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# Need help with Profitable System

Topic closed. 12 replies. Last post 10 years ago by Pick3Palace.

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United States
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February 8, 2007
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 Posted: February 15, 2007, 2:20 am - IP Logged

I back tested wheeling all even and all odd numbers (\$20 per day bet) in Florida for past 200 days.

It netted \$800 which is not bad.  All doubles were considered a loss.  Florida has had a considerable number of doubles in the past 200 days so initial results look promising.

Any input on your state and especially input on a filtering system would help us all.

United States
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 Posted: February 15, 2007, 2:26 am - IP Logged

One other thing, the payoff was based on internet payoffs.  \$150 per box hit.  If you play your lottery with state payoffs it will loose money!!!

United States
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June 22, 2005
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 Posted: February 15, 2007, 3:07 am - IP Logged

I back tested wheeling all even and all odd numbers (\$20 per day bet) in Florida for past 200 days.

It netted \$800 which is not bad.  All doubles were considered a loss.  Florida has had a considerable number of doubles in the past 200 days so initial results look promising.

Any input on your state and especially input on a filtering system would help us all.

Exactly what do you mean when you say wheeling every odd and even number, and only spending 20 bucks?

Wouldn't it cost much more than 20 bucks?

P.S. If doubles ruined the day...why would the initial results look promising if there was a considerable increase in the amount of doubles? I don't see how that scenario was an asset.

United States
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 Posted: February 15, 2007, 3:18 am - IP Logged

Pick three is the game.  wheel odds = 1,3,5,7,9=10 combinations

Wheel evens = 2,4,6,8,0,= 10 combinations

If the doubles were higher that normal, it lowers the probability that the numbers generated by the wheels above would hit, cause they are all non doubles.

United States
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June 22, 2005
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 Posted: February 15, 2007, 3:31 am - IP Logged

Pick three is the game.  wheel odds = 1,3,5,7,9=10 combinations

Wheel evens = 2,4,6,8,0,= 10 combinations

If the doubles were higher that normal, it lowers the probability that the numbers generated by the wheels above would hit, cause they are all non doubles.

I see.......

You're just wheeling the odds and evens separately. Got it...

And the doubles would not be good, obviously....

It's interesting because I could use this as an extra filtering method. I'm curious as to what percentage in any given moment leans towards an odd or even pattern. Leveraging comes to mind...

NY
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 Posted: February 15, 2007, 5:50 pm - IP Logged

"I'm curious as to what percentage in any given moment leans towards an odd or even pattern."

Do you believe that the results are essentially random? Even if you believe you can rule out some numbers the idea of ruling out numbers only because they are odd or even sounds nonsensical to me.

Assuming random results, here's how pick 3 would work when you rule out all odd or all even numbers.  Chances that the 1st number won't be what you ruled out: 50%. Chance that the second number won't be what you ruled out: 50%. Chance that the third number won't be what you ruled out: 50%. Chance that none of the three will be what you ruled out: .5 * .5 * .5 = .125 or 12.5%. That means that out of 1000 possible combinations there are 125 that are all odd, 125 that are all even and 750 that  have at least one of each. Since some of those 125 numbers will  be doubles or triples you're actually eliminating more than 75% of the numbers from your possible winners. Other than that, wheeling all odd or all even numbers would work like any other wheel. If you play a wheel that gives you 10 numbers, playing them boxed will cover 60 of the 1000 possible numbers that could win.

United States
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 Posted: February 16, 2007, 2:25 am - IP Logged

KY

What I was thinking and also what I am working on is a play/no play filter. What I am studying right now is as follows....  If the system hits continue to play the next day.  When it misses then suspend play for three days and resume on fourth day.  There will be some rythym I will ferret out that will get the profit margin up.

P3P

Stone Mountain*Georgia
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 Posted: February 16, 2007, 8:53 am - IP Logged

KY

What I was thinking and also what I am working on is a play/no play filter. What I am studying right now is as follows....  If the system hits continue to play the next day.  When it misses then suspend play for three days and resume on fourth day.  There will be some rythym I will ferret out that will get the profit margin up.

P3P

This is the best way to play those all Odd/Evens  ......but you will have to take my word for it. I said "play" them .....but actually I meant track them.  You are the only one that will know ....when you should play them. (or not)

Here's the secret .....

Cut up all your draws into 9 day groups. Now with in each of those groups you will have 3 groups of 3 .  Like this....

1.  123      day 1

2.  223      day 2

* 3.  157

*  4. 206

5.

6.

7. 333

8. 346

9. 321           Day 9

Go back 60 or 90 days in Fla draws and come forward using the pattern above. You will see! (Actually the futher you go back and start the better) Use Red color on all of your even digits and Black on ODD.  When you get an all even Single ...not double...  put a big Red Star...*.... beside the draw! Also put a star next to your all Odd hits.....only use color Black.

I promise you.... you will get where you can smell them! Smell them about to hit...... and you will see patterns out the yen yang.

You should end up with either a Black or Red Star in each of your 9 day series. All odd numbers average around 16 days...... and All Evens will also average every 16 days.

One thing ..... usually if both of these are asleep.... you will end up with more of the Series type group numbers ...like 123,,234,,,456,,,678,,,etc.  There are 10 of those as well and they hit about every 16 days too.

The Math expectation on these Odd/Even numbers each year is ..... around 22 All Odds....and 22 All EVens ..... and just for Gp...the series should hit around 22 as well.

So ..... 365 yr. divided by 22 = every 16.59 draws for each

Now as far as what Fla actually got....?? Last 365 draws

Of the 10 all evens last year ...028 and 026 never hit

Of the 10 all odds..................only 139 never hit

 Even/Odd:      All Evens EEE 16 6.0% 460 264 086 286 046 286 482 086 468 264 480 864 684 064 680 402 EEO 103 38.6% 849 814 483 674 016 702 708 724 867 427 469 182 487 083 865 568 627 821 690 287 623 247 728 416 542 876 267 104 496 687 326 034 098 612 685 504 450 612 106 612 289 726 876 960 627 582 740 098 920 825 016 706 069 014 852 238 094 672 670 472 234 986 256 052 908 782 104 465 036 052 072 304 238 184 063 289 942 285 540 742 382 450 894 168 382 687 694 821 540 870 508 683 256 267 670 342 463 438 124 304 540 092 562 EOO 122 45.7% 956 594 039 796 897 189 857 732 347 235 738 950 475 729 930 923 871 305 170 693 035 691 732 583 679 390 037 471 895 932 750 031 354 392 149 695 581 093 369 459 493 934 183 769 327 145 392 916 185 365 251 961 965 158 219 651 541 745 752 291 147 693 374 765 510 497 253 952 149 075 134 109 813 859 736 235 451 178 013 837 109 174 534 253 495 530 518 167 914 578 918 183 439 750 079 075 271 921 730 958 527 734 037 530 147 475 167 651 723 631 215 752 738 369 705 730 109 693 732 587 390 956  All Odds OOO 26 9.7% 973 759 715 951 937 371 735 591 357 719 317 735 395 371 719 395 951 197 573 137 537 915 579 751 713 351

The only real failure .....is the failure to try.

Luck is a very rare thing....... Odds not so much.

Odds never change .....but probability does.

Win d

New Jersey
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 Posted: February 16, 2007, 9:28 am - IP Logged

Pick three is the game.  wheel odds = 1,3,5,7,9=10 combinations

Wheel evens = 2,4,6,8,0,= 10 combinations

If the doubles were higher that normal, it lowers the probability that the numbers generated by the wheels above would hit, cause they are all non doubles.

Wheel All Evens:

Singles: (10)
024 026 028 046 048 068 246 248 268 468

Doubles: (20)
002 004 006 008 022 044 066 088 224 226
228 244 266 288 446 448 466 488 668 688

Triples: (5)
000 222 444 666 888

Wheel All Odds:

Singles: (10)
135 137 139 157 159 179 357 359 379 579

Doubles: (20)
113 115 117 119 133 155 177 199 335 337
339 355 377 399 557 559 577 599 779 799

Triples: (5)
111 333 555 777 999

What if You Filter All 0s & 1s and Play What's Left:

Singles: (8)
246 248 268 357 359 379 468 579

A mind once stretched by a new idea never returns to its original dimensions!

United States
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 Posted: February 16, 2007, 2:23 pm - IP Logged

Thanks for the reply.

I need a little time to digest and I will respond.

Dump Water Florida
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 Posted: February 16, 2007, 6:37 pm - IP Logged

Thanks for the reply.

I need a little time to digest and I will respond.

I did a similar system that might trigger some thoughts for you, though I included doubles and didn't think about betslips at the time.  http://www.lotto-logix.com/txthouse/pick3breakdown.html

BobP

United States
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 Posted: February 17, 2007, 1:53 am - IP Logged

WIN D

Great work!  I am building a spreadsheet right now for a year for FL.

When I finish I'll see what stands out to me and share with you.

I am confidant that two or three of us can come up with something that will make money.

What I am thinking is we will find a filter to say play all Odds and Evens or don't.  To me that would be the ideal outcome.

P3P

United States
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 Posted: February 17, 2007, 2:04 am - IP Logged

Bob,

Thanks for the input.  I am reviewing what you prepared and will let you know what I come up with.

P3P

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