Some say the game is to be sold not told. I beg to differ. I say it depends on your mission. If you want to help your team/tribe increase their knowledge so more of us can be a more knowledgeable team member then we should/need/must share knowledge and insights.
I track rare conditions within the stats because a significant majority of the time the rare conditions (also known as rare triggers) tend to lead to winning with a low number of combos used within a low number of drawings to play. What I define as rare conditions within the stats are when something has not been drawn when it is expected to be drawn >=7x times. I would call that 7x cold/late. I actually write it in my notes as NH@7x = Not Hit at 7 times. For example, a digit is expected to be drawn once every 4 drawings. If a digit has Not Hit within 4 drawings then it is NH@1x. Meaning it has not been drawn when it was expected to be drawn 1 time. All digits (0-9) are expected to be drawn 7 times within 24 drawings. So when a digit has Not Hit within the previous 24 drawings it is 7x cold or NH@7x. Of course this may be easy for most to understand but I want to make sure more of us can easily understand so I'm just going through some examples to get more of us up to speed.
You can't just say something is cold or hot you must know exactly how cold & hot. To know the temperature in more detail you must learn what is called the Lowest Statistical Average (LSA). The LSA is basically just when something is expected to be drawn and it applies to all classifications (e.g. digits, pairs, positions, sums, etc...). I found out about the LSA because of lottery software that I bought back in 2009 (hit me up if you want to know that software is. I can't say it on lottery post because I could possibly get banned for advertising). I didn't actually know the math behind how to calculate the LSA until 2021 when poster JimjWright posted the actual calculation. I was like I use software to know what the LSA is and he was like, "I just do math to calculate the expected skip rate." then he went on to give some examples. Click on the link to his post here: How to calculate the LSA/skip rate. Of course, I bookmarked the post because I know valueable insight when I see it. All predictors (who actually want to win more than they lost over time) need to know the LSA of the classifications they are predicting. If you just play for fun and don't care if you lose more than you win over time then you may not be interested in this stuff.
Classifications that have Not Hit when they are expected to are cold. Of course, the opposite of cold is hot which are classifications that have hit more than expected. The shorthand I use in my notes is Hit@. So for example, "cold" digit that have "Not Hit" within the previous 24 drawings are NH@24 which is the same thing as NH@7x. The opposite for a "hot" digit is when it is has been drawn or has "Hit" more than 7 times within the previous 24 drawings. I'd identify it as Hit@24/<=7x or however many times greater than 7 times it was drawn. Try to be as specific as possible.
When creating strategies and things like software people tend to come up with our own language so I know it can be difficult follow along. If you don't get anything else out of this get to know what the Lowest Statistical Average (LSA) and how to calculate it so you can get to know more detailed information and gain more insights from the stats within the previous drawings.
I really do not try to write such long posts. This stuff just pours out so I'm trying to keep this short and forgot what my original point was. Hell I need to hurry up so I can post a forecast for Michigan instead of posting late like I've been doing recently.
Oh, I remember, I see 2 digits that have not been drawn within the previous 16 drawings in Michigan (2 digits NH@16). I start paying attention to 2 digits when they are NH@12 because 12 drawings is half 24 drawings which is when 1 digit is expected to be drawn 7 times so when 2 digits are NH@12 (have not been drawn within the previous 12 drawings), they are on my radar as key digits and possibly pairs.
I use my software to scan the 17 states and the 33 individual drawings they produce to quickly find rare stats. It takes a classification being 7 times cold NH@7x or 7 times hot Hit@>=7x to even pop on on my radar to pay attention to it. I don't start playing something until it NH@10x cold or hot. Outliers are the rare conditions I was talking about earlier that rare conditions (also known as rare triggers) tend to lead to winning with a low number of combos used within a low number of drawings to play. I only focus on predicting outliers, however, I start tracking things early.
Oh, before I forget again, the 2 digits that are NH@16 in MI are 4 & 5. The are key digits that may pair soon (likely within the next 2-6 drawings).
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