Economy class Belgium
Member #123,694
February 27, 2012
4,035 Posts
Offline
Quote: Originally posted by GoogilyMoogily on Sep 12, 2015
Preface: I prefer cold numbers by weighting them for low draw count or time since last draw being primary considerations in my calculations.
I noticed that the Megamillions machine holds the balls in eight columns. Ten balls in the first three columns, nine balls in the last five columns.
Are the numbers sorted like this: (ugh, the preview shows weird column widths and I don't know how to fix that)
10
20
30
9
19
29
39
48
57
66
75
8
18
28
38
47
56
65
74
7
17
27
37
46
55
64
73
6
16
26
36
45
54
63
72
5
15
25
35
44
53
62
71
4
14
24
34
43
52
61
70
3
13
23
33
42
51
60
69
2
12
22
32
41
50
59
68
1
11
21
31
40
49
58
67
Applying a simple countif with conditional format color scale (blue for cold, red for hot) results in this chart:
17
17
11
11
12
21
11
7
14
14
8
13
13
12
9
14
14
11
14
13
13
13
10
14
7
12
11
10
12
16
15
18
11
13
12
12
14
20
24
16
12
13
12
9
14
12
9
8
11
8
10
17
13
14
13
11
14
12
11
19
14
15
10
19
17
12
18
9
19
12
18
10
19
18
9
It seems like there is a preference for balls that drop early.
Is it the physics of the machine, and not any other kind of calculations that is of primary concern?
You should view every drawing and note the positions of the balls, record which ball and position was drawn.
Example ball 1 was drawn on date X from tube 1, 2nd position from the bottom. (...)
If I follow the thought my way, you would try to find if there is a tube or position delivering more.
Making it more complicated, you would look if there is a relationship in drawn combinations.
Random set up, plus random drawing, should give a random result, but the randomness combined can also have the opposite effect of mixing. This is like modifying a high quality random result by programming, and end up with a less well mixed result, that you might want to have.
I don't play or follow MM, unless I would put it too on my website.