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# Recurrent deviations for P3 and P4

Topic closed. 19 replies. Last post 3 years ago by adobea78.

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United States
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September 8, 2011
3928 Posts
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 Posted: August 28, 2013, 10:27 pm - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

New Mexico
United States
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January 29, 2010
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 Posted: August 29, 2013, 12:08 am - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

Wouldn't the 1 be >>>211132 recurent points ?

And, where is the 8710 coming from? Are you adding the points??

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 Posted: August 29, 2013, 12:50 am - IP Logged

Recurrent deviation Points

United States
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 Posted: August 29, 2013, 1:21 pm - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

Add  digit in question (digit of draw set) to deviation points for probable recurring digits, follow workout as explained in 'Let's go Random' thread.

Wv Data

Wed, Aug 28, 2013 Tue, Aug 27, 2013 Mon, Aug 26, 2013 Sat, Aug 24, 2013 Pick 3 Pick 4 Midday Evening Midday Evening 2-5-0 8-9-9-4 7-0-0 5-8-8-5 3-8-3 9-3-8-7 0-6-8 0-9-0-7 9-7-0 2-7-7-2 6-6-8 2-7-8-8 2-7-3 2-5-1-5 2-3-1 5-2-3-2 2-9-8 2-8-9-9 3-1-5 2-7-9-7

Draw set  315

Recurring points for digit 3> add 3 to all deviations of range 0-3> recurs digits 5-4-4-6

''                          digit 1> add 1                "                     0-3> recurs digits 3-2-2-4

'                           ''     5>add 5                 ''                    4-6> recurs digits 7-6-0-9

align all recurs in postional box based on draw set 315 and observed a clear pattern for Base.

Draw set   2797

digit 2 points>4-3-3-5

digit 7 points>1-0-8-9

digit 9 points>3-2-0-1

NB> focus should be on pos 1 and 2, this method is a reduced recur format, subsetting the pool means targetting before you wage.

United States
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September 8, 2011
3928 Posts
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 Posted: August 30, 2013, 3:21 pm - IP Logged

CT data

Fri, Aug 30, 2013 Thu, Aug 29, 2013 Wed, Aug 28, 2013 Tue, Aug 27, 2013 Drawing Date Pick 3 Pick 4 Midday Evening Midday Evening 4-9-2 2-3-6-8 8-3-1 1-5-8 3-2-5-2 9-0-1-7 4-2-7 7-6-7 4-0-9-6 2-3-1-1 5-7-5 7-1-9 5-8-9-9 8-1-2-7 9-9-6 5-3-7 2-3-1-6 3-8-1-3 5-8-5 7-4-8 8-6-7-2 2-1-8-0 2-8-5 0-9-3 4-3-2-3 8-0-3-0 1-2-6 3-8-7 0-0-1-8 8-3-7-3 0-6-4 1-9-4 1-5-8-3 2-7-9-5 3-0-4 3-0-8 9-6-2-4 7-3-6-2

Using recurring deviations to find points.

P4> draw set  7362

7 > recurring points  1-0-8-8-0-9 (do you see any trend, draws 0018,8030,2180)

3>                           5-4-4-4-6-5

6>                           8-7-1-7-0-1(pattern 0018,2180,8127, 9017)

2>                           4-3-3-3-5-4( see draw 4323)

Now turn the recurring points into positional box and try filtering with nxt draw 2795,keep eye on pos 1

digits while you filter(pos 1 now> 10880) before pos 2 and 3>4446433334> single wage 108463,

doubles 0088-44-33. Is best to filter one time for P4 save a clear pattern.

1584

0473

8413

8473

0605

9514

United States
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September 8, 2011
3928 Posts
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 Posted: August 30, 2013, 6:06 pm - IP Logged

CT data

Fri, Aug 30, 2013 Thu, Aug 29, 2013 Wed, Aug 28, 2013 Tue, Aug 27, 2013 Drawing Date Pick 3 Pick 4 Midday Evening Midday Evening 4-9-2 2-3-6-8 8-3-1 1-5-8 3-2-5-2 9-0-1-7 4-2-7 7-6-7 4-0-9-6 2-3-1-1 5-7-5 7-1-9 5-8-9-9 8-1-2-7 9-9-6 5-3-7 2-3-1-6 3-8-1-3 5-8-5 7-4-8 8-6-7-2 2-1-8-0 2-8-5 0-9-3 4-3-2-3 8-0-3-0 1-2-6 3-8-7 0-0-1-8 8-3-7-3 0-6-4 1-9-4 1-5-8-3 2-7-9-5 3-0-4 3-0-8 9-6-2-4 7-3-6-2

Using recurring deviations to find points.

P4> draw set  7362

7 > recurring points  1-0-8-8-0-9 (do you see any trend, draws 0018,8030,2180)

3>                           5-4-4-4-6-5

6>                           8-7-1-7-0-1(pattern 0018,2180,8127, 9017)

2>                           4-3-3-3-5-4( see draw 4323)

Now turn the recurring points into positional box and try filtering with nxt draw 2795,keep eye on pos 1

digits while you filter(pos 1 now> 10880) before pos 2 and 3>4446433334> single wage 108463,

doubles 0088-44-33. Is best to filter one time for P4 save a clear pattern.

1584

0473

8413

8473

0605

9514

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

For P3 is best to use 2 draws as workout(day or eve), use this Format xxxxxx-yyyyyy-zzzzzz, where x is pos1, y pos 2 and z is pos 3. Let's start with draw set 304, find recurring points for 3(x) by adding 3 to deviation points> 544465, recurring points for 0(y)>211132 and 4 (Z)> 659589.

Base Format> 544465-211132-659589 > singles > 546-213-6598(see any pattern? )

Reduce base by draw 064 > 55-211132-59589 > 5-213-598 (see pattern? look pos 1, 5yz still many picks),filter by 126> 55-3-59589 (Pos xzy> 535-539-538 or 553-555-558-559 ) or you can filter further with 285> x-3-99> picks to play x39-x99 ( this where your waging amt and strategy comes in)

NB: Filtering is a balance act, always look out for pos 1, diminished pos 1 means time is up!

United States
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 Posted: September 3, 2013, 4:53 pm - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

P4 > doubles

Ark> draw 6150 >

1381-1481-1383-1483-1371-1471-1473

FL> draw 7651>

1862-1864-1162-1164-8862-1872-1882

Ky> draw 1112>

2424-2434-2224-2226-2426-3424

United States
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September 8, 2011
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 Posted: September 7, 2013, 4:25 pm - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

10 days (5 picks and/or str8 wage)

Ga >draw 0980 >

2321-2329-3321--2323, 2332, 2233, 3223, 3232, 3322(str8)

NY>draw 4332>

8836-8835-8839-8834-8833, 8383, 8338, 3883, 3838, 3388(str8)

NJ>draw 4142>>8284-8286-8285-8224

8224, 8242, 8422, 2824, 2842, 2284, 2248, 2428, 2482, 4228, 4282, 4822(str8)

OKC, OK
United States
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December 22, 2011
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 Posted: September 8, 2013, 1:15 pm - IP Logged

Recurrent deviation Points for digit range:

Range 0-3> 2-1-1-1-3-2

4-6> 2-1-5-1-4-5

7-9>4-3-1-1-3-2

Draw set  6 0 1( assumed set)

6 Recurrent points> 8-7-1-0

0 recurrent points >2-1-1-3

1 recurrent ponits >3-2-2-4

Positional box for draw 601

823

712

012

134

Summary: The concept of recurrence stays the same(let's go random thread). interesting for P4 in most States.

I am testing this using OKl. pick4

GOOD LUCK EVERYONE

United States
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September 8, 2011
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 Posted: September 8, 2013, 1:54 pm - IP Logged

I am testing this using OKl. pick4

Suggestion: keep things simple, don't indulge into too much parameters(eg, sums, roots, skips......). deviation digits are arranged in order of priority, so you don't have to use all the points (reducing picks), keep your eye on positions 1 and 2. Format> aaaa-bbbb-cccc-dddd, can be reduced to points aa-bb-cc-dd, your eye is on abcx or xbcd( a=pos 1, b= pos 2  etc). Finally most of x/s to final triad/s are the remnants of filter, your filters are the subsequent draw/s, be mindful that, the concept behind is  not based on ' HISTORICAL DATA' (reasons why favorite digits should be discarded )  but rather  on Prediction of recurrent events, under ' Frequentist Framework'.

NB: Words in red should be integral part of workout!

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September 8, 2011
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 Posted: September 8, 2013, 2:29 pm - IP Logged

Suggestion: keep things simple, don't indulge into too much parameters(eg, sums, roots, skips......). deviation digits are arranged in order of priority, so you don't have to use all the points (reducing picks), keep your eye on positions 1 and 2. Format> aaaa-bbbb-cccc-dddd, can be reduced to points aa-bb-cc-dd, your eye is on abcx or xbcd( a=pos 1, b= pos 2  etc). Finally most of x/s to final triad/s are the remnants of filter, your filters are the subsequent draw/s, be mindful that, the concept behind is  not based on ' HISTORICAL DATA' (reasons why favorite digits should be discarded )  but rather  on Prediction of recurrent events, under ' Frequentist Framework'.

NB: Words in red should be integral part of workout!

Remnant:remainder of filter digits, if my base key is 78960 and  my next draw 7013, my remnant is 1,3, because 7,0 will reduce the base to 896.  50% of x is the remnant.

OKC, OK
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December 22, 2011
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 Posted: September 8, 2013, 3:20 pm - IP Logged

 DIGITS RECURRENT POINTS 0 2 1 1 1 3 2 1 3 2 2 2 4 3 2 4 3 3 3 5 4 3 5 4 4 4 6 5 4 2 1 5 1 4 5 5 7 6 0 6 9 0 6 8 7 1 7 0 1 7 4 3 1 1 3 2 8 2 1 9 9 1 0 9 3 2 0 0 2 1

GOOD LUCK EVERYONE

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 Posted: September 8, 2013, 6:23 pm - IP Logged

 DIGITS RECURRENT POINTS 0 2 1 1 1 3 2 1 3 2 2 2 4 3 2 4 3 3 3 5 4 3 5 4 4 4 6 5 4 2 1 5 1 4 5 5 7 6 0 6 9 0 6 8 7 1 7 0 1 7 4 3 1 1 3 2 8 2 1 9 9 1 0 9 3 2 0 0 2 1

Range 0-3> 2-1-1-1-3-2> 0-3 means digits 0,1,2,3

4-6> 2-1-5-1-4-5> 4-6 means digits 4,5,6

7-9>4-3-1-1-3-2> 7-9 means digits 7,8,9

digits                           recurrent points

0                               211132

1                               322243

2                               433354

3                               544465

4                               659589

5                               760690

6                               871701

7                               108809

8                               219910

9                               320021

NB: Corrected recur points for digits 4 and 7 in Red

OKC, OK
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 Posted: September 8, 2013, 6:36 pm - IP Logged

Range 0-3> 2-1-1-1-3-2> 0-3 means digits 0,1,2,3

4-6> 2-1-5-1-4-5> 4-6 means digits 4,5,6

7-9>4-3-1-1-3-2> 7-9 means digits 7,8,9

digits                           recurrent points

0                               211132

1                               322243

2                               433354

3                               544465

4                               659589

5                               760690

6                               871701

7                               108809

8                               219910

9                               320021

NB: Corrected recur points for digits 4 and 7 in Red

GOOD LUCK EVERYONE

United States
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 Posted: September 10, 2013, 9:35 am - IP Logged

Range 0-3> 2-1-1-1-3-2> 0-3 means digits 0,1,2,3

4-6> 2-1-5-1-4-5> 4-6 means digits 4,5,6

7-9>4-3-1-1-3-2> 7-9 means digits 7,8,9

digits                           recurrent points

0                               211132

1                               322243

2                               433354

3                               544465

4                               659589

5                               760690

6                               871701

7                               108809

8                               219910

9                               320021

NB: Corrected recur points for digits 4 and 7 in Red

For all your workout, consider the lowest ' Recurrent points' first, example if your draw set is  0476, my possible point/s for digit 0 will be 1, then 5(digit 4), 0(digit 7), 0 (6), and your pick base will be 1500. you move to the next lowest points to select the next pick base.

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