => x79..8x9..87x
            Three = 0.1%     

        Numbers:
            None = no repeat number
            One   = 345
                       512
            Two   = 789
                       975
            Three = 123
                       321

        about P-M-E, if we choose
        P-P = 120 numbers
        P-M = 285 numbers
        P-E = 45 numbers
        M-P = 285 numbers
        E-P = 45 numbers
        M-M = 120 numbers
        M-E = 45 numbers
        E-M = 45 numbers
        E-E = 10 numbers

        the highest would be P-P, P-M, M-P, M-M or 810 numbers

        so for L-CL-CH-H combination/filters & P-M-E filter or let say supporting filters.

        L-CL-CH-H combination/filters & P-M-E filter is hard to see the tendency because there will be 125 filter and P-P, P-M, M-P, M-M will be 810 numbers

        i prefer LoHoLeHe (LowOdd-HighOdd-LowEven-HighEven) as supporting filters. 4x4x4 = 64 combination

        HOHOHO     27     2.70%
        HOHOLE     27     2.70%
        HOLEHO     27     2.70%
        HOLELE     27     2.70%
        LEHOHO     27     2.70%
        LEHOLE     27     2.70%
        LELEHO     27     2.70%
        LELELE     27     2.70%

        HEHOHO     18     1.80%
        HEHOLE     18     1.80%
        HELEHO     18     1.80%
        HELELE     18     1.80%
        HOHEHO     18     1.80%
        HOHELE     18     1.80%
        HOHOHE     18     1.80%
        HOHOLO     18     1.80%
        HOLEHE     18     1.80%
        HOLELO     18     1.80%
        HOLOHO     18     1.80%
        HOLOLE     18     1.80%
        LEHEHO     18     1.80%
        LEHELE     18     1.80%
        LEHOHE     18     1.80%
        LEHOLO     18     1.80%
        LELEHE     18     1.80%
        LELELO     18     1.80%
        LELOHO     18     1.80%
        LELOLE     18     1.80%
        LOHOHO     18     1.80%
        LOHOLE     18     1.80%
        LOLEHO     18     1.80%
        LOLELE     18     1.80%

        HEHEHO     12     1.20%
        HEHELE     12     1.20%
        HEHOHE     12     1.20%
        HEHOLO     12     1.20%
        HELEHE     12     1.20%
        HELELO     12     1.20%
        HELOHO     12     1.20%
        HELOLE     12     1.20%
        HOHEHE     12     1.20%
        HOHELO     12     1.20%
        HOLOHE     12     1.20%
        HOLOLO     12     1.20%
        LEHEHE     12     1.20%
        LEHELO     12     1.20%
        LELOHE     12     1.20%
        LELOLO     12     1.20%
        LOHEHO     12     1.20%
        LOHELE     12     1.20%
        LOHOHE     12     1.20%
        LOHOLO     12     1.20%
        LOLEHE     12     1.20%
        LOLELO     12     1.20%
        LOLOHO     12     1.20%
        LOLOLE     12     1.20%

        HEHEHE     8     0.80%
        HEHELO     8     0.80%
        HELOHE     8     0.80%
        HELOLO     8     0.80%
        LOHEHE     8     0.80%
        LOHELO     8     0.80%
        LOLOHE     8     0.80%
        LOLOLO     8     0.80%

        and the skip and hit tendency will be "clearer" and some state in USA will have the LoHoLeHe tendency.

        also for combo wheeling ABC with pattern 231-312-123-132-321-213

        where my spreadsheet function

        =IF(AND(P2R2,P2R2,P2R2,P2>R2),231,IF(AND(P2>Q2,Q2Q2,Q2R2),312,IF(AND(P2>Q2,Q2>R2,P2>R2),321," ")))))))

        purpose to make Combo Priorities.

        The challenge about filtering is to see the skip and hit tendency and for wheeling number i use Overall Frequency where hit index more than 1 (>1) as key number. use only last 200 draws.

        so the combination about Pattern Filter, Number Filter or Frequency Report would be great methods to search the skip and hit tendency.


        and courtesy of Lotto Buster

        To become proficient with Pick 3 and Pick 4, Numbers Games you need to become familiar with two theories.
        · The theory of deductive elimination
        · The theory of random abnormalities

        Deductive Elimination: (to do pattern/number filter)
        The art of deductive elimination is a primary tool for picking winning numbers because it reduces the field of numbers that you must select from.
        By eliminating the numbers that are highly unlikely to hit then you can reduce the odds.

        For Example:
        The Texas Lottery has a field of balls ranging from 1 to 54.
        This means that your chances of selecting the 6 winning balls are 1 in 25,827,160.
        If you can eliminate just 15 numbers you have reduced the odds to 1 in 3,262,623.

        A little math shows that you have reduced the odds by 87%.

        Random Abnormalities: (to search short term trends, repeated pattern or numbers)
        Under the laws of random occurrence, if you flip 100 coins, 100 times each, then each of the coins will land on heads 50 times and on tails 50 times.

        Not so!
        In real life some coins will consistently land on heads (favor) more times than not and some coins will favor tails.
        The reports, charts and graphs produced by Lotto Buster will aid you in spotting numbers that are not conforming to the normal laws of random occurrence.

        Always bear in mind that these abnormalities are short lived and must be spotted quickly if they are to be of use in selecting winning numbers.

        well if we had proficient with skip and tendency for those filter, i think Pick 3/Pick 4, Number Games are crystall clear. is it???

        good luck

        regards
        sysp34

        Dear LP member

        just sharing another spreadsheet

        zip 156kb link: http://www11.rapidupload.com/d.php?file=dl&filepath=7239

        well good luck.

        regards
        sysp34

          LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
          Tx
          United States
          Member #4570
          May 4, 2004
          5180 Posts
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          Posted: February 14, 2006, 4:45 pm - IP Logged

          Thank you much.

          Good luck.

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            Richmond/Virginia
            United States
            Member #14154
            April 21, 2005
            20 Posts
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            Posted: February 18, 2006, 9:00 pm - IP Logged

            Can't seem to find the DownLoad Link To The Zip 156Kb File Provided By Sysp34. Can anyone Provide this link?