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# Fibonacci retracement process applied to Pick 5 - Process 1

Topic closed. 26 replies. Last post 4 years ago by karinda.

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Charlotte
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June 27, 2006
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 Posted: September 14, 2012, 12:15 am - IP Logged

Ok group, here is something that I have been kicking around for some time.  I am wondering if some of you have seen similar ideas floated here before.  If you have, I would appreciate the advisement.  Otherwise, lets see what we can do....

While day trading the S&P Futures, I leaned how closely they consistantly retrace to certain Fibonacci levels.  For those of you who don't know what these are, they are essentially levels that are significant point of resistance where the price action may pull back to, and then bounce off of prior to advancing again.  They are often viewed as points in which the market must pull back to in order to "catch its breath".  These levels are generally at the following percentages: 23.6%, 38.2%, 50%, 61.8% 78.6%. 113%, 123.6%.

So, my multiplying the last drawn numbers, as yo can see I have correctly "calculate" 3 of the 5 numbers for the follow on drawing.

Example:

 29-Aug 7 16 17 25 33 28-Aug 10 14 17 21 27 1 2 3 4 5 6 2 5 7 9 11 14 3 6 9 11 13 17 4 8 11 13 17 21 5 11 16 19 23 30

Now, is there refinement that needs to occure - absolutely!  I look forward to your comments!

United States
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March 14, 2012
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 Posted: September 14, 2012, 1:27 am - IP Logged

Could you do a full mathematical calculation for retards like me?

You multiplied the last drawn number by what?

10 14 17 21 27

multiplied by 23.6 %

give you 2 3 4 5 6?  is that correct?

So it appears you got 3/17 correct.  Thats quite a large wheel.

Wheres my calculator?

Charlotte
United States
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June 27, 2006
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 Posted: September 14, 2012, 9:28 am - IP Logged

Ok, so you will note that the bold and italisized number represent the individual rows of rounded resultants of the following calculations rows:

1     23.6%

2     50%

3     61.8%

4     78.6%

5     113%

So taking the prior days drawing, and multiplying it by 23.6% and rounding the results, you get the line one results of 2, 3, 4, 5, 6.  I created this process in Excel for ease of analysis.  The truth be known, I went up to 8 rows, adding the following fib percentages to the calculation process:

6     123.6%

7     138.2%

8     161.8%

With adding this information, I obtained 4 out of 5 numbers drawn.  Call me crazy, but I was curious to known and was trying to understand with my analysis if there were Fib numbers in which the next drawing regularly appeared in.  For example, did row 2 with a 50% fib regularly calculate a number in the next drawing?  This is some of the analysis that I thought, by opening up with approach to the group, that realizations could occur at a much quicker rate.

Norway
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December 10, 2004
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 Posted: September 19, 2012, 12:05 pm - IP Logged

I tested it for the viking lotto draw sept. 12. From 27 numbers it got 5 out of 6 correct.

 12.09.2012 1 3 11 16 37 43 05.09.2012 5 7 9 19 27 32 23,60 % 1 2 2 4 6 8 50 % 3 4 5 10 14 16 61,80 % 3 4 6 12 17 20 78,60 % 4 6 7 15 21 25 113 % 6 8 10 21 31 36 123,60 % 6 9 11 23 33 40 138,20 % 7 10 12 26 37 44 161,80 % 8 11 15 31 44 52

United States
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June 2, 2012
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 Posted: September 19, 2012, 1:47 pm - IP Logged

I tested it for the viking lotto draw sept. 12. From 27 numbers it got 5 out of 6 correct.

 12.09.2012 1 3 11 16 37 43 05.09.2012 5 7 9 19 27 32 23,60 % 1 2 2 4 6 8 50 % 3 4 5 10 14 16 61,80 % 3 4 6 12 17 20 78,60 % 4 6 7 15 21 25 113 % 6 8 10 21 31 36 123,60 % 6 9 11 23 33 40 138,20 % 7 10 12 26 37 44 161,80 % 8 11 15 31 44 52

I don't understand how he got 2,3,4,5,6 by multiplying by 23.6 to the last drawn numbers. I tried every which way but I didn't see anything resembling this.

Norway
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 Posted: September 19, 2012, 3:34 pm - IP Logged

If you  multiply percentage of a sum you get: 25% * 100 = 25. That's how I understood it.

If you multiply 25 *100 you will of course get a totally  different number.

United States
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 Posted: September 19, 2012, 4:37 pm - IP Logged

If you  multiply percentage of a sum you get: 25% * 100 = 25. That's how I understood it.

If you multiply 25 *100 you will of course get a totally  different number.

Thanks but I'm a math idiot.

These levels are generally at the following percentages: 23.6%, 38.2%, 50%, 61.8% 78.6%. 113%, 123.6%.

So, my multiplying the last drawn numbers, as yo can see I have correctly "calculate" 3 of the 5 numbers for the follow on drawing.

Example:

 29-Aug 7 16 17 25 33 28-Aug 10 14 17 21 27 1 2 3 4 5 6 2 5 7 9 11 14 3 6 9 11 13 17 4 8 11 13 17 21 5 11 16 19 23 30

So please give me an example of how he got 23456.

Norway
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December 10, 2004
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 Posted: September 19, 2012, 5:33 pm - IP Logged

Thanks but I'm a math idiot.

These levels are generally at the following percentages: 23.6%, 38.2%, 50%, 61.8% 78.6%. 113%, 123.6%.

So, my multiplying the last drawn numbers, as yo can see I have correctly "calculate" 3 of the 5 numbers for the follow on drawing.

Example:

 29-Aug 7 16 17 25 33 28-Aug 10 14 17 21 27 1 2 3 4 5 6 2 5 7 9 11 14 3 6 9 11 13 17 4 8 11 13 17 21 5 11 16 19 23 30

So please give me an example of how he got 23456.

 29-Aug 7 16 17 25 33 28-Aug 10 14 17 21 27 1 2 3 4 5 6

10*23.6% = 2.36 = 2

14*23.6% = 3.304 = 3

17*23.6% = 4.012 = 4

21*23.6% = 4.956 = 5

27*23.6% = 6.372 = 6

I did the calculations in Excel.

United States
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 Posted: September 20, 2012, 8:59 am - IP Logged
 29-Aug 7 16 17 25 33 28-Aug 10 14 17 21 27 1 2 3 4 5 6

10*23.6% = 2.36 = 2

14*23.6% = 3.304 = 3

17*23.6% = 4.012 = 4

21*23.6% = 4.956 = 5

27*23.6% = 6.372 = 6

I did the calculations in Excel.

Ah, thank you. I used a calculator that didn't show the decimal after the 2 in 2.36, I just got 236.

Thank You for taking the time.

United States
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 Posted: September 20, 2012, 9:07 am - IP Logged

One last question for now. What do I use when I get this?

13x23.6= 306.8

Do I use it as 3.06 and diregard the 8?

So the final number would be 3?

Norway
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 Posted: September 20, 2012, 11:37 am - IP Logged

Use it as 3.06

You don't need that many numbers after the "." to round the numbers up or down.

3.5XXX up to 3.9XXX goes to 4. 3.4XXX down to 3.0XXX goes to 3.

United States
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 Posted: September 20, 2012, 11:49 am - IP Logged

Use it as 3.06

You don't need that many numbers after the "." to round the numbers up or down.

3.5XXX up to 3.9XXX goes to 4. 3.4XXX down to 3.0XXX goes to 3.

got it, thanks.

United States
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August 31, 2012
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 Posted: September 22, 2012, 4:40 am - IP Logged

ok, I see how you got your matrix, but how did you figure out from the matrix which numbers to play?

so how did you figure out that you needed toplay 7, 16, 17 - or did you see that those 3 numbers were

in the next day's winning numbers?  so once you get this matrix, then how do you come up with the numbers to play? I don't see how you pick those numbers or how you would pick them?

Norway
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December 10, 2004
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 Posted: September 23, 2012, 3:19 pm - IP Logged

ok, I see how you got your matrix, but how did you figure out from the matrix which numbers to play?

so how did you figure out that you needed toplay 7, 16, 17 - or did you see that those 3 numbers were

in the next day's winning numbers?  so once you get this matrix, then how do you come up with the numbers to play? I don't see how you pick those numbers or how you would pick them?

You pick the unique numbers which appears in the matrix and wheel them or use them in some other way in a system.

Charlotte
United States
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 Posted: September 28, 2012, 4:17 pm - IP Logged

Actually the way I have approached the picking of numbers is to analyze the game (choose yours) and see if there is a pattern based on when the resultants  of the calculations were drawn in the last five drawings, and try to identify "gaps".

I have been analyzing NC Pick 5 (5/39) and I have found that more often than not, a couple of the next drawing numbers end up being one that either have or have not been drawn but that appear to act as a "connector" between a matching resultant matching one of the last numbers drawing, and one from the time before that.  Weird, I know, but more often than not, this appears to be one way to pick up 1 to 2 numbers.  I built my model in excel and used color coding to assist me to visualize the matching process.

CountingMan

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