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lottery pivot

Topic closed. 16 replies. Last post 2 years ago by dr san.

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bgonçalves
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Posted: September 29, 2014, 5:06 pm - IP Logged

Hello, what can be as being a reference or base or pivot in a lottery?
The last draw? Or some pattern more? To avoid walking in circles

    PeerGynt's avatar - nw archer.jpg
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    Posted: September 30, 2014, 12:52 am - IP Logged

    Hello, what can be as being a reference or base or pivot in a lottery?
    The last draw? Or some pattern more? To avoid walking in circles

    Not sure what you're talking about.  But maybe this will stir some thought. Because here's something anyone can look at if they want to, with singles plays:

    Repeat digits.  Repeat digits happen most of the time, from one draw to the next.  Tonight's 016 had a repeat 6 from the Midday play, 685.

    Most of the time, at least one digit in a singles play repeats into another singles play.

    But sometimes, not even one digit repeats.

    "So what?" you say.

    Well, one can use some psychology here: Let's pretend that repeat digit was supposed to play, but didn't, because an evil magician made it not repeat.

    But the repeat digit is more powerful, in the long run, than the evil magician.

    So the repeat digit - or rather, digits - wait. Because, they cannot be kept back.

    And they ignore doubles plays altogether - to the repeat digits, the doubles plays don't even exist. They vault over these barriers as if they weren't there - in fact, they don't even count.

    So how long do the repeat digits have to wait, though? Consistently? Until they make their reappearance?

    You'd be surprised how short a time.... Wink

    We have no dreams at all, or interesting ones. We should learn to be awake the same way—not at all, or in an interesting manner.   -- Friedrich Nietzsche

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      Posted: September 30, 2014, 2:24 am - IP Logged

      Hello, what can be as being a reference or base or pivot in a lottery?
      The last draw? Or some pattern more? To avoid walking in circles

      dr san

      I think that prediction should be based on (in no particular order):

      The "make-up" of the game, for the pick 3 game for example that would be, 3 positions with 0 to 9 digits in each of the positions and digits can repeat and that brings 1000 straight numbers, Etc, Etc, Etc and that also brings the filters and patterns and stats that we are familiar with.

      -----

      The past draws and mostly the past winning draws and of them mostly the last draw.

      -----

      Other than the make-up of the game and the past winning draws, I can't think of anything else in which prediction should be based.

      --------

      If you want to win by "chance" (random chance) - (lucky chance), then you can base your "prediction" on anything at all that you want to.

      -------

      So then I would say:

      Past winning draws and of them, mostly the last draw and the last few draws.

      So "the very last winning draw".

      But you already knew that.

      Be aware, that there is no 100% certainty of accurate prediction and of that  mostly for the very next draw.

      --------------

      Also, as we know or should know, one draw doesn't have anything at all to do with any other draw and also yes, the numbers and the balls have no memories.

      So, prediction is or should be based on past statistics, so prediction is "statistical prediction", which or what statistics are used and how they are interpreted and how they are used, is or are all up to the person or persons making the prediction(s).

      ------

      But all of that is nothing new and was said before more than once.

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        bgonçalves
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        Posted: September 30, 2014, 8:36 am - IP Logged

        Hello, thank you, peer and monel. Ok, yes you can use the latter, based lottery
          Because, he would play again, peer, repetitions of a digit is good,
        But out of position, in the last example gave 6 in position 2 in the next
        Not playing in 2nd position, but I'm looking for small patterns, subtleties
        Trims have a confident basis, 75% to 80% of tempo.porque time to complete the cycle
        The digits 0-9 to 10th takes 15 raffle, grab late goal.
          Monel, those four patterns you created, you can also use the repetition to fix
          Structure to mount games because the frequency position by position, it is better (more predictable)

          BobP's avatar - bobp avatar.png
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          Posted: October 2, 2014, 8:21 pm - IP Logged

          As the author of the Pivot System I can tell you the system requires the user to select two Pivot numbers the rest of the numbers will Pivot around.

          Some might call this a two number ace, key, king, monarch, number wheel only it is usually a wheel in name only in as much as any collection of combinations can be dropped into a wheel tester to determine coverage. 

          However, the Pivot System will not test well, no key number will test well because one should only test the wheel portion as a sub strata of the entire wheel knowing what the tester does not, what prize winning power one or two correct numbers in every combination will be worth.

          Unlike most wheels, the Pivot System uses two numbers all the others in the game pivot around.  So in a Pick-6 game when the two Pivot numbers prove correct, there has to be at least 4, 3 number winning tickets and this is done with all the other numbers appearing only once.  This means the minimal version of the Pivot System can be played at low cost.

          One can of course build the 3 or 4 number portion as say a 2if4of4 wheel which would guarantee multiple 4 number wins when the two Pivot numbers prove correct.

          Pivot numbers are best selected from strong pairs that tend to appear in the game.

          BobP

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            bgonçalves
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            Posted: October 2, 2014, 9:42 pm - IP Logged

            As the author of the Pivot System I can tell you the system requires the user to select two Pivot numbers the rest of the numbers will Pivot around.

            Some might call this a two number ace, key, king, monarch, number wheel only it is usually a wheel in name only in as much as any collection of combinations can be dropped into a wheel tester to determine coverage. 

            However, the Pivot System will not test well, no key number will test well because one should only test the wheel portion as a sub strata of the entire wheel knowing what the tester does not, what prize winning power one or two correct numbers in every combination will be worth.

            Unlike most wheels, the Pivot System uses two numbers all the others in the game pivot around.  So in a Pick-6 game when the two Pivot numbers prove correct, there has to be at least 4, 3 number winning tickets and this is done with all the other numbers appearing only once.  This means the minimal version of the Pivot System can be played at low cost.

            One can of course build the 3 or 4 number portion as say a 2if4of4 wheel which would guarantee multiple 4 number wins when the two Pivot numbers prove correct.

            Pivot numbers are best selected from strong pairs that tend to appear in the game.

            BobP

            Hello, BOBp, perfect, clear that the two pivots may be other numbers, circulating And vice versa, there is an exchange of assets with pivot, but without repeating the position, Here it is important not to repeat the position, eg = 49/6 divide into groups of 6 numbers
            = ABCDEF six positions, then a line bet, the number corresponds ofa group The Letter B B can not be the other groups, can structure a wheel well?
            Of course the condition of success is that the wheel can not give the same ok, thank BOBP

              Uluska's avatar - strawberry

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              Posted: October 29, 2014, 10:01 am - IP Logged

              Say, one digit form previous game will repeat. You'll build tickets around that digit. 645. Say, it is 6. You build 6--, -6-, --6.  Number 6 and two other digits, use them all, it will make 100 tickets, and so two other formulas. 300 tickets. You can win $500, getting $200 of pure profit (500-300=200). But,  you can not know which of three digit will repeat. It can be 4 or 5. You are not going to build combinations for all of them, because then you'd end up with 900 tickets to win $500. You can still miss, if not even one digit repeats in a next game.

                lakerben's avatar - spherewall
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                Posted: October 29, 2014, 1:59 pm - IP Logged

                Say, one digit form previous game will repeat. You'll build tickets around that digit. 645. Say, it is 6. You build 6--, -6-, --6.  Number 6 and two other digits, use them all, it will make 100 tickets, and so two other formulas. 300 tickets. You can win $500, getting $200 of pure profit (500-300=200). But,  you can not know which of three digit will repeat. It can be 4 or 5. You are not going to build combinations for all of them, because then you'd end up with 900 tickets to win $500. You can still miss, if not even one digit repeats in a next game.

                Who would spend $900 for a single wager?    Have you heard of  sums due,roots,due pairs?  Why all the negative responses?

                How about them cowboys!

                 

                 

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                  bgonçalves
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                  Posted: October 29, 2014, 3:28 pm - IP Logged

                  Hello Iluska ok, and sometimes repeating the last digit lottery
                  It is in the same position. The BOBP could create a model of wheel to pick 5e 6 where he confronts the sweepstakes registration, From looking at the position numbers, position and filter by not repeating at each position in relation to the sweepstakes.

                    RL-RANDOMLOGIC's avatar - usafce

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                    Posted: October 29, 2014, 4:20 pm - IP Logged

                    If you can select 2 key digits and wheel for every possible combination you will get 54 lines.

                    Results

                    1ea straight hit

                    5ea box hits

                    The singles can be reduced to 6 lines with a guarantee of one box hit.  If Playing doubles

                    and 2 key digits a guaranteed straight hit can be gotten on 2 lines.  Example set drawn =202

                    play 202 or 020.

                    The question is how to pick the 2 key digits, go with what looks good and hope for the best.

                    What looks good,,,,,,,, is, well, a matter of personal opinion. 

                    RL

                    Working on my Ph.D.  "University of hard Knocks"

                    I will consider the opinion that my winnings are a product of chance if you are willing to consider

                    they are not.  Many great discoveries come while searching for something else

                    USAF https://en.wikipedia.org/wiki/Prime_Base_Engineer_Emergency_Force

                      US Flag Trump / 2016 & 2020  


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                      Posted: October 30, 2014, 9:57 pm - IP Logged

                      Hello, what can be as being a reference or base or pivot in a lottery?
                      The last draw? Or some pattern more? To avoid walking in circles

                       Well, you'd just use the recent draws and look for patterns.


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                        Posted: October 30, 2014, 10:32 pm - IP Logged

                        Not sure what you're talking about.  But maybe this will stir some thought. Because here's something anyone can look at if they want to, with singles plays:

                        Repeat digits.  Repeat digits happen most of the time, from one draw to the next.  Tonight's 016 had a repeat 6 from the Midday play, 685.

                        Most of the time, at least one digit in a singles play repeats into another singles play.

                        But sometimes, not even one digit repeats.

                        "So what?" you say.

                        Well, one can use some psychology here: Let's pretend that repeat digit was supposed to play, but didn't, because an evil magician made it not repeat.

                        But the repeat digit is more powerful, in the long run, than the evil magician.

                        So the repeat digit - or rather, digits - wait. Because, they cannot be kept back.

                        And they ignore doubles plays altogether - to the repeat digits, the doubles plays don't even exist. They vault over these barriers as if they weren't there - in fact, they don't even count.

                        So how long do the repeat digits have to wait, though? Consistently? Until they make their reappearance?

                        You'd be surprised how short a time.... Wink

                         Well, it happens only about half the time for singles.


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                          Posted: October 30, 2014, 10:50 pm - IP Logged

                          Say, one digit form previous game will repeat. You'll build tickets around that digit. 645. Say, it is 6. You build 6--, -6-, --6.  Number 6 and two other digits, use them all, it will make 100 tickets, and so two other formulas. 300 tickets. You can win $500, getting $200 of pure profit (500-300=200). But,  you can not know which of three digit will repeat. It can be 4 or 5. You are not going to build combinations for all of them, because then you'd end up with 900 tickets to win $500. You can still miss, if not even one digit repeats in a next game.

                           Well, exactly. You don't know which one ,if any, of the digits may repeat. But, there is a way to handle this. My system is very specific on how to handle repeating digits.

                            Tialuvslotto's avatar - Jailin
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                            Posted: October 31, 2014, 9:31 am - IP Logged

                            Not sure what you're talking about.  But maybe this will stir some thought. Because here's something anyone can look at if they want to, with singles plays:

                            Repeat digits.  Repeat digits happen most of the time, from one draw to the next.  Tonight's 016 had a repeat 6 from the Midday play, 685.

                            Most of the time, at least one digit in a singles play repeats into another singles play.

                            But sometimes, not even one digit repeats.

                            "So what?" you say.

                            Well, one can use some psychology here: Let's pretend that repeat digit was supposed to play, but didn't, because an evil magician made it not repeat.

                            But the repeat digit is more powerful, in the long run, than the evil magician.

                            So the repeat digit - or rather, digits - wait. Because, they cannot be kept back.

                            And they ignore doubles plays altogether - to the repeat digits, the doubles plays don't even exist. They vault over these barriers as if they weren't there - in fact, they don't even count.

                            So how long do the repeat digits have to wait, though? Consistently? Until they make their reappearance?

                            You'd be surprised how short a time.... Wink

                            Hmmm.... this sounded like an appealing theory, so I went back to the beginning of October and checked it out.  Turns out that of 16 instances of zero repeats there were 8 cases when a mirror appeared in the next result.  Not a definitive study, but probably indicative.

                            So, if you are expecting zero repeats from today's number, you would actually be better off to eliminate the mirrors, IMHO, as that leaves you with only 4 digits to play, with a 50% chance of being correct.

                            "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

                            ~Robert A. Heinlein

                              lakerben's avatar - spherewall
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                              Posted: October 31, 2014, 12:55 pm - IP Logged

                              Hmmm.... this sounded like an appealing theory, so I went back to the beginning of October and checked it out.  Turns out that of 16 instances of zero repeats there were 8 cases when a mirror appeared in the next result.  Not a definitive study, but probably indicative.

                              So, if you are expecting zero repeats from today's number, you would actually be better off to eliminate the mirrors, IMHO, as that leaves you with only 4 digits to play, with a 50% chance of being correct.

                              Nm evening game had

                              025

                              096

                              539.

                              The 539 was a repeat of 395 from a few draws earlier.

                              How about them cowboys!

                               

                               

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