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Ohio Pick 3 B.L. Filter

Topic closed. 23 replies. Last post 9 years ago by Thoth.

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Thoth's avatar - binary
Findlay, Ohio
United States
Member #4855
May 28, 2004
400 Posts
Offline
Posted: January 10, 2008, 9:46 am - IP Logged

I've dug up one of my old (and uncompleted) ideas and applied it to the boxed game (Ohio Pick 3).  The combinations below stem from what I call the "Benford Matrix". The Benford Matrix changes slightly for each and every game. One nice thing about the Matrix is that the very same random engine that runs the game, also creates the numbers within the matrix each day.  Combinations within the "Benford Matrix" hit at least 30% of all games.

The matrix is now highly due to hit again - I'd say anytime within the next three games (midday and evening combined).

Below are the boxed no-match combinations for Ohio's Midday Pick 3 game today.  

 

016
017
023
036
067
068
123
125
127
145
147
148
159
167
168
238
245
256
268
279
358
359
369
378
456
459
467
468
478
569678
679

 

For the evening draw, the list will change as follows: Remove 016 and 569. Then add the combo that was drawn during the midday game and also 247 into the list.

I know that is a lot of numbers to play, so it may be best to treat the list as a filter to choose some numbers from rather than a "system" as whole.

~Probability=Odds in Motion~

    WIN  D's avatar - q05Q0
    Stone Mountain*Georgia
    United States
    Member #828
    November 2, 2002
    10491 Posts
    Offline
    Posted: January 10, 2008, 1:12 pm - IP Logged

    I've dug up one of my old (and uncompleted) ideas and applied it to the boxed game (Ohio Pick 3).  The combinations below stem from what I call the "Benford Matrix". The Benford Matrix changes slightly for each and every game. One nice thing about the Matrix is that the very same random engine that runs the game, also creates the numbers within the matrix each day.  Combinations within the "Benford Matrix" hit at least 30% of all games.

    The matrix is now highly due to hit again - I'd say anytime within the next three games (midday and evening combined).

    Below are the boxed no-match combinations for Ohio's Midday Pick 3 game today.  

     

    016
    017
    023
    036
    067
    068
    123
    125
    127
    145
    147
    148
    159
    167
    168
    238
    245
    256
    268
    279
    358
    359
    369
    378
    456
    459
    467
    468
    478
    569678
    679

     

    For the evening draw, the list will change as follows: Remove 016 and 569. Then add the combo that was drawn during the midday game and also 247 into the list.

    I know that is a lot of numbers to play, so it may be best to treat the list as a filter to choose some numbers from rather than a "system" as whole.

      Hi Throth.... 

          Hitting 30% with 26.6 of possibles.  Hmmm , I want some of that. 

          A  3.4 advantage right? 

     

     

    The only real failure .....is the failure to try.                               

                                  Luck is a very rare thing....... Odds not so much. 

                                  Odds never change .....but probability does. 

                                                                                           Win d    

      CARBOB's avatar - FL LOTTERY_LOGO.png
      ORLANDO, FLORIDA
      United States
      Member #4924
      June 3, 2004
      5912 Posts
      Offline
      Posted: January 10, 2008, 3:06 pm - IP Logged

        Hi Throth.... 

            Hitting 30% with 26.6 of possibles.  Hmmm , I want some of that. 

            A  3.4 advantage right? 

      Scott, I agree with WIN D. Are you willing to share the idea on how you come up with the numbers. Would be appreciated. Your ideas are always interesting.

        Thoth's avatar - binary
        Findlay, Ohio
        United States
        Member #4855
        May 28, 2004
        400 Posts
        Offline
        Posted: January 10, 2008, 9:27 pm - IP Logged

          Hi Throth.... 

              Hitting 30% with 26.6 of possibles.  Hmmm , I want some of that. 

              A  3.4 advantage right? 

        Hey Win D and CarBob, How ya guys doin?

        Yes Win D, the 32 combos I posted is 26.6% of the whole 120 boxed no-match matrix. I should clarify that those are only the no-match B.L. combos. There are also B.L. doubles and triples as well.  The entire B.L. Matrix hits at least 30% of all games - including the doubles and triples.  I only posted just the no-match numbers because thats what I was anticipating for the midday...(I guessed wrong lol). But yes, you can and should expect the B.L. no-match numbers to win at least 30% of all no-match games.

        The same can be said for the B.L. doubles...they should win 30% of the time when doubles are drawn.

        I also filter for the boxed doubles and triples that are in the current matrix. As of tonight, there would be 33 no-match, 22 doubles, and 6 triples that would be in the entire B.L. set...thats 61 combos, which equates to 0.27727272727272727272727272727273 or about 28% of the full 220 boxed matrix.  Lol, I tell ya, figures with a 27 or 72 seem like magic when it comes to Pick 3 mathematics....270 doubles, 720 no-match....and the expected BL boxed matrix set equaling a number like that.

        There does appear to an advantage to playing Benfor Numbers. It's rather hard to determine the exact advantage because back testing some parts of the system is a real pain in the wahoo. The hard part of back testing is calculating the total amount of numbers in the B.L. Matrix for each and every drawing you want to test. Finding B.L. hits is rather easy however, because B.L. numbers and their hits are determined by skip intervals.

        Since I dug this system back up and created a new spreadsheet for it (16 games ago now), I've recorded the amounts of combos in the B.L. matrix every game. And in the last 16 games, there has been no more than 61 total combos, and no less that 56. The most no-match numbers in the B.L matrix for any given drawing was 33 and the least was 28. As for the doubles in the matrix, there has been a low of 19 and a high of 23.  There has been 6 triples in the matrix each drawing too.

        16 games is not a large data set to work with, but I do expect the B.L matrix to fluctuate right around 58 to 62 numbers (No-Match, Doubles, and Triples combined) in each and every game.  I expect around 30+ of those to be No-Match and 20 or so to be doubles. There will usually be 5 or 6 triples as well.

        If my expectations hold true, then that means that the 60 B.L. numbers (on average)...which is 27.3% of the total 220 boxed matrix, will win at least 30% of all games. Lol now for the kicker: if you can win 30% of all games with a 27.3% of the combos, then you have a 2.7% advantage. LOL theres that magic 2 and 7 again.

        I'll post more before the night is over...If you guys P.M. your email addresses,  I'll send you spreadsheets for your states - gimme time to update everything though.

        ~Probability=Odds in Motion~

          Thoth's avatar - binary
          Findlay, Ohio
          United States
          Member #4855
          May 28, 2004
          400 Posts
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          Posted: January 10, 2008, 11:02 pm - IP Logged

          "16 games is not a large data set to work with, but I do expect the B.L matrix to fluctuate right around 58 to 62 numbers (No-Match, Doubles, and Triples combined) in each and every game.  I expect around 30+ of those to be No-Match and 20 or so to be doubles. There will usually be 5 or 6 triples as well."

          I should clarify, the 16 games I mentioned above were the only 16 games Ive tested for the matrix size so far, I have tested the entire Ohio Pick 3 history for boxed benford hits though...

          I tested 11,233 consecutive games for benford hits and there were 3,470 of them (about 30.1%). Note: I did not count the first 220 games in the list of 11,453 results as it takes a while for B.L. numbers to develope

          I also tested how many B.L. hits there were for each and every 220 game span! To explain that a little better, each and every game in my 11,453 game list of previous results looked back at itself and the previous 219 games before it (giving a block of 220 results to work with each time).

          The average amount of hits within a 220 game span was 66.409 hits, which equates to a little better than 30%. I also wanted to see what the max and min wins were for all the spans. Here's what I came up with:

          # of Spans  Wins Per Span
               9         91
               9         90
              19         89
              38         88
              31         87
              37         86
              34         85
              13         84
              20         83
              39         82
              52         81
              93         80
             119         79
             170         78
             186         77
             241         76
             281         75
             320         74
             308         73
             427         72
             480         71
             554         70
             629         69
             802         68
             749         67
             648         66
             570         65
             604         64
             558         63
             478         62
             407         61
             365         60
             306         59
             282         58
             296         57
             230         56
             281         55
             241         54
             130         53
             112         52
              48         51

          Looking at the top of that list, you can see that there are 9 spans, each with 91 B.L. hits and also 9 spans with 90 B.L. hits. Third on the list, you can see that there are 19 spans that each had 89 B.L. hits and etcetera. The list is pretty self explainatory.  I do want to point out though, that 66 hits (30% of 220) is the expected amount of hits for any given span. Whats nice is the fact that there is a tendency to hit more than 66 times instead of less! If you add up the number of spans that contain greater than 66 hits, you get: 5,660. If you add the number of spans that have less than 66 hits, you get 4,926.

          One last thing I tested was the amount of unique B.L. combinations that hit each span. I wanted to know how many different combos came from the rolling B.L. matrix - meaning that anytime a B.L. number hit, that already hit that same span, it was not counted. The average was 55.84 unique B.L. combos per span. The most unique combos drawn in any span was 71 and the least was 42. I'm not really sure what to do with this particular piece of data yet, but it could serve a purpose someday.

          ~Probability=Odds in Motion~

            Thoth's avatar - binary
            Findlay, Ohio
            United States
            Member #4855
            May 28, 2004
            400 Posts
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            Posted: January 11, 2008, 12:08 am - IP Logged
            017
            023
            036
            067
            068 
            123
            125
            127
            135
            145
            147
            159
            167
            168
            179
            189
            238
            245
            247
            256
            268
            279 
            358
            359
            369
            378
            456
            459
            467
            468
            478 
            678
            679 

             

            Here is the B.L. No-Match boxed Matrix for Ohio Midday (Friday, Jan 11, 2008).  The matrix has to hit soon - it's been on one of its longer skips - its time to pop!

            ~Probability=Odds in Motion~

              CARBOB's avatar - FL LOTTERY_LOGO.png
              ORLANDO, FLORIDA
              United States
              Member #4924
              June 3, 2004
              5912 Posts
              Offline
              Posted: January 11, 2008, 1:00 pm - IP Logged

              I've dug up one of my old (and uncompleted) ideas and applied it to the boxed game (Ohio Pick 3).  The combinations below stem from what I call the "Benford Matrix". The Benford Matrix changes slightly for each and every game. One nice thing about the Matrix is that the very same random engine that runs the game, also creates the numbers within the matrix each day.  Combinations within the "Benford Matrix" hit at least 30% of all games.

              The matrix is now highly due to hit again - I'd say anytime within the next three games (midday and evening combined).

              Below are the boxed no-match combinations for Ohio's Midday Pick 3 game today.  

               

              016
              017
              023
              036
              067
              068
              123
              125
              127
              145
              147
              148
              159
              167
              168
              238
              245
              256
              268
              279
              358
              359
              369
              378
              456
              459
              467
              468
              478
              569678
              679

               

              For the evening draw, the list will change as follows: Remove 016 and 569. Then add the combo that was drawn during the midday game and also 247 into the list.

              I know that is a lot of numbers to play, so it may be best to treat the list as a filter to choose some numbers from rather than a "system" as whole.

              1/11/08   Mid 127

              That's one of them!!!

                Shawn67's avatar - Lottery-061.jpg

                United States
                Member #45970
                September 1, 2006
                4763 Posts
                Offline
                Posted: January 11, 2008, 1:08 pm - IP Logged

                Maybe I'm stupid, but could somebody please explain how to do this? How do you change your numbers daily, etc, etc, etc........

                  gunjack's avatar - a726672a2352cda174de628792df133c 5B1%5D.jpg
                  ohio
                  United States
                  Member #5030
                  June 11, 2004
                  17736 Posts
                  Offline
                  Posted: January 11, 2008, 4:01 pm - IP Logged

                  I'm impressed, Ill keep looking for info concerning those nubers. I saw 7 coming for the midday, I didn't see the other number.

                    Blackapple's avatar - nw rogue2.jpg
                    Wyncote,Pa
                    United States
                    Member #3206
                    January 3, 2004
                    60746 Posts
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                    Posted: January 11, 2008, 6:57 pm - IP Logged
                      Thoth's avatar - binary
                      Findlay, Ohio
                      United States
                      Member #4855
                      May 28, 2004
                      400 Posts
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                      Posted: January 12, 2008, 2:10 am - IP Logged

                      1/11/08   Mid 127

                      That's one of them!!!

                      The evening double that was drawn was also in the B.L. doubles matrix. One thing is for sure, hits from the B.L. Matrix have a very short repeat span - - meaning that when it hits, another hit often occurs within the next few games.

                      Above all else, its a great way to filter your picks down and then implement other strategies (like sums, roots, and shorts) to try and pinpoint a few combos. 

                      ~Probability=Odds in Motion~

                        Thoth's avatar - binary
                        Findlay, Ohio
                        United States
                        Member #4855
                        May 28, 2004
                        400 Posts
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                        Posted: January 12, 2008, 2:30 am - IP Logged

                        Maybe I'm stupid, but could somebody please explain how to do this? How do you change your numbers daily, etc, etc, etc........

                        Not all combos in the list change - only a few combos per game actually change, but the matrix is a "rolling matrix" and numbers move in and out of it over time.  You pretty much have to have a computer program or spreadsheet to track the numbers for this strategy. Do you have excel?

                        ~Probability=Odds in Motion~

                          Thoth's avatar - binary
                          Findlay, Ohio
                          United States
                          Member #4855
                          May 28, 2004
                          400 Posts
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                          Posted: January 12, 2008, 9:24 pm - IP Logged

                          The winning numbers for the last 4 games all came from the B.L Matrix in Ohio

                           

                          01/11/08  Mid12712712713211472
                          01/11/08Eve84484444814911473
                          01/12/08Mid1291291291011474
                          01/12/08Eve45145114518911475

                          ~Probability=Odds in Motion~

                            Thoth's avatar - binary
                            Findlay, Ohio
                            United States
                            Member #4855
                            May 28, 2004
                            400 Posts
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                            Posted: January 12, 2008, 11:07 pm - IP Logged

                            Georgia Cash 3 B.L. Boxed No-Match Matrix...

                             

                            012
                            013
                            016
                            017
                            026
                            029
                            036
                            047
                            048
                            056
                            059
                            126
                            134
                            136
                            137
                            139
                            156
                            157
                            158
                            234
                            239
                            246
                            258
                            267
                            278 
                            345
                            346
                            347
                            349
                            356
                            357
                            358
                            359
                            378
                            379
                            456
                            467
                            479
                            489 
                            567678
                            679 
                            789

                             

                            One of thos bad boys is coming up within the next few games.  The Matrix is running a little higher than the norm right now, so you may want to sub-filter this list using whatever methods u want.

                            As of tonight, Benfort Hits have accounted for 30.13% of Georgia's draw history.

                             

                            Win D, check your email...

                            ~Probability=Odds in Motion~

                              CARBOB's avatar - FL LOTTERY_LOGO.png
                              ORLANDO, FLORIDA
                              United States
                              Member #4924
                              June 3, 2004
                              5912 Posts
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                              Posted: January 13, 2008, 8:45 am - IP Logged

                               Right on the head!! Thoth

                               Ga Eve 1/12/08  453    BL  345