QPs…A Clue for Damaging NCEL and SCEL
Examples Using QPs from Favor4’s Posting on 16 January Eve for NC Pick 3
qp(s): 914 395 442 585 873 401 596
QP Mirror Total M/T
QP Mirror Total M/T
QP Mirror Total M/T
NC Actual Draw/Hits
247 792 752 207
914 469 086531
681 136 318 863
086 Box hit-Draw#2
775 220 224 779
442997 557 002
119 664 880 335
This set looked promising with its 4 sets of complementary #s, but proved to be a dud with no hits in 4 draws.
106 651 893 348
873 328 126 671
540 095 459 904
671 Box hit-Draw#4
1/16 E-Draw 0=248
1/17 M-Draw 1=455
1/17E Draw 2=680
Sun 1/18-Draw 3=019
1/19 MD-Draw 4=167
1/19 Eve-Draw 5=319
1/20 MD-Draw 6=251
1/20 Eve-Draw 7=320
1/21 M-Draw 8=605
628 173 371 826
395 840 604 159
062 517 937 482
482 Box Hit Draw 0
These are the types of sets I look for in the QP workout, and play only those #s with complementary pairs, as highlighted in yellow and blue.
818 363 181 636
585 030 414 969
252 707 747 292
734 289 265 710
401 956 598 043
178 623 821 376
829 374 170 625
596 041 403 958
263 718 736 281
Apologies in advance for any addition errors.
Need a spreadsheet…any takers?
Here’s therules, explanations and how to find the clues in your QPs. Each QP is turned into four columns in three rows:
Column 1=Original QP #
Column2=Mirror of QP #
Column3=Total of Original QP# (i.e. substract it from 999)
Column4=Mirror of the total in Column 3
The 12combos created for each QP will be called a set for purposes of thisdemonstration.
1. You start off with the original QP #.
2. Then you add 3 to each of the digits and place it on top of the original #.
3. Then you substract 3 from each of the original QP digits and place it beneath original QP number.
4. Be sure to use lotto math with your additions and substractions (so no carrying over digits).
Adding 3 toeach digit: 012
Original QP: 789
Substracting3 from each: 456
5. Then you create your four columns for each #.
012 and its mirror (M) and its total (T) and its mirror of the total (MT):
QP M T MT
012 567 987 432
6. Do the same for the remaining numbers: 789 and the 456
012 567 987 432
789 234 210 765
456 901 543 098
So that is myworkout for the QP which I spun after nfinity78 posted a QP workout on the NC forum. Perhaps the method I'm showing in this post is already posted somewhere else on Lottery Post. I do notknow. So please forgive me if it is.
When thereare two of the same numbers in a set, or their complements, I used to get excited because those numbers would fall within the next 0 to four draws, using just those combos. For example, in the above, I would have played: 567, 765, 012, 210, 987, 789.
Now, the above statement did not hold true in Favor4’s QP sets above. Set C which should have gotten a hit, did not, but if you take a look at the 775 sitting on top of the 442 in that set, you can see a connection showing the 455 draw/hit.The 224 sitting on top of the 557 yields the complement 445 combo. So you just need tobe observant and play around with your QP numbers until you start to see some patterns.
And I think there is some variation in the QPs from week to week because last week it looked liked most of the hits were coming from Column #1 and Column #3 (in the above example, that would mean I would only have to play the 012, 789, 456 and 987,210, and 543). But the pattern of Favors' Pick 3 shows two hits from the mirror of the total (column 4) and one from the total (column3) in Set A.
So -- to answer hotmama posted yesterday in the NC forum -- I have concluded that Pick 3 QPs can provide a clue for upcoming draws, and if your other workouts indicate a number is due to come out, you can play it with more confidence if you have seen the number also in your QP workout set for at least two times.
However, I have to say that if I can not see the same number in a set more than once, or its complement (244, 422), I will generally not play any numbers from that set.
Of course the challenge to the person who buys more than one QP is figuring out which set to play or which numbers from the set to play, and for how long.
While I know some may say it is not worth all the effort to find the hit using this QP method, still for me this is an easy method because I usually do the mirrors and totals and the mirror of the total on all my workout’s previous draw numbers anyway. It's only four combos. Doing this helps me see the relationship that the previous draw has to the upcoming draw. Before learning about mirrors and totals and mirrors of the total, I used to think numbers could come out of nowhere. Now I can see that they almost always come out of those three variables (with the plus or minus included as well), with the final results contained within them or only + or – 3 digits away.
Hey that’s my take on QPs, for what it is worth.
For SC Pick 4:
I am doing some limited testing on the Pick 4 in SC. The first QP I bought was 9499 in the evening, and that led me to believe a two digit # could come out the next day.So I did the QP workout as shown above, not knowing what the rules for SC were, and played a lot of two digit number combos for the following draw. These combos came from another workout I do for Pick 4. You can see the post here, if interested:
The result was that I did not get a hit, but a two digit number did fall the next day. It was 6662. And these are the kinds of QP clues I like to get --for a $600 payout on a .50 cents box play. (BTW, my sister did hit the 6662 box that day, using a personal two digit number which was not in my QP workout. It was the first time she played her phone number, thanks to the QP clue.)
Also, on Saturday Eve, I got a qp for 8771. That number fell the next draw as 7178. From the limited number of qps I have gotten for the pick 4 in SC, it does seem like one would have to do more than just have four columns to find the hit. The numbers have to be further manipulated, but it may be worth it for pick 4 which is so elusive.
Ok—time to shut it down. Just wanted to pass on these QP observations before I abandon shop for awhile. Hope it helps those who wanted more info on the test.
If you have a QP method, feel free to share your observations, and maybe together we can do some damage to the folks at Nickel and Sickle.
It would also be great if someone started a thread where people posted QP numbers forSC/NC, especially for Pick 4. Might be worth it to see what else we can come up with.
(PS--Don't know if I should have posted this in systems forum or not, but I know Todd will move it if need be)
ps2--tried to clean this up, but whenever I edit, new words join together. so hope this is readable.
"999 Book of Numbers ... Because today is a great day to win!"