GS FL330 Actual Data
There's a saying that you need to know where you have been
to determine where you are going - or something to that effect.
This is true with lottery play, especially when using a Substitution
Lottery System.
We have used actual winning lottery numbers to generate several data streams.
We have established three History and Follower Books that
tell us, generally, where the lottery has been.
We have brought all of that information into a Playing Worksheet, and used
it to choose numbers for play.
Now we need to record the results.
We need to see where we were right AND where we were wrong.
You will recall that our AI# choices were logged on the playing worksheet.
We now have to use that information to reverse our steps.
When using winning lottery numbers to map our progress, we need to know exactly
what the A# choices were for the drawing.
In order to do this, we have to know what the choices were.
I created a playing worksheet for the Nov 18 Eve drawing. However, I included
the document in a package of worksheets I mailed to a LP member.
I can't remember my choices, only that I correctly guessed one the three numbers.
I use substitution for my Texas Pick 3 plays.
I'm going to use that information to describe how Actual Data is generated and
tracked.
This is my TX330 playing worksheet data for Nov. 23 Night drawing
1A.31..2.34....4B.6...3.4.......7C.14..5.9
2A..5..8..2......5B.29..9.18....8C.11..1.5
3A.12..6..7.....6B.3...7.1.......9C.#...4.#
0R.19..0.16
I decided to base my choices on Alpha Structure - ABC
....1.1.1.0
....A.B.C.0
....2.6.8.0
L#..8.7.1
Winning numbers: 616
Working backwards to obtain Actual Data.
6..1..6
3..8..3
A..C..A
2..0..10
The winning AI# 3A8C3A; Alpha structure is ACA, the Number Structure is 2010.
Tracking Actual Data
A specific Form having four pages is required.
Page 1 is used to compile a running list of winning Number and Alpha Structures in order of occurrence.
Page 2 is used to Track A# singles, 1A 2A and 3A, and Doubles 1A1A, 1A2A, 1A3A, 2A1A, 2A2A, 2A3A, 3A1A, 3A2A, 3A3A.
Page 3 is used to track B# singles 4B 5B 6B, and doubles 44,45,46,54,55.56,64,65.66.
Page 4 is used to track C# singles 7C 8C 9C 0R, and doubles 00 07 08 09 70 77 78 79 80 87 88 89 90 97 98 99
Here are the last 6 entries on my Page 2 form
1A - 4 5 6 7 8 9
2A - 2 # 1 2 3 4
3A - 6 7 # 1 2 3
--
11 - 49 50 51 52 53 54
12 - 36 # 1 2 3 4
13 - 34 35 36 37 38 39
--
21 - 51 52 53 54 55 56
22 - 27 28 29 30 31 32
23 - 26 27 28 29 30 31
--
31 - 7 8 9 10 11 12
32 - 48 49 50 51 52 53
33 - 45 46 47 48 49 50
--
Interpretation:
The '#' on line 2 indicates that the winning number Alpha structure for that drawing had one '2A'
The '#' on line 12 indicates that the winning number Alpha structure had one '1A' and one '2A'
All of the data combined indicates that Alpha structures with two or three 'A#'s don't come up very often.
Also, the data shows that '1A' is 'due', a fact to consider when deciding what to play next.
Alpha and number structures are tracked on the Inventory Chart previously described. It's the one
where the structures are listed in the center of the page.
The left half of the page is used to tabulate Actual Data. The right half is used to tabulate Data Base structures
from the Worksheet.
THIS IS IMPORTANT - OBTAINING ACTUAL DATA REQUIRES A PREDICTION FOR EVERY DRAWING - THIS IS IMPORTANT
If you don't prepare a play worksheet for a particular drawing, there is no way to convert winning numbers to A#s.
It doesn't matter if the prediction is actually played.
If you don't generate the data required, then the credibility of the information is reduced.
True, you could show missed drawings with periods or other symbols, but questions would remain.
If '1A' should come up in next drawing and you have no knowledge that it did, then your future choices
could be flawed.
Therefore, I suggest if making a prediction for every drawing is not feasible, then you shouldn't use this form.
I'll have one final posting later.