Welcome Guest
You last visited December 8, 2016, 2:47 am
All times shown are
Eastern Time (GMT-5:00)

# A very long ago email(s) or PM(s) that I sent to a few people.

Topic closed. 7 replies. Last post 10 years ago by LANTERN.

 Page 1 of 1
Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 2, 2006, 3:22 am - IP Logged

I wrote and sent these to a very few people a long time ago:

It might be a little outdated info, but some-things there might still apply or work for some pick 3 lotteries.

Say that you have a list of the 120 single basic numbers

and or doubles, first pick only combinations that have at least 1 digit that is the same from the last 2 draws

either from the day or from the night (remember you have to separate the day from the night draws) that will

eliminate some of the 120 and or 90 numbers, then add the digits of the last day or night draw, day if you are playing day and night if you are playing night, get the sums of the last 3 to 7 day or night draws and also get the last 3 to 7 roots ( 683=17 sum and 8 root, 000=0 sum and 0 root, 111=3 sum and 3 root, 999= 27 sum and 9 root), you have to check and experiment on paper at all times when you do this to determine just how many sums and or roots you will use as filters, then you will write down this root and sum numbers ona paper and any combinations out of the 120 and or 90 numbers that have any of these sums and or roots you will not play.

So you use the sums and roots from the last 3 to 7 draws as filters of combos that you will not play from the list of pick 3 numbers, you can also use numbers that you got from some program, system, method or Lottery Post prediction or whatever and use the above methods to reduce the number of picks to play.

Also the regular sums and sums root filter uses the whole 3 digit pick 3 number ( 407=11 sum and 1+1=2 root)

But I discovered that you can also use any 2 pick3 digits (5)93=12 sum and 3 root and 59(3)=14 sum and 5 root and 5(9)3=8 sum and 8 root, Do you understand?

So every Pick3 number such as 427 has 4 sums and 4 roots.

Say that the last draws number was: 249 then you would not for the next draw any numbers that has a total (all 3 digits) sum of 15, also you would not play any numbers

that had roots of 6, also the first two digits are 24=6 sum and 6 root, so you would not play any numbers whose

first two digits and sums and or roots of 6.

the last two numbers are 49=13 sum and 4 root, so you would not play any numbers next whose last two numbers have sums of 13 and or roots of 4.

The two out side numbers are 2x9=11 sum and 2 root, so you would not play next any numbers whose two outer digits have sums of 11 and or roots of 2.

These are new ways of using old filters that I discovered, study the past winning draws and determine from how many of them how you can use their sums and or roots as filters for numbers not to play on the next draw, do all these on paper many times untill you now just how many past draws are safe to use, if you use too

many sums and roots from past draws you will also eliminate the winning number and you don't want to do that. this new filter are my discovery I think so for the moment untill I am ready to tell everybody, keep it to your self, using this sums and root filter you can eliminate many bad combos.

Now If you was using P34 Lotto or some other such program or positional wheel as MikeK's Pick3 Positional

Wheel and if you would star with the 1000 numbers then you could use other filter first before using the ones that I told you about above.

First the next added filters and the 1000 pick3 numbers

you would use to play straight, you can also use them to play boxed if you also use the box filter from P34 Lotto

or some other program that has the box filter.

Anyhow how have 3 pick3 positions and 10 numbers (0 to 9) to choose for every position:

0 0 0

1 1 1

2 2 2

3 3 3

4 4 4

5 5 5

6 6 6

7 7 7

8 8 8

9 9 9

But 10 numbers for position is too many, 10x10x10=1000 combos.

Before you wheel the numbers you want to eliminate some of these numbers.

first, if the last pick3 draw number was 471, you would eliminate the 4 from the first (Left) position, the 7 from the second (middle) position and the 1 from the third (right) position, that would leave 9x9x9

But that is not enough so:

You have to develop and use one or two filters such as these that I made.

-1,-4,x, plus one number above and one numer below for all positions, this is what these means:

If the last number was 471 you:

4-1=3

7-4=3

1=1

And one number above and one below per each position:

2 2 0

3 3 1

4 4 2

4 7 1

You eliminate the numbers 2,3 and 4 from the first position.

the digits 2,3,4 and 7 from the second position

the digits 0,1 and 2 from the tird position

so know you have:

7x6x7=294 combos to play sraight or to reduce more with other filters.

That is too many so we have to reduce more.

so we also have:

+1,+5,-1

The last number was 471.

4+1=5

7+5=2 7,8,9,0,1,2 = 2 the numbers are from 0 to 9 and so

you add and or substract them from 0 to 9 like this 0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2 and so on.

So so far we have:

4+1=5

7+5=2

1-1=0 and Add and substract one number from each digit:

4 1 9

5 2 0

6 3 1 and the original last draw 471

4 7 1 and the numbers from the first above filter:

2 2 0

3 3 1

4 4 2

So we eliminate:2,3,4,5 and 6 from the first position.

1,2,3,4 and 7 from the second position.

0,1,2 and 9 from the tird position.

so now we have:

5x5x6=150 combos to play or to reduce more with other filters.

So now that we have only 150 combos to play, we will use the odd-even and the high-low filters.

The last draw was 471 so it was E-O-O

the the draw before that one was 923 O-E-O

So the 471 is L-H-L and the 923 H-L-L

So now we will eliminate out of the 1000 or the above 150 numbers all the numbers that are:

EOO

OEO

LHL

HLL

0,2,4,6 and 8 are even digits

1,3,5,7 and 9 are odd

0,1,2,3 and 4 are low digits

5,6,7,8 and 9 are high.

Now that all those even-odd and low-high combos have been eliminated we will use the sums and root filters to eliminate more combos and of what ever is left you will eliminate any numbers that don't have at least one digit from the last two draws.

The numbers that are left you play straight, if there are too many then you can use the box filter and whatever is left after, that you can play boxed.

At the moment, I am also working on another very special filter if I get it to work O.K. I will let you know about it later, it's a combination of two filters.

Let me know if any of these works for you, remember, for these to work often you have to keep the day draws separated from the night draws.

Bye.

Remember when I just began to study the filters?, these things take a lot of time to get right, you just have to keep trying.

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 2, 2006, 3:29 am - IP Logged

This was another PM or email a lot on it might be the same or almost the same, I don't know.

Here it is anyway:

First separate day from night draws, because the filters
don't work well if you merge the draws.
Then you can either start with the 1000 numbers and then filter them down to what you will play or start with the
120 single basic and or 90 single basic doubles and filter them down to what you will play, also P34 Lotto will let you import numbers from a text or word file that have pick3 numbers that you might have gotten from another program, system or method and you can filter those numbers with P34 Lotto.
A problem with P34 Lotto is that it does not have all the filters and in the way that I like to use them.
Say that you have a list of the 120 single basic numbers
and or doubles, first pick only combinations that have at least 1 digit that is the same from the last 2 draws
either from the day or from the night (remember you have to separate the day from the night draws) that will
eliminate some of the 120 and or 90 numbers, then add the digits of the last day or night draw, day if you are playing day and night if you are playing night, get the sums of the last 3 to 7 day or night draws and also get the last 3 to 7 roots ( 683=17 sum and 8 root, 000=0 sum and 0 root, 111=3 sum and 3 root, 999= 27 sum and 9 root), you have to check and experiment on paper at all times when you do this to determine just how many sums and or roots you will use as filters, then you will write down this root and sum numbers ona paper and any combinations out of the 120 and or 90 numbers that have any of these sums and or roots you will not play.
So you use the sums and roots from the last 3 to 7 draws as filters of combos that you will not play from the list of pick 3 numbers, you can also use numbers that you got from some program, system, method or Lottery Post prediction or whatever and use the above methods to reduce the number of picks to play.
Also the regular sums and sums root filter uses the whole 3 digit pick 3 number ( 407=11 sum and 1+1=2 root)
But I discovered that you can also use any 2 pick3 digits (5)93=12 sum and 3 root and 59(3)=14 sum and 5 root and 5(9)3=8 sum and 8 root, Do you understand?
So every Pick3 number such as 427 has 4 sums and 4 roots.
Say that the last draws number was: 249 then you would not for the next draw any numbers that has a total (all 3 digits) sum of 15, also you would not play any numbers
that had roots of 6, also the first two digits are 24=6 sum and 6 root, so you would not play any numbers whose
first two digits and sums and or roots of 6.
the last two numbers are 49=13 sum and 4 root, so you would not play any numbers next whose last two numbers have sums of 13 and or roots of 4.
The two out side numbers are 2x9=11 sum and 2 root, so you would not play next any numbers whose two outer digits have sums of 11 and or roots of 2.
These are new ways of using old filters that I discovered, study the past winning draws and determine from how many of them how you can use their sums and or roots as filters for numbers not to play on the next draw, do all these on paper many times untill you now just how many past draws are safe to use, if you use too
many sums and roots from past draws you will also eliminate the winning number and you don't want to do that. this new filter are my discovery I think so for the moment untill I am ready to tell everybody, keep it to your self, using this sums and root filter you can eliminate many bad combos.
Now If you was using P34 Lotto or some other such program or positional wheel as MikeK's Pick3 Positional
Wheel and if you would star with the 1000 numbers then you could use other filter first before using the ones that I told you about above.
First the next added filters and the 1000 pick3 numbers
you would use to play straight, you can also use them to play boxed if you also use the box filter from P34 Lotto
or some other program that has the box filter.
Anyhow how have 3 pick3 positions and 10 numbers (0 to 9) to choose for every position:
0 0 0
1 1 1
2 2 2
3 3 3
4 4 4
5 5 5
6 6 6
7 7 7
8 8 8
9 9 9
But 10 numbers for position is too many, 10x10x10=1000 combos.
Before you whell the numbers you want to eliminate some of these numbers.
first, if the last pick3 draw number was 471, you would eliminate the 4 from the first (Left) position, the 7 from the second (middle) position and the 1 from the third (right) position, that would leave 9x9x9
But that is not enough so:
You have to develop and use one or two filters such as these that I made.
-1,-4,x, plus one number above and one numer below for all positions, this is what these means:
If the last number was 471 you:
4-1=3
7-4=3
1=1
And one number above and one below per each position:
2 2 0
3 3 1
4 4 2

4 7 1
You eliminate the numbers 2,3 and 4 from the first position.
the digits 2,3,4 and 7 from the second position
the digits 0,1 and 2 from the tird position
so know you have:
7x6x7=294 combos to play sraight or to reduce more with other filters.
That is too many so we have to reduce more.
so we also have:
+1,+5,-1
The last number was 471.
4+1=5
7+5=2 7,8,9,0,1,2 = 2 the numbers are from 0 to 9 and so
you add and or substract them from 0 to 9 like this 0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9,0,1,2 and so on.

So so far we have:
4+1=5
7+5=2
1-1=0 and Add and substract one number from each digit:
4 1 9
5 2 0
6 3 1 and the original last draw 471
4 7 1 and the numbers from the first above filter:
2 2 0
3 3 1
4 4 2
So we eliminate:2,3,4,5 and 6 from the first position.
1,2,3,4 and 7 from the second position.
0,1,2 and 9 from the tird position.
so now we have:
5x5x6=150 combos to play or to reduce more with other filters.
So now that we have only 150 combos to play, we will use the odd-even and the high-low filters.
The last draw was 471 so it was E-O-O
the the draw before that one was 923 O-E-O
So the 471 is L-H-L and the 923 H-L-L
So now we will eliminate out of the 1000 or the above 150 numbers all the numbers that are:
EOO
OEO
LHL
HLL
0,2,4,6 and 8 are even digits
1,3,5,7 and 9 are odd

0,1,2,3 and 4 are low digits
5,6,7,8 and 9 are high.

Now that all those even-odd and low-high combos have been eliminated we will use the sums and root filters to eliminate more combos and of what ever is left you will eliminate any numbers that don't have at least one digit from the last two draws.
The numbers that are left you play straight, if there are too many then you can use the box filter and whatever is left after, that you can play boxed.

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 2, 2006, 3:48 am - IP Logged

This is a filters method layout or template, it is an example, one of many that I myself made long ago (Very long ago), to be used just replace the info that is colored blue with your own, leave the filters' commands that are on the left as they are, or change them or some of them to better suit your needs.

This particular filters template might not be suitable for your own filters' needs.

I made several different ones to try out, some to be used at particular times and others at other times (One at a time only).

This one is by no means the right filters layout to be used at all times.

It is put here just as an example.

<SubtractList:FrontPairs> 26,22,29,62,69,96,92,20,02,06,60,90,09,99,24,42,23,39,28.89,04,40,03,30,08,80,43,34,48,84,38,83,27,72,97,79,98,89,79,97,98,89

<SubtractList:EndPairs> 26,22,29,62,69,96,92,20,02,06,60,90,09,99,24,42,23,39,28.89,04,40,03,30,08,80,43,34,48,84,38,83,27,72,97,79,98,89,79,97,98,89

<SubtractList:RelHighMediumLowNumbers> MHL

<SubtractList:LineWidth> 7

<SubtractList:AbbrSums> 9

<SubtractList:Roots> 9

<SubtractList:FrontPairSums> 09

<SubtractList:EndPairSums> 07

<SubtractList:FrontPairAbbrSums> 9

<SubtractList:EndPairAbbrSums> 7

<SubtractList:FrontPairRoots> 9

<SubtractList:EndPairRoots> 7

A few people here should be more familiar with these than others.

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 2, 2006, 3:55 am - IP Logged

This next is an unfinished thing that I started at one time long ago.

Maybe somebody will finish it.

Straight and any-order

Consecutives, Any Order and Straight.

Low pairs

High pairs

low high pairs

high low pairs

Even pairs

Odd pairs

Even odd pairs

Odd even pairs

00=0=0=low-low,even-even

01=1=1

02=2=2

03=3=3

04=4=4

05=5=5

06=6=6

07=7=7

08=8=8

09=9=9

10=1=1

11=2=2

12=3=3

13=4=4

14=5=5

15=6=6

16=7=7

17=8=8

18=9=9

19=10=1

20=2=2

21=3=3

22=4=4

23=5=5

24=6=6

25=7=7

26=8=8

27=9=9

28=10=1

29=11=2

30=3=3

31=4=4

32=5=5

33=6=6

34=7=7

35=8=8

36=9=9

37=10=1

38=11=2

39=12=3

40=4=4

41=5=5

42=6=6

43=7=7

44=8=8

45=9=9

46=10=1

47=11=2

48=12=3

49=13=4

50=5=5

51=6=6

52=7=7

53=8=8

54=9=9

55=10=1

56=11=2

57=12=3

58=13=4

59=14=5

60=6=6

61=7=7

62=8=8

63=9=9

64=10=1

65=11=2

66=12=3

67=13=4

68=14=5

69=15=6

70=7=7

71=8=8

72=9=9

73=10=1

74=11=2

75=12=3

76=13=4

77=14=5

78=15=6

79=16=7

80=8=8

81=9=9

82=10=1

83=11=2

84=12=3

85=13=4

86=14=5

87=15=6

88=16=7

89=17=8

90=9=9

91=10=1

92=11=2

93=12=3

94=13=4

95=14=5

96=15=6

97=16=7

98=17=8

99=18=9

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Heroic City
Indonesia
Member #31689
February 2, 2006
1153 Posts
Offline
 Posted: July 2, 2006, 4:36 am - IP Logged

Fernando and pick3 player

using Ricky stats for all usa drawing files and using expanded of ocs/lmh/xyz i prefer to call it HAC, let see if ach pattern travel from state to state(all state), week by week (all state) or at least 3/4 times a month per states.

H: 478 A: 1259 C: 036

#####################################
a.c.h
104 107 108 134 137 138 164 167 168
204 207 208 234 237 238 264 267 268
504 507 508 534 537 538 564 567 568
904 907 908 934 937 938 964 967 968
#####################################

2a.c
110 113 116 220 223 226 120 123 126 150 153 156 190 193 196
210 213 216 250 253 256 290 293 296
550 553 556 510 513 516 520 523 526 590 593 596
990 993 996 910 913 916 920 923 926 950 953 956

2a.h
114 117 118 124 127 128 154 157 158 194 197 198
224 227 228 214 217 218 254 257 258 294 297 298
554 557 558 514 517 518 524 527 528 594 597 598
994 997 998 914 917 918 924 927 928 954 957 958

2c.a
100 103 106 130 133 136 160 163 166
200 203 206 230 233 236 260 263 266
500 503 506 530 533 536 560 563 566
900 903 906 930 933 936 960 963 966

2h.a
144 147 148 174 177 178 184 187 188
244 247 248 274 277 278 284 287 288
544 547 548 574 577 578 584 587 588
944 947 948 974 977 978 984 987 988

2c.h
004 007 008 034 037 038 064 067 068
334 337 338 304 307 308 364 367 368
664 667 668 604 607 608 634 637 638

2h.c
044 047 048 074 077 078 084 087 088
344 347 348 374 377 378 384 387 388
644 647 648 674 677 678 684 687 688

3a
111 112 115 119 121 122 125 129 151 152 155 159 191 192 195 199
211 212 215 219 221 222 225 229 251 252 255 259 291 292 295 299
511 512 515 519 521 522 525 529 551 552 555 559 591 592 595 599
911 912 915 919 921 922 925 929 951 952 955 959

3c
000 003 006 030 033 036 060 063 066
300 303 306 330 333 336 360 363 366
600 603 606 630 633 636 660 663 666

3h
444 447 448 474 477 478 484 487 488
744 747 748 774 777 778 784 787 788
844 847 848 874 877 878 884 887 888

good luck and let hac LOL

sysp34

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 3, 2006, 6:24 am - IP Logged

This is a filters method layout or template, it is an example, one of many that I myself made long ago (Very long ago), to be used just replace the info that is colored blue with your own, leave the filters' commands that are on the left as they are, or change them or some of them to better suit your needs.

This particular filters template might not be suitable for your own filters' needs.

I made several different ones to try out, some to be used at particular times and others at other times (One at a time only).

This one is by no means the right filters layout to be used at all times.

It is put here just as an example.

Blank, filters layout not posted by the LP editor.
A few people here should be more familiar with these than others.

I made that one such a very long time ago, now that I take a better look at it after so long I see that it is very faulty as hell, I don't know what the hell I was thinking about at the time.

Here is another one instead: It might be somewhat better.

When I made many of these filters layouts I was already very tired, sorry.

As before the stuff on info on the right of the filters commands are just an example, change with your own info.

<SubtractList:NumberTypes> T

<SubtractList:Roots:LastDrawOnly>

<SubtractList:AbbrSums:LastDrawOnly>

<SubtractList:Sums:2ndLastDrawOnly>00,01,02,03,04,05,06,23,24,25,26,27,

<SelectFilter:KeyNumbers:Last5Digits>

<SubtractList:BoxedPairs:All3PairsOfLastDraw>

<SubtractList:LineWidth:Last2DrawsOnly>

<SubtractList:HighLowNumbers> HHH,LLL

<SubtractList:EvenOddNumbers> EEE,OOO

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 3, 2006, 6:36 am - IP Logged

The LP editor does not seem to allow, posting of some stuff, due to problems between MikeK and Todd, such as those filters commands.

Here is one more for old times sake:

<SubtractList:NumberTypes> T

<SubtractList:BoxedPairs:Last3PairsOfLastDraw>

<SubtractList:AbbrSums:Last2DrawsOnly>

<SubtractList:Sums:3rd,4thLastDrawsOnly>00,01,02,03,04,05,06,23,24,25,26,27,

<SubtractList:Roots:Last2DrawsOnly>

<SelectFilter:KeyNumbers:Last5Digits>

<SubtractList:LineWidth:Last2Draws>

<SubtractList:EvenOddNumbers> EEE,OOO

<SubtractList:HighLowNumbers> HHH,LLL

The program that uses those templates was made some time ago, since then I have developed new filters, this is still good, but a little outdated.

I don't know if Todd will permit these templates to be posted here as he does not like me posting them here.

As I said, I have now gone beyond some of these things as I know a little more than I did back then.

Good luck.

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

Tx
United States
Member #4570
May 4, 2004
5180 Posts
Offline
 Posted: July 3, 2006, 7:44 am - IP Logged

sysp34

If possible, it would be very nice to have a filters workout spreadsheet made, so I could do filtration workouts using Excel spreadsheets. It would be another alternative to use.

Thank you.

"Ten measures of beauty descended to the world, nine were taken by Jerusalem."

 Page 1 of 1