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# Has anyone here ever Coded the 39 pick-5 this way?

Topic closed. 14 replies. Last post 3 years ago by LottoBoner.

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Stone Mountain*Georgia
United States
Member #828
November 2, 2002
10491 Posts
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 Posted: July 7, 2013, 8:07 pm - IP Logged

Using the 39 Pick5 numbers and dividing them into 3 equal groups .

Group 1..... first 13 of the 39 numbers

Group 2. ......next 13 of the 39

Group 3......13 of the next

========================

39 pick 5 numbers

Perhaps it actually would be better to code them into 4 .....almost equal groups.  10,10,10,9  (close enough for gov work)

At least that way 1,2,3,4 ....... we have 2 odd and 2 even groups to consider and work with.

??   Maybe doing the same sort of thing using 5 groups of 8 ........and cheating on the one.

It would be interesting to hear about any other Balanced Coded Method for a Pick 5 game of using 39

The only real failure .....is the failure to try.

Luck is a very rare thing....... Odds not so much.

Odds never change .....but probability does.

Win d

Park City, UT
United States
Member #69864
January 18, 2009
993 Posts
Offline
 Posted: July 8, 2013, 8:03 am - IP Logged

Using the 39 Pick5 numbers and dividing them into 3 equal groups .

Group 1..... first 13 of the 39 numbers

Group 2. ......next 13 of the 39

Group 3......13 of the next

========================

39 pick 5 numbers

Perhaps it actually would be better to code them into 4 .....almost equal groups.  10,10,10,9  (close enough for gov work)

At least that way 1,2,3,4 ....... we have 2 odd and 2 even groups to consider and work with.

??   Maybe doing the same sort of thing using 5 groups of 8 ........and cheating on the one.

It would be interesting to hear about any other Balanced Coded Method for a Pick 5 game of using 39

I think RL has a custom group tool that allows a person do this.  I can't remember if he ever released it for the state games.

I have played around with the concept of trying to form a unique 39 arranged line string using say the last n draws with the following characteristic:

1) 1 ball from position 1-13 of the string.  This would be group A.
2) 1 ball from position 8-20 of the string. This ball would bridge group A to group B.
3) I ball from position 14-26 of the string.  This would be group B
4) 1 ball from position 21-33 of the string.  This would bridge group B to group C.
5) 1 ball from position 27-39 of the string.  This would be group C.

It then becomes a non-trivial  computer optimization problem to optimize the sequence of the string for the last n-x draws as to predict the next x draws.

Still a work in progress.  I decided on the overlapping bridges because it seemed to fit better in forming winning lines.  I never found trying to equally divide numbers into equal groups an effective strategy for future draws.

Using the California Fantasy 5 as an example if you arranged the numbers in sorted frequency order from Lowest to Highest for the last n draws the sweet spot for getting 2-3 numbers is from position 10 thru position 19 of this arrangement.

So once you formed the numbers into groups what were you going to do with the groupings as far as making selections?

Jimmy

South Carolina
United States
Member #6
November 4, 2001
8790 Posts
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 Posted: July 8, 2013, 8:44 am - IP Logged

Use the analysis tools like those available for pairs in the pick 3 and 4 game.

Call them decade pairs 01*02*03*04*05*06*07*08*09 / 10*12*13*14*15*16*17*18*19 / on and on

The only difference with  lotto 5 and 6 games they pull the pair ball out of one drum for the draw.

MAGA

South Carolina
United States
Member #6
November 4, 2001
8790 Posts
Offline
 Posted: July 8, 2013, 9:06 am - IP Logged

Using the 39 Pick5 numbers and dividing them into 3 equal groups .

Group 1..... first 13 of the 39 numbers

Group 2. ......next 13 of the 39

Group 3......13 of the next

========================

39 pick 5 numbers

Perhaps it actually would be better to code them into 4 .....almost equal groups.  10,10,10,9  (close enough for gov work)

At least that way 1,2,3,4 ....... we have 2 odd and 2 even groups to consider and work with.

??   Maybe doing the same sort of thing using 5 groups of 8 ........and cheating on the one.

It would be interesting to hear about any other Balanced Coded Method for a Pick 5 game of using 39

With groups you can breakdown the lotto 5 and 6 games into various segments for individual analysis of that segment.

For my cash 6 game I use sorted position segments. 1 and 2 , 3 and 4 , 5 and 6.

I use my pick 3/4 software as that is all I have available to me but it gives me a lot of stats to look at.

Get one segment figured I move to next segment to figure it out.

I do positional wheeling for the 5 and 6 games. Positional wheeling I could have 2 balls selected in each sorted position giving me 12 balls for a total of 64 plays. The numbered ball I have selected in one sorted position could still show up in another sorted position when the draw is done.

I also track the game in decade segments.

MAGA

Dallas, Texas
United States
Member #4549
May 2, 2004
1728 Posts
Online
 Posted: July 8, 2013, 9:16 am - IP Logged

In the Texas 2Step game, a 4/35 with a Bonus Ball, I use 1 to 12 as Low, 13 to 24 and Middle, and 25 to 35 as High.  (12-12-11)

I don't use it for any special stats, just a general idea of where the numbers are falling and the hits per each omitting the Bonus Ball.

Looks like this when sorted high to low.

Easy to understand 2LMH is 2 Lows, a Middle, and a High. L2MH is a Low, 2 Middle, and a High. LM2H is a Low, a Middle, and 2 High.

Haven't given it much thought lately. Been playing with other unreasonable and illogical ideas that look promising.

My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

San Angelo, Texas
United States
Member #1097
January 31, 2003
1394 Posts
Offline
 Posted: July 8, 2013, 10:40 am - IP Logged

WIN D

We have 5/37 in Texas.

I divide the game history into 4 Decades.
L# 1 - 9 - Book A
L# 10 - 19 Book B
L# 20 - 29 Book C
L# 30 - 37 (or 39) Book D.

Using substitution, convert L# to Substitute #s using a Key. As result, standard digit sequences are created for each Decade.
Adopt a  standard plan where digits are used to generate Alphabetical structures (15 total)

Here is an example for game.
Master List
Read Winning lottery combination, Alphabetical equivalent, Alphabetical equivalent without
repeats, First 2, Last 2.

2-5-16-32-36 -  ABBDD - ABDx - AB - Dx
5-11-16-19 27 - ABBBC - ABCx - AB - Cx
5-13-16-19-33 - ABBBD - ABD - AB - Dx

Generate tracking charts.
Read L# - S# - Alpha structure - Numerical structure.

2.5 - 3.5 - AB - 1100
5    -  5      B       0100
5   -   5      B       0100

16 - 7 - C - 0010
11.16.19 - 4.7.0 - BCR - 0111
13.16.19 - 5.7.0 - BCR - 0111

27 - 3 - A - 1000

32.36 - 6.2 - BA - 1100
33 - 5 - B - 0100

Develope subordinate tracking charts.

Usage
I evaluate the Master structure list/tracking charts.
Choose one or more, depending on how many games I want to play.
For example: ABCDD
I then refer to Decade A data and choose one  A digit; Decade B for
one  B digit, Decade C for one C digit, Decade D for two digits.

Note: I have a method where the S# in each Decade are changed to lottery numbers.

I think it should be obvious that this strategy can be applied to any lottery game, including
the jackpot games.

I can provide more information on the subordinate tracking charts, if you want it.

bgonÃ§alves
Brasil
Member #92564
June 9, 2010
2125 Posts
Offline
 Posted: July 8, 2013, 7:55 pm - IP Logged

Hello, Bobby, also can separate the last digit of decades
And make filters high low / odd pairs from each line etc.
Example after filtering at line 01 = a10 sounds are the last digit 2,5,7
So are the numbers 02,05,07 if the line 3 would 32,35,37

Krypton
United States
Member #140102
March 11, 2013
891 Posts
Offline
 Posted: July 8, 2013, 11:44 pm - IP Logged

WIN D

We have 5/37 in Texas.

I divide the game history into 4 Decades.
L# 1 - 9 - Book A
L# 10 - 19 Book B
L# 20 - 29 Book C
L# 30 - 37 (or 39) Book D.

Using substitution, convert L# to Substitute #s using a Key. As result, standard digit sequences are created for each Decade.
Adopt a  standard plan where digits are used to generate Alphabetical structures (15 total)

Here is an example for game.
Master List
Read Winning lottery combination, Alphabetical equivalent, Alphabetical equivalent without
repeats, First 2, Last 2.

2-5-16-32-36 -  ABBDD - ABDx - AB - Dx
5-11-16-19 27 - ABBBC - ABCx - AB - Cx
5-13-16-19-33 - ABBBD - ABD - AB - Dx

Generate tracking charts.
Read L# - S# - Alpha structure - Numerical structure.

2.5 - 3.5 - AB - 1100
5    -  5      B       0100
5   -   5      B       0100

16 - 7 - C - 0010
11.16.19 - 4.7.0 - BCR - 0111
13.16.19 - 5.7.0 - BCR - 0111

27 - 3 - A - 1000

32.36 - 6.2 - BA - 1100
33 - 5 - B - 0100

Develope subordinate tracking charts.

Usage
I evaluate the Master structure list/tracking charts.
Choose one or more, depending on how many games I want to play.
For example: ABCDD
I then refer to Decade A data and choose one  A digit; Decade B for
one  B digit, Decade C for one C digit, Decade D for two digits.

Note: I have a method where the S# in each Decade are changed to lottery numbers.

I think it should be obvious that this strategy can be applied to any lottery game, including
the jackpot games.

I can provide more information on the subordinate tracking charts, if you want it.

Do you win using this method?  I'm trying to figure a way to play the Texas Lotto and Two Step

San Angelo, Texas
United States
Member #1097
January 31, 2003
1394 Posts
Offline
 Posted: July 9, 2013, 9:08 am - IP Logged

Do you win using this method?  I'm trying to figure a way to play the Texas Lotto and Two Step

No jackpots!
Have won many smaller prizes, but, I don't play very much.
Best I've done recently is a straight in Daily 4.
Set up the data and make the best choices possible.
Learn from your mistakes, and keep trying!

mid-Ohio
United States
Member #9
March 24, 2001
19830 Posts
Offline
 Posted: July 9, 2013, 10:54 am - IP Logged

Using the 39 Pick5 numbers and dividing them into 3 equal groups .

Group 1..... first 13 of the 39 numbers

Group 2. ......next 13 of the 39

Group 3......13 of the next

========================

39 pick 5 numbers

Perhaps it actually would be better to code them into 4 .....almost equal groups.  10,10,10,9  (close enough for gov work)

At least that way 1,2,3,4 ....... we have 2 odd and 2 even groups to consider and work with.

??   Maybe doing the same sort of thing using 5 groups of 8 ........and cheating on the one.

It would be interesting to hear about any other Balanced Coded Method for a Pick 5 game of using 39

I looked at the 3062 drawings (10/04/04 to 07/08/13) of Ohio's Rolling Cash5 using:
A = 1-13
B = 14-26
C = 27-39
and all the combinations were in only 21 categories as follows:

01. AABCC = 435
02. AABBC = 431
03. ABBCC = 400
04. ABCCC = 271
05. ABBBC = 265
06. AAABC = 260
07. BBCCC = 123
08. AABBB = 122
09. AACCC = 120
10. AAACC = 112
11. AAABB = 108
12. BBBCC = 100
13. AAAAB = 59
14. BCCCC = 54
15. BBBBC = 51
16. AAAAC = 49
17. ABBBB = 44
18. ACCCC = 42
19. CCCCC = 8
20. AAAAA = 5
21. BBBBB = 3

41% of all the combinations were covered by the top three categories, however I found no use for this information.

* you don't need to buy more tickets, just buy a winning ticket *

United States
Member #124493
March 14, 2012
7023 Posts
Offline
 Posted: July 11, 2013, 12:57 am - IP Logged

Yes. I think I can.

The curiousity begins when you try to interpret the ™.

I dont really code anything.

I just try to track and interpret SKIPSTRINGS.

Krypton
United States
Member #140102
March 11, 2013
891 Posts
Offline
 Posted: July 11, 2013, 9:56 am - IP Logged

I looked at the 3062 drawings (10/04/04 to 07/08/13) of Ohio's Rolling Cash5 using:
A = 1-13
B = 14-26
C = 27-39
and all the combinations were in only 21 categories as follows:

01. AABCC = 435
02. AABBC = 431
03. ABBCC = 400
04. ABCCC = 271
05. ABBBC = 265
06. AAABC = 260
07. BBCCC = 123
08. AABBB = 122
09. AACCC = 120
10. AAACC = 112
11. AAABB = 108
12. BBBCC = 100
13. AAAAB = 59
14. BCCCC = 54
15. BBBBC = 51
16. AAAAC = 49
17. ABBBB = 44
18. ACCCC = 42
19. CCCCC = 8
20. AAAAA = 5
21. BBBBB = 3

41% of all the combinations were covered by the top three categories, however I found no use for this information.

I agree info is great as long as it adds value

mid-Ohio
United States
Member #9
March 24, 2001
19830 Posts
Offline
 Posted: July 11, 2013, 7:45 pm - IP Logged

I agree info is great as long as it adds value

Information only have value to those who know how to use it.

* you don't need to buy more tickets, just buy a winning ticket *

United States
Member #59354
March 13, 2008
3983 Posts
Offline
 Posted: July 14, 2013, 6:18 pm - IP Logged

Using the 39 Pick5 numbers and dividing them into 3 equal groups .

Group 1..... first 13 of the 39 numbers

Group 2. ......next 13 of the 39

Group 3......13 of the next

========================

39 pick 5 numbers

Perhaps it actually would be better to code them into 4 .....almost equal groups.  10,10,10,9  (close enough for gov work)

At least that way 1,2,3,4 ....... we have 2 odd and 2 even groups to consider and work with.

??   Maybe doing the same sort of thing using 5 groups of 8 ........and cheating on the one.

It would be interesting to hear about any other Balanced Coded Method for a Pick 5 game of using 39

WIN D

In the big-game software there are two filters L-T = lower third and U-T = upper third.  In the very old versions

I included all three Lower / Middle / upper.  I dropped the middle third because if one sets the lower and upper

values then the rest have to come from the middle.  Very good filters if one can predict the correct values. The

Decades filters are similar to groups of 10,  0 to 9, 10 to 19, 20 to 29, etc...

RL

Working on my Ph.D.  "University of hard Knocks"

I will consider the opinion that my winnings are a product of chance if you are willing to consider

they are not.  Many great discoveries come while searching for something else

Trump / 2016 & 2020

United States
Member #124493
March 14, 2012
7023 Posts
Offline
 Posted: August 1, 2013, 5:43 pm - IP Logged

groups 1 and 2 NY take five

group 1 has been 37 draws since the last "NO hits"

 2 7 1 12 1 6 2 0 2 8 5 1 6 26 1 # 11 0 1 4 6 9 19 15 3 4 10 0 2 3 8 2 13 2 0 3 1 3 9 6 2 7 27 2 23 12 1 2 5 7 10 0 16 4 5 11 1 3 0 9 3 14 3 1 4 2 4 10 7 3 8 28 3 24 13 2 3 6 0 11 1 17 5 6 12 2 4 1 0 4 15 4 2 0 3 5 11 8 4 9 29 4 25 14 3 4 7 1 12 2 18 0 7 13 3 5 2 1 5 16 5 3 1 0 6 12 9 5 0 30 5 26 15 4 5 8 2 0 3 0 1 8 14 4 6 3 2 6 17 6 4 2 1 0 0 10 6 1 31 6 0 16 5 6 9 3 1 4 1 2 9 15 5 7 4 0 7 18 7 5 3 2 1 1 11 7 2 32 7 0 17 6 7 10 4 2 5 2 3 10 16 6 8 5 1 8 19 8 6 4 0 2 2 12 0 3 33 8 1 18 7 8 0 5 3 0 3 4 11 17 0 9 6 2 0 # 9 7 5 1 3 3 13 1 4 34 9 2 19 8 9 0 6 4 1 4 5 12 18 1 10 7 0 1 21 10 8 6 2 0 4 14 2 5 35 10 3 20 9 10 1 7 0 2 5 6 13 19 2 11 8 1 2 # 11 9 0 3 1 5 15 3 6 36 11 4 0 10 11 2 8 1 0 6 7 0 20 3 12 0 2 3 # 0 10 1 4 2 6 16 4 7 37 12 5 1 11 12 0 9 2 1 7 8 1 21 4 13

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