The strategy involves wheels and filters, but not in the classic way. stoop is just another angle to see ok
The filters are usually used to filter combinations do not like.
The wheels are used because they give us some desirable advantages as collateral and / or balance.
My theory is not using filters to filter combinations, but to actually validate the combinations on the wheel.
I'll give a simple example to clarify.
Output C (12,6,3,6,1):
01 02 04 05 07 12
03 04 06 08 09 11
Suppose we want to play with the following numbers:
01 07 08 09 13 16 19 22 27 32 35 43
When we apply the numbers in this sequence exactly the same for the wheel, we're looking at:
01 07 09 13 19 43
08 09 16 22 27 35
By using an even / odd-filter, the first combination is considered bad because it has all the odd numbers. This line should be filtered.
But since we do not want to limit the number of combinations, we should try something different. Let's rearrange the sequence. As an easy example, we take the first number and move it back. The actual sequence of reorganization must be really crossing the track 12/6 wheel.
The sequence of numbers to play becomes:
07 08 09 13 16 19 22 27 32 35 43 01
Applying this sequence to the wheel would:
07 08 13 16 22 01
09 13 19 27 32 33
While the first combination is now better (3 odd, even three), it
still can be filtered by a high / low filter (6 low values).
Therefore, we must use a different sequence again.
This is of course a very small wheel, but you can get the idea:
We are using the filters to find a sequence in which all combinations pass the filters we're using.
Remember, the goal is to use all combinations of the wheel, so we can look at a lot of sequences until we have a (near) perfect set of combinations.
In the end, we left the wheel intact and are perfect combinations (according to your own personal favorite filters).