- Home
- Premium Memberships
- Lottery Results
- Forums
- Predictions
- Lottery Post Videos
- News
- Search Drawings
- Search Lottery Post
- Lottery Systems
- Lottery Charts
- Lottery Wheels
- Worldwide Jackpots
- Quick Picks
- On This Day in History
- Blogs
- Online Games
- Premium Features
- Contact Us
- Whitelist Lottery Post
- Rules
- Lottery Book Store
- Lottery Post Gift Shop
The time is now 10:41 pm
You last visited
April 25, 2024, 10:16 pm
All times shown are
Eastern Time (GMT-5:00)
Turning Advantage Plus (A+) into Cash cow!Prev TopicNext Topic
-
FOR GAIL HOWARD'S ADVANTAGE PLUS USERS
I am looking to successfully start a thread of Smart Luck Advantage Plus users. I want us to be able to respectfully discuss the various charts found in the Lottery Master Guide, Advantage Plus Manual & Software, and any other Gail Howard products used.
I could care less about your opinion of Gail Howard or what you think of her. If you feel the need to bash then start your own thread. On this thread I only want to chew the fat with the sincere not the haters or arrogant. If you feel the need to veer off topic this thread is not for you. Believe it or not there are people who want to learn something.
I look forward to bouncing ideas back and forth on the use of the program with fellow users.
Welcome Classmates
LMG=Lottery Master Guide
AP=Advantage Plus Manual
APS=Advantage Plus Software
Welcome to winning with Gail Howard online course. My goal is to construct a thread of ongoing communication of using Gail Howard's program for past, current, and future APS users. I would like to start at the beginning of LMG and discuss and explain every chart Gail created.
It is my intention that years from now when someone conduct a Gail Howard search our thread pops up and the reader find the information as helpful then as we do now. We need to breakdown the information so that a ten-year old can understand.
"Read LMG several times and study it well. Read the instructions again, slowly, two or three times if necessary." --pg 2-3 LMG
Whenever possible, get a receipt when you buy your tickets. --pg 10 LMG
"The lower the odds, the easier it is to win. The higher the odds, the more difficult it is to win." -- pg 15 LMG
"Anytime you can combine choice with chance, you can improve the odds." --pg 17 LMG
The Lotto Winners #1 Rule:
"That which is most possible happens most often."
"That which is least possible happens least often."
--pg 18 LMG
"The methods and strategies given in LMG will show how to select lotto numbers that have the greatest probability of winning."--pg 18 LMG
"The key to Gail Howard's successful Lottery Advantage number selection methods are playing the probabilities."--pg 22 LMG
The first assignment is to read "Hit Charts" pg 30-31 LMG, "10 Menu Option 7--Hit Charts" pg 36-39 AP
While reading and studying the Hit Charts, ask what has happened the most on this chart and how often did it occur?
It does not matter what lottery game you use, because the object is to perfect your ability to select winning numbers.
A win is a win no matter how small. $2 is better than $0.
There are a lot of excellent nuggets in APM. As you read pg 36-39 APM, pay close attention to section 10.2 Hit Trend Chart paragraph 3. The key to using this chart is mentioned and demonstrated in this paragraph. READ IT-READ IT-READ IT. Ask yourself what happens the most on this chart. Don't hesitate to change your game numbers to see if something stands out. Pay close attention to the Net Change and the Games Out columns.
I also want you to read pg 75-88 APM.
Second Assignment
Read pg 32-33 LMG. Three Methods To Win Lotto
Read pg 34-52 LMG. The Trend Is Your Friend & Short Term Lotto Trends.
Focus on the last paragraph on pg 34 and the first paragraph on pg 35 LMG.
Focus on the last paragraph on pg 40 LMG.
Read pg 44-49 APM. 14. Menu Option B Games Out View of History
" The Total and Average numbers shown at the bottom of the chart are your key to reading this chart." pg 79 APM #6. Read this section and don't hesitate to change the settings on this chart to see what happens.
Section 14.2 More Charts-Skips Due Chart pg 46 APM.
Focus on the last sentence of paragraph 2. Turn to pg 47 APM and read the paragraph that starts with "Keep this important..."
Again read pg 79 APM #6 and don't hesitate to change the settings on this chart to see what you get.
Read pg 53-56 APM. 17. Menu Option E Ten Game Group Count.
Focus on the fourth paragraph in section 17.3 Group Percentages it will help you understand the Group Percentages Chart. Also Read #4 pg 77-78. This section will help you understand the Bar Chart.
Do not hesitate changing the number groups so you can refine your picks.
Read pg 56-59 APM. 18. Menu Option F Sum Tracking Chart.
Read pg 77 APM #3.
Read pg 59-60 APM, 19, Menu Option G Last Digit Analysis
Follow the instructions in paragraph 3.
Read pg 78 APM #5.
Read pg 60-62 APM. 20. Menu Option H Low/High Bias Tracker
Read pg 76 APM #2
Read pg 62-63 APM. 21. Menu Option I Odd/Even Bias Tracker
Read pg 76 APM #1.
*****PLEASE REMEMBER THAT THESE ARE SHORT TREND CHARTS*****
Go to the thread "GH filters O chart" listed under Lotto Software. Go to page 1 and READ-READ-READ post #9. This is the Karnac Theory. Also go to "Karnac theory" listed https://www.lotterypost.com/thread/111326/370995 and https://www.lotterypost.com/thread/95266?q=karnac and READ-READ-READ. I hope this will assist you in making your number selections. Have confidence in your skills. Use the software for what it was designed for, a tool to help you refine your number selecting skills. Practice on paper, follow your gut sometimes, ask yourself what happens the most while you refine your number group. Tinker around with it to see what happens. That is what I am doing to use to my advantage in my lottery.
Don't forget the Abbreviated Drawings Since Hit Chart. You can often spot a winner with this chart also. It reminds me of a picture within a picture. You know when you hold the picture real close to your face and move it slowly away you begin to see the hidden picture. To me this chart is like that. You find the pattern and continue anticipating the next hit in the pattern. To understand this chart read pg 61-63 LMG and pg 26-27 APM. The flag formation is an excellent indicator for a hit and if you're good with it you can use the number as a power number.For an explanation of the Lotto Flag Formation, read pg 82 APM. Read paragraph 2. This paragraph describes the flag formation.
The following is a direct quotation pg 60 LMG
"A classic Lotto Flag Formation looks like this on your Drawings Since Hit Chart: (The last X indicates when you should play this pattern.)
LOTTO FLAG FORMATION: x12x12345x12345X
Another way to play this pattern: When the Skips Due Bias Tracker indicates that a Skip of Five is due; check the Drawings Since Hit chart to see if one of the Lotto numbers out five games has one of these three patterns:
1. XX12345 2. X1X12345 or 3. X12X12345
When you see one of those three patterns, you can anticipate that the first upstroke of a Lotto Flag Formation will occur. Anticipating the first stage of the Flag Formation is not as reliable as playing the completion of the second set of five losing games."
The x's in the paragraph above represent a hit. The numbers represent skips.
Long Shot Numbers
Read the following pages to understand the concept of the LONG SHOT NUMBER:
LMG
PG 41 HOT/COLD BIAS TRACKER
PG 43 GAMES OUT VIEW OF HISTORY paragraph 3
PG 44 GAMES OUT VIEW OF HISTORY paragraph 3, 5, & 6
PG 50 PERCENTAGE SYSTEM paragraph 2
PG 52 PERCENTAGE SYSTEM paragraph 3 & 5
PG 53 DRAWINGS SINCE HIT CHART paragraph 2
PG 54 TECHNICAL CORRECTIONS paragraph 2
PG 55 LOTTO TRAND REVERSALS paragraph 1
PG 61 ABBREVIATED DRAWINGS SINCE HIT CHART paragraph 1 & 7
PG 63 ABBREVIATED DRAWINGS SINCE HIT CHART paragraph 1
PG 67 DOUBLE HIT RATIO
PG 88 QUICK STATS paragraph 1 - 4 & 5
PG 161 THE VERY BEST STRATEGY FOR WINNING paragraph 5
PG 162 THE VERY BEST STRATEGY FOR WINNING paragraph 4 & 6
PG 163 THE VERY BEST STRATEGY FOR WINNING paragraph 1 - 3 & 6
AP
PG 17 QUICK STATS paragraph 2
PG 19 QUICK STATS paragraph 2
PG 27 ABBREVIATED DRAW CHART paragraph 1
PG 30 DOUBLE HIT RATIO paragraph 3
PG 38 HIT TREND CHART paragraph 3
PG 55 GROUP BIAS TRACKER paragraph 3
PG 65 CLUSTER HIT CHART/CLUSTER SKIP CHART paragraph 1 & 6
PG 80 SKIPS DUE paragraph 1
Power Numbers
Read the following pages to understand the concept of POWER NUMBERS.
LMG
PG 45-47 SKIPS DUE BIAS TRACKER
PG 60 LOTTO FLAG FORMATION
PG 68-70 SKIP & HIT CHART
PG 103-108 PICK-6 POWER NUMBER WHEELS
PG 113-118 PICK-5 POWER NUMBER WHEELS
PG 162 THE VERY BEST STRATEGY FOR WINNING paragraph 7
PG 163 THE VERY BEST STRATEGY FOR WINNING paprgraph 1 & 2
AP
PG 31-31 SKIP & HIT
PG 20-26 DRAWINGS SINCE HIT CHART
PG 81 32.7 NOW SELECT INDIVIDUAL LOTTO NUMBERS
paragraph 3, 4, & 5
PG 82 32.7 NOW SELECT INDIVIDUAL LOTTO NUMBERS
paragraph 1 & 2
PG 83 33.4 HOW DOES A POWER NUMBER WHEELING SYSTEM
DIFFER?
PG 87 WHEEL SIX PLUS paragraph 2
PG 88 FULL WHEEL GENERATOR
UNDERSTAND THE FOLLOWING CHARTS
SKIPS DUE CHART
SKIPS DUE SUMMARY
DRAWINGS SINCE HIT CHART (FLAG FORMATION)
SKIP AND HIT CHART
MULTIPLE HIT CHART
Remember you are using this software to develop YOUR intuition. Also remember that this software is one of many that you will use to hone and refine YOUR number selecting abilities. I believe you can master whatever you set your mind on. If you learn something new, remember something old, or get a new insight on how to use your Smart Luck Advantage Plus then great. Remember if you Google this product you don't really find any sites offering any type of explanation or help on understanding this software. It's pretty much learn as you go.
Tracking Pick 4 and Pick 3
For the pick 3 and pick 4 player you can use this software to track your numbers. Follow these steps.
1. Open your program.
2. Press 1.
3. Press F4 key.
4. Enter New File Name: Kevin300 (This is an example name)
5. Type in the name of your new game.
6. Draw size will be 1.
7. Bonus number will be 3 (pick 3).
7. Bonus number will be 4 (pick 4).
8. Auto sort drawings yes/no (your choice).
9. 00 a valid number press y for yes.
10. Ball set usage press space bar for Alpha.
11. Press your tab key until you get to starting draw date.
12. Enter in the starting date of the first drawing you'll start tracking with.
13. 01/01/1993. Example of a start date.
14. Total numbers used type in 28 for pick 3.
14. Total numbers used type in 37 for pick 4.
15. Press F3 key to save your info.
16. Open your new game and begin to enter your draw information.
On naming the game I use a name special to me and I number my Pick 4 and Pick 3 in series. EX: Kevin300 for Pick 3. Kevin400 for pick 4. (5 letters and 3 numbers)
Type in your first date. The first number you put in will be the sum of your pick 3 or pick 4 numbers. EX: 01/01/1993 13 06 04 03 D
01/01/1993 19 08 08 03 N
The actual pick 3/4 numbers drawn will go in as your bonus numbers. Why? Because if you try to put them in as regular lottery numbers the doubles (227-373) will not take. I told you to enter 28 or 37 for your total numbers used because when you enter in the sum of your numbers drawn your sums are from 0 to 27 (28 numbers) 000 to 999 & 0 to 36 (37 numbers) 0000 to 9999. The D represents Day Drawings and the N represents the Night Drawings. Once you enter in enough drawings you can use the other charts.
If you want to separate the day drawings from the night drawings go to the O chart and select 7 Ballset/Rotation. Press D for day only or N for night only. If you only want to track the sums, press Alt B. Read your APM about turning on and off your bonus option.
Go marinade on this. Play around with it and see what you get.
When you find time I would like for you to go to Gail's website. Click on Winners then click Win Details. Read all of the stories. You may find something helpful. I know I did. One winner talked about something called Quad Trap. What the quad trap is I do not know. It is on my list of things to study and try with my software. Make sure you have pen and paper handy so you can take notes if you find something helpful to you. If you don't find anything helpful you still leave encouraged knowing that if these people can win, so can you.
When you view your B chart, turn off the bonus numbers. Why? Because the first six numbers come from one machine and the bonus number comes from another machine. What you are trying to find out is what happens the most with the first batch of numbers (the first six numbers) and second you want to know what happens the most with the second batch of numbers (the bonus number). Do not view all seven numbers as one whole group.
Drawings Since Hit Chart
LMG PG 53 to 60
APM PG 20 to 26
This chart is the most valuable, reliable, important, accurate method for picking winning numbers. This chart will reward you for the time spent studying it.
This chart reveals the recent past action of all the numbers. This chart helps you pick the very best numbers based on specific patterns. Learn to recognize all the patterns described on this chart and become familiar with them.
This chart should be cross referenced with the Multiple hit pattern chart and the Skip and Hit chart to confirm whether or not a certain number is the best bet for the next drawing.
The important patterns you should look for and memorize in every game are:
TECHNICAL CORRECTION: Is an insignificant reverse blip in a trend. One win before resuming a downward trend. Don't waste your money playing such numbers until they confirm a trend reversal.
TREND REVERSAL: Is when a number ends a losing streak with a hit, then hits again without losing more than three games between the two hits.
Trend reversals make cold numbers hot. If the number does not hit by the fourth game it is a failed trend reversal.
CASCADE: Three increasingly longer skip periods between wins. The third and last skip period of a cascade is the exhaustion break. An exhaustion break is a dramatically longer skip period than the two that precede it.
REVERSE CASCADE: The opposite of a cascade. Look for increasingly shorter skip periods between wins. This indicates that a number is trying to end it's downward trend and become a hot number.
HOT AND HITTING NUMBERS: Play a hot number every drawing until it loses seven games. A number that has hit once every three, four, five, or six games is more stable and can continue hitting for a longer period of time. A realistic hot streak for a hot and hitting number could be six hits before skipping more than five or six games between hits.
DOUBLE BOTTOM: When a number has not hit for several drawings, hit then loses an equal amount of drawings and hits again. The double bottom can be off by one. This pattern is played by anticipating that the double bottom will occur. If the number loses 2 or 3 games past the bottom stop playing it.
TRIPLE BOTTOM: See notes for double bottom.
FAILED DOUBLE BOTTOM: When the number of skips goes past the previous bottom by more than 2 drawings.
FLAG FORMATION: See previous posting for flag formation.
Abbreviated Drawings Since Hit Chart
LMG PG 61 to PG 63
APM PG 26 to PG 27
This chart is useful in helping decide which long shot numbers to play. To pick long shot numbers from this chart, print this chart to project where the patterns are going to extend for the next drawing by placing an imaginary (or real) straight edge at a 45 degree angle following a diagonal line of x's made by the wins.
See example on LMG PG 62.
See example on Game PA 6/40 Abbreviated Draw Since HIt Chart.
(found in the software)
Drawings Between Hits Chart
LMG PG 63
APM PG 27 TO 28
This chart shows in numeric form the number of drawings skipped between hits. Read this chart from right to left. The most recent history is on the right. As you read this chart, find a pattern and bring it forward.
Use this chart to find bottoms and the flag formation.
Multiple Hit Pattern Chart
LMG PG 65-67
APM PG 28-29
Shows which numbers from the last drawing are most likely to repeat in the next game. The lower the number field, the more repeat hits you can expect to see.
Double Hit Ratio
LMG PG 67
APM PG 29-30
Use this chart to find which numbers from the last drawing are most likely to be drawn in the next drawing. Check the Double Hit Ratio for each of the last games winning numbers. Numbers with Double Hit Ratios lower than average are the best to play for a repeat hit.
The more Multiple Hits that have occured over time, the lower the Double Hit Ratio will be, up to a point where it levels off.
Two exceptions when numbers when numbers other than Smart Picks should be played for a repeat hit.
1. A long shot number that has been out more than 30 games.
2. Another is a number with a recent trend of repeat hits.
Use Gail's program as a tool and start thinking out of the box, no matter how illogical or absurd it may be. You won't know until you try. Use this tool to develop your gut instinct. Keep playing on paper until you get to the level you aspire to reach.
Remember there is no one set way to use this software. Always ask yourself questions about your lottery numbers and use the software to answer those questions. Remember you are not trying to reinvent the wheel, just build up on it and make it work for you.
Skip & Hit Chart
LMG PG 68-70
APM PG 31-36
This chart tells which of the last game's losing numbers have the best chance of winning in the next drawing. Lotto numbers hit most often after skipping a certain number of games. Lotto numbers out for the shortest time account for most of the wins.
The key to using this chart: Look for 3 things.
1. The lotto number itself.
2. The number of drawings it is currently out.
3. How the number has performed in the past after being out X-number of drawings.
A lotto number's skips should also be compared to the number of skips of other lotto numbers in the same column of the chart. Compare the average of how the other lotto numbers have performed after skipping the same amount of drawings. The averages of each column are shown at the bottom of the Skip & Hit Chart.
*****HINT*****
If you have the LMG read pg 162 paragraph 7 on fine tuning with this chart.
Divide the best numbers from the Skip & Hit Chart into two groups.
1. Best are the skips where the hit is higher than the hit on the left-right-and the average at the bottom of the chart.
2. Second best are the skips where the hit is higher than the hit on the right and higher than the average or the same as the average at the bottom of the chart.
Companion Numbers Chart/companion Pairs Chart
LMG PG 71-73
APM PG 39-40
Use this chart to find and include numbers that hit together most often with your strongest numbers and to exclude the numbers that does not hit together that often.
Neighboring Pairs
LMG PG 74-77
APM PG 42-43
See the notes for Companion Numbers/Companion Pairs.
Lotto Astro Scope
LMG PG 78-79
APM PG 69-70
Use this chart to see which numbers has a tendency to hit the most during a certain time period.
The average number of hits are shown at the bottom of the chart. Play the numbers with an above average score.
Trailing Numbers
LMG PG 80-81
APM PG 51-53
This chart shows which numbers followed last week's winning numbers most often throughout the whole game.
The numbers in the columns show how many times each number hit immediately after the winning number at the top was drawn.
The total comumn tells what number hit the most after all of the winning numbers from the last drawing.
The sensitivity of 2 requires trailing numbers to have two same numbers in the drawing that follows, rather than just one.
Test the various parameneters of sensitivities, skips and games back, and see which works the best for your game.
Press the minus key and go back in the history of your game to see which parameters produced the most winning numbers.
*Change the sensitivity level and see which numbers appear at the top.
*Change the skip level and see what numbers appear at the top.
*Use the minus key to go back in your game's history to see which setting produced the most winners.
Adjacent Numbers--Adjacent Hit Chart
LMG PG 82-86
APM PG 49-50
ADJACENT NUMBERS:
Most lotto drawings have at least one or two adjacent numbers. The lower the number field the more you can expect to see adjacent numbers.
Lotteries with bonus numbers have more adjacent numbers.
Be aware of how often to use adjacent numbers and how many to use in your number group.
ADJACENT HIT CHART:
The most important part of this chart is the average on the very bottom on the chart. Use the average as a point of comparison. Compare the adjacent number times/percentage to the average number in the same column. If it is higher, play it. If it is lower than the average, don't play it.
Quick Stats
LMG PG 88-89
APM PG 17-20
Helps you pick longshot numbers in a more scientific way. Choose longshot numbers with highest out/average ratios. Study the patterns of these numbers on other charts and choose the numbers with the strongest patterns elsewhere.
When the median skip and average skip are nearly the same, changes of a hit are even better. Compare actual hits with expected hits to see if a number is hotter or colder than normal.
Average performing numbers show 100%. The higher the percentage the hotter the number. The lower the percentage the colder the number.
Summary
When selecting numbers to play, see how they perform on the other charts.
Cross reference your numbers using your favorite charts.
Go with the strong patterns on your favorite charts.
Study--Read
Read--Study
Practice-Practice-Practice
Start on paper before you start spending your money.
Good Gambling
Good Wins
Hint
When viewing the various charts, turn off the bonus ball if the game you're studying has a bonus ball.
To turn off the bonus ball press ALT + B.
To turn on the bonus ball press ALT + B.
!!!! Do This Only If You Know What You Are Doing!!!!
!!!DO NOT TRY THIS if you are not comfortable!!!
I understand your frustration. I took a look at your game and thought outside of the box. I made a copy of the Belgium file--renamed the copy with something I could remember--modified the game by telling it no bonus numbers---now I can look at your game without the bonus number. None of the draw numbers----dates----etc... are missing and I did not have to re-type all of that information from 1978.
Now when I look at your game I don't have to worry about turning on or off the bonus because this file is just the drawn numbers only. I am still working on how I can do that for the bonus number.
EX: bel0642.slh (original gh file)
Copy: bel0642.slh
Select: bel0642.slh (the copy)
Rename: BELL600.slh (the new name for the copied file)
Make sure the re-named file has the .slh extension
Make sure the re-named file is in the same directory as the other files
Start the gh program
press 1 for the list of games
Find the file BELL600
Press F3 to modify the file
Take the +B out of the title and add NO BONUS
Tab down and put 0 (zero) for bonus
Press F3 to save the changes
Open the game and view your information as you wish.
!!!!!DO NOT TRY THIS if you are not comfortable!!!!!There are no born heroes or winners........it takes a hammer a chisel,a vision and a will to suffer the blows and be carved into one!..........
-
On The Edge of Infinity
United States
Member #160,674
November 4, 2014
77 Posts
OfflineI don't know If I would go so far to say (A+) can be made into a cash cow, as there are several key charts that are missing. In my opinion at least. However I do think that a thorough understanding of the patterns in the LMG, and the correct interpretation of those patterns in the software can allow for the user to at least break even. And in lotto breaking even is winning. In addition the payouts are geared against the player, and vary from state to state, so there is really no one break even betting strategy that can be applied to every game and/or state. Every state might have to have its own tailor made betting strategy. And every player has different monetary resources.
-
I started using this program back in the 1980 i still have the old floppy disc......lol. I have made money with this program. Using Key Numbers.
-
Quote: Originally posted by oldmanjohnson on Dec 17, 2015
I started using this program back in the 1980 i still have the old floppy disc......lol. I have made money with this program. Using Key Numbers.
How many times have you had to convert its format to use it in your present computer?
* you don't need to buy every combination, just the winning ones *
-
The Lotto Winners #1 Rule:
"That which is most possible happens most often."
"That which is least possible happens least often." -
Quote: Originally posted by Blackapple on Dec 21, 2015
The Lotto Winners #1 Rule:
"That which is most possible happens most often."
"That which is least possible happens least often."True but with millions of possibilities, does that mean much?
* you don't need to buy every combination, just the winning ones *
-
Quote: Originally posted by RJOh on Dec 21, 2015
True but with millions of possibilities, does that mean much?
No, but it sold A+.
-
Quote: Originally posted by SergeM on Dec 21, 2015
No, but it sold A+.
The Lotto Winners #1 Rule:
"That which is most possible happens most often."
"That which is least possible happens least often."Winning nothing happens most often therefore winning nothing must be the most possible.
* you don't need to buy every combination, just the winning ones *