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Pick 3 & Pick 4 Needing Idea's for this Grid Graph? Works all states 100% guaranteed.Prev TopicNext Topic
-
Quote: Originally posted by Mr-B 216 on Jan 10, 2018
LottoBux, are you exiting the program from the Menu>File>Exit or by clicking the red X in the upper right corner of the window?
Normally The Red X
-
Hi StrikeItRich, I've backtested CA Daily 3 numbers from 12/31/17 until now using your method, and each of the numbers from the midday to evening have been close to each other. Last night's evening number was 936, and today's midday was 183, which are near each other in the far right hand corner. I didn't play because I made a list of too many numbers from that set, and I wasn't able to narrow them down.
-
Hi everyone, how far back do you think is best when you analyze past results and should I combine both mid day and eve past results or do them separately? thanks for any response.
-
How are ppl winning 10,500 from Kentucky's Daily 3? Lol I've read that they have the highest payout of all the Pick 3's
-
Testing the timing on hot plays.
830
765
481
601
265
216
709
739
952
982Double X Play for 01/11 Day draw
175 179 159 759 117 115 119 177 155 199 775 779 755 799 559 599 -
Update:
I fixed a bug when deleting drawings from the list.
I have the sort routine for the grid data working more efficiently now.
I added the option to remove box combos from the hot list numbers.
I am currently working on the option to select start and stop points (dates) for analyzing data. This should help with backtesting.
No time frame for the next final release, as my day job is starting to steal my time again.
What goes around comes around.
-
Quote: Originally posted by Mr-B 216 on Jan 11, 2018
Update:
I fixed a bug when deleting drawings from the list.
I have the sort routine for the grid data working more efficiently now.
I added the option to remove box combos from the hot list numbers.
I am currently working on the option to select start and stop points (dates) for analyzing data. This should help with backtesting.
No time frame for the next final release, as my day job is starting to steal my time again.
When you can, Can't wait to see it.
-
Testing hot play timing for 01/12 TS day draw
089
072
276
277
281
283
287
286
263
269
261
289
243
241
249
889
881
883
861
869 -
In your professional opinion, how many days do you go back to get the most out of this great program? I know every state is going to be different. Even if it is computer or balls picked. Thanks everyone for your opinion.
-
Hi,
I'm prepsring a post to address this issue. I'm recomending that you look at the past 10 draws.
Jayemmar
-
Interesting hot plays for TS combined. Analyzing day or eve will produce way different sets.
01/01 eve gives you 0 for prime numbers with doubles.
090
095
093
065
060
063
015
013
010
55701/02 Day 5 prime with dbls
537
535
521
529
523
552
555
559
585
58201/02 eve Hodgepodge of digits
923
898
143
187
987
879
416
466
998
52101/03 day
543
541
549
512
515
582
589
585
529
52101/04 eve
143
898
187
923
879
987
998
515
963
529There is a pattern here, If a draw hits today you can go all the way back to 12/20 and it will be there in either day or eve consistently up to about 7,8,9.10 draws away from today.
So I give you 01/05 eve for the next few draws
983
987
985
936
932
930
992
990
996
52901/05 Day for the next few draws.
143
987
898
923
879
187
998
917
976
491lets see if can narrow down this pattern.
-
Quote: Originally posted by Mr-B 216 on Dec 31, 2017
Once I have this program done, I do have plans for another one. This current program is based off the idea of former member Kentucky Lotto. I accepted the challenge and that was the birth of Pick 3 Patterns.
My next one will be a little similar to this Pick 3 Patterns program, but will have many more features, including the designing your own grid as well as generating play numbers based on certain criteria/filters. It will also have a new and different name, so keep your eyes open for that one. Not any time soon, but somewhere in the next few months. I still have some cleanup to do on Pick 3 Patterns code.
My next one will be a little similar to this Pick 3 Patterns program, will have many more features, designing your own grid as based on certain criteria/filters. It will also have a new and different name..
Where is the new program?? The current one reminds me of something of sorts like being in a maze and trying to find my way out. It is a tic tac toe >variant<, "set up", of 1 through 5 - or + based on one up one down scheme or as the poster uses 1 3 5 gaps spacings flips=3 mirrors=5
...There are many of these floating around and are all the same.I have many as well others use them also..Would love to see the above highlighted done if not already.
Where did the poster go, who started this thread anyway?? I forced my adhd brain to still it self as to read the entire 34 pages..Boy that was a great feat for me to do and i noticed he dissapeared around turn11/page11. I hope all is ok with him..
My forum post count is telling me to play variations of a 5 digit string in new york and ride it for awhile.. signs all over the place Will this work?? over time everything works... turn11 page11 entire34 pages, uses 1 3 5, post counts 1138+5,4= 113854. Just made this up because you can. There is also a flip and a mirror inside that string also.
Strategies Timing Luck
It's all Guess-Work
-
Quote: Originally posted by GuesssWork on Jan 13, 2018
My next one will be a little similar to this Pick 3 Patterns program, will have many more features, designing your own grid as based on certain criteria/filters. It will also have a new and different name..
Where is the new program?? The current one reminds me of something of sorts like being in a maze and trying to find my way out. It is a tic tac toe >variant<, "set up", of 1 through 5 - or + based on one up one down scheme or as the poster uses 1 3 5 gaps spacings flips=3 mirrors=5
...There are many of these floating around and are all the same.I have many as well others use them also..Would love to see the above highlighted done if not already.
Where did the poster go, who started this thread anyway?? I forced my adhd brain to still it self as to read the entire 34 pages..Boy that was a great feat for me to do and i noticed he dissapeared around turn11/page11. I hope all is ok with him..
My forum post count is telling me to play variations of a 5 digit string in new york and ride it for awhile.. signs all over the place Will this work?? over time everything works... turn11 page11 entire34 pages, uses 1 3 5, post counts 1138+5,4= 113854. Just made this up because you can. There is also a flip and a mirror inside that string also.
01/13/2018 Midday 0-3-3--06 --NEW YORK
Here you go i did not quiet use a grid i just based this off of the original posters flips n mirrors concept watch..
My string part from this post part from my forum count post which was 1138 when i posted the above quote this morning.. 5 digit string was.. 113854.. yeah 6 digit string but 1 is duplicated can be replicated in my mind so 5 is less stress on the brain i omitted 1 zero lol..
mirror the 5 so add +5 = 0.. Double the digit 3 = 33 0+33 = 033 in new york today str8.. Yeah i know its after the fact...
Did i change the rules or bend them??
Man if it were that easy like i just did above ...lol
Great idea it can work for you if you work it..Good luck to all those that uses this..
Strategies Timing Luck
It's all Guess-Work
-
First let me say that in Hundreds of Searches of the Histories created by All of the Position Formulas I have Tried, I do not find any thing remarkable. One would expect and will find that over time a digit will hit around 10% in each Draw Position. My tests all show no more than a 2% variance from that expectation in Hits by positions within the Grid.
Here is a Selection Method that Uses 3 Rings within the first 7 Columns and Rows of the Grid. The Process is based on Selecting the Number of Hits that will come from each Ring in the Next Draw I call it the OMI. The Example Below show last nights Tri-State Evening Draw. The OMI was 330. That Means that the O_Ring had 3 Hits (it also had 10 digits), The M_Ring had 3 Hits with 9 Digits and the I_Ring had No hits with 5 Digits. This Next part reminds me of a brief study of Logic that was the Only good part of a Junior College English Class I attended in 1970 (I am almost Old). Hence, If all 3 were on the M_Ring and None were on the I Ring, then all of the I_Ring digits were eliminated leaving in this case 0,2,5,6,7 to make up the Draw. That Leaves you with 5x5x5=125 Straights. The Last 10 OMI Codes for Tri_State Evening were.
Here is what Each Colors mean in the Following Ring Set
Green is a Potential Repeat Digit that Did Not Repeat.
Light Blue is an Actual Repeat.
Purple (Not Present) is Draw Position 1 (It is Not Present because 7 Repeated in Position 1).
Light Purple is Draw Position 2 (the Color is not present because 7 Repeated in Position 2)
Magenta is Draw Position 3
The Table for Each Ring also shows Hits and Inventories for the Previous 11 Games.
TS3E
Last OMI
330
O_Ring
5
0
2
7
2
6
1
O_Ring
I
0
1
2
3
4
5
6
7
8
9
8
4
N by Ct.
10
0
7
4
8
6
5
3
2
1
9
1
7
P_Hits
3
R_Inc
3
R_Hits
0
4
0
History
3
3
3
3
3
2
3
3
3
3
3
7
3
Inv
9
8
9
8
9
9
9
9
9
9
9
0
6
3
8
0
5
0
4
9
O -M
4
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
3
5
0
5
9
N by Ct.
9
5
2
9
7
8
6
3
1
0
6
2
P_Hits
3
R_Inc
3
R_Hits
0
9
5
History
3
2
3
1
3
2
3
1
3
3
3
2
8
Inv
8
6
8
8
8
9
8
7
8
8
8
5
7
2
7
1
M-I
5
2
7
6
0
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
5
8
4
1
9
3
8
3
8
P_Hits
0
R_Inc
0
R_Hits
0
1
1
History
0
2
0
2
1
1
3
2
3
2
2
4
9
4
Inv
5
7
5
6
7
7
6
6
6
6
7
Here are the Ring Sets for Tonight’s Draw. High Inventories in Each Pool make for High combination counts if you try for any combination of the OMH. Something Else is needed to reduce the Digit Pool. The Only thing of Note in this Set of rings is that a Repeat of OMI 330 = Box 145.
TS3E
Last OMI
330
O_Ring
2
7
7
6
1
3
8
O_Ring
I
0
1
2
3
4
5
6
7
8
9
5
1
N by Ct.
10
7
1
5
4
8
6
3
0
9
2
8
4
P_Hits
?
R_Inc
3
R_Hits
0
1
7
History
3
3
3
3
3
2
3
3
3
3
3
4
0
Inv
9
8
9
8
9
9
9
9
9
9
9
7
3
0
5
5
4
9
1
6
O -M
7
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
0
0
9
4
6
N by Ct.
9
9
6
2
0
8
5
4
3
1
3
9
P_Hits
?
R_Inc
1
R_Hits
0
6
2
History
3
2
3
1
3
2
3
1
3
3
3
9
5
Inv
8
6
8
8
8
9
8
7
8
8
8
2
2
1
6
8
M-I
5
4
1
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
7
3
9
8
7
6
2
0
3
2
7
P_Hits
?
R_Inc
3
R_Hits
0
6
0
History
0
2
0
2
1
1
3
2
3
2
2
9
8
3
Inv
5
7
5
6
7
7
6
6
6
6
7
One of the Things that I have Tried here to reduce this Pool is Eliminating 2 Digits by another method. I have found some Success by Eliminating the Digits above and Below the Next Draw Date Sum. I thought that I had found a real Bias here but I was calculating wrong, so, I am not going to Recommend this yet; but we need some more reduction to get the Pool down.
In this Ring Set Digits 1 and 7 Were Eliminated because the are above or Below the Date_Sum Key. The Hit and Inventories reflect the same Dynamic Elimination (reflecting the Change in the Date_Sum for each game). Looking at the Ring Inventory History for the M_Ring the last time there were 8 Digits, there was 1 Hit. Looking at the I_Ring there have been 3 games with Inventory 6 each with 2 Hits. If that happens again tonight you would find the winner in 8x6x6=288 Straight Combinations. If all 3 His are on the I_Ring the Winner would be in 6x6x6=216 Straight Combinations
TS3E
Last OMI
220
O_Ring
2
7
7
6
1
3
8
O_Ring
I
0
1
2
3
4
5
6
7
8
9
5
1
N by Ct.
8
5
4
8
6
3
0
9
2
8
4
P_Hits
?
R_Inc
1
R_Hits
0
1
7
History
2
3
3
3
3
1
2
3
3
2
3
4
0
Inv
8
7
8
7
8
8
8
8
8
8
8
7
3
0
5
5
4
9
1
6
O -M
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
0
0
9
4
6
N by Ct.
8
9
6
2
0
8
5
4
3
3
9
P_Hits
?
R_Inc
1
R_Hits
0
6
2
History
2
2
3
1
3
1
2
1
3
2
3
9
5
Inv
7
5
7
7
7
8
7
6
7
7
7
2
2
1
6
8
M-I
5
4
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
6
3
9
8
6
2
0
3
2
7
P_Hits
?
R_Inc
1
R_Hits
0
6
0
History
0
2
0
2
1
0
2
2
3
1
2
9
8
3
Inv
5
6
5
6
6
6
5
6
5
5
6
This is the First analysis of the Rings. There is a lot more to be done.
-
Quote: Originally posted by AllenB on Jan 13, 2018
First let me say that in Hundreds of Searches of the Histories created by All of the Position Formulas I have Tried, I do not find any thing remarkable. One would expect and will find that over time a digit will hit around 10% in each Draw Position. My tests all show no more than a 2% variance from that expectation in Hits by positions within the Grid.
Here is a Selection Method that Uses 3 Rings within the first 7 Columns and Rows of the Grid. The Process is based on Selecting the Number of Hits that will come from each Ring in the Next Draw I call it the OMI. The Example Below show last nights Tri-State Evening Draw. The OMI was 330. That Means that the O_Ring had 3 Hits (it also had 10 digits), The M_Ring had 3 Hits with 9 Digits and the I_Ring had No hits with 5 Digits. This Next part reminds me of a brief study of Logic that was the Only good part of a Junior College English Class I attended in 1970 (I am almost Old). Hence, If all 3 were on the M_Ring and None were on the I Ring, then all of the I_Ring digits were eliminated leaving in this case 0,2,5,6,7 to make up the Draw. That Leaves you with 5x5x5=125 Straights. The Last 10 OMI Codes for Tri_State Evening were.
Here is what Each Colors mean in the Following Ring Set
Green is a Potential Repeat Digit that Did Not Repeat.
Light Blue is an Actual Repeat.
Purple (Not Present) is Draw Position 1 (It is Not Present because 7 Repeated in Position 1).
Light Purple is Draw Position 2 (the Color is not present because 7 Repeated in Position 2)
Magenta is Draw Position 3
The Table for Each Ring also shows Hits and Inventories for the Previous 11 Games.
TS3E
Last OMI
330
O_Ring
5
0
2
7
2
6
1
O_Ring
I
0
1
2
3
4
5
6
7
8
9
8
4
N by Ct.
10
0
7
4
8
6
5
3
2
1
9
1
7
P_Hits
3
R_Inc
3
R_Hits
0
4
0
History
3
3
3
3
3
2
3
3
3
3
3
7
3
Inv
9
8
9
8
9
9
9
9
9
9
9
0
6
3
8
0
5
0
4
9
O -M
4
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
3
5
0
5
9
N by Ct.
9
5
2
9
7
8
6
3
1
0
6
2
P_Hits
3
R_Inc
3
R_Hits
0
9
5
History
3
2
3
1
3
2
3
1
3
3
3
2
8
Inv
8
6
8
8
8
9
8
7
8
8
8
5
7
2
7
1
M-I
5
2
7
6
0
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
5
8
4
1
9
3
8
3
8
P_Hits
0
R_Inc
0
R_Hits
0
1
1
History
0
2
0
2
1
1
3
2
3
2
2
4
9
4
Inv
5
7
5
6
7
7
6
6
6
6
7
Here are the Ring Sets for Tonight’s Draw. High Inventories in Each Pool make for High combination counts if you try for any combination of the OMH. Something Else is needed to reduce the Digit Pool. The Only thing of Note in this Set of rings is that a Repeat of OMI 330 = Box 145.
TS3E
Last OMI
330
O_Ring
2
7
7
6
1
3
8
O_Ring
I
0
1
2
3
4
5
6
7
8
9
5
1
N by Ct.
10
7
1
5
4
8
6
3
0
9
2
8
4
P_Hits
?
R_Inc
3
R_Hits
0
1
7
History
3
3
3
3
3
2
3
3
3
3
3
4
0
Inv
9
8
9
8
9
9
9
9
9
9
9
7
3
0
5
5
4
9
1
6
O -M
7
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
0
0
9
4
6
N by Ct.
9
9
6
2
0
8
5
4
3
1
3
9
P_Hits
?
R_Inc
1
R_Hits
0
6
2
History
3
2
3
1
3
2
3
1
3
3
3
9
5
Inv
8
6
8
8
8
9
8
7
8
8
8
2
2
1
6
8
M-I
5
4
1
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
7
3
9
8
7
6
2
0
3
2
7
P_Hits
?
R_Inc
3
R_Hits
0
6
0
History
0
2
0
2
1
1
3
2
3
2
2
9
8
3
Inv
5
7
5
6
7
7
6
6
6
6
7
One of the Things that I have Tried here to reduce this Pool is Eliminating 2 Digits by another method. I have found some Success by Eliminating the Digits above and Below the Next Draw Date Sum. I thought that I had found a real Bias here but I was calculating wrong, so, I am not going to Recommend this yet; but we need some more reduction to get the Pool down.
In this Ring Set Digits 1 and 7 Were Eliminated because the are above or Below the Date_Sum Key. The Hit and Inventories reflect the same Dynamic Elimination (reflecting the Change in the Date_Sum for each game). Looking at the Ring Inventory History for the M_Ring the last time there were 8 Digits, there was 1 Hit. Looking at the I_Ring there have been 3 games with Inventory 6 each with 2 Hits. If that happens again tonight you would find the winner in 8x6x6=288 Straight Combinations. If all 3 His are on the I_Ring the Winner would be in 6x6x6=216 Straight Combinations
TS3E
Last OMI
220
O_Ring
2
7
7
6
1
3
8
O_Ring
I
0
1
2
3
4
5
6
7
8
9
5
1
N by Ct.
8
5
4
8
6
3
0
9
2
8
4
P_Hits
?
R_Inc
1
R_Hits
0
1
7
History
2
3
3
3
3
1
2
3
3
2
3
4
0
Inv
8
7
8
7
8
8
8
8
8
8
8
7
3
0
5
5
4
9
1
6
O -M
M_Ring
M_Ring
I
0
1
2
3
4
5
6
7
8
9
0
0
9
4
6
N by Ct.
8
9
6
2
0
8
5
4
3
3
9
P_Hits
?
R_Inc
1
R_Hits
0
6
2
History
2
2
3
1
3
1
2
1
3
2
3
9
5
Inv
7
5
7
7
7
8
7
6
7
7
7
2
2
1
6
8
M-I
5
4
I_Ring
I_Ring
I
0
1
2
3
4
5
6
7
8
9
N by Ct.
6
3
9
8
6
2
0
3
2
7
P_Hits
?
R_Inc
1
R_Hits
0
6
0
History
0
2
0
2
1
0
2
2
3
1
2
9
8
3
Inv
5
6
5
6
6
6
5
6
5
5
6
This is the First analysis of the Rings. There is a lot more to be done.
I apologize for the Graphics Causing some of the Cells to Shift and move. I still have not found a good way to get from Excel onto the Post. Any Suggestions would be appreciated.