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Doubles Pick 4 Part 1

Topic closed. 11 replies. Last post 4 years ago by lotsofwins.

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bobby623's avatar - abstract
San Angelo, Texas
United States
Member #1097
January 31, 2003
1394 Posts
Offline
Posted: November 14, 2012, 3:21 pm - IP Logged

Several LP members want to know how I was able to win $2700 playing Texas Daily 4.

The simple answer is that I analyzed my paper/pencil tracking charts and chose two digits (0,8) I felt had best chance of winning.

I then used other tracking charts to construct two combinations: '3002' and '1883'

I played them Straight/Box (as usual), 50 cents each, $2 total.
The win came on the second Night drawing.
I usually keep my selections in play until the next doubles  comes up, or not.
Sometimes I just let them 'ride' for a longer period.

The winning combination was '3002'

I watched the actual drawing, as usual.
It was a good feeling to see those numbers come out of the 'drums' exactly as I
guessed they would.

Bottom line - I analyzed past drawing results and made the right choices.

Winning any lottery game is hard. Choosing correctly requires a lot of work keeping several
detailed tracking charts up-to-date.

There are 10,000 combinations in a pick 4 game, compared to 1,000 in pick 3. Sorting through
that many possibilities is a daunting task. But, there are ways to reduce the playing field, so to speak.

My method, or 'workout' begins by analyzing combined game history and compiling a list of 'double' digits, in order of occurrence, that have come up in recent past.

Texas Daily 4 is relatively new, so my list starts with the first drawing.

Making an 'up close and personal' look at game history provides some useful insights.  For example, I learned pretty quick that winning combinations with one repeat digit (1223) come up almost as often as those with no repeats.
I also learned that combinations with three (1222) and four (5555) of the same digits (triples and Quads) can come up, but are comparatively rare. However, now is the time to compile separate lists rather than having to do it later.

The second step is devising a tracking technique that provides insight on 'how often' the
individual digits have come up over a period of time.

True!

Lottery drawings are conducted in ways that assure maximum randomness. There is no known method for predicting what the the next winning combination will be.

However, consistent tracking of individual digits can provide useful  'trends' or 'clues' that
can be used to aid the guesswork.

The most important question for lottery players is: 'What's next?'

The answers can be found in 'systematic tracking documents' that show where the lottery has been and where it might be headed.

Thus:

Part 1 - Tracking individual digits

There are two major questions when constructing  combinations with a repeat digit.

1. Which of the 10 digits has the best chance of being 'next.'
2. The exact positions the repeat digit will occupy in the 4-digit combination.

Inventory/HotSheet tracking charts can provide useful answers to both questions.

Here is the method I use to track the INDIVIDUAL digits that have come up in
winning combination having  a repeat digit.

Using graph paper turned length wise, list the 10 possible digits in a single column on the
left side of the page.

Use these Column Headers:

IT  #  G
     0
     1
     2
     3
     4
     5
     6
     7
     8
     9

Explanation:

IT = Inventory Total
# = repeated digit (total of 10)
G = Gap number

Note:
Every lottery scheme, system, workout, whatever, has a peculiar language and technical definitions that describe the 'rules of conduct,' so to speak.
This method is no exception.
I've assigned specific references to individual items and methods for certain situations and actions that apply to this method.

Definitions:  (May not conform with common usage)

DIGIT - Digits that have repeated in a drawing.
* This method does NOT track ALL digits, just those that were in a 'Double'

DOUBLE - A winning combination having one repeat digit. Also known as 'a pair'

CELL - The space occupied by a 'single piece' of information. The digit 1, for example, is a cell.
A pair of  letters, ie, 'AB', is a cell. Combination  '1234' is a cell.

ACTIVE CELLS - Individual pieces of information that are  'in play'. There are ten digits in a
pick 4 game, therefore, there are ten Active cells, one for each digit. Any digit can be
repeated in any winning combination.

INACTIVE CELLS -  Individual Active cells that have been deleted, replaced or moved.
*An Active cell that has been 'marked off' in some manner becomes an 'inactive cell.'
*Inactive cells that have been marked off remain in place.

GAP NUMBERS - The number of Active cells existing between two identical pieces of information in a 'fixed length' data 'string'

*There are 10 Active cells, therefore, there are 10 Gap numbers, 1 thru 10(0).
*The data string has a fixed-length of 10 Active cells. This is true even
when the string is interrupted by the presence of 'inactive' cells.

CONTINUOUSLY RUNNING  - A list, or string, that is inititated and then updated as new or fresh
data becomes available.

*Data strings in my actual workouts will continue for as long as I'm able to do the work.
|
Procedures:

Here are the initial 5 double digits in a numbers game.

6.2.1.4.5

The  task is to add these digits to a continuously running list and determine the Gap number.

Explanation:

The first digit to be added, '6', is entered at the bottom of the column or list.

IT  #  G
     0
     1
     2
     3
     4
     5
     6
     7
     8
     9
     6

Counting UP the column, there are '4' active cells between the added '6' and the '6'
already in the string.

The Gap number is '4'

A '4' is placed in the 'G' column adjacent to the 6.
The 6 that was already in the string is marked off, that is, made inactive.
A '1' is entered in the IT column.

Thus:

IT  #  G
     0
     1
     2
     3
     4
     5
     6
     7
     8
     9
1   6  4

The next lottery digit to be added is '2'

Thus:

IT  #  G
     0
     1
     2
     3
     4
     5
     6
     7
     8
     9
1   6  4
1   2  8

The next lottery digit to be added is '1'

Thus:

IT  #  G
     0
     1

     2
     3
     4
     5
     6
     7
     8
     9
1   6  4
1   2  8
1   1  9

The next number to be added is '4'

Thus

IT  #  G
     0
     1

     2
     3
     4

     5
     6
     7
     8
     9
1   6  4
1   2  8
1   1  9
1   4  8

The next digit to be added is '5'

Thus


IT  #  G
     0
     1

     2
     3
     4
     5

     6
     7
     8
     9
1   6  4
1   2  8
1   1  9
1   4  8
1   5  8

Note that the 'string' has 10 active cells, which, as expected, are in 'mixed' order, and intermingled with Inactive cells

The next lottery digit is '6'

Thus:

IT  #  G
     0
     1

     2
     3
     4
     5

     6
     7
     8
     9
1   6  4
1   2  8
1   1  9
1   4  8
1   5  8
2   6  5

Note: The Gap numbers are NEVER marked off.

New  digits are added in order that they occur.

Although the inventory total for each digit is updated when the string is updated,
it is prudent to maintain a separate list, or not, depending on the User.

Keeping a Gap number inventory chart is also helpful.

Note: The Gap number string has a purpose, but, it's for Advanced users. Will provide
information on request.

What I'm saying is that some Gap strings, also known as 'Followers',  are more useful than others.
Users who generate gap and follower strings make their own decisions on whether or not the data
is useful to their efforts to construct winning combinations.

HOTSHEET

While this tracking chart is a continuous record of the order in  which digits have 'come up' over
a period of time, information regarding past history is buried in a column having a mix of
active and inactive cells.

History information for each digit is clearly shown in a HotSheet.

Using a piece of graph paper turned sideways, enter the 10 digits as shown below.

A picture if worth a thousand words!!

0
1         * 1 2 3 4
2      * 1 2 3 4 5
3
4               * 1 2
5                  * 1
6 * 1 2 3 4 5 *       
7
8
9

The above shows the six digits added to the list in the order that they occurred.
An 'asterisk' is entered in the appropriate graph column.
All other digits are advanced one column each.
This tracking method shows how each digit stands in relation to other digits over a
period of time.

As more 'asterisks' are added, the clearer the picture.
Digits that are lagging will have a higher "End-of-Line" total, and could be
considered as "cold," or 'due.'

Here are the last four entries on my actual Texas Daily 4 HotSheet:

0  7 8 9 10
1  * 1 2 3
2  1 2 3 4
3  6 7 8 9
4  13 * 1 2
5  3 4 * *
6  2 3 4 5
7  8 9 10 11
8  23 24 25 26
9  17 18 19 20

Will line up properly when entered on graph paper.
The first entry for the '4' is 13.

Note: All of the End-of-Line totals are different.
There is only one '*' per column.

The HotSheet offers a User a lot of information  when repeat
digits are being considered for play.

However, the  workout doesn't  address the 'positional' question.

See Doubles, Part 2 for information on Tracking by Position.

I've checked for errors, but, you never know!

    lottoburg's avatar - wiggle
    NYC
    United States
    Member #54483
    August 20, 2007
    886 Posts
    Offline
    Posted: November 14, 2012, 7:54 pm - IP Logged

    Several LP members want to know how I was able to win $2700 playing Texas Daily 4.

    The simple answer is that I analyzed my paper/pencil tracking charts and chose two digits (0,8) I felt had best chance of winning.

    I then used other tracking charts to construct two combinations: '3002' and '1883'

    I played them Straight/Box (as usual), 50 cents each, $2 total.
    The win came on the second Night drawing.
    I usually keep my selections in play until the next doubles  comes up, or not.
    Sometimes I just let them 'ride' for a longer period.

    The winning combination was '3002'

    I watched the actual drawing, as usual.
    It was a good feeling to see those numbers come out of the 'drums' exactly as I
    guessed they would.

    Bottom line - I analyzed past drawing results and made the right choices.

    Winning any lottery game is hard. Choosing correctly requires a lot of work keeping several
    detailed tracking charts up-to-date.

    There are 10,000 combinations in a pick 4 game, compared to 1,000 in pick 3. Sorting through
    that many possibilities is a daunting task. But, there are ways to reduce the playing field, so to speak.

    My method, or 'workout' begins by analyzing combined game history and compiling a list of 'double' digits, in order of occurrence, that have come up in recent past.

    Texas Daily 4 is relatively new, so my list starts with the first drawing.

    Making an 'up close and personal' look at game history provides some useful insights.  For example, I learned pretty quick that winning combinations with one repeat digit (1223) come up almost as often as those with no repeats.
    I also learned that combinations with three (1222) and four (5555) of the same digits (triples and Quads) can come up, but are comparatively rare. However, now is the time to compile separate lists rather than having to do it later.

    The second step is devising a tracking technique that provides insight on 'how often' the
    individual digits have come up over a period of time.

    True!

    Lottery drawings are conducted in ways that assure maximum randomness. There is no known method for predicting what the the next winning combination will be.

    However, consistent tracking of individual digits can provide useful  'trends' or 'clues' that
    can be used to aid the guesswork.

    The most important question for lottery players is: 'What's next?'

    The answers can be found in 'systematic tracking documents' that show where the lottery has been and where it might be headed.

    Thus:

    Part 1 - Tracking individual digits

    There are two major questions when constructing  combinations with a repeat digit.

    1. Which of the 10 digits has the best chance of being 'next.'
    2. The exact positions the repeat digit will occupy in the 4-digit combination.

    Inventory/HotSheet tracking charts can provide useful answers to both questions.

    Here is the method I use to track the INDIVIDUAL digits that have come up in
    winning combination having  a repeat digit.

    Using graph paper turned length wise, list the 10 possible digits in a single column on the
    left side of the page.

    Use these Column Headers:

    IT  #  G
         0
         1
         2
         3
         4
         5
         6
         7
         8
         9

    Explanation:

    IT = Inventory Total
    # = repeated digit (total of 10)
    G = Gap number

    Note:
    Every lottery scheme, system, workout, whatever, has a peculiar language and technical definitions that describe the 'rules of conduct,' so to speak.
    This method is no exception.
    I've assigned specific references to individual items and methods for certain situations and actions that apply to this method.

    Definitions:  (May not conform with common usage)

    DIGIT - Digits that have repeated in a drawing.
    * This method does NOT track ALL digits, just those that were in a 'Double'

    DOUBLE - A winning combination having one repeat digit. Also known as 'a pair'

    CELL - The space occupied by a 'single piece' of information. The digit 1, for example, is a cell.
    A pair of  letters, ie, 'AB', is a cell. Combination  '1234' is a cell.

    ACTIVE CELLS - Individual pieces of information that are  'in play'. There are ten digits in a
    pick 4 game, therefore, there are ten Active cells, one for each digit. Any digit can be
    repeated in any winning combination.

    INACTIVE CELLS -  Individual Active cells that have been deleted, replaced or moved.
    *An Active cell that has been 'marked off' in some manner becomes an 'inactive cell.'
    *Inactive cells that have been marked off remain in place.

    GAP NUMBERS - The number of Active cells existing between two identical pieces of information in a 'fixed length' data 'string'

    *There are 10 Active cells, therefore, there are 10 Gap numbers, 1 thru 10(0).
    *The data string has a fixed-length of 10 Active cells. This is true even
    when the string is interrupted by the presence of 'inactive' cells.

    CONTINUOUSLY RUNNING  - A list, or string, that is inititated and then updated as new or fresh
    data becomes available.

    *Data strings in my actual workouts will continue for as long as I'm able to do the work.
    |
    Procedures:

    Here are the initial 5 double digits in a numbers game.

    6.2.1.4.5

    The  task is to add these digits to a continuously running list and determine the Gap number.

    Explanation:

    The first digit to be added, '6', is entered at the bottom of the column or list.

    IT  #  G
         0
         1
         2
         3
         4
         5
         6
         7
         8
         9
         6

    Counting UP the column, there are '4' active cells between the added '6' and the '6'
    already in the string.

    The Gap number is '4'

    A '4' is placed in the 'G' column adjacent to the 6.
    The 6 that was already in the string is marked off, that is, made inactive.
    A '1' is entered in the IT column.

    Thus:

    IT  #  G
         0
         1
         2
         3
         4
         5
         6
         7
         8
         9
    1   6  4

    The next lottery digit to be added is '2'

    Thus:

    IT  #  G
         0
         1
         2
         3
         4
         5
         6
         7
         8
         9
    1   6  4
    1   2  8

    The next lottery digit to be added is '1'

    Thus:

    IT  #  G
         0
         1

         2
         3
         4
         5
         6
         7
         8
         9
    1   6  4
    1   2  8
    1   1  9

    The next number to be added is '4'

    Thus

    IT  #  G
         0
         1

         2
         3
         4

         5
         6
         7
         8
         9
    1   6  4
    1   2  8
    1   1  9
    1   4  8

    The next digit to be added is '5'

    Thus


    IT  #  G
         0
         1

         2
         3
         4
         5

         6
         7
         8
         9
    1   6  4
    1   2  8
    1   1  9
    1   4  8
    1   5  8

    Note that the 'string' has 10 active cells, which, as expected, are in 'mixed' order, and intermingled with Inactive cells

    The next lottery digit is '6'

    Thus:

    IT  #  G
         0
         1

         2
         3
         4
         5

         6
         7
         8
         9
    1   6  4
    1   2  8
    1   1  9
    1   4  8
    1   5  8
    2   6  5

    Note: The Gap numbers are NEVER marked off.

    New  digits are added in order that they occur.

    Although the inventory total for each digit is updated when the string is updated,
    it is prudent to maintain a separate list, or not, depending on the User.

    Keeping a Gap number inventory chart is also helpful.

    Note: The Gap number string has a purpose, but, it's for Advanced users. Will provide
    information on request.

    What I'm saying is that some Gap strings, also known as 'Followers',  are more useful than others.
    Users who generate gap and follower strings make their own decisions on whether or not the data
    is useful to their efforts to construct winning combinations.

    HOTSHEET

    While this tracking chart is a continuous record of the order in  which digits have 'come up' over
    a period of time, information regarding past history is buried in a column having a mix of
    active and inactive cells.

    History information for each digit is clearly shown in a HotSheet.

    Using a piece of graph paper turned sideways, enter the 10 digits as shown below.

    A picture if worth a thousand words!!

    0
    1         * 1 2 3 4
    2      * 1 2 3 4 5
    3
    4               * 1 2
    5                  * 1
    6 * 1 2 3 4 5 *       
    7
    8
    9

    The above shows the six digits added to the list in the order that they occurred.
    An 'asterisk' is entered in the appropriate graph column.
    All other digits are advanced one column each.
    This tracking method shows how each digit stands in relation to other digits over a
    period of time.

    As more 'asterisks' are added, the clearer the picture.
    Digits that are lagging will have a higher "End-of-Line" total, and could be
    considered as "cold," or 'due.'

    Here are the last four entries on my actual Texas Daily 4 HotSheet:

    0  7 8 9 10
    1  * 1 2 3
    2  1 2 3 4
    3  6 7 8 9
    4  13 * 1 2
    5  3 4 * *
    6  2 3 4 5
    7  8 9 10 11
    8  23 24 25 26
    9  17 18 19 20

    Will line up properly when entered on graph paper.
    The first entry for the '4' is 13.

    Note: All of the End-of-Line totals are different.
    There is only one '*' per column.

    The HotSheet offers a User a lot of information  when repeat
    digits are being considered for play.

    However, the  workout doesn't  address the 'positional' question.

    See Doubles, Part 2 for information on Tracking by Position.

    I've checked for errors, but, you never know!

    Hi,   bobby623:

    Very interesting and detail! I need to digest them carefully. Every question about it I will let you know

    later. Thanks.

      bobby623's avatar - abstract
      San Angelo, Texas
      United States
      Member #1097
      January 31, 2003
      1394 Posts
      Offline
      Posted: November 15, 2012, 12:08 pm - IP Logged

      Hi,   bobby623:

      Very interesting and detail! I need to digest them carefully. Every question about it I will let you know

      later. Thanks.

      lottoburg

      Ever hear - 'Back in the Day'?

      I think this is a reference to the fact that in the old days, people did things differently than they do today.
      I suspect people who played the lottery 'back in the day' used paper and pen schemes to try and figure out what numbers to play.
      When computers became available, I suppose some of these folks switched to automation, such as Excel and other electronic schemes.
      There are a ton of random number generators available.
      Push a key and have breakfast served in bed!!
      I personally don't know if electronic workouts provide reliable tools.
      The human brain is complex. I'm not sure there is a good substitute.
      Several LP members have indicated a desire to automate my workout, but I haven't been advised if they were successful or not.

      I'm 'old school', as my workout suggests.

      Sure, its somewhat complex and time consuming.
      But, by being 'up close and personal' with my lottery games, I think I'm better prepared to choose winning numbers.
      Strongly suggest you get yourself some graph paper and some pencil, roll up your sleeves and go to work learning all you can about your lottery
      games. I've provided, what I think is a rational road map, a map that will help you identify useful trends that you can use to improve your win and loss ratio.
      Bobby

        retxx's avatar - mrthumbs
        BOSTON
        United States
        Member #48
        September 9, 2001
        3584 Posts
        Offline
        Posted: November 15, 2012, 1:10 pm - IP Logged

        what a job carlig could do with this program wow. You might ask for her help. She is a genius with excel or office apache.

          lakerben's avatar - spherewall
          New Mexico
          United States
          Member #86099
          January 29, 2010
          11117 Posts
          Offline
          Posted: November 15, 2012, 1:41 pm - IP Logged

          Brilliant idea!

           

          Thumbs Up

          How about them cowboys!

           

           

          US Flag

            ESR54's avatar - Lottery-044.jpg
            BRONX N.Y.10459
            United States
            Member #86575
            February 6, 2010
            1057 Posts
            Offline
            Posted: November 15, 2012, 4:44 pm - IP Logged

            Hi Idea,yes i hope Carlig get this.5*****for you Bobby623.

              Avatar
              Florida
              United States
              Member #66575
              October 30, 2008
              3549 Posts
              Offline
              Posted: November 15, 2012, 6:23 pm - IP Logged

              Hi Idea,yes i hope Carlig get this.5*****for you Bobby623.

              Bobby Does some very nice work and seems to be trying to be very thorough in his explanation.. Unfortunately Programming Bobby;s work is way over my head and beyond my abilities .. Wish I could help , but unfortunately dont hink I can..

              Hope someone else steps up and is able to do it..So we can all give it a try.

               

              Carlig

                retxx's avatar - mrthumbs
                BOSTON
                United States
                Member #48
                September 9, 2001
                3584 Posts
                Offline
                Posted: November 15, 2012, 8:55 pm - IP Logged

                hi carli. give it a try. you are too good at what you do. you may surprise yourself and us all.Hiding Behind Computer

                  LottoBux's avatar - 2elh5if
                  Ontario
                  Canada
                  Member #109243
                  April 9, 2011
                  31437 Posts
                  Offline
                  Posted: November 16, 2012, 12:32 pm - IP Logged

                  Several LP members want to know how I was able to win $2700 playing Texas Daily 4.

                  The simple answer is that I analyzed my paper/pencil tracking charts and chose two digits (0,8) I felt had best chance of winning.

                  I then used other tracking charts to construct two combinations: '3002' and '1883'

                  I played them Straight/Box (as usual), 50 cents each, $2 total.
                  The win came on the second Night drawing.
                  I usually keep my selections in play until the next doubles  comes up, or not.
                  Sometimes I just let them 'ride' for a longer period.

                  The winning combination was '3002'

                  I watched the actual drawing, as usual.
                  It was a good feeling to see those numbers come out of the 'drums' exactly as I
                  guessed they would.

                  Bottom line - I analyzed past drawing results and made the right choices.

                  Winning any lottery game is hard. Choosing correctly requires a lot of work keeping several
                  detailed tracking charts up-to-date.

                  There are 10,000 combinations in a pick 4 game, compared to 1,000 in pick 3. Sorting through
                  that many possibilities is a daunting task. But, there are ways to reduce the playing field, so to speak.

                  My method, or 'workout' begins by analyzing combined game history and compiling a list of 'double' digits, in order of occurrence, that have come up in recent past.

                  Texas Daily 4 is relatively new, so my list starts with the first drawing.

                  Making an 'up close and personal' look at game history provides some useful insights.  For example, I learned pretty quick that winning combinations with one repeat digit (1223) come up almost as often as those with no repeats.
                  I also learned that combinations with three (1222) and four (5555) of the same digits (triples and Quads) can come up, but are comparatively rare. However, now is the time to compile separate lists rather than having to do it later.

                  The second step is devising a tracking technique that provides insight on 'how often' the
                  individual digits have come up over a period of time.

                  True!

                  Lottery drawings are conducted in ways that assure maximum randomness. There is no known method for predicting what the the next winning combination will be.

                  However, consistent tracking of individual digits can provide useful  'trends' or 'clues' that
                  can be used to aid the guesswork.

                  The most important question for lottery players is: 'What's next?'

                  The answers can be found in 'systematic tracking documents' that show where the lottery has been and where it might be headed.

                  Thus:

                  Part 1 - Tracking individual digits

                  There are two major questions when constructing  combinations with a repeat digit.

                  1. Which of the 10 digits has the best chance of being 'next.'
                  2. The exact positions the repeat digit will occupy in the 4-digit combination.

                  Inventory/HotSheet tracking charts can provide useful answers to both questions.

                  Here is the method I use to track the INDIVIDUAL digits that have come up in
                  winning combination having  a repeat digit.

                  Using graph paper turned length wise, list the 10 possible digits in a single column on the
                  left side of the page.

                  Use these Column Headers:

                  IT  #  G
                       0
                       1
                       2
                       3
                       4
                       5
                       6
                       7
                       8
                       9

                  Explanation:

                  IT = Inventory Total
                  # = repeated digit (total of 10)
                  G = Gap number

                  Note:
                  Every lottery scheme, system, workout, whatever, has a peculiar language and technical definitions that describe the 'rules of conduct,' so to speak.
                  This method is no exception.
                  I've assigned specific references to individual items and methods for certain situations and actions that apply to this method.

                  Definitions:  (May not conform with common usage)

                  DIGIT - Digits that have repeated in a drawing.
                  * This method does NOT track ALL digits, just those that were in a 'Double'

                  DOUBLE - A winning combination having one repeat digit. Also known as 'a pair'

                  CELL - The space occupied by a 'single piece' of information. The digit 1, for example, is a cell.
                  A pair of  letters, ie, 'AB', is a cell. Combination  '1234' is a cell.

                  ACTIVE CELLS - Individual pieces of information that are  'in play'. There are ten digits in a
                  pick 4 game, therefore, there are ten Active cells, one for each digit. Any digit can be
                  repeated in any winning combination.

                  INACTIVE CELLS -  Individual Active cells that have been deleted, replaced or moved.
                  *An Active cell that has been 'marked off' in some manner becomes an 'inactive cell.'
                  *Inactive cells that have been marked off remain in place.

                  GAP NUMBERS - The number of Active cells existing between two identical pieces of information in a 'fixed length' data 'string'

                  *There are 10 Active cells, therefore, there are 10 Gap numbers, 1 thru 10(0).
                  *The data string has a fixed-length of 10 Active cells. This is true even
                  when the string is interrupted by the presence of 'inactive' cells.

                  CONTINUOUSLY RUNNING  - A list, or string, that is inititated and then updated as new or fresh
                  data becomes available.

                  *Data strings in my actual workouts will continue for as long as I'm able to do the work.
                  |
                  Procedures:

                  Here are the initial 5 double digits in a numbers game.

                  6.2.1.4.5

                  The  task is to add these digits to a continuously running list and determine the Gap number.

                  Explanation:

                  The first digit to be added, '6', is entered at the bottom of the column or list.

                  IT  #  G
                       0
                       1
                       2
                       3
                       4
                       5
                       6
                       7
                       8
                       9
                       6

                  Counting UP the column, there are '4' active cells between the added '6' and the '6'
                  already in the string.

                  The Gap number is '4'

                  A '4' is placed in the 'G' column adjacent to the 6.
                  The 6 that was already in the string is marked off, that is, made inactive.
                  A '1' is entered in the IT column.

                  Thus:

                  IT  #  G
                       0
                       1
                       2
                       3
                       4
                       5
                       6
                       7
                       8
                       9
                  1   6  4

                  The next lottery digit to be added is '2'

                  Thus:

                  IT  #  G
                       0
                       1
                       2
                       3
                       4
                       5
                       6
                       7
                       8
                       9
                  1   6  4
                  1   2  8

                  The next lottery digit to be added is '1'

                  Thus:

                  IT  #  G
                       0
                       1

                       2
                       3
                       4
                       5
                       6
                       7
                       8
                       9
                  1   6  4
                  1   2  8
                  1   1  9

                  The next number to be added is '4'

                  Thus

                  IT  #  G
                       0
                       1

                       2
                       3
                       4

                       5
                       6
                       7
                       8
                       9
                  1   6  4
                  1   2  8
                  1   1  9
                  1   4  8

                  The next digit to be added is '5'

                  Thus


                  IT  #  G
                       0
                       1

                       2
                       3
                       4
                       5

                       6
                       7
                       8
                       9
                  1   6  4
                  1   2  8
                  1   1  9
                  1   4  8
                  1   5  8

                  Note that the 'string' has 10 active cells, which, as expected, are in 'mixed' order, and intermingled with Inactive cells

                  The next lottery digit is '6'

                  Thus:

                  IT  #  G
                       0
                       1

                       2
                       3
                       4
                       5

                       6
                       7
                       8
                       9
                  1   6  4
                  1   2  8
                  1   1  9
                  1   4  8
                  1   5  8
                  2   6  5

                  Note: The Gap numbers are NEVER marked off.

                  New  digits are added in order that they occur.

                  Although the inventory total for each digit is updated when the string is updated,
                  it is prudent to maintain a separate list, or not, depending on the User.

                  Keeping a Gap number inventory chart is also helpful.

                  Note: The Gap number string has a purpose, but, it's for Advanced users. Will provide
                  information on request.

                  What I'm saying is that some Gap strings, also known as 'Followers',  are more useful than others.
                  Users who generate gap and follower strings make their own decisions on whether or not the data
                  is useful to their efforts to construct winning combinations.

                  HOTSHEET

                  While this tracking chart is a continuous record of the order in  which digits have 'come up' over
                  a period of time, information regarding past history is buried in a column having a mix of
                  active and inactive cells.

                  History information for each digit is clearly shown in a HotSheet.

                  Using a piece of graph paper turned sideways, enter the 10 digits as shown below.

                  A picture if worth a thousand words!!

                  0
                  1         * 1 2 3 4
                  2      * 1 2 3 4 5
                  3
                  4               * 1 2
                  5                  * 1
                  6 * 1 2 3 4 5 *       
                  7
                  8
                  9

                  The above shows the six digits added to the list in the order that they occurred.
                  An 'asterisk' is entered in the appropriate graph column.
                  All other digits are advanced one column each.
                  This tracking method shows how each digit stands in relation to other digits over a
                  period of time.

                  As more 'asterisks' are added, the clearer the picture.
                  Digits that are lagging will have a higher "End-of-Line" total, and could be
                  considered as "cold," or 'due.'

                  Here are the last four entries on my actual Texas Daily 4 HotSheet:

                  0  7 8 9 10
                  1  * 1 2 3
                  2  1 2 3 4
                  3  6 7 8 9
                  4  13 * 1 2
                  5  3 4 * *
                  6  2 3 4 5
                  7  8 9 10 11
                  8  23 24 25 26
                  9  17 18 19 20

                  Will line up properly when entered on graph paper.
                  The first entry for the '4' is 13.

                  Note: All of the End-of-Line totals are different.
                  There is only one '*' per column.

                  The HotSheet offers a User a lot of information  when repeat
                  digits are being considered for play.

                  However, the  workout doesn't  address the 'positional' question.

                  See Doubles, Part 2 for information on Tracking by Position.

                  I've checked for errors, but, you never know!

                   Hi Bobby,

                    Just A Couple of Questions

                   1- How far back would you go to start your database?Ontario Eve Began in 2006..Mid June 2012

                   2-"Here are the initial 5 double digits in a numbers game."Are these for all Pick 4 games in general or just Texas?

                   3-Shouldn't The Gap number between the  6's should be 3 not 4;The Gap for 1 should be 10 not 9; The Gap for the 2nd 6 should be 4 not 5?

                         Would Be Interested In Implementing this.

                           I'm off to Read up on Doubles Part 2 " Tracking by position" now

                                                           LottoBux

                                         

                    bobby623's avatar - abstract
                    San Angelo, Texas
                    United States
                    Member #1097
                    January 31, 2003
                    1394 Posts
                    Offline
                    Posted: November 16, 2012, 12:56 pm - IP Logged

                    Just A Couple of Questions

                    1- How far back would you go to start your database?Ontario Eve Began in 2006..Mid June 2012

                    2-"Here are the initial 5 double digits in a numbers game."Are these for all Pick 4 games in general or just Texas?

                    3-Shouldn't The Gap number between the  6's should be 3 not 4;The Gap for 1 should be 10 not 9; The Gap for the 2nd 6 should be 4 not 5?

                           Would Be Interested In Implementing this.

                             I'm off to Read up on Doubles Part 2 " Tracking by position" now

                                                             LottoBux

                                   
                    Thanks for your interest.
                    1. If I were you I would go back at 15  combined D/N drawings. This would require you process 80 digits. or
                    10 drawings, 40 digits, minimum.
                    2. Those are arbitrary digits.
                    3. I've tripled checked and my info is correct.
                    Maybe you forgot to mark off a digit or counted an inactive cell.

                    Would appreciate it if you would advise on your progress. You will be very proficient after logging 20 numbers, believe me. Just dont forget to mark off to avoid duplication in the string - can only have 10 digits, not 9 or 11.

                    Bobby

                      LottoBux's avatar - 2elh5if
                      Ontario
                      Canada
                      Member #109243
                      April 9, 2011
                      31437 Posts
                      Offline
                      Posted: November 16, 2012, 1:21 pm - IP Logged

                      Just A Couple of Questions

                      1- How far back would you go to start your database?Ontario Eve Began in 2006..Mid June 2012

                      2-"Here are the initial 5 double digits in a numbers game."Are these for all Pick 4 games in general or just Texas?

                      3-Shouldn't The Gap number between the  6's should be 3 not 4;The Gap for 1 should be 10 not 9; The Gap for the 2nd 6 should be 4 not 5?

                             Would Be Interested In Implementing this.

                               I'm off to Read up on Doubles Part 2 " Tracking by position" now

                                                               LottoBux

                                     
                      Thanks for your interest.
                      1. If I were you I would go back at 15  combined D/N drawings. This would require you process 80 digits. or
                      10 drawings, 40 digits, minimum.
                      2. Those are arbitrary digits.
                      3. I've tripled checked and my info is correct.
                      Maybe you forgot to mark off a digit or counted an inactive cell.

                      Would appreciate it if you would advise on your progress. You will be very proficient after logging 20 numbers, believe me. Just dont forget to mark off to avoid duplication in the string - can only have 10 digits, not 9 or 11.

                      Bobby

                        You're Right,I didn't eliminate the digits as they came in.

                        I'll implement this system and keep you updated.

                           B.T.W.--Besides the recent $2700 win, do you get a lot of boxed hits and approx. how many per month

                                                                                       LottoBux

                                             

                        lotsofwins's avatar - half planet.jpg
                        Texas
                        United States
                        Member #114703
                        August 5, 2011
                        4623 Posts
                        Offline
                        Posted: November 17, 2012, 3:44 pm - IP Logged

                        thanks for this post, when I have a bit more time, will copy your methods, I'm also in texas and wow have such a hard time catching the numbers, will definitely be implenting your system, thanks again..