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Pick 3 Substitution System - Texas Pick 3

Topic closed. 21 replies. Last post 3 years ago by winsumloosesum.

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bobby623's avatar - abstract
San Angelo, Texas
United States
Member #1097
January 31, 2003
1394 Posts
Offline
Posted: August 28, 2013, 7:16 pm - IP Logged

Winsumloosesum has presented Excel spreadsheet data for a Substitute Lottery System feature known as "Book D."

What is Book and what is its purpose?

Bood D is a name given to a tracking feature consisting of an alphabetical string, a numerical Follower string, and two 4x4 matrices.

It's only purpose is to help a User choose an alphabetical structure needed to guide final lottery number selection.

The alphabetical string is created by placing the Straight structures in  Col IV of the Base
Foundation chart in a single line or column.

For example:  ABC BAB RAA BBC CCC ABR becomes 'ABCBABRAABBCCCCABR'

The 4x4 matrix has 16 cells.
The Row and Column headers are A, B, C, R.

The individual letters are paired up with its immediate neighbor and tabulated in the appropriate martrix cell.

For example, using the string above, the pairs are:

AB BC CB BA AB BR RA AA AB BB BC CC CC CC CA AB BR

The cell totals are:
AA - 1,  AB - 4, AC - 0, AR - 0
BA - 1,  BB - 1, BC - 2, BR - 2
CA - 1,  CB - 1, CC - 3, CR - 0
RA - 1,  RB - 0, RC - 0, RR - 0

The cell totals increase as more straight structures are processed.
This is a paper and pencil workout, therefore, the initial cell tabulations are light pencil
dots. When the cell is full, the dots are counted. The total is added and the pencil
dots are erased to provide space for more dots.

These calculations have to be accurate because some major choices are
based on cell totals alone.

The numerical follower string is generated using the Active Cell method.
There are four Active Cells in the alphabetical string - A, B, C and R.
There are four digits in the numerical string - 1,2,3 and 4.
The Follower number is determined by counting the number of unmarked,
or active cells, between a letter added to the alphabetical string and
the same letter already in the string.
The initial letter is marked off, and the follower digit is placed in a cell immediately
adjacent to the letter.

The letters that are marked off remain in place.
There can never be more than four active cells, and no repeat letters.
The follower digits are never marked off. Repeats are expected.

As a result, the two strings advance in unison as new letters are added to the alphabetical string.

The Follower matrix headers are 1, 2, 3 and 4.
Similarly to the alphabetical string, the individual follower digits are paired with
their immediate neighbors.

Thus:

Follower string - 11221131442233111132 - becomes:

11 12 22 21 11 13 31 14 44 42 22 23 33 31 11 11 11 13 32

The matrix cell totals are:

1.1 - 5, 1.2 - 1, 1.3 - 2, 1.4 - 1.
2.1 - 1, 2.2 - 2, 2.3 - 1, 2.4 - 0
3.1 - 2, 3.2 - 1, 3.3 - 1, 3.4 - 0
4.1 - 0, 4.2 - 1, 4.3 - 0, 4.1 - 1

The cell totals are initially tabulated using pencil dots. When the cell is full or crowded,
the dots are counted, the total is logged  and the dots are erased.

The number of dots in a cell, compared to other cells can provide some useful clues.

PAIRS

There are 16 pairs in a numerical string.

When logged and specifically tracked as Pairs, the column headers are:

11 12 13 14 . 21 22 23 24 . 31 32 33 34 . 41 42 43 44

The Follower for each Pair is the digit immediately to the right of the Pair in the
numerical string.

Thus:

Numerical string - 11221131442233111132
The Pairs and Followers are:

11 12 13 14 . 21 22 23 24 . 31 32 33 34 . 41 42 43 44
   2   2   1   4      1   1   3   x      4    x   1    x      x  2    x    2
   3    x   2   x      x   3   x   x      1    x    x    x      x  x   x    x
   1    x    x   x      x   x   x   x      x    x    x    x      x  x   x    x
   1    x    x   x      x   x   x   x       x   x    x    x      x  x  x  x
   3   x    x    x      x   x   x   x       x   x   x   x        x   x   x   x

Note: The 'x' is used here to balance the distribution.
There are no 'x' in the actual Pair chart.

As can be seen, some Pairs can have more Followers than others.

A User could break the numerical string into Triples by using the 4th digit as the
Follower, but this would create a chart that might not have a useful purpose.
The first triple in the numerical string above is 112, the Follower is 2. The second
triple is 122, the Follower is 1. ETC

As stated earlier, Book D is used to generate a single alphabetical sequence that
would be used to choose specific lottery numbers for play.

PROCEDURES
Graph paper is recommended

Method 1

Line 1 - Enter last 4 active cells in the alphabetical string:       RBCA
Line 2 -  Enter Alphabetical string matix cell totals:

.....A.A/48  A.B/63 A.C/50 A.R/17
.....B.A/63  B.B/61 B.C/53 B.R/22
.....C.A/48  C.B/55 C.C/54 C.R/20
.....R.A/20  R.B/22  R.C/20  R.R/3

Line 3 - Last letter in alphabetical string = 'A'

Line 4 - Evaluate matrix line A and choose a Cell.
Line 5 - I choose B/63 (has highest cell total on that line)
Line 6 - The first letter in the 3-letter structure is 'B'
Line 7 - Evaluate matrix line B and choose a cell.
Line 8 - I choose A/63.
Line 9 - The second letter in the 3-letter structure is 'A'
Line 10 - Evaluate matrix line A and choose a cell.
Line 11 - I choose B/63.
Line 12 - The third letter in the 3-letter structure is 'B'.
Line 13 - The final Straight structure is "BAB'

Note: A matrix line cell can be used more than once.

The lottery numbers to play are chosen according to a specific ritual where
the User evaluates similar matrix displays.

Method 2

Line 14 - Enter the last 3 digits in the numerical stream.
Line 15 - Enter Numerical string matrix totals.

.....1.1/51  1.2/49  1.3/41  1.4/27
.....2.1/47  2.2/67  1.3/47  2.4/28
.....3.1/41  3.2/51  3.3/38  3.4/23
.....4.1/26  4.2/25  4.3/27  4.4/26

Line 16 - Enter last digit in the numerical string: 3
Line 17 - Evaluate matrix line 3 and choose a cell.
Line 18 - I choose 2/51
Line 19 - Refer to the active cell sequence on Line 1 - RBCA
Line 20 - Counting right to left (same as counting UP a column) select the
letter in position 2.
Line 21 - The letter in position 2 is 'C', which becomes the first letter in the straight structure.
Line 22 - Temporarily  revise the active cell sequence to place the 'C' in position one.
Line 23 - The new active cell sequence becomes RBAC.
Line 24 - Evaluate numerical matrix line 2 and choose a cell.
Line 25 - I choose cell 2/67
Line 26 - Refer to the temporary active cell sequence. Counting right to left, the letter in
position 2 is 'A'
Line 27 - The second letter in the Straight structure is 'A'
Line 28 - Temporarily revise the active cell sequence to place A in Position 1.
Line 29 - The revised active cell sequence is RBCA
Line 30 - Evaluate numerical matrix line 2 and choose a cell.
Line 31 - I chose 2/67.
Line 32 - Refer to the temporarily revised active cell sequence. Counting right to left,
the letter in the second position is 'C'
Line 33 - The third and final letter in the straight structure is 'C'
Line 34 - The final straight structure is 'CAC'

Explanations

1. Why do the two methods provide different results? No definitive answer
is possible.
2. Which of the two Straight structures should be used to obtain lottery numbers?
The User decides based on his/her prior experience. He/she could choose one
or both.
Personally, I choose and play both.
3. Are there other methods?
Sometimes, the choices "are too close to choose."
A User can refer to the Pair chart.

Method 3

Line 35 - Enter the last two digits from the numerical string: 13
Line 36 - Refer to Pair Chart, specifically Pair 13.
Line 37 - My chart shows 31 followers for Pair 13
Line 38 - 2441221234223344212321323113113
Line 39 - The last digit is 3. Evaluating the list shows sub-followers for 3 are 4,3,4,2,2,1,1.
Line 41 - What's Next??
Linr 42 - If I chose 2, I would refer to the active cell sequence where I would choose
the letter in Position 2 = which is 'C'
Line 43 - I would have to repeat the procedure if I'm unable to choose a matrix line number using Method 1 or 2.

Method 4
Use a different strategy for choosing alphabetical base structures.
Remember, SLS is a personal workout. Users decide what would be the best
course of action.

As an aside - Winsumloosesum has developed an Excel spreadsheet for Book D using
information I posted in the Mathematics Forum, Topic: What's Next.
I was hoping one or more of the mathmatical experts who visit LP would examine
the data and offer a means for choosing sub-followers.
Greenfox and Serge responded. Both offered suggestions that are somewhat complex.
Thus, a proper and useful answer to the What's Next question remains an open question.

It's become an issue that individual SLS Users will have to resolve.

As a final comment, I suggest Users go ahead and generate Book D play sheets, if only to
gain experience. The procedure is complex, but it becomes easier with use. Besides,
similar procedures are used when specific lottery numbers are chosen.

    winsumloosesum's avatar - Lottery-060.jpg
    Pennsylvania
    United States
    Member #2218
    September 1, 2003
    5387 Posts
    Offline
    Posted: September 6, 2013, 2:59 pm - IP Logged

    Winsumloosesum has presented Excel spreadsheet data for a Substitute Lottery System feature known as "Book D."

    What is Book and what is its purpose?

    Bood D is a name given to a tracking feature consisting of an alphabetical string, a numerical Follower string, and two 4x4 matrices.

    It's only purpose is to help a User choose an alphabetical structure needed to guide final lottery number selection.

    The alphabetical string is created by placing the Straight structures in  Col IV of the Base
    Foundation chart in a single line or column.

    For example:  ABC BAB RAA BBC CCC ABR becomes 'ABCBABRAABBCCCCABR'

    The 4x4 matrix has 16 cells.
    The Row and Column headers are A, B, C, R.

    The individual letters are paired up with its immediate neighbor and tabulated in the appropriate martrix cell.

    For example, using the string above, the pairs are:

    AB BC CB BA AB BR RA AA AB BB BC CC CC CC CA AB BR

    The cell totals are:
    AA - 1,  AB - 4, AC - 0, AR - 0
    BA - 1,  BB - 1, BC - 2, BR - 2
    CA - 1,  CB - 1, CC - 3, CR - 0
    RA - 1,  RB - 0, RC - 0, RR - 0

    The cell totals increase as more straight structures are processed.
    This is a paper and pencil workout, therefore, the initial cell tabulations are light pencil
    dots. When the cell is full, the dots are counted. The total is added and the pencil
    dots are erased to provide space for more dots.

    These calculations have to be accurate because some major choices are
    based on cell totals alone.

    The numerical follower string is generated using the Active Cell method.
    There are four Active Cells in the alphabetical string - A, B, C and R.
    There are four digits in the numerical string - 1,2,3 and 4.
    The Follower number is determined by counting the number of unmarked,
    or active cells, between a letter added to the alphabetical string and
    the same letter already in the string.
    The initial letter is marked off, and the follower digit is placed in a cell immediately
    adjacent to the letter.

    The letters that are marked off remain in place.
    There can never be more than four active cells, and no repeat letters.
    The follower digits are never marked off. Repeats are expected.

    As a result, the two strings advance in unison as new letters are added to the alphabetical string.

    The Follower matrix headers are 1, 2, 3 and 4.
    Similarly to the alphabetical string, the individual follower digits are paired with
    their immediate neighbors.

    Thus:

    Follower string - 11221131442233111132 - becomes:

    11 12 22 21 11 13 31 14 44 42 22 23 33 31 11 11 11 13 32

    The matrix cell totals are:

    1.1 - 5, 1.2 - 1, 1.3 - 2, 1.4 - 1.
    2.1 - 1, 2.2 - 2, 2.3 - 1, 2.4 - 0
    3.1 - 2, 3.2 - 1, 3.3 - 1, 3.4 - 0
    4.1 - 0, 4.2 - 1, 4.3 - 0, 4.1 - 1

    The cell totals are initially tabulated using pencil dots. When the cell is full or crowded,
    the dots are counted, the total is logged  and the dots are erased.

    The number of dots in a cell, compared to other cells can provide some useful clues.

    PAIRS

    There are 16 pairs in a numerical string.

    When logged and specifically tracked as Pairs, the column headers are:

    11 12 13 14 . 21 22 23 24 . 31 32 33 34 . 41 42 43 44

    The Follower for each Pair is the digit immediately to the right of the Pair in the
    numerical string.

    Thus:

    Numerical string - 11221131442233111132
    The Pairs and Followers are:

    11 12 13 14 . 21 22 23 24 . 31 32 33 34 . 41 42 43 44
       2   2   1   4      1   1   3   x      4    x   1    x      x  2    x    2
       3    x   2   x      x   3   x   x      1    x    x    x      x  x   x    x
       1    x    x   x      x   x   x   x      x    x    x    x      x  x   x    x
       1    x    x   x      x   x   x   x       x   x    x    x      x  x  x  x
       3   x    x    x      x   x   x   x       x   x   x   x        x   x   x   x

    Note: The 'x' is used here to balance the distribution.
    There are no 'x' in the actual Pair chart.

    As can be seen, some Pairs can have more Followers than others.

    A User could break the numerical string into Triples by using the 4th digit as the
    Follower, but this would create a chart that might not have a useful purpose.
    The first triple in the numerical string above is 112, the Follower is 2. The second
    triple is 122, the Follower is 1. ETC

    As stated earlier, Book D is used to generate a single alphabetical sequence that
    would be used to choose specific lottery numbers for play.

    PROCEDURES
    Graph paper is recommended

    Method 1

    Line 1 - Enter last 4 active cells in the alphabetical string:       RBCA
    Line 2 -  Enter Alphabetical string matix cell totals:

    .....A.A/48  A.B/63 A.C/50 A.R/17
    .....B.A/63  B.B/61 B.C/53 B.R/22
    .....C.A/48  C.B/55 C.C/54 C.R/20
    .....R.A/20  R.B/22  R.C/20  R.R/3

    Line 3 - Last letter in alphabetical string = 'A'

    Line 4 - Evaluate matrix line A and choose a Cell.
    Line 5 - I choose B/63 (has highest cell total on that line)
    Line 6 - The first letter in the 3-letter structure is 'B'
    Line 7 - Evaluate matrix line B and choose a cell.
    Line 8 - I choose A/63.
    Line 9 - The second letter in the 3-letter structure is 'A'
    Line 10 - Evaluate matrix line A and choose a cell.
    Line 11 - I choose B/63.
    Line 12 - The third letter in the 3-letter structure is 'B'.
    Line 13 - The final Straight structure is "BAB'

    Note: A matrix line cell can be used more than once.

    The lottery numbers to play are chosen according to a specific ritual where
    the User evaluates similar matrix displays.

    Method 2

    Line 14 - Enter the last 3 digits in the numerical stream.
    Line 15 - Enter Numerical string matrix totals.

    .....1.1/51  1.2/49  1.3/41  1.4/27
    .....2.1/47  2.2/67  1.3/47  2.4/28
    .....3.1/41  3.2/51  3.3/38  3.4/23
    .....4.1/26  4.2/25  4.3/27  4.4/26

    Line 16 - Enter last digit in the numerical string: 3
    Line 17 - Evaluate matrix line 3 and choose a cell.
    Line 18 - I choose 2/51
    Line 19 - Refer to the active cell sequence on Line 1 - RBCA
    Line 20 - Counting right to left (same as counting UP a column) select the
    letter in position 2.
    Line 21 - The letter in position 2 is 'C', which becomes the first letter in the straight structure.
    Line 22 - Temporarily  revise the active cell sequence to place the 'C' in position one.
    Line 23 - The new active cell sequence becomes RBAC.
    Line 24 - Evaluate numerical matrix line 2 and choose a cell.
    Line 25 - I choose cell 2/67
    Line 26 - Refer to the temporary active cell sequence. Counting right to left, the letter in
    position 2 is 'A'
    Line 27 - The second letter in the Straight structure is 'A'
    Line 28 - Temporarily revise the active cell sequence to place A in Position 1.
    Line 29 - The revised active cell sequence is RBCA
    Line 30 - Evaluate numerical matrix line 2 and choose a cell.
    Line 31 - I chose 2/67.
    Line 32 - Refer to the temporarily revised active cell sequence. Counting right to left,
    the letter in the second position is 'C'
    Line 33 - The third and final letter in the straight structure is 'C'
    Line 34 - The final straight structure is 'CAC'

    Explanations

    1. Why do the two methods provide different results? No definitive answer
    is possible.
    2. Which of the two Straight structures should be used to obtain lottery numbers?
    The User decides based on his/her prior experience. He/she could choose one
    or both.
    Personally, I choose and play both.
    3. Are there other methods?
    Sometimes, the choices "are too close to choose."
    A User can refer to the Pair chart.

    Method 3

    Line 35 - Enter the last two digits from the numerical string: 13
    Line 36 - Refer to Pair Chart, specifically Pair 13.
    Line 37 - My chart shows 31 followers for Pair 13
    Line 38 - 2441221234223344212321323113113
    Line 39 - The last digit is 3. Evaluating the list shows sub-followers for 3 are 4,3,4,2,2,1,1.
    Line 41 - What's Next??
    Linr 42 - If I chose 2, I would refer to the active cell sequence where I would choose
    the letter in Position 2 = which is 'C'
    Line 43 - I would have to repeat the procedure if I'm unable to choose a matrix line number using Method 1 or 2.

    Method 4
    Use a different strategy for choosing alphabetical base structures.
    Remember, SLS is a personal workout. Users decide what would be the best
    course of action.

    As an aside - Winsumloosesum has developed an Excel spreadsheet for Book D using
    information I posted in the Mathematics Forum, Topic: What's Next.
    I was hoping one or more of the mathmatical experts who visit LP would examine
    the data and offer a means for choosing sub-followers.
    Greenfox and Serge responded. Both offered suggestions that are somewhat complex.
    Thus, a proper and useful answer to the What's Next question remains an open question.

    It's become an issue that individual SLS Users will have to resolve.

    As a final comment, I suggest Users go ahead and generate Book D play sheets, if only to
    gain experience. The procedure is complex, but it becomes easier with use. Besides,
    similar procedures are used when specific lottery numbers are chosen.

    I went back through Bobby123's "New Substitution Lottery System threads and combined all the post into 1 text file to download.

    Here is the download link:

    https://app.box.com/s/7cmyamda9e0vylo0ka97

      winsumloosesum's avatar - Lottery-060.jpg
      Pennsylvania
      United States
      Member #2218
      September 1, 2003
      5387 Posts
      Offline
      Posted: September 6, 2013, 3:00 pm - IP Logged

      I went back through Bobby123's "New Substitution Lottery System threads and combined all the post into 1 text file to download.

      Here is the download link:

      https://app.box.com/s/7cmyamda9e0vylo0ka97

      http://www.lotterypost.com/thread/252350
      Posted: October 24, 2012, 7:32 pm


      The New Substitute Lottery System with Gap Strategy

      Overview

      I have been posting my ideas regarding lottery systems here in LP since 2003.

      Although there were lot of posting at LP at the time, there wasn't much information on the
      how-to aspect.
      There seemed to be a lot of interest but few in-depth ideas.

      After being financially burned  by  commercial lottery prediction systems that
      didn't (still don't) work, I decided to build my own - for general use.

      There has to be a better way, I told myself.
      I shouldn't have to post 25 or more combinations to win $40 in Pick 3.

      I did a lot of research and I finally decided that some-type of substitution system
      would be the best choice.

      I decided to post my ideas.

      I developed a paper and pencil Decade workout where individual winning combinations were reduced
      to what I called 'alphanumeric combinations' using a fixed key.

      Ex: Key: 1-9 = A, 10-19 = B, 20-29 = C, 30-39 = D, 40-49 = E, 50-59 = F.
      Ex: Thus 3.4.22.34.37 = AACDD, 10.18.44.55.59 = BBEFF, etc

      These were further broken downs to First3, Last 3, etc, depending on the game.

      This greatly reduced the number of combinations to log and track.
      Can't say that I won that much, but, I had total control over what to play.

      Playing numbers generated by someone else wasn't an option.

      My system, or my workout, expanded from time to time as I gained more
      experience, and data.

      I posted all my results and ideas.

      I'm sure the more professional LP members found my ideas 'far out', maybe even comical but I was able to find some support.

      The last version of my substitute system was posted in the Lottery Systems Forum under the heading -"FL330".
      There are 17 posts describing the workout in great detail.
      The last time I checked they are on Page 20 and 21.

      As I stated in several of my posts, 'missing by one' became a repetitive problem.
      If I had won all the games that I missed by one, I'd have a nice bank account.

      I asked LP members for assistance in finding a solution, but only got typical silence in
      return. I was definitely on my own.

      Seems to help, one would have to download the appropriate posts and set up
      the workout - something no one was willing to do.

      There are millions of lottery players in Texas, but few come to LP and those that do
      are riding their own horses.

      Well, several family members and friends and myself got together to try and find out
      why so many of our predictions were coming up short by one number.

      True, all lottery players miss by one or a couple, but, the miss by one problem I'm
      talking about seemed to be more than a matter of guessing wrong. I was
      convinced it could be attributed to the mechanics of the tracking sub-systems.

      To make a long story short, we traced the problem to the premise that lottery games
      are 'dynamic' therefore, player designed systems must also be 'dynamic'.

      Wrong!

      It's difficult to explain but the FL330 workout is 'overkill' in many respects. Sound tracking indicators
      of 'what could happen next' are being cancelled by other sound tracking indicators.

      Put simply - it's a mess.

      I asked Todd to delete the FL330 posts, but he refused.

      I attempted to write some explanations, but trying to reconcile or replace the posts
      is more than I can handle.

      Starting over is the only option.

      However, the FL330 workout is valid in many respects.
      In fact the new and revised workout includes many of the tracking forms already presented
      and discussed in those posts.

      So, unless I get an official message telling me not to proceed, I'm going to present and explain
      my Last Substitute Lottery System with Gap Strategy.

      Instead of a  long 'down to China' thread, I'm going to present the workout in parts.
      The first part will discuss a basic non-dynamic theory and adoption of a Master Conversion Key where winning lottery numbers are 'transferred' to a workout with a Base Foundation from which all playing suggestions  'spring forth'.

      Sounds complicated, but it's not.

      Stay tuned.

      Bobby623





      New Substitute Lottery System - Tracking Charts
      http://www.lotterypost.com/thread/252391
      Posted: October 25, 2012, 5:23 pm


      New Substitute Lottery System

      Tracking Charts

      It goes without saying that anyone risking money playing the lottery needs
      to have some idea of how the 'balls are falling', so to speak.

      I've found over the years in Pick 3 here in Texas that, even with 4 pre-draws,
      the winning structures are somewhat repetitive.

      We went through a recent period where double lottery numbers ruled.
      Presently, it seems Gap Alpha Structures having an 'OR' are showing up frequently.

      Of course, anything can happen.

      Intuition is a major factor in number selection. The more tracking charts
      there are the more likely a player is going to make correct choices.

      At least, that's been my experience.

      Therefore, this workout features two types of tracking charts - Inventory and HotSheet.

      Inventory is a running count of whatever data is being tracked.
      While an inventory by itself is not very useful, there are times when it can make
      a difference.

      The HotSheet provides step-by-step detail about which pieces of information seems to
      be coming up more frequently as opposed to data, that for whatever the reason,
      seems to be lagging.

      In Texas Pick 3, some numbers seem to 'get lost in the woods,' so to speak, while
      a few other numbers seem to be in every drawing.

      Lottery Numbers Per Se

      This is a substitute workout that places very little emphasis on the individual lottery numbers.

      Folks have been doing that for nearly 100 years without much success.

      However, playing lottery number doubles can be profitable, if one has some idea what pairs have
      'come up' recently and those that are 'due.'

      Therefore, Inventory and HotSheet tracking of the doubles is necessary.

      The details will be in a separate post - Distribution and Count.

      The Gap Alpha structures are important to folks who prefer 'Straight' plays.
      Please believe me that you really need to know what's going in this area in your lottery.
      And, fortunately, there are Inventory and Hotsheets that are really helpful.

      The double GA structures just seem to come up more often than the
      Singles, and players who overlook this fact will pay a price.

      The details for these tracking charts will be in a separate posting.
      The data source is the "Types" in Column V of the Worksheet.

      I think it's safe to say a majority of Pick 3 players use the Box or
      Any Order game feature.

      This workout tracks 20 Gap Number Structures that cover all of the
      possibilities.

      Again, there is an Inventory chart showing which of the 20 seem to
      coming up more often than others.

      In this instance, a HotSheet is NOT used because of the many
      options.

      The tracking chart details will be in a separate post - G#S Distribution.

      Every lottery number combination has a base, or structure.
      The charts mentioned thus far are primarily used to help a player
      decide which structure has the best chance of being in the next drawing.

      Once a structure is decided on, a player needs help choosing individual
      numbers.

      There are two tracking charts for this purpose.

      Although it is involved, one is fairly simple to build, maintain and use.
      It has three lines of data taken from Column III of the Worksheet.

      It is basically for Box plays, but, can be used for Straights, depending on
      the User and how much he/she has to spend.

      The second is much more extensive and is for Users who
      concentrate on 'positional' play.

      In either case, more than a little data is needed in order for useful Trends
      to emerge.

      Therefore, it is recommended that players using this workout for the first
      time need to log data for at least 60 prior winning lottery combinations.

      Having tracking data for a few drawings just won't work.

      It goes without saying that the tracking charts need to be update after
      each and every drawing.

      Nothing worse than deciding on a double GAS only to find that it came
      up in the last drawing.

      Stay tuned.

      Bobby623








      New Substitute Lottery System - Base Foundation
      http://www.lotterypost.com/thread/252382
      Posted: October 25, 2012, 12:40 pm


      New Substitute Lottery System w/Gap Strategy

      Base Foundation

      This is a paper and pencil workout where data is logged on standard graph paper.

      The Base Foundation is the source of all information needed to generate tracking
      charts that show useful Trends and clues that, in turn, can provide answers to the standard question - Whats next?

      The Base Foundation is a Worksheet having Master Conversion Key and six columns of information.

      Descriptions:

      Column I - Date and draw.
      Column II - Winning lottery combination.
      Column III - Gap Number combination.
      Column IV - Gap Alpha Structure (GAS)
      Column V - Type Structure
      Column VI - Gap Number Structure (G#S)

      Begin by turning a piece of graph paper sideways to provide maximum numbers of individual graph paper columns.

      On line 2, halfway across the page, enter Worksheet.
      On line 2, on the right side of sheet enter Master Conversion Key.
      On line 3, on the right side  enter the 10 lottery numbers. (I use red color)
      On line 4, enter the G# Key sequence (I use blue) below the Lottery number sequence
      On line 5, enter the Gap Alpha sequence (I use green) below the G# sequence.

      The MCK is used to guide the lottery number to gap number conversion.

      On left side of the sheet beginning with graph column 3, enter DATE across 3 consecutive columns of Line 4 where month/day/draw entries will be made.

      Skip 2 columns

      Enter 'L#' as the header for 3 consecutive graph columns on line 4 where the 3-digit lottery combination will be logged.

      Skip 2 columns

      Enter 'G#' as the header for 3 consecutive graph columns on line 4 where 3-digit Gap number combinations will be logged.

      Skip 2 columns

      Enter 'GAS' as the header for 3 consecutive graph columns on line 4 where 3-letter structures will be logged.

      Skip 2 columns

      Enter 'Type' as the header for 2 consecutive graph columns on line 4 where 2-digit structures will be logged.

      Skip 2 columns

      Enter 'G#S' at the header for 3 consecutive graph columns on line 4 where 4-digit structures will be logged.

      Here is a completed Line 4 headers (condensed)

      DATE....L#....G#....GAS....Type....G#S

      Here is an actual Line 5 using the Master Conversion Key already discussed.

      1024N  123  380  ACR  SS  1011

      More information for 'GAS', 'Type' and 'G#S' entries for Pick 3 games worldwide.

      The 1000 L# and G# combinations are reduced and represented by 64 individual  'GAS' structures.

      There are 24 GAS structures without repeat letters (i.e., ABC, BCR, etc).
      There are 40 GAS structures having a repeat letter (ie., AAB, BBA, RRC, etc).

      There are 9  "GAS' Types:

      SS - Single structure, no repeat letters.
      DA - Double 'A' structure. There are 9 possibilities.
      .......AAB, ABA,BAA,AAC,ACA,CAA,AAR,ARA,RAA

      DB - Double 'B' structures. There are 9 possibilities.
      .......BBA,BAB,ABB,BBC,BCB,CBB,BBR,BRB,RBB


      DC - Double 'C' structures. There are  9 possibilities.
      .......CCA,CAC, ACC,CCB,CBC,BCC,CCR,CRC,RCC

      DR - Double 'R' structures. There are 9 possibilities.
               RRR,RRA,RAR,ARR,RRB,RBR,BRR,RRC,RCR,CRR

      TA - Triple 'A' structure. 'AAA' is only possibility.
      TB - Triple 'B' structure. 'BBB' is only possibility.
      TC - Triple 'C' structure. 'CCC' is only possibility.
      TR - Triple 'R' structure. 'RRR' is only possibility.

      NOTE: THE 'GAS' STRUCTURES ARE DIRECT SUBSTITUTES FOR LOTTERY NUMBER COMBINATIONS
      THEY ARE CALLED "STRAIGHTS."

      Gap # Structures (aka Any Order aka BOX)

      There are 20 G#S structures.

      0111
      1011
      1110
      1101
      2001
      2010
      2100
      0210
      0201
      1200
      0120
      0021
      1020
      0012
      0102
      1002
      3000
      0300
      0030
      0003

      G#S structures indicate the number of As, Bs, Cs, Rs in a Straight Gap Alpha structure.

      For example: Straight GAS 'ABC' has one A, one B, one C, no R which converts to
      Box structure  '1110'.
      Straight 'AAB' has two As, one B, no C and no R which converts to Any Order structure  '2100'.
      Straight 'BBA' has one A, two Bs, no C and no R which converts to Box  structure '1200'.
      Straight 'ACC' has one A, no B, two Cs and no R which converts to Box/Any Order structure  '1020'.

      The way I convert is by asking questions. i.e., 'ABC'
      How many As? - one. Enter 1 in first position of the 4-digit Box structure.
      How many Bs? - one. Enter 1 in the second position.
      How many Cs? - one. Enter 1 in the third position.
      How many Rs? - none. Enter a zero in the fourth position.

      Thus Straight ABC is converted to Box 1110.

      Here are the last 4 lines on my TX330 Worksheet using my personal Master Conversion Key.

      1023D  662  880  CCR  DC  0021
      1023N  077 744  CBB  DB  0210
      1024D  527  504  BRB  DB  0201
      1024N  177 644 BBB  TB  0300

      If you examine these entries closely, you will discover that there one instance where the
      gap number 5 is the same as the corresponding lottery number 5, which is not
      in accordance with my previous remarks on MCK sequences.

      Actually, there are two instances in my sequences - Lottery number 3 and Gap number 3.

      How did this happen?

      The short answer is that I wasn't paying attention when I constructed the Key.
      I was converting data from older version to the newer and didn't discover the
      error until after I had logged a lot of data.

      If I had changed the sequence, then all of the data I had compiled would have to
      be discarded. No way I was going to do that!

      Does it make a difference? Absolutely not. It just creates opportunity for errors.

      Thus, I established a rule that would prevent other keys from having repeat lottery
      and gap numbers.

      In other words, no such repeats exist in my MCK for Pick 4 and other lottery games.

      What does TX330 mean??

      In Texas Pick 3 there are three drums each having 10 numbered balls.
      The winning combination is formed by taking one number from each drum.

      Thus,  3 numbers from a total of 30 balls. (TX330)

      This substitution workout has one drum containing 10 numbered balls.

      I've tried not to make mistakes, but I'm not capable of perfect work. I'm sure I erred
      somewhere.

      I'm standing by for questions.

      Bobby623





      New Substitute Lottery System - D&C Tracking
      http://www.lotterypost.com/thread/252397
      Posted: October 25, 2012, 8:10 pm


      New Substitute Lottery System

      Distribution and Count Tracking Chart

      Maintaining an inventory of lottery numbers is important, but keeping track
      of the lottery number doubles is the primary concern with this workout.

      Again, this is a paper and pencil workout where data is logged on standard
      sheets of graph paper.

      Enter Distribution and Count at the top of the page.
      Use up to 14 consecutive columns to log winning lottery combinations in
      Draw date order.

      There is space for about 75 combinations

      At top right of the page, enter 'LT' 'LR' '#' and 'CR as column headers.
      LT - Long Term
      LR - Last Round
      # - lottery numbers 0 thru 9
      CR - Current Round

      Here are current totals for TX330 as of 1025D drawing

      LT     LR    #      CR
      140  16    0  IIIII IIIII IIIII II
      155    8    1  IIIII IIIII IIIII
      147   13   2  IIIII IIIII IIIII IIIII IIIII
      169   14   3  IIIII IIIII IIIII IIIII
      151   16   4  IIIII IIIII III
      148   12   5  IIIII IIIII IIIII IIIII IIIII
      156   18   6  IIIII IIIII IIIII IIIII II
      165   12   7  IIIII IIIII IIIII IIIII
      149   20   8  IIIII IIIII IIIII IIIII I
      131   15   9   IIIII IIIII IIIII IIIII III

      As you can see, lottery numbers 1 and 4 are lagging, but thats not a good reason to
      play them.
      Also, lottery numbers 2 and 5 have highest inventory totals.

      Note: A Round is all of the data logged on a single sheet of graph paper.
      I will have to start a new page soon.
      When I do, the CR totals will be entered in the LR column and the total added to
      the LT column.

      Lottery Number Doubles

      Question - How do you start a tracking chart for Lottery Number Doubles??

      Because lottery number doubles can be infrequent, this particular workout sheet uses what is known as combined Double/Gap entries on adjacent lines.

      Again, all entries are individual graph paper cells.

      ACTIVE and INACTIVE CELLS

      Basic information regarding ACTIVE and INACTIVE cells.

      There are 10 doubles, therefore, there are 10 Active cells - 1 per double.
      There are 10 Active cells, therefore, there are 10 Gap numbers, 1 thru 10.

      Data is entered into the Double column on a 'add one', 'take away one' basis.

      That is, if 22 is added to the bottom of the column,  the 22 already in the string has be
      marked off in some way.

      In other words, the 22 already in the string becomes an INACTIVE cell.
      While inactive cells have no role, they must remain in place.
      Therefore, the method of marking them off, a strike over, must not completely
      cover them.

      I mark them off by drawing a light line though them.

      Important - There can never be more or less than 10 ACTIVE cells.
      If you have more then you probably forgot to mark one off.

      Let's begin.

      Name of the workout on Top line - L# Doubles (Doubles/Gaps)

      Beginning with Line 3, column 4, enter the 10 doubles in numerical order.

      DB G
      00
      11
      22
      33
      44
      55
      66
      77
      88
      99

      Lets say the next double is '44'

      44 would be  entered at the bottom of the string

      The Gap number is determined by counting the number of active cells between the
      44 added and the 44 already in the stream.

      In this instance, the Gap number is '6'

      The 6 is entered into the cell column adjacent to the 44

      The initial 44 is marked off.

      Thus

      DB G
      00
      11
      22
      33
      44
      55
      66
      77
      88
      99
      44 6

      Note that the initial 44 has been marked off.

      Lets say the next double is 22, which would be added to the bottom of the string.
      Counting up the stream, skipping the 44 that is marked off, the gap number is 8.

      D  G
      00
      11
      22
      33
      44
      55
      66
      77
      88
      99
      44 6
      22 8

      Note there are 10 active cells and 2 inactive cells.

      This same procedure is followed for each double added to the list.

      The Gap number column remains intact, ie. no strike overs.

      Inventory

      It is sometimes helpful to know if one or more doubles seem to come up more frequently
      than the others.

      Therefore, at the top right of the graph sheet enter:

      00
      11
      22 I
      33
      44 I
      55
      66
      77
      88
      99

      and then maintain a running count as each double is logged.

      It is also important to maintain a running count of the Gap numbers.

      Thus:

      G
      1
      2
      3
      4
      5
      6 I
      7
      8 I
      9
      0

      There won't be any useful trends until 30 or more doubles and gap numbers are
      logged.

      On  a separate sheet of graph paper turned sideways, enter the doubles in
      graph column 3.

      The format for the Step-by-Step tracking chart using the last 5 TX330 entries as an
      example:

      00 12 13 14 15 16
      11   1  *   1  2  3
      22  3  4   5   6   7
      33   *   1   2   3   4
      44  48 49 50 51 52
      55    5   6   7   8   9
      66   2   3   *    1   2
      77   21 22 23  *  *
      88    7 8 9 10 11
      99   13 14 15 16 17

      Will line up when logged on graph paper.

      The '*' signifies last drawing.

      The 'end of line' totals are increased by one each time a double is added.

      Analysis

      Double '44' has been 'out' for a long time, and is definitely due.
      In fact, I'm playing one double set with 44 every drawing.

      Double 99 would be a good second choice.

      Double 77 repeated after missing 23 consecutive opportunities.
      Doubles 11, 33 and 66 are frequently drawn.

      The entries there are, the more likely some useful trends will emerge.

      I realize all of this is new and probably difficult to follow, but these tracking
      charts need to exist and be updated.

      Sooner or later every player may decide to risk money on a lottery number double.
      This tracking chart entries provide some useful history data and provide ideas of what the 'best choice' is.

      Without some level of guidance, the only thing a player can do is make a
      'WAG', wild ass guess.

      Stay tuned

      Bobby623

      The answer to the What's Next question regarding Texas Pick 3 (TX330) double lottery numbers is ---33---!!

      Here is an update to the Tracking strings for lottery number doubles:

      IT  L#  G#

       2  44   8
       5  99   5
       5  00   2
      10  88  2
      13  55  5
        7  22  2
      11  33  7
       7  11   3
       8  66   9
      10  77  1
      12  33  4

       

      IT = Inventory total
      L# = Lottery number double, or pair.
      G# = Spacing total between Active Cells.

       

      Using the ACTIVE and INACTIVE cell concept, the '33' is added to the bottom of the column; the '33' already in the column is Marked Off (ie, made Inactive)
      Reminder. The G# in this instance is the number of Active cells (4) between the newly added '33' and the '33' that was in the column.

      The Inventory is updated by adding 1 to the previous 'IT' total of 11.

      The HotSheet is also updated by placing '*' on the 33 line.
      The other lines are advanced one column, and the prior totals increased by '1'.

      11  1.*.1.2.3.4
      22  3.4.5.6.7.8
      33  *.1.2.3.4.*
      44  48.49.50.51.52.53
      55  5.6.7.8.9.10
      66  2.3.*.1.2.3
      77  21.22.23.*.*.1
      88  7.8.9.10.11.12
      99  13.14.15.16.17.18
      00  12.13.14.15.16.17

      Seems double 44 is still lost in the woods!  LOL

      The last G#s are:

      175441661385205273914

      Note: The G#s can eventually be used to aid the guesswork.

      Have questions?

      Bobby623






      New Substitute Lottery System - Followers
      http://www.lotterypost.com/thread/252409
      Posted: October 26, 2012, 9:47 am

      New Substitute Lottery System

      Followers

      A major feature of lottery analysis using data from a substitute workout is Followers.

      History shows that some lottery numbers seem to follow other numbers on a somewhat regular basis.

      We can use this to our advantage, if we have reliable inventory and tracking charts.

      The Gap Combinations, column III of the Base Foundation is the primary source for Follower data.

      The first requirement is breaking the combinations into three streams, A, B, and C.

      Our conversion key states that Gap combinations digits 1, 2 and 3 are As, e.g., 1A 2A 3A.

      The key states that digits 4, 5, 6 are Bs e.g., 4B, 5B,6B.

      The key states that digits 7, 8, 9, are Cs e.g. 7C 8C 9C.

      Digit 0 is an R.

      I'm not going to provide the tracking charts, per se.

      Anyone who analyzes lottery numbers regularly already knows how to set up inventory (how many?) and HotSheets (step-by-step).

      I have these charts for TX330. They are very extensive because I've been using them for a long time.

      The Follower streams are also lengthy.

      I'm going use the last 50 entries.

      Thus: (taken from the G# combinations in order of occurrence)

      A - 1222223221132133121322221212331133113332321131232322

      B - 5554546445566444455545555446565656555546666445464456

      C - 7889779770900890770970078800708080088880088888070990

      The stream content will vary depending on the Master Key. The above is for Texas Pick 3
      combined draw results. It would be different for other MCKs and state lotteries.

      USE

      Based on my TYPE tracking charts, I believe that Straight structures 'AAB, ACA' are due,
      probably within 3 days, or sooner.

      I need to 'choose two As, from the three that are available.

      Referring to the 'A' stream, the last digit is '2'

      Question is: What's next??

      I have several tracking charts that provide detailed History, that is, what has happened in
      the recent past.

      I'm not going to provide the charts, just the Inventory and End-of-Line totals, which are:

      IT    A    EL    L#
      68  1A   30    8
      69  2A     3    9
      71  3A   23   3

      IT - Long Term inventory  total
      A stream
      EL - End-of-Line total
      L# - Lottery Number (according to MCK)

      I could, at this point, choose 3A (L#3) and 1A (L#8) based on the fact that both have been 'OUT" the longest.

      According to my Base Foundation tracking charts, 2A came up last in the 1025D drawing.

      Analysis of the 'A' stream could further  aid the selection process.

      Procedure:

      Using the last 4 entries in the A stream (2322), make a visual inspection of the total stream for
      any repeats.

      There is one, and the next digit is '1'

      Using the last 3 entries (322), make a visual inspection for repeats.

      There are two - 332 - 1 and 332 - 2.

      Using the last 2 entries (22), make a visual inspection for repeats.

      There are several - 2221222.

      Decisions, decisions!

      I'm seeing a lot of '2s' therefore, I'm going to choose '2A' as one of the two As that I need.

      Next step is to temporarily  add a '2' to  the end of stream, and repeat the above viusal inspections.

      My choices are 1A and 3A.

      Visual inspections indicates that '1A' is the best choice.

      Therefore:

      AAB = 21x=98x
      ACA = 2x1=9x8

      Now I need a 'B'

      My tracking charts provide the following totals.

      IT   B  EL  L#
      58  4B 6  7
      61  5B 5  5
      53  6B 1  1

      No clear choice.

      Analyze the 'B' follower stream.

      Last 4 digits = 4456

      None

      Lasst 3 digits - 456

      None

      Last 2 digits - 56

      Two possibilities 56-6 and 56-5 twice.

      Tough decision, but, I'm going with 5B.

      Thus: AAB=215=985

      (Note. My poor key choices is the reason 5A is L#5. Wish I had caught that error
      in the beginning, but, Im not going to throw away my tracking charts and start
      over with a different MCK)

      I now need a 'C' to complete the 'ACA' combination.

      My tracking charts provide these totals:

      IT  C  EL  L#
      60  7C 14 0
      73  8C 16  6
      45  9C  2  4
      67  0R *  2

      It appears that ' 8C' is the current favorite, based on Inventory totals.

      Referring to the 'C' follower stream.

      Making visual inspections, the last 4 digits in the 'C' stream are: 0990

      None

      Last 3 digits - 990

      None

      Last 2 digits - 90

      There are two - 0 and 7.

      The visual inspections shows a lot of 8s and 0s.

      However, '0' is '0R'

      Interesting because I don't have an 'R' in the structures I want to play.

      Therefore, I choose '8C'

      Thus: ACA = 281=965

      My final combinations are:  985 and 965.

      I can play them Box, or, I could go Straight, or, I could go both ways.

      Betting 50 cents, both ways, total cost = $2 per drawing.

      I would play my choices until a 'Double A' comes up in the Type column.

      Hopefully, one of my sets will come up in the next drawing!!

      Final comments

      I assume that folks who get 'up close and personal' with lottery numbers know how to build and maintain various tracking charts that help them find answers to the 'what's next' question.

      I use 3x3 matrices to provide 'pair' totals. I have charts that track triples, and others.
      These are time consuming activities, but, they are needed, if one is to make good choices.

      Folks who are new to lottery analysis need to take the time to build their own charts.
      Don't do what Bobby623 does because his answers to the what's next question could
      be wrong.

      If you don't know how, find tracking too complex, don't have time, or fail to keep the charts current, I suggest quick picks as an alternative.

      Stay tuned

      Bobby623

      Here is the Base Foundation line for TX330 Friday day drawing.

      1026D  758  451  BBA  DB  1200

      My TYPE tracking charts suggested the GAS would be Double A.
      Well, it is Double B.

      I played 985 and 965
      Winner is 758.
      Close, but no banana.
      Still in play for 1026N

      Here is results of TX330 Friday night draw.

       Date    L#   G#   GAS   Type  G#S

      1026N  630  837  CAC   DC     1020

      I chose Type 'DA' and played lottery combinations 985 and 965, both ways.

      I'm going to replay them today, Saturday.

      Bobby623

      Here are results of TX330 (Pick 3) Saturday Day draw:

      1027D   373   343   ABA   DA  2100

      Well, GAS 'Double A' finally fell. However, the winning combination is Lottery Number Double 343.

      These are my 'guesses' for tonight's drawing"

      Double 'B' - BBC - 568 - 516
      Double 'C' - ACC - 387 - 360
      Single - ABC - 358 - 356
      Double Lottery Number - 442

      Hunch: GAS Triple AAA -123 - 893.

      Investing 50 cents per combination, playing Exact/Box, total spent $5.

      All invidudal choices based on my analysis of the three updated GAS strings, as well as the Inventory and End-of-Line totals from the HotSheets.

      Here are the results:

      1029N  745  495  BCB   DB  0210

      Had the correct Type, DB, and GAS, but made wrong number choices.

      Going to keep trying!!

      Poor Cowboys!!






      New Substitution Lottery System - Master Key
      http://www.lotterypost.com/thread/252357
      Posted: October 24, 2012, 10:12 pm


      New Substitute Lottery System

      Master Conversion Key

      It goes without saying that I don't believe choosing lottery numbers using a workout driven by
      analysis of  number combinations, inventory totals, complex mathematical equations and the like is worthwhile.

      Trying to keep track of 1,000 Pick 3 combinations is a difficult task.

      Thus, substitution to clarify and reduce the workload.

      Dynamic lottery systems are best, many believe.

      I disagree.

      Workouts that include dynamic features that try to mimic or reflect the 'chaos' of actual lottery
      drawings are common place, but, in my humble opinion, are doing more harm than good.

      Well, what is the alternative?

      Basically, I believe the best approach is using winning lottery numbers to drive a separate, or substitute
      lottery system. In other words, place a clear line between what goes on at the
      lottery and the substitute system itself and the data used to make choices.

      I did some research and found a Pick 3 system where substitution is used.
      The  lottery numbers are represented by the letters A thru J. However, there
      are hundreds of 3-letter combinations to keep track of.

      I found another system where numbers were converted to their binary equivalents. Thus
      providing thousands of combinations to track.

      Has to be a better way.

      Thus, adoption of what I call a 'Master Conversion Key'.

      The key gives the lottery numbers a new identify, called Gap numbers, each of which has an alphabetical companion. E.g. 1A, 5B. 7C and 0R.

      The Key divides the 10 lottery numbers into 4 parts, A, B, C and R.

      A picture is worth more than a thousand words.

      Master Conversion Key: (For Pick 3, Pick 4)

      Lottery numbers:     0  1  2  3  4  5  6  7  8  9
      Gap numbers:         7  3  8  0  9  2  4  6  1  5
      Gap Alphas:             C A  C  R  C  A  B  B  A B

      These are fixed values e.g. L#0 is always G7, G7 is always 7C.

      Examples:

      Lottery# 082 = G# - 718 = GA - CAC
      Lottery# 499 = G# - 955 = GA - CBB
      Lottery# 210 = G# - 837 = GA - CAC
      Lottery# 666 = G# - 444 = GA - BBB

      Etc

      Put another way,  there are 3 Gap Alpha 'As' = 1A, 2A, 3A.
      There are 3 Gap Alpha 'Bs' = 4B, 5B, 6B.
      There are 3 Gap Alpha 'Cs' = 7C, 8C, 9C.
      There is one Gap Alpha 'R' = 0R

      Further,

      Gap numbers 1 2 3  are Gap Alphas 1A, 2A, 3A.
      Gap numbers 4 5 6  are Gap Alphas 4B, 5B, 6B.
      Gap numbers 7 8 9 are Gap Alphas 7C, 8C, 9C.
      Gap number 0 is Gap Alpha 0R

      Put another way:

      1A = L# 8           4B = L#6       7C = L#0       0R = L#3
      2A = L# 5           5B = L#9       8C = L#2
      3A = L# 1           6B = L#7       9C = L#4

      Important: These are fixed substitutions for the Master Key sequences given above.

      If the key sequences are changed in any way, all data generated by the original
      sequence must be discarded.

      Just like lottery balls, the numbers and letters are 'objects', that is, they are never added, subtracted,
      multiplied or divided.

      Key Sequences

      Any Gap number sequence is acceptable provided there are no repeat numbers.
      The only restriction is that a lottery number should not be represented by the same
      Gap number. ie., L#1 should never be G#1, etc

      There are 10 numbers in a Pick 3 game, therefore, there has to be 3 Gap Alpha As, 3 Bs, 3 Cs and one R.

      Why? The answer will become clear as more of the system is presented.

      Once formed, the sequences should not be changed in any way whatever.

      The same Key Sequence can be used for Pick 4, or not. It's up to the User.

      Feedback

      I would appreciate some feedback on this important part of the system or workout.

      It should be clear, but, maybe I can't see the forest for the trees.

      Stay tuned.

      Bobby623


      I've received a couple of inquiries regarding the Master Conversion Key.
      I think I've aready answered them, but, maybe I need to address them again, to be sure.

      1. Can more than one person have the same key?
      Yes, in fact, a family or a pool should use the same key. Otherwise, the tracking charts will contain
      conflicting data.

      2. Is there a default key for a game?
      No, the key only applies to the person or persons using it.

      3. Can the Gap numbers  be added or substracted to generate sums, etc.?
      No. Just like official lottery balls, all numbers associated with this strategy are
      objects. They have no mathematical value.

      4. Can the master conversion key strategy  be used for other lottery games?
      Yes. There can be one key sequence for all decades, or different ones for each
      decade.
      Remember, that Decade 'A' (1 to 9) has nine digits, therefore, there wouldn't be
      an '0R'.
      A decade with less than 9 numbers can be divided into pairs, or any manner
      the User desires. Just  be consistent.

      5. Can the G# combinations be used for Positional play??
      Yes, however, extensive tracking is required.

      I'm willing to help anyone wanting to establish Positional Tracking charts.
      I'm also willing to help establish other tracking charts, mainly Inventory
      and HotSheets.





      New Substitute Lottery System Pick 4 Base Foundation
      http://www.lotterypost.com/thread/252772
      Posted: November 3, 2012, 2:45 pm


      New Substitute Lottery System

      Pick 4

      BASE FOUNDATION

      This is a paper and pencil lottery workout where official winning numbers are
      use to generate a separate, or substitute lottery system.

      Lottery numbers (L#) are replaced with Gap numbers (G#) which are then used
      to create a  base from which three main strings of information emerge.

      A picture is worth a thousand words.

      Here are the last seven drawing results and  Base Foundation for Texas Daily 4.

      Note: I used my personal Master Conversion Key.

      Col I          Col II          Col III          Col IV         Col V         Col VI
      Date          L#               G#                GAS            Type          G#S
      1031D       1766          3644            ABBB          TB              1300
      1031N       8279          5962            BCBA          DB             1210
      1101D       8401          5703            BCRA          SG              1111
      1101N       7703          6608            BBRC          DB              0211
      1102D        8356         5814            BCAB          DB              1210
      1102N       3002          8009            CRRC          DC              0022
      1103D       5831          1583            ABCA          DA              2110

      Explanation:

      Col I - Date - Month.Day.Drawing (Two in Texas Day and Night)
      Col II -Official winning lottery number for the date indicated.
      Col III - Gap Number according to the  Master Key. (1-3, 7-6, 6-4, 6-4)
      Col IV - Gap Alpha Structure according to the  Master Key (G3=A, G6=B, G4=B, G4=B)
      Col V - Type - Defines the GAS (TB = Triple B) (Also known as Straight or Exact)
      Col l  VI  - Gap Number Structure - Defines the GAS in order of occurrence  (one A, three Bs, no Cs and no Rs)
      (Also known as Box or Any Order)

      Further explanations:

      There are 10,000 combinations in a Pick 4 game.
      Therefore, there are 10,000 G# combinations.

      The Master Key reduces the total number of combinations to a much smaller number.
      This system breaks the total combinations down to 265 GAS combinations when arranged
      on a chart in Position One-Position Two order.

      For example, there are 16 straight structures beginning with 'AA..'

      AAAA, AAAB, AAAC, AAAR, AABA, AABB, AABC, AABR,
      AACA, AACB, AACC, AACR, AARA, AARB, AARC, AARR.

      There are 16 straight structures beginning with 'AB..'

      ABAA, ABAB, ABAC, ABAR, ABBA, ABBB, ABBC, ABBR
      ABCA, ABCB, ABCC, ABCR, ABRA, ABRB, ABRC, ABRR.

      ETC

      The total list has 265 GA structures representing 10,000 numerical combinations.
      Remember, that each letter represents 3 different digits.

      TYPE

      There are 16 different Types:

      Four Singles - SG - A, B, C, R
      The GAS has different letters in each of four GAS positions:
      ABCR, BCRA, CRAB, RABC.

      Four Doubles -
      DA - Double A - The GA structure has two As.
      DB - Double B - The GA structure has two Bs
      DC - Double C - The GA structure has two Cs
      DR - Double R - The GA structure has two Rs

      Four Triples-
      TA - Triple A - The GA structure has three As.
      TB - Triple B - The GA structure has three Bs.
      TC - Triple C - The GA structure has three Cs.
      TR - Triple R - The GA structure has three Rs.

      Four Quads-
      The GA structure has four As, four Bs, four Cs or four Rs.
      AAAA, BBBB, CCCC, RRRR

      Note: There are instances where the GAS has two doubles.
      In these few instances, I use the initial double in the Type Column.
      This occurred on 1102N when the GAS was CRRC. I entered DC only.

      Gap Number Structures, Col. VI

      There are 35 G# structures representing 10,000 exact lottery combinations.

      The arrangement of the four numbers define the GAS in numerical terms.

      For example:
      2110 means the GAS has two As, one B, one C and no R. (AABC)
      1030 means the GAS has one A, no Bs, three Cs and no R (ACCC)

      Some G# structures 'come up' more often than others.
      In Texas, G#S '1120' (AABB) leads the list, followed by '1210' (ABBC).

      The individual letters in the Gap Alpha structure defines the G#S.

      Example:

      A visual analysis of 'AABC' shows it has, in P1P2P3P4 order, 2 As, one B, and one C.
      Therefore, the G#S for AABC is '2110'

      This relationship will never change, except when the Master Key G# sequence is changed.

      Next: Pick 4 - D & C chart.









      New Substitution Lottery System - Pick 4
      http://www.lotterypost.com/thread/252738
      Posted: November 2, 2012, 5:30 pm


      New Substitute Lottery System

      Pick 4

      A member has requested information about this system and how it applies to Pick 4 numbers games.

      First off. please understand this is NOT a prediction system per se. That this, there
      is no magic button or feature one can activate and get ready-made combinations.

      What it is is a method, or workout, whereby a user creates and  manages several continuous
      data streams based on lottery game history. The user then analyses these streams for trends, or clues, that
      provide possible answers to the most important question of all - what's next.

      It's about making educated choices, or guesses. It's about being on the same page
      as the official lottery, so to speak, often enough to make the work profitable.

      This is paper and pencil workout using standard graph paper.

      Note: Several folks have offered to convert the workout to Excel, however, none has
      succeeded, at least, as far as I know. The hangup is that they are  attempting to make this a
      prediction system.

      MASTER CONVERSION KEY

      The Master Conversion Key is used to convert winning  lottery numbers to Gap numbers which, in turn, are used
      to create a Base Foundation, also known as Worksheet,  from which several data streams emerge.

      The MCK has three sequences:
      Ten lottery numbers:  0 thru 9 in numerical order
      Ten Gap numbers: 0 thru 9 in mixed order
      Ten Letters: 3 As, 3 Bs, 3 Cs and 1 R. (Known as Gap Alphas) in mixed order

      Thus:

      L#    0   1  2  3  4  5  6  7  8  9
      G#   3   8  1  9  6  0  2  4  5  7
      GA   A   C  A  C  B  R  A  B  B  C

      The G# are user specific. That is, choose your own.
      The only restriction is that a L# and G# should not be the same.

      Regardless of their place in the  G# sequence, G#s 1, 2, 3 are always As (1A, 2A, 3A), G#s 4, 5,6 are
      always B's (4B, 5B,6B); G#s 7, 8, 9 are always Cs (7C, 8C, 9C); G# 0 is always 0R.

      Thus (using the optional  G# sequence given above)

      GA    L#        GA   L#     GA   L#     GA    L#
      1A     2         4B    7       7C    9
      2A     6         5B    8       8C    1
      3A     0         6B    4       9C    3      0R      5

      These arrangements or assignments are permanent.
      That is, Gap Alpha 1A is always L# 2, etc.
      Conversely, L#2 is always Gap Alpha 1A.

      Gap Alphas with a numerical and alphabetical component in the same cell are
      called 'Full Gap Numbers" or FG#.

      Note:  The arrangements above are based on the Master Conversion Key given.
      Changing the key means all data derived from the original key must be set aside.

      Similarly to official lottery numbers, the Gap numbers are 'objects' and have
      no mathematical value. That is, they are not added, subtracted, multiplied or
      divided.

      Note2: All workouts have a peculiar language. You have just been introduced to some of
      the language and terms that apply to this workout.

      I'm going to stop here and give interested parties a chance to ask any questions
      they might have regarding the Master Conversion key.

      Next: Base Foundation


      Let me give you an update on my Texas Daily 4 plays.

      I've been spending money on this game on a somewhat regular basis for over a year.

      When the game was fresh, I didn't have much information to guide my choices.
      One thing that was very evident is that winning combinations with 'double' digits were
      'coming up' on a frequent basis.

      It was obvious that if I was going to win I would have to include at least two combinations
      with repeat digits, along with a couple Box combinations.

      Unfortunately, at that time, I didn't have many tracking charts that would help me
      'choose' which digits to play.

      Being a firm believer that anyone playing the lottery has to 'get up close and personal' with the games they
      play, I developed tracking charts for every game feature.

      Pick 4 games are tough.
      There are 10,000 combinations
      Combinations with double and triple digits are common.
      In Texas, one can play doubles as a side bets, and win small amounts of money.

      In order to keep up, to be able to bring my instincts, intuition, common sense, and other
      human attributes into play, I developed the New Substitution Lottery System.
      It has all the features and tracking possibilities a player needs to make profitable choices.

      About a week ago, decided to play two double combinations.
      After reviewing my applicable tracking charts, I decided to play '8'  and '0'.
      I decided to play these digits in positions 2 and 3.
      I then used other tracking and follower charts to choose digits for positions 1 and 4.
      My final choices were:  1883 and 3002.

      After having been burned twice in the past where I had correct Exact combinations but
      played them Box, I decided to play them both ways - Exact and Box.
      Total investment: $2 per drawing.
      Confident that I had 'read the tea leaves' correctly, I decided I would renew the plays until
      one or both 'came up'.

      Last night, I watched the on-line drawing.

      When Daily 4 selections started, I watched as digit '3' came out of the chute. Then '0', then '0' again.
      and finally '2'.

      Winning combination:  3002

      I'll be making the 90-minute drive to Abilene, TX claim center in a few days and collect
      my $2,500 Exact win, plus $100 for the Box win, less taxes, of course.

      I proved to myself, again, that paying attention and having appropriate tracking charts, is the best way
      to  win.

      I realize that there are LP members who will shout 'show us proof.'
      Well, if I knew how to post the winning ticket, I would.
      But, hey, I'm not selling anything.
      I post my system to help others win because it works, provided Users are willing to devote time and effort
      into developing  tracking and other charts that help find valid answers to the 'What's next' question.

      Winning is hard. There are no easy answers, no buttons one can push to get winning combinations.

      I'll be posting additional information about my workout as soon as I can get it all together.

      Hope this answers your question.

      Bobby623




      New Substitution Lottery System - Links
      http://www.lotterypost.com/thread/252835
      Posted: November 5, 2012, 11:30 am


      Here are the Links for the New Substitution Lottery System posts.

      Pick 3

      www.lotterypost.com/thread/252350
      www.lotterypost.com/thread/252357
      www.lotterypost.com/thread/252382
      www.lotterypost.com/thread/252391
      www.lotterypost.com/thread/252397
      www.lotterypost.com/thread/252558

      Pick 4

      www.lotterypost.com/thread/252738
      www.lotterypost.com/thread/252772

      There could be more, depending on member requests.

      Let me stress again - this is NOT a prediction system, per se. There are no features
      that will produce ready to play combinations.
      Following a systematic plan, The User creates and updates the various data strings. He/she evaluates the trends
      and decides which digits have best chance of answering the 'what's next' question.
      It is a paper and pencil workout.
      Attempts have been made to 'automate' the 'logging' of new information, but
      none have been posted.
      Good Luck!
      Bobby623





      New Substitute Lottery System - HotSheets
      http://www.lotterypost.com/thread/252558
      Posted: October 30, 2012, 3:46 pm


      New Substitute Lottery System

      HotSheets

      I've received a few inquiries regarding HotSheets.
      Specifically, what are they, how are they constructed and used with a substitute workout.

      It seems in the lottery business, there are two main beliefs:

      1. Lottery drawings are random, and analysis of prior drawings (history) is a waste of time.
      2. Systematic tracking of lottery drawing results can provide clues and trends that
      can aid number selection.

      If you are a No. 1, then you should close the file.

      Official lotteries use various methods to insure that drawing procedures provide random
      results.

      In a Pick 3 game, the winning combinations are usually generated using three separate drums
      having an escape mechanism that, according to some plan,  allows a single numbered ball to rise to the top of a chute, and be accepted as a winning number.

      This process is repeated three times, thus, 3 balls escape and form an official winning combination.

      It is important to realize that no mathematical actions, formulas, etc, is involved in the drawing.
      The balls are simply numbered objects.

      For the most part, the drawing procedures do in fact provide a continuing series of 'randomly generated' combinations.

      Yet, in Texas, '666' was the winning combination twice in the span of three drawings.
      So, you never know.

      In my opinion, many folks have been trying for a hundred years or more to find a reliable way to
      predict in advance what numbers will escape the drums for a specific drawing.

      However, there is no public record that anyone has ever designed such a system.

      The best we can do, in my opinion, is to employ systematic tracking methods that explore the past, show trends and provide useful clues that help individual  players find answers to the most important question of all - what's next?

      HotSheets, in conjuction with Inventory charts, provide past and recent drawing results for several areas of interest.

      Here is an example of a HotSheet I use for tracking Texas Pick 3 results.

      Data Source: Basic Foundation, Columns III and IV (my Master Conversion Key)

      L#  FG#  Draw-by-draw results  End-of-Line Total

      8    1A     7   8   9   10  11  12  13  14  15
      9    2A   13  14  15  16  17  18  *  1  2
      3    3A     1    2    3    4    *  1   2   3  *
      7    4B     *   1   2   3   4   *  1   *  1
      5    5B     8   9  *  1   2   3   4  5  6
      1    6B   11  12  13  *  1   2   3   4  5
      0    7C     4  5  6  7  8  9  10 11 12
      6    8C     6  7  8  9  10  11  12  13  14
      4    9C   12  *  1 2  3  4  5  6  7
      2    0R   10  11  12 13  14  15  16  17  18

      Will line up properly if transferred to graph paper.

      Explanation:

      L# = lottery number as directed by Master Conversion Key.
      FG# -  Gap Number  (Col III)  including Gap Alpha assignment (Col IV).
      (I.e., G# 3 is '3A' according to my personal Key)
      Draw-by-Draw - The lines are updated according to draw results by
      inserting '*' in the appropriate line.

      (If the first G# number in Column  III of Base Foundation Worksheet is a
      '3' , an asterisk "*" is entered at the end of the line, as shown above.

      End-of-Line Total = The total number at the end of each line, except the
      one with the '*',  is increased by one to show how many drawings the L# and FG# have
      'been out.'

      Updating:

      There are 3 FG#s for each Pick 3 drawing.
      Therefore, asterisks must be entered in 3 consecutive columns.

      Here is the latest Basic Foundation:

      1030D  679   842  CBA SS  1110


      The FG#s are, in order of occurrence, 8C, 4B and 2A.
      Therefore, '*' entered at end of line for 8C.
      The other lines are advanced one column.
      An '*' is entered at the revised end of line for 4B.
      The other lines are advanced one column.
      An '*' is entered at the revised end of line 2A.
      All other lines are advanced one column.

      Updated HotSheet:

      8    1A     7   8   9   10  11  12  13  14  15 16 17 18
      9    2A   13  14  15  16  17  18  *  1  2  3  4 *
      3    3A     1    2    3    4    *  1   2   3  * 1  2  3
      7    4B     *   1   2   3   4   *  1   *  1  2 *  1
      5    5B     8   9  *  1   2   3   4  5  6 7  8  9
      1    6B   11  12  13  *  1   2   3   4  5  6  7  8
      0    7C     4  5  6  7  8  9  10 11 12 13 14 15
      6    8C     6  7  8  9  10  11  12  13  14 * 1  2
      4    9C   12  *  1 2  3  4  5  6  7 8  9  10
      2    0R   10  11  12 13  14  15  16  17  18 19 20 21

      (Will line up when transferred to graph paper)

      Interpretation:

      Players usually evaluate and assess lottery information according to their personal experiences.

      The '*' entries show which lottery and Gap Apha combinations have 'come up' during recent drawings.

      The high End-of-Line totals indicate which 'L#s' and 'GA" have been out the longest and therefore, are, according to some interpretations are 'Due' or are 'Cold".

      Bottom line, taken as a whole, the HotSheet, provides general AND specific information on where the lottery 'has been' (long term)  and 'TRENDS' (short term)  on where it may be headed.

      Inventory

      In addition to the HotSheet, it is recommended that User maintain a current FG# inventory.

      Here my Inventory for Texas Pick 3 (totals only)

      1A - 69
      2A - 71
      3A- 76

      4B - 64
      5B - 63
      6B - 54

      7C - 61
      8C - 75
      9C - 47

      0R - 67

      (Note: 9C-47 entry  is correct)

      Similarly to a Lottery Number inventory, the totals are pretty close. Not sure why 9C is lagging.

      USE

      When deciding which lottery numbers to play, the User would evaluate the Inventory/HotSheet data and choose.

      For example, if User believes, using other Inventory/HotSheets, that the best 'GAS' for the next drawing is 'ABA' , he/she would layout a playsheet where possible choices are gathered in one place.

      The initial task here is choosing two 'As':

      IT   FG#  EOL  L#
      69  1A    18     8
      71  2A      *     9
      76  3A      3     3

      IT = Inventory Total
      FG#
      EOL - End-of-Line Total
      L# - Lottery number

      Because '1A' has been 'out' the longest, a User might choose 2A and 3A, or not, depending
      on what other trend data that might be available, such as FOLLOWERS. (see post New Substitute Lottery System - Followers.

      Or, the User could just apply 'intuition' 'gut feelings', prior experience, or other factors
      to guide his/her choices.

      The User then must complete the combination by choosing one of three 'Bs'.

      IT  FG#  EOL  L#
      64   4B     1     7
      63   5B     9     5
      54   6B     8     1

      Analysis: The IT 54 suggests 6B is a laggard; 4B was a recent 'hit', leaving 5B as a possible choice.
      The User would have to refer to other Trend data, such as FOLLOWERS, to make a final choice.

      If the final choice, or guess, is 5B, the Lottery number combination played would be:  '935'

      As always - choose correctly and win!

      The bet could be Exact or Box, or both, depending on how the User wants to spend.

      If you have any questions, don't hesitate.

      Bobby623


      I've received several inquiries regarding the sources for data that is logged on the Inventory and HotSheets.

      To clarify, here is the Pick 3 winning combination for 1103D:

      198

      My Key tells me that L#1 is the same as Gap Alpha 6B, that L#9 is the same as GA 2A and L#8 is same as GA 1A

      Thus:

       

      L#        G#    GA
        1         6      B   
        9         2      A
        8         1      A   

       

      Thus:

      The G# for Column III is 621
      The Gap Alpha Structure for Column IV is BAA

      The Type for Column V is Double A, or DA
      The Gap Number Structure for Column VI is 2100, or 2 As, 1B, no Cs and no R.

      Updating charts

      The lottery number inventory on the D&C chart is updated by adding one to the totals for 6, 2 and 1.

      There is no double lottery number, therefore, the Tracking chart for double lottery numbers is unchanged.

      The Inventory for the Full Gap numbers is updated by adding one to 1A, 2A and 6B.

      The tracking HotSheet for the Gap Alphas is updated by adding asterisks to 1A, advance one column, asterisk to 2A, advance a
      column, asterisk for 6B.

      One is added to the total for all  GA lines, at a rate of one per column before and after the asterisks.
      There are 3 digits in a Pick 3 combination, therefore, updating must be made to 3 adjacent columns.

      Thus (last four entries only)

      1A 39 40 41 *
      2A  3 4 * 1
      3A 11 12 13 14
      4B 2 3 4 5
      5B 4 5 6 7
      6B 6 * 1 2
      7C * 1 2 3
      8C 17 18 19 20
      9C 9 10 11 12
      0R 10 11 12 13

      Check and be sure the End of Line totals are different. The presence of same total for two lines indicates
      an error has been made. It needs to be located and corrected.

      All future winning combinations are processed exactly as described here.

      Bobby623

      I don't usually post my plays in advance of a drawing.
      My choices are mine alone. They are based on my interpretation of the data generated by my
      workout. Although I have had some 'hot streaks,' I frequently make wrong choices.

      I'm going to make an exception for Texas Pick 3 and Daily 4 for 110512 Day drawings.

      There are 14 total combinations, all of them based on my "Positional" tracking charts.

      This is new territority for me.

      One needs a lot of data in order to get a 'feel' for how the numbers are falling in specific positions.
      Choosing by position requires manifold decisions. I'm hopeful that I've read the data correctly.

      Also, my big Daily 4 win provided same additional spending money.

      Pick 3:
      Double: 844 488 855 522 (Double lottery number tracking)
      Singles: 369 379 375 075 364 065 162 324 085 372 (Based on GAS doubles AA, BB, CC)

      Daily 4:
      1880 1336 (Double lottery number tracking)
      4326 (GAS triple CCC)
      8712 (GAS double BB)

      Going to play these numbers for 3 days, total 6 drawings.
      Total Investment: $84, or $14 per drawing.

      This is 3 times my normal investment when I play. I don't play every drawing.
      Again, this is my first attempt using my POSITIONAL tracking charts, rather than the base overall follower charts,
      explained in previous posts

      As an aside.

      I get the feeling you want me to spell out my step-by-step analysis of the tracking charts.
      I really don't know how to state and explain my reasons for picking 3A rather than 1A, etc.
      The only answer I can provide is that you will have to establish and maintain the tracking charts. Once you have reliable
      data for 30 or more drawings, you will have to study the 'flow' and draw your own conclusions.
      If you are waiting for me to tell you what to do, there won't be any satisfactory anwers.
      Waiting for someone to give you an Excel program won't work. I've had a dozen or more promises from folks
      who said they would create such a program. But, they never do because they want to make it a prediction system, which
      it isn't.
      If you are unwilling to 'get down and dirty', so to speak, with your lotteries, then, I don't know what to tell you.
      Choosing numbers is serious business. If you don't have the time to establish and update the charts, then maybe you
      should consider 'quick picks.'

      Sorry if I've offended you, but, I don't have the time or interest to do the work for you.
      I've posted examples of my workout. Now it's up to you to get out the graph paper and go to work.

      Have a good one!

      Bobby623

      Here are results for Texas Pick 3 and Daily 4 for 1105Day

       

      Pick 3

      Winning combination: 414

      Base Foundation Line:  1105D  414  969  CBC  DC  0120

      Had 844.

      The $10 lesson for me is that some digits (ie. the 6 in GAS 969) can come up 4 times in row.

      Daily 4

      Winning combination:  4687

      Base Foundation Line:  1105D  4687  7456  CBBB  TB  0310

      Half right with two combinations- doesn't pay.

      My analysis of the Type column indicated a triple was due, but I chose CCCB.

      Replaying my choices for 1105N.

      I may cut back to 8 total combinations for 1106D.

      Bobby623







      New Substitute Lottery System - Scorecard
      http://www.lotterypost.com/thread/252960
      Posted: November 8, 2012, 4:47 pm


      New Substitute Lottery System

      Scorecard

      Although we may not like to keep a step-by-step  record of our wins and losses, such a log has several important advantages.

      The main advantage is that 'tracking records' provide a consolidated and overall view of where
      certain lottery data has been.

      In other words, while  inventory totals are good guides they don't provide any background
      information. For example, while it might be nice to know that Full Gap Number '3A' has 'come up
      10 times during a certain period, there is no information about the tally itself.

      Questions like - how many draws did it take to achieve the overall total? How about spacing.
      'Was there a 'hot streak? etc

      The scorecard answers those type questions, and provides an opportunity for a player to
      keep track of his/her choices over a period of time.

      I've learned that if I'm not careful, I can get stuck and repeat choices when the data suggests
      I try something else.

      A picture is worth a thousand words.

      Here is the Scorecard I've compiled for Texas 5/37, Decade 'C'   (last 8 drawings)
      Base Foundation
      Date      L#          G#      GAS    G#S   T    FG#
      1030     21 29     9  1      CA    1010  2    9C 1A
      1031     23              7      C       0010  1    7C
      1101     20              4      B       0100  1    4B
      1102     20 21      4  9     BC     0110  2    4B 9C
      1103     28               2      A       1000  1   2A
      1105     26               8      C       0010  1   8C
      1106     21 23        9  7      C C    0020  2   9C 7C
      1107     25                 5      B        0100  1  5B

      Scorecard

         D 30 31  01  02    03        05  06  07
      1A    *                                         
      2A                           *                   
      3A
      4B               *   *
      5B                                               *
      6B
      7C        *                                 *
      8C                                     *
      9C    *              *                     *
      0R   

      Will line up when copied on graph paper.

      Analysis shows that GAS 7C, 8C and 9C have come up more often, while 3A, 6B and 0R are
      lagging.

      A clearer picture is possible when 25+ drawings are available for analysis on one graph sheet.

      How Am I doing??

      I can't show my choices here (don't know how to show two pieces of data in same cell), but
      the actual tracking logs indicates that, overall,  I'm not doing too well.

      I've accumulated more misses than hits.

      The 'actual' data is in Black, my choices are signified with a RED dot.
      The goal is to have a lot of Black and Red in same cells.

      If you haven't noticed, this is my first use of a Base Foundation for a lottery game other than
      Pick  3 and Pick 4.

      A major difference is that entries in the  GAS column vary according to the number of lottery
      digits, rather than a fixed number of digits in a numbers game.

      A separate column is used to indicate the overall total for each  G#S. For example,
      0110  2  indicates that G#S contains total of  two numbers; 0310 4 indicates the
      G#S has total of 4 numbers.

      Both the GAS and G#S can be tracked separately using other logs.

      If you have questions, don't hesitate.

      Bobby623







      New Substitute Lottery System - Conclusion
      http://www.lotterypost.com/thread/252986
      Posted: November 9, 2012, 12:19 pm


      New Substitute Lottery System

      Conclusion

      I sincerely hope my views on how to win the lottery with a substitute system are helping folks
      play smarter.

      While there have been hundreds of views and a handful of replies, I have no way of knowing
      if anyone has actually adopted the workout.

      I'm confident the workout provides useful clues and trends. My win-loss ratio is definitely
      improving as the data strings become longer.

      A $2700 win in Texas Daily 4 was my first based entirely on my interpretation of the data, particularly the 'followers' and an associated 'gap string' using the 'active-inactive cells/add one/strike one' logging technique.

      I've had two $40 wins in Texas Pick3 thus far. There are many possible choices with
      this game and it seems I'm always on the wrong page, a condition I hope to change in
      the immediate future.

      I'm using the workout for all of the Texas games and both jackpot games.
      A problem with the latter is that the data streams are short. It takes time to
      gather enough data to make rational decisions.

      I actually have more tracking charts than I've described.
      One has to have a pretty good grasp of the charts already presented before they can adopt any new ones.

      Several members have indicated they could convert the paper-and-pencil workout to Excel.
      However, if anyone has actually accomplished this they are keeping it to themselves.
      Remember, this workout is NOT a prediction system per se. Trying to build predictive
      Excel files may not be possible.

      I want to apologize for my previous posts (GSFL330) based on a premise that
      lottery tracking files need to be dynamic. This was a major and significant miscalculation
      on my part.

      However, converting to this workout is not difficult because of the similarity of the charts
      and logging procedures.

      Recommendations

      For what it's worth:

      1. Update the tracking charts after each drawing.
      One of the worst things that can happen is to choose a 'follower' or 'gap number' that came up in the last drawing but was not logged.

      2. Establish a small pool of players (4 members is a good number) who, using the Pick 3/4 tracking
      charts presented here, would work together to seek useful and profitable answers to the
      'what's next' question.

      This group should meet once or twice per week, share ideas, agree on combinations to
      play and divide the winnings.

      3. Form a 'player participation jackpot pool' having six members. Each member would be
      responsible for using this workout to choose 3 digits to play. The 18 digits would then
      be put in a wheel to generate 30 combinations. Each player would be responsible for
      buying 5 combinations, according to a plan.

      4. Avoid irrational choices.

      IMHO, choosing lottery numbers based on mathematical formulas, odds, percentages,
      sums, VTRACs, high and low, etc, is irrational.

      Winning lottery combinations are generated by methods that assure sufficient
      randomness, and are not precisely predictable in advance of a drawing.

      5. Keep playing, even when in a losing streak. Surprising how quickly losses can become
      winners.

      I won't be posting any further tracking charts. However, I will post any significant wins
      that my intellect, intuition, common sense, 'gut feeling' and other human attributes can
      achieve using the tracking charts that make up this workout.

      Would appreciate some feedback.

      Good luck!

      Bobby623





      Doubles Pick 4 Part 1
      http://www.lotterypost.com/thread/253171
      Posted: November 14, 2012, 3:21 pm


      everal LP members want to know how I was able to win $2700 playing Texas Daily 4.

      The simple answer is that I analyzed my paper/pencil tracking charts and chose two digits (0,8) I felt had best chance of winning.

      I then used other tracking charts to construct two combinations: '3002' and '1883'

      I played them Straight/Box (as usual), 50 cents each, $2 total.
      The win came on the second Night drawing.
      I usually keep my selections in play until the next doubles  comes up, or not.
      Sometimes I just let them 'ride' for a longer period.

      The winning combination was '3002'

      I watched the actual drawing, as usual.
      It was a good feeling to see those numbers come out of the 'drums' exactly as I
      guessed they would.

      Bottom line - I analyzed past drawing results and made the right choices.

      Winning any lottery game is hard. Choosing correctly requires a lot of work keeping several
      detailed tracking charts up-to-date.

      There are 10,000 combinations in a pick 4 game, compared to 1,000 in pick 3. Sorting through
      that many possibilities is a daunting task. But, there are ways to reduce the playing field, so to speak.

      My method, or 'workout' begins by analyzing combined game history and compiling a list of 'double' digits, in order of occurrence, that have come up in recent past.

      Texas Daily 4 is relatively new, so my list starts with the first drawing.

      Making an 'up close and personal' look at game history provides some useful insights.  For example, I learned pretty quick that winning combinations with one repeat digit (1223) come up almost as often as those with no repeats.
      I also learned that combinations with three (1222) and four (5555) of the same digits (triples and Quads) can come up, but are comparatively rare. However, now is the time to compile separate lists rather than having to do it later.

      The second step is devising a tracking technique that provides insight on 'how often' the
      individual digits have come up over a period of time.

      True!

      Lottery drawings are conducted in ways that assure maximum randomness. There is no known method for predicting what the the next winning combination will be.

      However, consistent tracking of individual digits can provide useful  'trends' or 'clues' that
      can be used to aid the guesswork.

      The most important question for lottery players is: 'What's next?'

      The answers can be found in 'systematic tracking documents' that show where the lottery has been and where it might be headed.

      Thus:

      Part 1 - Tracking individual digits

      There are two major questions when constructing  combinations with a repeat digit.

      1. Which of the 10 digits has the best chance of being 'next.'
      2. The exact positions the repeat digit will occupy in the 4-digit combination.

      Inventory/HotSheet tracking charts can provide useful answers to both questions.

      Here is the method I use to track the INDIVIDUAL digits that have come up in
      winning combination having  a repeat digit.

      Using graph paper turned length wise, list the 10 possible digits in a single column on the
      left side of the page.

      Use these Column Headers:

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9

      Explanation:

      IT = Inventory Total
      # = repeated digit (total of 10)
      G = Gap number

      Note:
      Every lottery scheme, system, workout, whatever, has a peculiar language and technical definitions that describe the 'rules of conduct,' so to speak.
      This method is no exception.
      I've assigned specific references to individual items and methods for certain situations and actions that apply to this method.

      Definitions:  (May not conform with common usage)

      DIGIT - Digits that have repeated in a drawing.
      * This method does NOT track ALL digits, just those that were in a 'Double'

      DOUBLE - A winning combination having one repeat digit. Also known as 'a pair'

      CELL - The space occupied by a 'single piece' of information. The digit 1, for example, is a cell.
      A pair of  letters, ie, 'AB', is a cell. Combination  '1234' is a cell.

      ACTIVE CELLS - Individual pieces of information that are  'in play'. There are ten digits in a
      pick 4 game, therefore, there are ten Active cells, one for each digit. Any digit can be
      repeated in any winning combination.

      INACTIVE CELLS -  Individual Active cells that have been deleted, replaced or moved.
      *An Active cell that has been 'marked off' in some manner becomes an 'inactive cell.'
      *Inactive cells that have been marked off remain in place.

      GAP NUMBERS - The number of Active cells existing between two identical pieces of information in a 'fixed length' data 'string'

      *There are 10 Active cells, therefore, there are 10 Gap numbers, 1 thru 10(0).
      *The data string has a fixed-length of 10 Active cells. This is true even
      when the string is interrupted by the presence of 'inactive' cells.

      CONTINUOUSLY RUNNING  - A list, or string, that is inititated and then updated as new or fresh
      data becomes available.

      *Data strings in my actual workouts will continue for as long as I'm able to do the work.
      |
      Procedures:

      Here are the initial 5 double digits in a numbers game.

      6.2.1.4.5

      The  task is to add these digits to a continuously running list and determine the Gap number.

      Explanation:

      The first digit to be added, '6', is entered at the bottom of the column or list.

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
           6

      Counting UP the column, there are '4' active cells between the added '6' and the '6'
      already in the string.

      The Gap number is '4'

      A '4' is placed in the 'G' column adjacent to the 6.
      The 6 that was already in the string is marked off, that is, made inactive.
      A '1' is entered in the IT column.

      Thus:

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4

      The next lottery digit to be added is '2'

      Thus:

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4
      1   2  8

      The next lottery digit to be added is '1'

      Thus:

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4
      1   2  8
      1   1  9

      The next number to be added is '4'

      Thus

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4
      1   2  8
      1   1  9
      1   4  8

      The next digit to be added is '5'

      Thus


      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4
      1   2  8
      1   1  9
      1   4  8
      1   5  8

      Note that the 'string' has 10 active cells, which, as expected, are in 'mixed' order, and intermingled with Inactive cells

      The next lottery digit is '6'

      Thus:

      IT  #  G
           0
           1
           2
           3
           4
           5
           6
           7
           8
           9
      1   6  4
      1   2  8
      1   1  9
      1   4  8
      1   5  8
      2   6  5

      Note: The Gap numbers are NEVER marked off.

      New  digits are added in order that they occur.

      Although the inventory total for each digit is updated when the string is updated,
      it is prudent to maintain a separate list, or not, depending on the User.

      Keeping a Gap number inventory chart is also helpful.

      Note: The Gap number string has a purpose, but, it's for Advanced users. Will provide
      information on request.

      What I'm saying is that some Gap strings, also known as 'Followers',  are more useful than others.
      Users who generate gap and follower strings make their own decisions on whether or not the data
      is useful to their efforts to construct winning combinations.

      HOTSHEET

      While this tracking chart is a continuous record of the order in  which digits have 'come up' over
      a period of time, information regarding past history is buried in a column having a mix of
      active and inactive cells.

      History information for each digit is clearly shown in a HotSheet.

      Using a piece of graph paper turned sideways, enter the 10 digits as shown below.

      A picture if worth a thousand words!!

      0
      1         * 1 2 3 4
      2      * 1 2 3 4 5
      3
      4               * 1 2
      5                  * 1
      6 * 1 2 3 4 5 *       
      7
      8
      9

      The above shows the six digits added to the list in the order that they occurred.
      An 'asterisk' is entered in the appropriate graph column.
      All other digits are advanced one column each.
      This tracking method shows how each digit stands in relation to other digits over a
      period of time.

      As more 'asterisks' are added, the clearer the picture.
      Digits that are lagging will have a higher "End-of-Line" total, and could be
      considered as "cold," or 'due.'

      Here are the last four entries on my actual Texas Daily 4 HotSheet:

      0  7 8 9 10
      1  * 1 2 3
      2  1 2 3 4
      3  6 7 8 9
      4  13 * 1 2
      5  3 4 * *
      6  2 3 4 5
      7  8 9 10 11
      8  23 24 25 26
      9  17 18 19 20

      Will line up properly when entered on graph paper.
      The first entry for the '4' is 13.

      Note: All of the End-of-Line totals are different.
      There is only one '*' per column.

      The HotSheet offers a User a lot of information  when repeat
      digits are being considered for play.

      However, the  workout doesn't  address the 'positional' question.

      See Doubles, Part 2 for information on Tracking by Position.

      I've checked for errors, but, you never know!

      Just A Couple of Questions

      1- How far back would you go to start your database?Ontario Eve Began in 2006..Mid June 2012

      2-"Here are the initial 5 double digits in a numbers game."Are these for all Pick 4 games in general or just Texas?

      3-Shouldn't The Gap number between the  6's should be 3 not 4;The Gap for 1 should be 10 not 9; The Gap for the 2nd 6 should be 4 not 5?

             Would Be Interested In Implementing this.

               I'm off to Read up on Doubles Part 2 " Tracking by position" now

                                               LottoBux

                     
      Thanks for your interest.
      1. If I were you I would go back at 15  combined D/N drawings. This would require you process 80 digits. or
      10 drawings, 40 digits, minimum.
      2. Those are arbitrary digits.
      3. I've tripled checked and my info is correct.
      Maybe you forgot to mark off a digit or counted an inactive cell.

      Would appreciate it if you would advise on your progress. You will be very proficient after logging 20 numbers, believe me. Just dont forget to mark off to avoid duplication in the string - can only have 10 digits, not 9 or 11.

      Bobby





      Doubles Pick 4 Part 2
      http://www.lotterypost.com/thread/253172
      Posted: November 14, 2012, 4:16 pm


      Pick 4 Doubles, Part 2.

      Part 1 provided a useful method for tracking lottery number doubles for
      players making "Box" bets.

      That is, where the digits appear in the 4-digit combination isn't that important.
      Having a match pays a minimum prize, depending on the wager.

      In Texas, matching the double with a 50 cents bet pays $100.

      Lottery players wanting to make Exact bets for the highest prizes, up to $5,000, need more information.

      There are six possible double digit arrangements in every Pick 4 numbers game.

      P1P2, P1P3,P1P4; P2P3, P2P4,P3P4.

      To minimize confusing with the digits, the following alphabetical arrangements are
      recommended:

      Alpha Pairs = AB, AC, AD, BC, BD, CD.

      Similarly to the digits, the position possibilities should be tracked in the order in
      which they occur.

      Using the active/inactive cell logging  method previously presented for the digits, here is a typical tracking chart.

      There are six  Alpha Pairs, therefore, there are six Active Cells.
      There are six Active cells, therefore, there are six Gap numbers.

      Procedures:

      Using graph paper, enter the following column headers.

      L#   AP  G
      ....  AB  .
      ....  AC  .
      ....  AD  .
      ....  BC  .
      ....  BD  .
      ....  CD  .

      L# - There are four possible positions for the repeating digits, as indicated by the four dots.
      AP - Alpha Pairs in alphabetic order. There are six possibilities
      G - Gap number
      * The Gap number is the number of active cells between identical Alpha Pairs, not counting
      any inactive cells.

      Next four Alpha Pairs are AC, BD, AB, BD.

      Follow the exact same procedures outlined for tracking individual repeat digits.

      Thus:

      L#   AP  G
      ....  AB .
      ....  AC  .
      ....  AD  .
      ....  BC  .
      ....  BD  .
      ....  CD  .
      #.#. AC 5
      .#.# BD 3
      ##.. AB 6
      .#.# BD 2

      Entering digits in the L# column is optional.

      The Gap numbers are NOT marked off.

      Separate Inventory charts should be established for the Alpha Pairs and
      the Gap numbers.

      HotSheets

      The inventory totals can identify Alpha Pairs that have a tendency to come up more
      often, or tend to lag.

      However, similarly to the digits, there is no history information.
      For example, if 'BC' has the highest inventory total, was this achieved over an
      extended period of time, 'hot' streaks, etc.

      It's difficult to know where a lottery game is headed if we don't have information
      about where it's been.

      A HotSheet is used to provide the answers on the behavior of each of the six
      Alpha Pairs.

      Thus: (Following previously explained procedures)

      Using graph paper

      AB        * 1
      AC * 1 2 3
      AD
      BC
      BD    * 1 *
      CD

      The line totals are increased by one each time an Asterisk is added on any line.
      Eventually, a player will have pretty good idea about which Alpha Pairs are
      running 'hot' or lagging, or whatever.

      Here are the actual last five  End of Line totals for Texas Daily 4:

      AB  2 3 4 5 *
      AC 15 16 * * 1
      BC 15 16 17 18 19
      AD 5 * 1 2 3
      BC * 1 2 3 4
      BD 6 7 8 9 10
      CD 3 4 5 6 7

      Will line up on graph paper.

      Note: Only one * per column; all of the End-of-Line totals are different.

      Analysis

      Alpha Pair 'AC' was lagging and then hit twice in a row.
      BC is really lagging and is probably  good candidate for the next double. In fact, I'm currently
      playing it in all my Daily 4 games.
      BD is also lagging.

      Pick 4 games also feature combinations with triple digits (ie. 3033) and quads (ie. 4444).
      However, these combinations don't come up very often and I make no attempt to
      track them.

      A final question now is - How did I  choose the non-repeating digits in a doubles combination.

      Where did the '3' and '2' in '3002' come from.

      I decided on an arrangement using the Gap Number Structures, Column VI, of my Base Foundation for Texas Daily 4.

      Using my New Substitite Lottery System Pick 4 workout, I determined that I needed a
      Gap structure having a double 'R'

      There are six possibilities: 2002/AARR, 0202/BBRR, 0022/CCRR, 0112/BCRR, 1012/ACRR,  1102/ABRR.

      Using other tracking data, I had decided on Alpha Pair 'BC', which required I
      place the 'Rs' in the second and third  positions. |

      Thus: ARRA, BRRB CRRC, CRRB, CRRA and BRRA.

      The Playsheet entries for the date I chose the winning combination were:

      16   1A * 5      24 4B 24 6    37 7C  1  4
        3   2A 3 9      21 5B 10 8    19 8C 13 3
      29   3A 4 1      32 6B 9   7    22 9C 15 2   20 0R 2 0

      Using other tracking charts and followers, my intuition, experience, common sense,
      imagination, etc, I chose '8C' and '9C' which indicated I should play lottery numbers
      '3' and '2'.

      I put the '3' in the first position and the '2' in the fourth position.

      Thus: '3002'

      Please refer to New Substitution Lottery System posts for more information.
      I've already explained how the workout works for Pick 3 and Pick 4.

      Bobby623

       

       

      I'm ready to field any questions you have.

      Bobby

        bobby623's avatar - abstract
        San Angelo, Texas
        United States
        Member #1097
        January 31, 2003
        1394 Posts
        Offline
        Posted: September 11, 2013, 11:35 am - IP Logged




        The Substitute Lottery System is primarily based on the premise that lottery games having specific dimensions (matrix) exhibit trends that attentive players can use to manage selection of lottery numbers.

        But, before going to further I need to stress that SLS is a "paper and pencil" workout. There
        are no magic buttons, no secret formulae. Bottom line, it's a somewhat complex set of simple tasks that organize information and generate trend lines in a form that facilitate logical choices.

        It's not rocket science. No algebra, calculus or advanced mathematices required.
        It's all about moving objects around according to a plan - something we all learned to do in
        grade school.

        Given the advances in computer science and programming, I'm sure that someone will eventually automate the various aspects of this lottery playing strategy.

        Until then, players who are interested in this workout need to accept the fact that
        there are no easy answers, and that they need to get their head into the game.

        Paper and Pencil workouts demand considerable dedication, as has already been demonstrated
        in the manifold posts regarding this topic.
        The next phase involves several processing techniques that have to be followed exactly as
        described. This, of course, will be a time consuming process but its a technique that can't be
        avoided.

        SITUATION

        You have followed all of the instructions, generated all of the worksheet and tracking charts.
        You have evaluated the data and you strongly believe that the base structure for the
        next winning lottery combination might be:  "ABA"

        The question now is how  are alphabetical structures converted into numerical structures having a good chance of winning.

        BOOK E

        Users should recall that the winning lottery digits in Column II of the Base Foundation Worksheet were converted to 'G' or Substitute digits according to a Key,  and recorded in Column III.

        The digits were  logged in order of occurrence in three adjacent graph paper columns.
        Unlike traditional workouts where the 'whole' combinations are tracked and manipulated in various ways, the SLS workout requires the G or Substitute combinations be further divided into three main groups:

        Group A - digits 1, 2, and 3.
        Group B - digits 4, 5, and 6,
        Group C - digits 7, 8, 9 and 0.

        NON-POSITIONAL

        Without regard to the graph columns the individual G-digits occupy on the Base Foundation worksheet, the digits must now be logged in order of occurrence in a single column on a separate graph paper worksheet.

        This analytical  selection procedure is generally known as "Non-Positional", or "All Positions."
        In other words, it doesn't matter which of the three columns the digits reside.

        The task now is to evaluate the individual strings for clues that will help answer the
        key question: What's Next?

        For example, if the last digit in the Group A string is '2', what might  the next digit be - a
        1, another 2 or a 3.

        The choice will identify a specific lottery  digit that will  become part of the final combination a User will choose to spend money on.

        Unfortunately, a simple visual review of the digit strings won't provide any reliable answers.
        A detailed and precise analytical procedure is necessary

        TRENDS

        The main objective of the SLS workout is to generate trend strings that can help a User
        decide which lottery numbers have best chance of winning.

        The task now is to use the individual digit strings to create additional trend lines that aid or guide the selection process.

        REPITITIONS

        (Where art thou!)

        Every digit string generated by this workout contains short and long repititions, depending on the winning lottery digits and the substitution process.

        The problem is that most of the obvious repititions are few and far between, and are not very helpful.

        The  more useful repititions are less obvious and difficult to detect without the aid of
        other processing techniques.

        CONSECUTIVE DIGITS

        Consecutive digits is a processing technique whereby every digit is analyzed on a step-by-step or cell-by-cell basis and recorded in a useful form.

        It was stated earlier that Non-Positional analysis requires the digits in Col II be separated
        into 3 groups - A, B and C.

        Each group has a primary G-digit string which is generated via the substitution process.
        This string is used to generate a matrix, a pair chart, and a secondary string known as
        a Follower.

        The Follower string has a matrix and Pair chart.

        When all of the aids are established and maintained, the User has just about everything he/she needs to make logical choices on which lottery numbers have best chance of winning.

        I'll repeat this - When all of the aids are established and maintained, the User has just about
        everything he/she needs to make logial choices on which lottery numbers have best
        chance of winning.

        But, the clues that are usually found at the end of one or more trend strings are transitory.

        For example, if the G-digit string ends with Pair 45 and other related data suggests the next
        digit might be a '4', the User has to take advantage of the clue before the next drawing when
        the end Pair will most likely change, which could require other choices.

        PROCEDURES

        Consecutive Digits

        is a 'ritual' incorporating certain processing steps needed to achieve
        specific results.

        Example

        Here is a typical Group A G-digit string.

        1123112221321332221

        The objective is to process the 'consective digits'  in a way that generates other aids, such as a matrix, a Pair chart and a Follower string.

        MATRIX

        //This is a paper and pencil workout. The Matrix should be constructed on a separate piece of graph paper//
        //Provide adequate space for long-term use//

        The matrix is used to tabulate the digits and their immediate (next) followers.

        The Group A matrix has 3 rows and 3 columns and 9 individual cells.

        The first and second digits in the sample G-string are 1 and 1.
        Referring to the matrix, place a small pencil dot in the cell at Row1Col1.

        The second and third digits are 1 and 2.
        Place a small pencil dot in the cell at R1C2.

        The third and fourth digits are 2 and 3.
        Place a small pencil dot in the cell at R2C3.

        The fourth and fifth digits are 3 and 1.
        Place a small pencil dot in the cell at R3C1.

        Yes, the second digit in one pair becomes the first digit in the next pair.
        This is Consecutive Digit processing.

        When all of the sample digits have been processed and logged in the proper cells, every
        cell will have at leasg one pencil dot.

        There are 19 digits in the sample.
        Here is an inventory.
        RC    T     RC  T     RT    T  (R-Row, C-Column, T - Total)
        11 - 2,    12 - 2,    13 - 2
        21 - 3,    22 - 4,    23 -1
        31 - 1,    32 - 2,    33 - 1
        Total: 18

        The last, or 19th, digit, 1, will eventually be paired as more digits are added to the string.

        /Regarding the pencil dots. Eventually, the cells will be filled with dots. When this
        occurs, the dots are counted and the proper total is written in the cell. The dots
        are then erased to make room for more dots./

        //Anyone who has generated the worksheets and tracking charts for this workout
        should be aware that there are definite visual aspects where trends are concerned.
        The presence of large number dots in a cell compared to other cells having fewer
        dots ought to trigger some type of mental response. There will be more said about this.//

        PAIR CHART

        Another aid made possible by Consecutive Digit processing is called: Pair Chart.

        Groups  A and Group B G-digit strings have 9 pairs.
        A - 11, 12, 13, 21,22,23,31,32,33
        B - 44,45,46,54,55,56,64,65,66

        Group C has 12 Pairs:

        77 78 79 70 87 88 89 80 97 98 99 90 07 08 09 00

        The Pairs are side-by-side  (Consecutive) digits in the string.

        For Example: Sample Group B,  G-digit string:

        44566544455

        Using Consecutive Digit processing the Pairs are:

        44 45 56 66 65 54 44 44 45 5x

        The individual pairs would be tabulated in the Group B Matrix using the same
        procedures explained for Group A.

        In order to provide useful clues, the individual pairs need an additional digit.

        Again, using Consecutive Digit processing, the additional digit is the first digit
        following the pair digits.

        Using the Group B G-digit sequence above, the Pairs become

        45+5, 45+6, 56+6, 66+5, 65+4, 54+4, 44+4, 44+5. 45+5, 55+x

        The "+-digits" are called Followers.

        Using graph paper, the Pair Chart is created by logging the individual pairs as Column headers with the third digits logged in the underlying columns.

        Thus:
                  Group B Pair Chart

        44  45  46  54  55  56  64  65  66
        4     5           4          6             4   5
        5     6
               5

        Additional Followers are added as more winning lottery combinations are processed.
        Eventually, the list will become quite lengthy, making the search for clues more difficult.

        (Note: This Situation is being discussed in Lottery Post Mathematics Forum, Topic "What's Next")

        F# STRING

        As was stated earlier, each of the Groups have FOUR features: G-digit string, Matrix, Pair
        Chart and F#-string.

        The F#-string has a matrix and a pair chart.

        PURPOSE

        The F# string is special Book E feature that gives Users a  BACK-UP  or Secondary method when the data in the G-digit trend strings is relatively flat. In other words, there are no clues or other indicators a User could employ when choosing lottery numbers to play.

        ACTIVE CELLS

        The F-Number String, also known as Followers, is generated using the Active Cell counting method.

        For the purposes of this workout, an Active Cell is a single piece of information, such as a G-digit, a Group designator, a pair or other repititiave feature.

        There are three Active Cells in Group A - digits 1, 2 and 3.
        There are three Active Cells in Group B - digits 4,5 and 6.
        There are four Active Cells in Group C - digits 7, 8, 9 and 0

        Each Group has three or more Follower Numbers.
        Group A has three Follower Numbers - 1, 2 and 3.
        Group B has three Follower Numbers - 1, 2 and 3.
        Group C has four Follower Numbers - 1,2,3 and 4.

        Procedures: Generating F# numbers

        //The G-digit string to be processed should be in a separate graph paper column.
        The F# string will be started and maintained in an adjacent column.
        The Column Headers are G (G-digit) and F (F#)

        The 'F' numbers are determined by counting the number of Active Cells between a G-digit
        added to the G-digit string and the same digit already in the string.

        In practice, the original digit is marked off (made Inactive) and the count (1,2,3 or 4) is
        added to the F-number string.

        Thus:

        G       F
        4......x
        5......x
        6......x

        Add G-digit 4

        Counting UP the G column,  the number of Active (unmarked) cells between the 4 being added
        and the 4 already in the list is '3'.
        The original 4 is marked off and the number 3 is placed in the Follower list next to the 4 that was added.

        Thus:

        G.........F
        4 ........ x
        5..........x
        6..........x
        4..........3

        Add G-digit 6

        G..........F
        4...........x
        5...........x
        6...........x
        4...........3
        6...........2

        Notes:
        G-digits that are marked off remain in place.
        The Follower numbers are never marked off.
        As more G-digits are added, the active cells become mixed with  cells that have been  marked off.
        Light cross marks are used. The underlying digits must remain readable.
        There can never be more than 3  active cells in a column.
        The Follower string will be a mix of the Follower numbers 1,2 3 and 4, depending on which group is being processed.
        Repeat F-numbers are expected.

        F# MATRIX

        The F# string is used to construct a Matrix, following the same Consecutive Digits procedures given for
        the G-digit string.
        The Consecutived Pairs in the F# string a tabulated using pencil dots in the appropriate
        cells.

        F# PAIR CHART

        The F# Pair chart is formed in the same manner as the G-Digit Pair chart using the Consecutive Digit method.

        SUMMARY

        The Non-positional data set has three groups - A, B, C.
        Each Group has a G-digit string,  G-digit Matrix and a G-Digit Pair Chart;
        an F# String, F# Matrix, and F# Pair chart.

        SPECIAL CIRCUMSTANCES - Tracking Pairs

        The Pair chart Followers provide important answers to the What's Next question.
        However, creation of a useful tracking method is elusive.
        At present, my recommendation is that individual Users construct their own methods.
        I'm testing several techniques, but, unfortunately none has produced any useful results on a consistent basis.

        CONCLUSION

        The Substitute Lottery System is a paper and pencil workout requiring considerable
        time and effort by individual Users.

        The workout generates multiple trend lines that can help a User see where the lottery game has been and where it might be headed in future.

        The main objective is to evaluate the data and make good choices that provide winning
        combinations often enough to make all the work worthwhile.

        It goes without saying that the validity of the workout rests on the shoulders
        of the User who must keep the trend lines up-to-date. Otherwise, what work is
        put into the workout probably won't provide the satisfaction of actually choosing winning combinations.

        There are, of course, no gurantees.

        The next part of this overall presentation is Book F, Positional Tracking, and Book G, Picking Winners.

        Given that I'm not a trained writer and I couldn't pass a Serge University English test, I'm
        really disappointed that I'm not receiving any feedback on the this project.

        Except for Winsumloosesum, who is working on an automatic version, and Greenfox, who is working a Pair Follower tracking system, there hasn't been any useful feedback.
        A couple of members have expressed interest, but, overall, it seems like I'm just
        talking to myself, going in circles.

        It's really amazing that given the thousands of folks who visit LP everyday that there isn't
        at least one person with the qualifications to evaluate the workout and offer suggestions.

        I realize a majority of regular lottery players don't have much free time, which is a
        sad state of affairs. It's a shame that folks have to work 24/7 to make a living, and don't have time for lottery fun and entertainment.

        I really hope WinSum is able to produce a solid Excel workout where all Users have to do
        is push a key or two.

          lottoburg's avatar - wiggle
          NYC
          United States
          Member #54483
          August 20, 2007
          886 Posts
          Offline
          Posted: September 11, 2013, 12:55 pm - IP Logged




          The Substitute Lottery System is primarily based on the premise that lottery games having specific dimensions (matrix) exhibit trends that attentive players can use to manage selection of lottery numbers.

          But, before going to further I need to stress that SLS is a "paper and pencil" workout. There
          are no magic buttons, no secret formulae. Bottom line, it's a somewhat complex set of simple tasks that organize information and generate trend lines in a form that facilitate logical choices.

          It's not rocket science. No algebra, calculus or advanced mathematices required.
          It's all about moving objects around according to a plan - something we all learned to do in
          grade school.

          Given the advances in computer science and programming, I'm sure that someone will eventually automate the various aspects of this lottery playing strategy.

          Until then, players who are interested in this workout need to accept the fact that
          there are no easy answers, and that they need to get their head into the game.

          Paper and Pencil workouts demand considerable dedication, as has already been demonstrated
          in the manifold posts regarding this topic.
          The next phase involves several processing techniques that have to be followed exactly as
          described. This, of course, will be a time consuming process but its a technique that can't be
          avoided.

          SITUATION

          You have followed all of the instructions, generated all of the worksheet and tracking charts.
          You have evaluated the data and you strongly believe that the base structure for the
          next winning lottery combination might be:  "ABA"

          The question now is how  are alphabetical structures converted into numerical structures having a good chance of winning.

          BOOK E

          Users should recall that the winning lottery digits in Column II of the Base Foundation Worksheet were converted to 'G' or Substitute digits according to a Key,  and recorded in Column III.

          The digits were  logged in order of occurrence in three adjacent graph paper columns.
          Unlike traditional workouts where the 'whole' combinations are tracked and manipulated in various ways, the SLS workout requires the G or Substitute combinations be further divided into three main groups:

          Group A - digits 1, 2, and 3.
          Group B - digits 4, 5, and 6,
          Group C - digits 7, 8, 9 and 0.

          NON-POSITIONAL

          Without regard to the graph columns the individual G-digits occupy on the Base Foundation worksheet, the digits must now be logged in order of occurrence in a single column on a separate graph paper worksheet.

          This analytical  selection procedure is generally known as "Non-Positional", or "All Positions."
          In other words, it doesn't matter which of the three columns the digits reside.

          The task now is to evaluate the individual strings for clues that will help answer the
          key question: What's Next?

          For example, if the last digit in the Group A string is '2', what might  the next digit be - a
          1, another 2 or a 3.

          The choice will identify a specific lottery  digit that will  become part of the final combination a User will choose to spend money on.

          Unfortunately, a simple visual review of the digit strings won't provide any reliable answers.
          A detailed and precise analytical procedure is necessary

          TRENDS

          The main objective of the SLS workout is to generate trend strings that can help a User
          decide which lottery numbers have best chance of winning.

          The task now is to use the individual digit strings to create additional trend lines that aid or guide the selection process.

          REPITITIONS

          (Where art thou!)

          Every digit string generated by this workout contains short and long repititions, depending on the winning lottery digits and the substitution process.

          The problem is that most of the obvious repititions are few and far between, and are not very helpful.

          The  more useful repititions are less obvious and difficult to detect without the aid of
          other processing techniques.

          CONSECUTIVE DIGITS

          Consecutive digits is a processing technique whereby every digit is analyzed on a step-by-step or cell-by-cell basis and recorded in a useful form.

          It was stated earlier that Non-Positional analysis requires the digits in Col II be separated
          into 3 groups - A, B and C.

          Each group has a primary G-digit string which is generated via the substitution process.
          This string is used to generate a matrix, a pair chart, and a secondary string known as
          a Follower.

          The Follower string has a matrix and Pair chart.

          When all of the aids are established and maintained, the User has just about everything he/she needs to make logical choices on which lottery numbers have best chance of winning.

          I'll repeat this - When all of the aids are established and maintained, the User has just about
          everything he/she needs to make logial choices on which lottery numbers have best
          chance of winning.

          But, the clues that are usually found at the end of one or more trend strings are transitory.

          For example, if the G-digit string ends with Pair 45 and other related data suggests the next
          digit might be a '4', the User has to take advantage of the clue before the next drawing when
          the end Pair will most likely change, which could require other choices.

          PROCEDURES

          Consecutive Digits

          is a 'ritual' incorporating certain processing steps needed to achieve
          specific results.

          Example

          Here is a typical Group A G-digit string.

          1123112221321332221

          The objective is to process the 'consective digits'  in a way that generates other aids, such as a matrix, a Pair chart and a Follower string.

          MATRIX

          //This is a paper and pencil workout. The Matrix should be constructed on a separate piece of graph paper//
          //Provide adequate space for long-term use//

          The matrix is used to tabulate the digits and their immediate (next) followers.

          The Group A matrix has 3 rows and 3 columns and 9 individual cells.

          The first and second digits in the sample G-string are 1 and 1.
          Referring to the matrix, place a small pencil dot in the cell at Row1Col1.

          The second and third digits are 1 and 2.
          Place a small pencil dot in the cell at R1C2.

          The third and fourth digits are 2 and 3.
          Place a small pencil dot in the cell at R2C3.

          The fourth and fifth digits are 3 and 1.
          Place a small pencil dot in the cell at R3C1.

          Yes, the second digit in one pair becomes the first digit in the next pair.
          This is Consecutive Digit processing.

          When all of the sample digits have been processed and logged in the proper cells, every
          cell will have at leasg one pencil dot.

          There are 19 digits in the sample.
          Here is an inventory.
          RC    T     RC  T     RT    T  (R-Row, C-Column, T - Total)
          11 - 2,    12 - 2,    13 - 2
          21 - 3,    22 - 4,    23 -1
          31 - 1,    32 - 2,    33 - 1
          Total: 18

          The last, or 19th, digit, 1, will eventually be paired as more digits are added to the string.

          /Regarding the pencil dots. Eventually, the cells will be filled with dots. When this
          occurs, the dots are counted and the proper total is written in the cell. The dots
          are then erased to make room for more dots./

          //Anyone who has generated the worksheets and tracking charts for this workout
          should be aware that there are definite visual aspects where trends are concerned.
          The presence of large number dots in a cell compared to other cells having fewer
          dots ought to trigger some type of mental response. There will be more said about this.//

          PAIR CHART

          Another aid made possible by Consecutive Digit processing is called: Pair Chart.

          Groups  A and Group B G-digit strings have 9 pairs.
          A - 11, 12, 13, 21,22,23,31,32,33
          B - 44,45,46,54,55,56,64,65,66

          Group C has 12 Pairs:

          77 78 79 70 87 88 89 80 97 98 99 90 07 08 09 00

          The Pairs are side-by-side  (Consecutive) digits in the string.

          For Example: Sample Group B,  G-digit string:

          44566544455

          Using Consecutive Digit processing the Pairs are:

          44 45 56 66 65 54 44 44 45 5x

          The individual pairs would be tabulated in the Group B Matrix using the same
          procedures explained for Group A.

          In order to provide useful clues, the individual pairs need an additional digit.

          Again, using Consecutive Digit processing, the additional digit is the first digit
          following the pair digits.

          Using the Group B G-digit sequence above, the Pairs become

          45+5, 45+6, 56+6, 66+5, 65+4, 54+4, 44+4, 44+5. 45+5, 55+x

          The "+-digits" are called Followers.

          Using graph paper, the Pair Chart is created by logging the individual pairs as Column headers with the third digits logged in the underlying columns.

          Thus:
                    Group B Pair Chart

          44  45  46  54  55  56  64  65  66
          4     5           4          6             4   5
          5     6
                 5

          Additional Followers are added as more winning lottery combinations are processed.
          Eventually, the list will become quite lengthy, making the search for clues more difficult.

          (Note: This Situation is being discussed in Lottery Post Mathematics Forum, Topic "What's Next")

          F# STRING

          As was stated earlier, each of the Groups have FOUR features: G-digit string, Matrix, Pair
          Chart and F#-string.

          The F#-string has a matrix and a pair chart.

          PURPOSE

          The F# string is special Book E feature that gives Users a  BACK-UP  or Secondary method when the data in the G-digit trend strings is relatively flat. In other words, there are no clues or other indicators a User could employ when choosing lottery numbers to play.

          ACTIVE CELLS

          The F-Number String, also known as Followers, is generated using the Active Cell counting method.

          For the purposes of this workout, an Active Cell is a single piece of information, such as a G-digit, a Group designator, a pair or other repititiave feature.

          There are three Active Cells in Group A - digits 1, 2 and 3.
          There are three Active Cells in Group B - digits 4,5 and 6.
          There are four Active Cells in Group C - digits 7, 8, 9 and 0

          Each Group has three or more Follower Numbers.
          Group A has three Follower Numbers - 1, 2 and 3.
          Group B has three Follower Numbers - 1, 2 and 3.
          Group C has four Follower Numbers - 1,2,3 and 4.

          Procedures: Generating F# numbers

          //The G-digit string to be processed should be in a separate graph paper column.
          The F# string will be started and maintained in an adjacent column.
          The Column Headers are G (G-digit) and F (F#)

          The 'F' numbers are determined by counting the number of Active Cells between a G-digit
          added to the G-digit string and the same digit already in the string.

          In practice, the original digit is marked off (made Inactive) and the count (1,2,3 or 4) is
          added to the F-number string.

          Thus:

          G       F
          4......x
          5......x
          6......x

          Add G-digit 4

          Counting UP the G column,  the number of Active (unmarked) cells between the 4 being added
          and the 4 already in the list is '3'.
          The original 4 is marked off and the number 3 is placed in the Follower list next to the 4 that was added.

          Thus:

          G.........F
          4 ........ x
          5..........x
          6..........x
          4..........3

          Add G-digit 6

          G..........F
          4...........x
          5...........x
          6...........x
          4...........3
          6...........2

          Notes:
          G-digits that are marked off remain in place.
          The Follower numbers are never marked off.
          As more G-digits are added, the active cells become mixed with  cells that have been  marked off.
          Light cross marks are used. The underlying digits must remain readable.
          There can never be more than 3  active cells in a column.
          The Follower string will be a mix of the Follower numbers 1,2 3 and 4, depending on which group is being processed.
          Repeat F-numbers are expected.

          F# MATRIX

          The F# string is used to construct a Matrix, following the same Consecutive Digits procedures given for
          the G-digit string.
          The Consecutived Pairs in the F# string a tabulated using pencil dots in the appropriate
          cells.

          F# PAIR CHART

          The F# Pair chart is formed in the same manner as the G-Digit Pair chart using the Consecutive Digit method.

          SUMMARY

          The Non-positional data set has three groups - A, B, C.
          Each Group has a G-digit string,  G-digit Matrix and a G-Digit Pair Chart;
          an F# String, F# Matrix, and F# Pair chart.

          SPECIAL CIRCUMSTANCES - Tracking Pairs

          The Pair chart Followers provide important answers to the What's Next question.
          However, creation of a useful tracking method is elusive.
          At present, my recommendation is that individual Users construct their own methods.
          I'm testing several techniques, but, unfortunately none has produced any useful results on a consistent basis.

          CONCLUSION

          The Substitute Lottery System is a paper and pencil workout requiring considerable
          time and effort by individual Users.

          The workout generates multiple trend lines that can help a User see where the lottery game has been and where it might be headed in future.

          The main objective is to evaluate the data and make good choices that provide winning
          combinations often enough to make all the work worthwhile.

          It goes without saying that the validity of the workout rests on the shoulders
          of the User who must keep the trend lines up-to-date. Otherwise, what work is
          put into the workout probably won't provide the satisfaction of actually choosing winning combinations.

          There are, of course, no gurantees.

          The next part of this overall presentation is Book F, Positional Tracking, and Book G, Picking Winners.

          Given that I'm not a trained writer and I couldn't pass a Serge University English test, I'm
          really disappointed that I'm not receiving any feedback on the this project.

          Except for Winsumloosesum, who is working on an automatic version, and Greenfox, who is working a Pair Follower tracking system, there hasn't been any useful feedback.
          A couple of members have expressed interest, but, overall, it seems like I'm just
          talking to myself, going in circles.

          It's really amazing that given the thousands of folks who visit LP everyday that there isn't
          at least one person with the qualifications to evaluate the workout and offer suggestions.

          I realize a majority of regular lottery players don't have much free time, which is a
          sad state of affairs. It's a shame that folks have to work 24/7 to make a living, and don't have time for lottery fun and entertainment.

          I really hope WinSum is able to produce a solid Excel workout where all Users have to do
          is push a key or two.

          Hi, Bobby:

          Thanks for your detail explanation!

          I have tried to make some backtests of more than 2 moths' data for NY-P4 by using SLS

          but nothing. Also, I don't think you have gotten a real profit by using SLS in your TX-P4 until now too.

          I'm sorry about that. And I do hope your SLS will work for P4 really in the future since you still need to 

          improve it further now.

          Best regards,

          lb

          • Saying Lotto #s Can be Predicted means that Lotto's ODD can be reduced down  to an economical level by a system.
          • Saying a Lotto System Works means that we can win constantly (not each draw)  and economically (get a real profit) by using the System.
          • Practice is the only criterion for testing truth.
            bobby623's avatar - abstract
            San Angelo, Texas
            United States
            Member #1097
            January 31, 2003
            1394 Posts
            Offline
            Posted: September 12, 2013, 11:48 am - IP Logged

            Hi, Bobby:

            Thanks for your detail explanation!

            I have tried to make some backtests of more than 2 moths' data for NY-P4 by using SLS

            but nothing. Also, I don't think you have gotten a real profit by using SLS in your TX-P4 until now too.

            I'm sorry about that. And I do hope your SLS will work for P4 really in the future since you still need to 

            improve it further now.

            Best regards,

            lb

            Lottoburg

            Thanks for your comments.

            My reply is:

            1. I think you are expecting too much, too soon.
            I have tracked Texas Daily 4 in one way or another ever since the game was implemented.
            You will definitely need to add more winning combinations to your worksheets.
            How much is enough?
            I don't have a definitive answer.
            Texas has gone to a 4-draws per day regimen. My workload keeping the TREND charts current
            is taking a toll, but I plan to keep logging.
            Why, because I'm confident, as I gaze upon two D4 $100 winning tickets, that SLS is a winning workout.
            I'm in the 'ballpark', so to speak, everytime I play. Missing by one sure is causing a lot of heartburn, but it comes with territory.
            What I'm saying is that you need to keep logging. The clues you need will eventually surface, you just have to keep looking for them.
            Patience is real virture when it comes to playing the lottery.

            2. I'm not sure I understand the 'need more work' comment. How do you 'backtest' personal choices. You either won or lost!

            I stayed up late last night reviewing all the SLS stuff I've posted regarding Pick 3 and 4 this year.
            While I may not have used proper English or adhered to technical writing standards, I have presented and discussed every aspect of the SLS workout - save one area.
            I have to believe that people interested and capable to using a workout understand what I've
            tried to convey. If not, they need to do something else.
            I believe 'self help' applies here. I have laid out the workout format 'skeletons.' so to speak. It's up to the Users to fill in the graph paper 'trend line' cells for the games they are interested in.
            The only person who can detect and use the clues the tracking charts offer is the person using the workout.

            Tracking lottery number doubles is the one area I haven't addressed with much detail.
            The reason is that it involves work that, to be honest, I'm just not of capable of describing.
            I have a strategy that led to a $2700 win last year, but, giving all the details in an LP post is too much.

            I like to think that anyone who has adopted SLS as their primary means for choosing lottery numbers should be able to figure it out themselves. My strategy, which involves several tracking charts, came as a result of my efforts in other areas.
            I went through a 'trial and error' period, but I managed to figure it out.

            3. TRENDS

            I think my emphasis that SLS is about 'TRENDS" isn't being accepted to the degree that it should be.
            I think a lot of long-time lottery players are beginning to accept the fact that the 'traditional' methods they have been using for 50+ years just don't work.
            I believe potential SLS users are trying to incorporate old methods.
            What they need to do is accept the fact that SLS is different and start learning new things.
            Sure some conventional methods do produce winning numbers now and then, but, usually at great cost.
            No one knows in advance what the next winning combination will be. Anyone who says otherwise is fooling themselves, and other folks who aren't smart enough to understand what they are up against.

            I designed SLS in ways that will generate numerous inventory and trend charts, which, in turn, will give a User a pretty good idea where the winning combinations in a lottery game have  been and what might happen in the immediate future.
            In other words, correct interpretation of the clues in the trend charts can help a User make  winning choices. It has for me, but, not to the degree I'm looking for. I'm going to keep trying.

            4. AUTOMATION

            If players don't  understand SLS and what it could do for them, I think it's because they have forgotten how to survive without a computer.

            With all due respect to Winsumloosesum and Greenfox for their efforts to develope a functional
            EXCEL system, I doubt they will be successful.
            I've been logging digits for long, long time. I understand computer programming. I doubt a
            programmer could fully automate SLS.

            A long-time and respected LP member, BopB, suggested in a recent post that creation and use of paper and pencil workouts is a critical first step in creating a computerized workout.
            He called the daily logging of hand written data 'grunt work,' which is true.
            A lottery player who doesn't understand every aspect of the game and isn't willing to do the 'grunt work' is probably not going to be successful.

            5. RECOMMENDATIONS.

            Every state having Pick 3 and 4 games uses whatever equipment they believe will provide random selection of winning combinations. The machines work!
            But, there are only 10 digits in the game.
            While the winning combinations differ, I think there are enough similarities where SLS decision for one state have some application in other states.

            I would suggest anyone using SLS for Pick 4 base their choices on the following Alpha Structures:

            ABCC
            ABBC
            AABC

            Construct lottery number combinations using both the G-digit and F# strings.

            It's possible that one of the Cs may have to be changed to R, depending on Matrix choices//
            //As for the Matrix choices, choose the cells having the highest totals. If totals are too close to choose, refer to the Pair chart and make best guess you can//

            This strategy will produce six combinations for play.
            Bet both ways, straight and box, 50 cents.
            Total cost: $6 per drawing.

            Reset after charts are updated following each drawing.
            Make appropriate changes and keep the combinations in play.
            Maybe the lottery machines will eventually agree with your choices.

            I usually include a three combinations with double lottery digits, one from each
            Group. User will have to decide how to choose which digits have best chance of winning.

            Pick 3 players using SLS might consider the following Alpha structures:

            CCB
            ACA
            BBA

            Make lottery number choices using both G-Digit and F# strings and matrices.
            Play combinations both ways, 50 cent bet.
            Total cost $6.

            Update the lottery numbers as dictated by the trend charts, but don't change
            the structures.
            I have no recommendation on which, if any, double lottery number combinations could be winners.

            Keep the P3 and P4 combinations in play for as long as it takes.
            Updating the trend charts on a religious basis will eventually produce clues that could lead to better choices.

            6. CONCLUSION

            I'm done.
            I have posted all of the SLS I have to offer.
            If you want to use it - study it, give it try. You won't lose anymore than you are losing now.
            Build the Base Foundation Chart for your game and go from there.
            Get your head into the game. Use common sense and figure it out.
            Forget about computers and automation.
            Keep those trend charts current.
            Good luck!

              winsumloosesum's avatar - Lottery-060.jpg
              Pennsylvania
              United States
              Member #2218
              September 1, 2003
              5387 Posts
              Offline
              Posted: September 14, 2013, 6:06 pm - IP Logged

              I updated the Pick 3 SLS Excel files:

              Here is the download link to the zip file:

              https://app.box.com/s/dsimtt5xnzm55o50l4pf

              Instructions:

              1.  Create a new folder on your "C" Drive.  The name of the folder has to match exactly and your hard drive letter designation must also be the letter "C".

              Name the new folder "Pick3SLS" (without the quotes)

              2.  Download the zip file from the link above and save to the new folder.

              3.  Unzip the 5 Excel files into the new folder.  When you unzip the 5 Excel files make sure it does not create a new folder name.  If it does just copy and paste the 5 Excel files into the main folder Pick3SLS and then delete the zip file.

              I'll post a video on how to use the Excel files shortly...