WO
What I do is start with String-1 and run through the flip options from 0 to 5. I study the
way the game has gone in the history and kind of get an idea on how many I think will
flip. Many times I see more than one value that looks good so what I do is, lets say
that a flip of 2 or 3 looks most likely. That means that for pick-3 there will be 2 or 3
that repeat. My goal is to set the flip/repeat/wild values to allow for a flip of 2 or 3.
If we don't watch what we are doing it's easy to rule out certain combinations. Again,
lets say we set 2 flips and 2 repeat values. The program will then allow lines with 2 or
3 total flips to pass. However if we don't set or string values to allow both then it's
like setting the flip to a single value instead of allowing it to have some wiggle room.
Most of the time I will then back off the flip value completely and let the strings control
the lines generated. I think it's somewhere around 65% of the games will have either
a flip of 2 or 3. Not sure as it's been awhile since I checked but it's close. Think about
what you need to do with the strings to make sure your settings will fall within the flip
range you think will show next. I don't fret over my settings too much and on the days
nothing looks good to me I skip playing. My hope is that my String1 & 2 settings will
will produce fewer than 30 lines which I can then hit with the new tool to reduce. Looking
at the flips vertical lines for 2 and 3 gives me a good idea. They seem to have a flow that
may be predictable. OMJ seems to be doing well using the slider and flip together but the
slider brings back bad memories for me being that I deleted the source code by mistake.
That whole program came about by way of a dream. It was one of those dreams where
one wishes they could wake up. I think I would rather try to empty the ocean with a shovel
then suffer through that again. All night I felt captive and numbers were running through my
head to the point it hurt. It was like some advanced entity was forcing me to learn something
I could not understand. All at once I was able to understand the concept and woke wide awake.
I jumped up and started programming it before it faded away. I got enough done that I would
have been able to figure the rest out, and released a early unfinished version. I had big plans
for it but deleted the source code by mistake and no matter how hard I tried I could not remember
the algorithms. Since then I don't think I have viewed it 3 or 4 times. I was sick when I seen I
had deleted it. Anyway, this is running on but I think I gave you a starting point.
RL