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Hot Numbers Rock!

Topic closed. 13 replies. Last post 8 months ago by Tialuvslotto.

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Tialuvslotto's avatar - Jailin
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Posted: May 11, 2016, 8:33 am - IP Logged

I use a lot of 50/50 filters (e.g. E/O, H/L).  These filters produce 4 possible configurations that follow the pattern EEE, EEO, OOE, OOO.  Each of these configurations has an average probability that is consistent for any 5/5 split in P3.

2 of first group + 1 of second group =37.5%  e.g. HHL, LLH, EEO, OOE

3 from one group of 5 = 12.5% e.g HHH, LLL, EEE, OOO

So, 75% of the time you will have the winning combo hit as a 2/1 split and 25% of the time you will get all 3 from one group.

But, there is an exception to this rule!

When you divide the numbers up into the 5 hottest numbers and the 5 coldest numbers you get a different distribution:

Hot-Hot-Hot  23%

Hot-Hot-Cold 44%

Cold-Cold-Hot 28%

Cold-Cold-Cold 6%

You can see from the table above that 94% of winning combos will contain at least one Hot digit and 67% will contain 2 or 3 Hot digits..  All Cold hits only 6% of the time, or an average of 1 in 16 draws, so can be disregarded unless extremely overdue.

I use the 30 day frequency to determine "hotness" and numerical order to break ties.

Pay attention to your hot numbers, guys!

"There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

~Robert A. Heinlein

    thamizhpayan's avatar - Lottery-052.jpg

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    Posted: May 11, 2016, 5:32 pm - IP Logged

    Hi,

     

    I did similar analysis for Hot,Mid,Cold(non-positional)

    The numbers for Iowa are similar. I  strongly believe the statistics from RNG matches Ball games. I belive RNGs are simulating ball games (the algorithms in them).

     

    It would be great if someone can do skip,hit or frequency analysis of these and derive due or overdue HMC pair(HH,HM,HC) or combo (e.g., HHH, HCH).

     

    I also see that pick 3 pirate''s pairs and combos are made up of those pairs with Hot numbers. I did some analysis for power trails and pirate program. Both are positional wheels. The 37% is left out and we can't win on those days.

    Good to hear some one is analysing in a similar fashion.

    Thanks

      Shaggy's avatar - Lottery-063.jpg
      Denver, Pa
      United States
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      August 30, 2004
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      Posted: May 11, 2016, 5:40 pm - IP Logged

      I use a lot of 50/50 filters (e.g. E/O, H/L).  These filters produce 4 possible configurations that follow the pattern EEE, EEO, OOE, OOO.  Each of these configurations has an average probability that is consistent for any 5/5 split in P3.

      2 of first group + 1 of second group =37.5%  e.g. HHL, LLH, EEO, OOE

      3 from one group of 5 = 12.5% e.g HHH, LLL, EEE, OOO

      So, 75% of the time you will have the winning combo hit as a 2/1 split and 25% of the time you will get all 3 from one group.

      But, there is an exception to this rule!

      When you divide the numbers up into the 5 hottest numbers and the 5 coldest numbers you get a different distribution:

      Hot-Hot-Hot  23%

      Hot-Hot-Cold 44%

      Cold-Cold-Hot 28%

      Cold-Cold-Cold 6%

      You can see from the table above that 94% of winning combos will contain at least one Hot digit and 67% will contain 2 or 3 Hot digits..  All Cold hits only 6% of the time, or an average of 1 in 16 draws, so can be disregarded unless extremely overdue.

      I use the 30 day frequency to determine "hotness" and numerical order to break ties.

      Pay attention to your hot numbers, guys!

      Thanks Tialuvslotto That's very interesting I really enjoy reading your posts.Thanks for all your analysis.

        sully16's avatar - sharan
        Ringleader
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        Posted: May 11, 2016, 7:57 pm - IP Logged

        I use a lot of 50/50 filters (e.g. E/O, H/L).  These filters produce 4 possible configurations that follow the pattern EEE, EEO, OOE, OOO.  Each of these configurations has an average probability that is consistent for any 5/5 split in P3.

        2 of first group + 1 of second group =37.5%  e.g. HHL, LLH, EEO, OOE

        3 from one group of 5 = 12.5% e.g HHH, LLL, EEE, OOO

        So, 75% of the time you will have the winning combo hit as a 2/1 split and 25% of the time you will get all 3 from one group.

        But, there is an exception to this rule!

        When you divide the numbers up into the 5 hottest numbers and the 5 coldest numbers you get a different distribution:

        Hot-Hot-Hot  23%

        Hot-Hot-Cold 44%

        Cold-Cold-Hot 28%

        Cold-Cold-Cold 6%

        You can see from the table above that 94% of winning combos will contain at least one Hot digit and 67% will contain 2 or 3 Hot digits..  All Cold hits only 6% of the time, or an average of 1 in 16 draws, so can be disregarded unless extremely overdue.

        I use the 30 day frequency to determine "hotness" and numerical order to break ties.

        Pay attention to your hot numbers, guys!

        Thanks , I always keep the top 5 hots list, I'll pay more attention to HHH LLL, ETC.

         HyperBe Happy.

          Tialuvslotto's avatar - Jailin
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          Posted: May 12, 2016, 6:10 am - IP Logged

          Thanks , I always keep the top 5 hots list, I'll pay more attention to HHH LLL, ETC.

          I agree Sully!  I'm not trying to say that Hot/Cold is the only thing...just that it is important and will give you an edge.

          Make your HHH, LLL, etc. combos based on your analyis, just make sure to include at least one hot digit in your final combos.

          "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

          ~Robert A. Heinlein

            mmx1's avatar - 8ball

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            Posted: May 12, 2016, 7:25 am - IP Logged

            I use the 30 day frequency to determine "hotness" and numerical order to break ties.

            I think 30 days or any period of time is not the best base for "hotness" just because you get different results for different periods of time.

            Another way is counting how many times each digit showed up by the time when only one digit hasn't show up yet (that one is the coldest one).

            This is for GA combined ready for today:

            Dig - Occur

            3  -   8
            6  -   6
            5  -   6
            4  -   6
            9  -   4
            1  -   3
            2  -   3
            7  -   3
            8  -   3
            0  -   0

              Tialuvslotto's avatar - Jailin
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              Posted: May 12, 2016, 9:04 am - IP Logged

              So you're calculating hot numbers by the times they hit during a "cycle" -- i.e the length of time that it takes all digits to hit?  Interesting, I'll have to take a look.

              "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

              ~Robert A. Heinlein

                thamizhpayan's avatar - Lottery-052.jpg

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                Posted: May 12, 2016, 10:54 am - IP Logged

                So you're calculating hot numbers by the times they hit during a "cycle" -- i.e the length of time that it takes all digits to hit?  Interesting, I'll have to take a look.

                Hi,

                 

                Periods 10,14,21 are also good to consider.

                 

                Over a lengthier period of time for 180 days if you see, the H,M,C combos(based on your period selection for ranking) will be spread across.

                 

                e.g.,

                H3H2H1

                H3M1C

                .....

                Or

                Plain

                 

                HMC

                HMM

                HCM

                .....

                 

                Finding a way to derive a skip,hit frequency chart for this might help win some draws or bet more on some numbers.

                  Blackapple's avatar - nw rogue2.jpg
                  Wyncote,Pa
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                  Posted: May 12, 2016, 11:50 am - IP Logged

                  I use the 30 day frequency to determine "hotness" and numerical order to break ties.

                  I think 30 days or any period of time is not the best base for "hotness" just because you get different results for different periods of time.

                  Another way is counting how many times each digit showed up by the time when only one digit hasn't show up yet (that one is the coldest one).

                  This is for GA combined ready for today:

                  Dig - Occur

                  3  -   8
                  6  -   6
                  5  -   6
                  4  -   6
                  9  -   4
                  1  -   3
                  2  -   3
                  7  -   3
                  8  -   3
                  0  -   0

                  _________________________________

                  ______________________________________________________________________________________________

                  Thanks for the input MMX1 & TIA

                  aptly posted  those extremes

                   

                  Digit 0 or 3 and Georgia 5/12-5/15

                  Can't explain the timing but the workout used the Digit 5 for 587 hit

                  Digit 0 or 3 left for resolution

                    mmx1's avatar - 8ball

                    Canada
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                    Posted: May 12, 2016, 12:49 pm - IP Logged

                    So you're calculating hot numbers by the times they hit during a "cycle" -- i.e the length of time that it takes all digits to hit?  Interesting, I'll have to take a look.

                    A "cycle" is a right term, thanks.

                    After initial ordering by cycle occurence you get some digits with the same occurrence that you need to order by another criteria maybe by their drawing order.

                    Example:

                    789 (most recent)

                    253

                    140

                    Drawing order:

                    9

                    8

                    7

                    3

                    5

                    2

                    0

                    4

                    1

                      Avatar

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                      Posted: May 12, 2016, 7:31 pm - IP Logged

                      I use a lot of 50/50 filters (e.g. E/O, H/L).  These filters produce 4 possible configurations that follow the pattern EEE, EEO, OOE, OOO.  Each of these configurations has an average probability that is consistent for any 5/5 split in P3.

                      2 of first group + 1 of second group =37.5%  e.g. HHL, LLH, EEO, OOE

                      3 from one group of 5 = 12.5% e.g HHH, LLL, EEE, OOO

                      So, 75% of the time you will have the winning combo hit as a 2/1 split and 25% of the time you will get all 3 from one group.

                      But, there is an exception to this rule!

                      When you divide the numbers up into the 5 hottest numbers and the 5 coldest numbers you get a different distribution:

                      Hot-Hot-Hot  23%

                      Hot-Hot-Cold 44%

                      Cold-Cold-Hot 28%

                      Cold-Cold-Cold 6%

                      You can see from the table above that 94% of winning combos will contain at least one Hot digit and 67% will contain 2 or 3 Hot digits..  All Cold hits only 6% of the time, or an average of 1 in 16 draws, so can be disregarded unless extremely overdue.

                      I use the 30 day frequency to determine "hotness" and numerical order to break ties.

                      Pay attention to your hot numbers, guys!

                      Probability is not 'edged in stone' according to Bayesian theorem. Taking any data size, 30,100,1000,4000, you'll still have a SIMILAR Distribution curve with different probabilities.Normally, in P3 we assume the data size is 1000(prior probability 1/67), updating with each draw (if you subscribe to historical data),the probability needs adjustment for the data increase.

                        grwurston's avatar - 144
                        Let's Go Rangers!!!
                        bel air maryland
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                        Posted: May 12, 2016, 8:44 pm - IP Logged

                        I usually go back 12 days to see what is hot or cold. I want to know what is hot or cold currently, right now.

                        If you go back 30 days the hottest digit may have hit 12 times. But if those 12 hits occurred between 15 and 30 days ago, then it really isn't hot right now. It just hit a lot 3 weeks ago. I want to know what the digits are doing today. If I see a number that has hit 3 times in the last 4 days, now that is a hot number I want to play.

                        "You can observe a lot just by watching." Yogi Berra, Hall of Fame baseball player.

                        The numbers will tell you what numbers to play. Pay attention to the numbers.

                        Don't just think outside the box, crush it.

                          thamizhpayan's avatar - Lottery-052.jpg

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                          Posted: May 12, 2016, 10:29 pm - IP Logged

                          I usually go back 12 days to see what is hot or cold. I want to know what is hot or cold currently, right now.

                          If you go back 30 days the hottest digit may have hit 12 times. But if those 12 hits occurred between 15 and 30 days ago, then it really isn't hot right now. It just hit a lot 3 weeks ago. I want to know what the digits are doing today. If I see a number that has hit 3 times in the last 4 days, now that is a hot number I want to play.

                          Hi,

                          True - 7,10,14-21 are better periods to lock lot numbers. Pick 3 pirate and power trails both seem to produce hits from these. Internally pick 3 pirate is more towards pairs and combos with hot numbers.

                           

                          If we work with pairs, we might have to take longer periods like 30,45,60,90.

                          Thanks

                            Tialuvslotto's avatar - Jailin
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                            Posted: May 18, 2016, 6:35 am - IP Logged

                            Actually, I had a bit of an insight into the topic of hot and cold.  Its not that hot numbers rock, its that cold numbers suck!  Wink  That is, the hot numbers are hitting more often because the cold numbers are not giving them any competition. 

                            Based on that idea, I think that my 30 draw period is the correct one for measuring hot and cold, since it gives a good time period for a number to prove that it is really cold.

                            Anyway, this is one of the few advantages that can be gained in the P3/P4 games.  We have to use whatever we can find since the States have stacked the deck against us.

                            "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

                            ~Robert A. Heinlein