Welcome Guest
You last visited December 7, 2016, 10:55 pm
All times shown are
Eastern Time (GMT-5:00)

# Geometrical Draw Patterns Part II

Topic closed. 3 replies. Last post 13 years ago by everett.

 Page 1 of 1
Bangalore
India
Member #2444
October 4, 2003
234 Posts
Offline
 Posted: October 20, 2003, 10:08 am - IP Logged

Hey Lotto Lovers:

Here's one for you all who play Pick-5. I got this extract from a lotto newsletter. Hope you like it. Please share more ideas if you improvize on this!

When you stand in the Lottery shop it is always not easy to make a quick decision on what to play. Here are ideas on how to come up with some decent numbers quick.

Let's take for example 5/39 California Fantasy 5: 6/7/2003 numbers were 8,. 9, 32, 36, 39.

Let's look at them in a table:

 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

We see immediately that some regions on in the table are not even touched.

 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

The red are not touched at all. But too many to play. The first thing is get rid of numbers around the hit areas. Two on both sides.

 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

Now let's only keep a eliminate one number with the same end digit, top to bottom: (e.g. leave 1 get rid of 21)

 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

Now we have 14 numbers left to wheel or to play:
1, 3, 4, 5, 12, 16, 17, 18, 19, 20, 23, 24, 25.

If you would have played a full wheel of those 13?
You would have won it all: Yesterday's numbers were:
1, 5, 16, 23, 24. Darn! Good Luck!
Sometimes it's almost too easy to win and we miss it!

GreenBacks To You...!!!

mid-Ohio
United States
Member #9
March 24, 2001
19828 Posts
Online
 Posted: October 20, 2003, 10:42 am - IP Logged
Quote: Originally posted by DreamLotto on October 20, 2003

Sometimes it's almost too easy to win and we miss it!

GreenBacks To You...!!!

If it was really that easy, we all be winning all the time.

A note about wheeling.  If you play pick5 and have a group of 10 numbers to play, divide them into 2 groups of five and if all 5 numbers drawn are among the 10, one of your 2 groups will have at least 3 of the numbers.

RJOh

* you don't need to buy more tickets, just buy a winning ticket *

Bangalore
India
Member #2444
October 4, 2003
234 Posts
Offline
 Posted: October 20, 2003, 11:39 am - IP Logged

Dear Friend,

I agree. SOMETIMES it's ALMOST too easy to win and we miss it. While that was a quote from the newsletter extract and a typical case scenario where NO numbers were repeat from past draw, WHAT I feel here is the above idea combined with a HOT/COLD/DUE chart could be a good way of coming up with some interesting numbers with VERY little of math whatsoever. I really welcome additional innovations and inputs on this.

Thanks!

Pacific Northwest
United States
Member #1229
March 6, 2003
707 Posts
Offline
 Posted: October 22, 2003, 11:05 am - IP Logged

DreamLotto,

Thanks for posting this information. It is from my FREE Monthly Newsletter July and I created it to provide a different approach to playing "large number" lotteries.

The problem with other approaches is that you need just way too many numbers to play. "Hot/cold" selections are questioned by many - particularly in "large number" lotteries.

Finding different ways to attack these lottery games is an interesting challenge.

Good Luck

 Page 1 of 1