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May 24, 2006
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Fellow Forum Members.
I stritctly play Florida MegaMoney which requires 4 picks from a pool of 44 numbers and 1 megaball pick from a pool of 22 numbers. I have read Gail Howard's book titled "Lotto Whel Five to Win" and I want to start using some of her wheels. The problem I'm having is that it is not too clear to me which wheel to use for a game that utilizes one bonus ball. To elaborate, in her Table of Contents she has a group of wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right". And then there is another group of wheels under the heading "ONE Power Number Wheels - Win 4 with 4".
If I'm playing a game that utilizes one bonus ball and 4 numbers, does this mean I should include the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right"? Or does this mean I should exclude the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 4"? Gail Howard does not make it too clear which wheels MegaMoney players should be using. If someone out there can clarify this for me I would really appreciate it. Thanks.
Griffith, In United States
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June 20, 2006
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Quote: Originally posted by binar on Jan 12, 2007
Fellow Forum Members.
I stritctly play Florida MegaMoney which requires 4 picks from a pool of 44 numbers and 1 megaball pick from a pool of 22 numbers. I have read Gail Howard's book titled "Lotto Whel Five to Win" and I want to start using some of her wheels. The problem I'm having is that it is not too clear to me which wheel to use for a game that utilizes one bonus ball. To elaborate, in her Table of Contents she has a group of wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right". And then there is another group of wheels under the heading "ONE Power Number Wheels - Win 4 with 4".
If I'm playing a game that utilizes one bonus ball and 4 numbers, does this mean I should include the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right"? Or does this mean I should exclude the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 4"? Gail Howard does not make it too clear which wheels MegaMoney players should be using. If someone out there can clarify this for me I would really appreciate it. Thanks.
Hi binar;
Without!
your question: If I'm playing a game that utilizes one bonus ball and 4 numbers, does this mean I should include the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right"?
My opinion: Wrong! your bonus ball is thee powerball and or 6th ball for that game!
Your question: Or does this mean I should exclude the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 4"? Gail Howard does not make it too clear which wheels MegaMoney players should be using. If someone out there can clarify this for me I would really appreciate it. Thanks.
Dump Water Florida United States
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June 5, 2002
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Quote: Originally posted by binar on Jan 12, 2007
Fellow Forum Members.
I stritctly play Florida MegaMoney which requires 4 picks from a pool of 44 numbers and 1 megaball pick from a pool of 22 numbers. I have read Gail Howard's book titled "Lotto Whel Five to Win" and I want to start using some of her wheels. The problem I'm having is that it is not too clear to me which wheel to use for a game that utilizes one bonus ball. To elaborate, in her Table of Contents she has a group of wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right". And then there is another group of wheels under the heading "ONE Power Number Wheels - Win 4 with 4".
If I'm playing a game that utilizes one bonus ball and 4 numbers, does this mean I should include the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right"? Or does this mean I should exclude the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 4"? Gail Howard does not make it too clear which wheels MegaMoney players should be using. If someone out there can clarify this for me I would really appreciate it. Thanks.
The wheels GH refers to as One Power Number Wheels means a Pick-5 wheel with one key, power, king, monarch number that appears in every line. A 2if4of5 wheel with a power number correct returns a 3# win. If the power number is wrong you have a 2if wheel.
You can use a Pick-5 power number wheel for the Florida Mega Money by dropping the Mega Ball number into the Power Ball position in the wheel and remembering to break it out of the combinations as the Mega Ball when filling out the bet slips.
New Jersey United States
Member #1
May 31, 2000
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Quote: Originally posted by binar on Jan 12, 2007
Fellow Forum Members.
I stritctly play Florida MegaMoney which requires 4 picks from a pool of 44 numbers and 1 megaball pick from a pool of 22 numbers. I have read Gail Howard's book titled "Lotto Whel Five to Win" and I want to start using some of her wheels. The problem I'm having is that it is not too clear to me which wheel to use for a game that utilizes one bonus ball. To elaborate, in her Table of Contents she has a group of wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right". And then there is another group of wheels under the heading "ONE Power Number Wheels - Win 4 with 4".
If I'm playing a game that utilizes one bonus ball and 4 numbers, does this mean I should include the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 5 Right"? Or does this mean I should exclude the bonus ball and use the wheels under the heading "ONE Power Number Wheels - Win 4 with 4"? Gail Howard does not make it too clear which wheels MegaMoney players should be using. If someone out there can clarify this for me I would really appreciate it. Thanks.
Treat the bonus number as a completely separate thing from your wheel. A Pick 5 wheel is not good for a 4/44+1/22 game, unless you're going to use a Key Wheel, and then substitute the key number (after the wheel is generated) with whatever your bonus number will be.
You may want to use different bonus, or you may want to use one bonus number for all tickets - your choice. Personally, I like to use all bonus numbers if possible. So my wheel for a 4/44+1/22 game would have at least 22 lines, so that I could include every bonus number.
Lottery Post has some great highly balanced Pick 5 Key Wheels that can be used. They are better than what Gail Howard put out (that particular book was written 4 years ago, her others go even further back).
United States
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May 24, 2006
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Quote: Originally posted by Todd on Jan 13, 2007
Treat the bonus number as a completely separate thing from your wheel. A Pick 5 wheel is not good for a 4/44+1/22 game, unless you're going to use a Key Wheel, and then substitute the key number (after the wheel is generated) with whatever your bonus number will be.
You may want to use different bonus, or you may want to use one bonus number for all tickets - your choice. Personally, I like to use all bonus numbers if possible. So my wheel for a 4/44+1/22 game would have at least 22 lines, so that I could include every bonus number.
Lottery Post has some great highly balanced Pick 5 Key Wheels that can be used. They are better than what Gail Howard put out (that particular book was written 4 years ago, her others go even further back).
Thanks for the link to the wheels. I have looked at all the wheels and I'm wondering if you can clarify something relating to the Guarantee that is provided. If my KEY number is taking the place of my Bonus Ball (the 5th ball) by showing up on every single line, the only balls I therefore have left to sucessfully hit are balls 1 through 4. With this taken into account my question is the follows. Should wheels that offer a "5 if 5" guarantee be ignored since my only concern is to hit 4 numbers? Should I only utilize wheels that only offer a "4 if 4" guarantee?
The reason I'm asking this is because the wheels that offer a "5 if 5" guarantee seem to be more costly to play and I'm wondering if all "5 if 5" wheels are overkill since my objective is only to hit four numbers and cross my fingers that my bonus ball comes up. I would really appreciated it if you or someone out there can clarify this guarantee in terms of how it relates to MegaMoney which is a 4/44 + 1/22 game. The description for "Guarantee" that is provided by the website and that is shown below does not make a lot of sense to me. All I need to know is what is the best and / or the most compatible "Gaurantee" for players of a 4/44 + 1/22 game. "5 if 5"? Or "4 if 4"? Thanks in advance for any help.
† Guarantee of x if y should be interpreted as, "Guarantee of an x-number match if y of the numbers drawn fall within your chosen set of numbers".
New Jersey United States
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May 31, 2000
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You know, I think my brain was starting to melt when I started thinking about that one! It's a good question. I could probably reason myself through it, but hopefully there is someone here who has already thought through it and could give you the answer.
Dump Water Florida United States
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First of all a bonus ball is an additional ball drawn that helps you win. A 6/49 +Bonus game they draw 7 numbers, the seventh may count as any ball would in some games, in others it can improve only certain prize tiers.
A Mega or Powerball makes it harder to win because it comes from a second hopper so it can duplicate a number already drawn.
A 5if5 key number wheel is far cheaper to play then a straight up 5if5 wheel because you have to have the key number correct to win. If you get the key number wrong it becomes a 4if4 wheel.
You make key number wheels by making the next size smaller wheel for the next lower prize tier and adding a key number to every line.
If you want to make a Pick-6 key number wheel for 4if6in18 numbers you would make a 3if5in17 number wheel and add the 18th key number to every line. Because the key number appears on every line you only need to guarantee three more correct numbers on a line to have at least one 4# win.
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Quote: Originally posted by BobP on Jan 14, 2007
First of all a bonus ball is an additional ball drawn that helps you win. A 6/49 +Bonus game they draw 7 numbers, the seventh may count as any ball would in some games, in others it can improve only certain prize tiers.
A Mega or Powerball makes it harder to win because it comes from a second hopper so it can duplicate a number already drawn.
A 5if5 key number wheel is far cheaper to play then a straight up 5if5 wheel because you have to have the key number correct to win. If you get the key number wrong it becomes a 4if4 wheel.
You make key number wheels by making the next size smaller wheel for the next lower prize tier and adding a key number to every line.
If you want to make a Pick-6 key number wheel for 4if6in18 numbers you would make a 3if5in17 number wheel and add the 18th key number to every line. Because the key number appears on every line you only need to guarantee three more correct numbers on a line to have at least one 4# win.
BobP
BobP,
Thanks for your post. I have read your post several times, and if we are strictly focusing on a 4/44 + 1/22 game is it your opinion that a wheel that offers a 4 if 4 Guarantee is the best match for a 4/44 + 1/22 game? Is a wheel that offers a 5 if 5 Guarantee overkill for when playing a 4/44 + 1/22 game? If anyone out there can directly answer these questions I will really appreicate it. Thanks.
MD United States
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binar
BobP couldn't have explained it better. sometimes it boils down to how much you want to spend. why not create your own wheel using whatever combinations of numbers you desire. 22 numbers is a lot . it will require buying a lot of tickets. the idea of a wheel is to trap the numbers that they draw on one line. and doing that is easy if you have all the right numbers in your wheel. a 22 number wheel might require upwards of 140 tickets to do that. why not narrow your picks to 12 numbers on 56 lines.
since they draw the money ball from a separate machine do not include it in your selections. The money ball is a separate entity.
United States
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Quote: Originally posted by four4me on Jan 14, 2007
binar
BobP couldn't have explained it better. sometimes it boils down to how much you want to spend. why not create your own wheel using whatever combinations of numbers you desire. 22 numbers is a lot . it will require buying a lot of tickets. the idea of a wheel is to trap the numbers that they draw on one line. and doing that is easy if you have all the right numbers in your wheel. a 22 number wheel might require upwards of 140 tickets to do that. why not narrow your picks to 12 numbers on 56 lines.
since they draw the money ball from a separate machine do not include it in your selections. The money ball is a separate entity.
As I have posted numerous times before, a wheel is only as good as the numbers you put in to the wheel.
In other words, you need an astute number selection strategy. Although I have not yet studied your particular game, I wish you much success, but I recommend the smaller number field games that do not have a bonus ball.
Dump Water Florida United States
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Quote: Originally posted by binar on Jan 14, 2007
BobP,
Thanks for your post. I have read your post several times, and if we are strictly focusing on a 4/44 + 1/22 game is it your opinion that a wheel that offers a 4 if 4 Guarantee is the best match for a 4/44 + 1/22 game? Is a wheel that offers a 5 if 5 Guarantee overkill for when playing a 4/44 + 1/22 game? If anyone out there can directly answer these questions I will really appreicate it. Thanks.
With roughly the same budget from draw to draw you always have the option of playing a stronger tighter wheel with fewer numbers or a weak looser wheel with many numbers. The decision is based on the quality of your number selection strategy.
With a Pick-6 game most systems are hard put to predict more then three correct numbers in half the field. The odds of having all six winning numbers in half the field is roughly 1 time in 100 trys.
If you can predict the Mega Number plus the other four winning numbers in a field of say nine numbers within a reasonable number of tries by all means play a 5if5 key number wheel as it will give you a jackpot.
Wheeling is a straight forward application like gearing, it produces a guaranteed result when correctly loaded by a working prediction engine.
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Quote: Originally posted by Todd on Jan 13, 2007
You know, I think my brain was starting to melt when I started thinking about that one! It's a good question. I could probably reason myself through it, but hopefully there is someone here who has already thought through it and could give you the answer.