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Does anyone know how moses generates his table or should I say explain it in simpler terms. I did do a search and read all the post, i understand its like a belt twist like an infinity symbol. I'm trying to make a new table to work with the new powerball and megamillions. Every time i tried to replicate his table i get something totally different. I just want the table to test theories of my own.
bgonçalves Brasil
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June 9, 2010
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Moses is a good man, but need other help in the search for patterns,
(Small patterns that give 100% in 80th sweepstakes) each lottery has its characteristics or patterns that is fact! The big problem is to find small patterns of success!
For using filters, may conflict with the standards, ok, I believe to see the vertical frequency of each heading No numbers, is study beyond the approach of moses
We need to find a reference or basis for not walking in circles, ok
United States
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Quote: Originally posted by alchemist7 on Oct 2, 2013
Does anyone know how moses generates his table or should I say explain it in simpler terms. I did do a search and read all the post, i understand its like a belt twist like an infinity symbol. I'm trying to make a new table to work with the new powerball and megamillions. Every time i tried to replicate his table i get something totally different. I just want the table to test theories of my own.
Thanks for any help offered.
Alchemist
Is this the Table of Moses that interests you, alchemist7?
If so, you may have to google search P34bible for information.
United States
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Quote: Originally posted by alchemist7 on Oct 2, 2013
Does anyone know how moses generates his table or should I say explain it in simpler terms. I did do a search and read all the post, i understand its like a belt twist like an infinity symbol. I'm trying to make a new table to work with the new powerball and megamillions. Every time i tried to replicate his table i get something totally different. I just want the table to test theories of my own.
Thanks for any help offered.
Alchemist
I found it if anyone else is interested....
Select every 25 numbers from the loop in this case number 25 is the first number to get selected! As the numbers are selected then they will be removed from their positions and stored in prediction point so remove 25 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 –- Start up 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 Next numbers 01 (25th number away from previous selection) now remove 01 Select the third (27) Select forth (04) Select fifth (31) Select sixth (09) Select seventh (37) Now you have removed 7 numbers from the loop but the loop stops where you have selected the 7th number (37) for the next time around Put all the numbers which you have removed to the either end of the loop as per selected! If the number is selected from the top section of the loop goes to lower section and reverse, find the removed numbers which added back on in below loop
Start your count from where 37 was in previous and select every 25 number which is number 08 (find it in rotation 01) The removed numbers in rotation 01 from the loop are 25,01,04,09 (four from top section) and 21,31,37 (three from bottom section) In rotation two, 08,11,15,21 (4 numbers from the top section) and 38,41,46 (three numbers from lower section) Up to the first 23 rotations the loop is imbalanced but as from 24 rotations the selections will be ¾ or 4/3 which balances the loop! This practice is not possible with 6 or 8 or any other numbers as it forces the loop to start repeating itself so that is why there has to be 7 numbers in lottery! Therefore select 7 numbers, remove 7 numbers then add them back on to opposite side of the loop and repeat it over and over again to infinity and beyond!
United States
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Quote: Originally posted by alchemist7 on Oct 16, 2013
I found it if anyone else is interested....
Select every 25 numbers from the loop in this case number 25 is the first number to get selected! As the numbers are selected then they will be removed from their positions and stored in prediction point so remove 25 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 –- Start up 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 Next numbers 01 (25th number away from previous selection) now remove 01 Select the third (27) Select forth (04) Select fifth (31) Select sixth (09) Select seventh (37) Now you have removed 7 numbers from the loop but the loop stops where you have selected the 7th number (37) for the next time around Put all the numbers which you have removed to the either end of the loop as per selected! If the number is selected from the top section of the loop goes to lower section and reverse, find the removed numbers which added back on in below loop
Start your count from where 37 was in previous and select every 25 number which is number 08 (find it in rotation 01) The removed numbers in rotation 01 from the loop are 25,01,04,09 (four from top section) and 21,31,37 (three from bottom section) In rotation two, 08,11,15,21 (4 numbers from the top section) and 38,41,46 (three numbers from lower section) Up to the first 23 rotations the loop is imbalanced but as from 24 rotations the selections will be ¾ or 4/3 which balances the loop! This practice is not possible with 6 or 8 or any other numbers as it forces the loop to start repeating itself so that is why there has to be 7 numbers in lottery! Therefore select 7 numbers, remove 7 numbers then add them back on to opposite side of the loop and repeat it over and over again to infinity and beyond!
Philadelpia/Pennsylvania United States
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September 1, 2003
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Quote: Originally posted by bootleg233 on Oct 17, 2013
Put that in excel winsum you are the master excelist!! Lmao probably hard I know!
Isn't there a software program called winnalotto that already calculates this stuff?
This is the text file info:
HELP and directions
HELP and directions
Read and download this program from the link
SAVE the attached file to your example;desktop or any location on your computer.
the file attached is a modded version of Moses file.
when installed find the TAB at the top called MOSES....
attach the file in this email using LOAD FILE on the TAB - MOSES.
after attaching the file ... locate your local lotto lottery numbers and click in the numbers on the right side.
Note** changing the "number" of balls matched with the file.
Summary;
download WinnaLotto.zip
add file TEST-DATAFILE-25116.txt to the program winnalotto.zip TAB-Moses
enter my local lotto numbers.
New Mexico United States
Member #86,096
January 29, 2010
24,829 Posts Online
Quote: Originally posted by winsumloosesum on Oct 17, 2013
Isn't there a software program called winnalotto that already calculates this stuff?
This is the text file info:
HELP and directions
HELP and directions
Read and download this program from the link
SAVE the attached file to your example;desktop or any location on your computer.
the file attached is a modded version of Moses file.
when installed find the TAB at the top called MOSES....
attach the file in this email using LOAD FILE on the TAB - MOSES.
after attaching the file ... locate your local lotto lottery numbers and click in the numbers on the right side.
Note** changing the "number" of balls matched with the file.
Summary;
download WinnaLotto.zip
add file TEST-DATAFILE-25116.txt to the program winnalotto.zip TAB-Moses
enter my local lotto numbers.
I tried and I get in a loop to download other software. Great idea though I don't want the waste time chasing and erasing programs.
I've made a table and eliminated recent draws. The kicker is that there are alot of repeats in the NM RR game. I'm working on other methods myself but,I find this method very interesting but confusing.
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I'm sitting here listening to Merle Haggard sipping some coffee!