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GS FL330 - Page 7-Number Structures

Topic closed. 2 replies. Last post 5 years ago by bobby623.

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bobby623's avatar - abstract
San Angelo, Texas
United States
Member #1097
January 31, 2003
1394 Posts
Posted: November 19, 2011, 11:22 am - IP Logged

GS FL330 - Page 7

Numerical Structures

The Gap Strategy workout provides a means whereby every 3-digit winning lottery number combination can be reduced
to a 4-digit Structure.

Keeping track of these structures on a draw-by-draw basi provides important clues about future events.


A 3-digit winning combination is converted to a 3-digit Gap combination.

By following set procedures, the Gap combination is used to generate a Position Identifier having 3 elements.

The PID combination is used, in turn, to generate an Alpha Identifier data stream having 2 sub-streams.
These are called AI Letter stream and AI# number stream.

The AIL stream, letters A, B, C and R, are used to form 3-letter Alpha Structures.

The Alpha Structures automatically, following certain procedures, serve as the base for Number Structures.

Typically, the Alpha Structures, there are 64 of them, represent 1000 straight lottery combinations.

There are 20 Number Structures representing 1000 Box combinations.

However, a Player can use the structures for both Straight and Box plays.

This page provides the skeleton outline (Part 1) of a graph paper form that is used to maintain a running
inventory of the 20 distinct structures.

When maintained on a consistent basis, it will show over a period of drawings that certain structures come up much more often than others.

A problem with inventories is that they fail to provide a complete picture.

For example, the umber structure '1020' may have the highest inventory total, but it's unclear how the total
was achieved.

Did they all come up in consecutive drawings? Are they Hot, Cold, Due, what?

PART Two of this form provides a Form whereby the number structures can be tracked on a
drawing-by-drawing basis.

Using the Row and Column reference technique, the Part 1 form is as follows:

Requires graph paper having at least 40 rows and 30 columns

R2 - Use as many columns as needed to name the page - Number Structures

Row 3 C3-C8 - Enter ACTUAL
Row 3 C19-27 - Enter DATA BASE

Row 4 C12-15 - Enter 0111
R5-30 C12-15 - Enter 1011

These will line up when transferred to graph paper. They should be in the center of the page.

Part Two

Using a separate sheet of graph paper, establish another form, Part 2, as follows

Use as many columns as need to identify the page = Tracking/Trends

The Number structures are logged in the order in which they occur.

On my person al forms I log the structure, maintain a running count for each and also compute
the gaps, which show me how long a structure has been in or out.

Use half of the page to log ACTUAL structures. Use the second half to log the Data Base structures generated
by the Worksheet.

An explanation of Actual will be provided later.

    United States
    Member #93841
    July 8, 2010
    576 Posts
    Posted: November 23, 2011, 12:22 pm - IP Logged

    Can you give an example of how we update this page?

    Do we update it like the tracking page for L# & G#?

    "It's evolve or die, really, you have to evolve, you have to move on otherwise it just becomes stagnant."

      bobby623's avatar - abstract
      San Angelo, Texas
      United States
      Member #1097
      January 31, 2003
      1394 Posts
      Posted: November 23, 2011, 12:32 pm - IP Logged

      It's a combined tracking and inventory form

      You count 1-up according to data from the Work sheet.

      You will get the Alpha structure (ie.  ABC)  which is converted to Number Structure 1110 (ie. one A, one B, one C, No R)

      The inventory tells you 'how many"

      You log the structures as they occur.

      You would choose the more popular structures when choosing which one you want to use
      for Playbook predictions.