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Topic closed. 27 replies. Last post 13 years ago by JKING.

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CA
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December 10, 2003
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 Posted: May 6, 2004, 10:36 pm - IP Logged

Great idea, Todd - ty.

Blessed Saint Leibowitz, keep 'em dreamin' down there.....

Next week's convention for Psychics and Prognosticators has been cancelled due to unforeseen circumstances.

=^.^=

Pennsylvania
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 Posted: May 7, 2004, 9:17 pm - IP Logged

Thanks Todd...

Playing more than one ticket per game is betting against yourself.

Austin
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May 23, 2003
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 Posted: May 16, 2004, 10:22 pm - IP Logged

kudos again todd; have been trying to incorporate fibonacci into into a prediction tool, but would have never dreamed of inquiring in the forum for fear someone would want to know what his sign was; the first click in this new math section and there his name is. good work as always

New York
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April 21, 2004
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 Posted: June 16, 2004, 10:05 pm - IP Logged

Can anyone help me? how do I know which number is the key number in  the pick3 ...for example the pick 3 eve was 950....how can I know which of the number will be in the next draw........

Arizona
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 Posted: June 18, 2004, 1:17 pm - IP Logged

I have been examining wheel formulas, and have observed this from several websites:

Covering Design/Wheeling Formula Explanation -- C (v,k,t,m,l,b)

C  = Covering Design, Wheel

v  = total numbers (ie. 49)

k  = numbers per ticket (ie. 6)

t    = minimum hit size (ie. 2)

m  = if within the v-(total numbers) have maximum hits (ie. 6)

l    = guarantees how many times t-minimum hits will occur within the design (ie. 1)

b  = bound or number of tickets (>= 1)

Example: C(49,6,3,6,1,168) = A wheel (with 49 nbr,6 nbr per ticket, min hits 3, if within total numbers have 6 hits, quantity of 3 hits =1, with  168 tickets )

It would seem that the goal is to produce the least amount of tickets with the stated amount of hits.

My question is, has anyone been able to use this formula?  I dont mean, do you have a wheel program and do you use it?

Does   anyone actually use this formula?  Which software do you use to calculate this formula?  Can it be done in Excel or do you need to buy a specific math-oriented program?  Thanks.

Member #2673
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 Posted: June 18, 2004, 1:37 pm - IP Logged
Quote: Originally posted by LottoFan on June 18, 2004

Does   anyone actually use this formula?  Which software do you use to calculate this formula?  Can it be done in Excel or do you need to buy a specific math-oriented program?  Thanks.

LottoFan,

What you posted is the notation used to describe the parameters of a wheel. It is not a formula and therefore cannot be directly translated into a program.

There may be programs to create wheels using a formula but I understand that these wheels are not optimized (that is, use the minimum number of lines). The process of optimization is either a manual process or programmed using excessive trial and error itterations.

Good luck,
Jake

Dump Water Florida
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 Posted: June 18, 2004, 2:35 pm - IP Logged
Quote: Originally posted by Jake649 on June 18, 2004

Quote: Originally posted by LottoFan on June 18, 2004

Does   anyone actually use this formula?  Which software do you use to calculate this formula?  Can it be done in Excel or do you need to buy a specific math-oriented program?  Thanks.

LottoFan,

What you posted is the notation used to describe the parameters of a wheel. It is not a formula and therefore cannot be directly translated into a program.

There may be programs to create wheels using a formula but I understand that these wheels are not optimized (that is, use the minimum number of lines). The process of optimization is either a manual process or programmed using excessive trial and error itterations.

Good luck,
Jake

The Lotto Designer program uses these settings, CoverMaster uses standard names for what it does.  Both can optimize to the minimum number of lines in some cases, take some work on the user's part for others and some wheels must be done by hand if the goal is the tightest possible cover which isn't always the best for playing lotto.  Links to both programs here . . .

Lotto Designer requires Excel and you must enable macros when it asks, some versions tell you it has expired.  With some expired versions clicking on [Exit] rather then [X] to close allows you to continue, other require you change your computer's date in the lower right to before the expiration date before opening the program.  Don't forget to change the date back when done. BobP
mid-Ohio
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 Posted: June 18, 2004, 3:56 pm - IP Logged
Quote: Originally posted by LottoFan on June 18, 2004

Example: C(49,6,3,6,1,168) = A wheel (with 49 nbr,6 nbr per ticket, min hits 3, if within total numbers have 6 hits, quantity of 3 hits =1, with  168 tickets )

D. Stoiljkovic has a smaller wheel (6,49,3,6 = 163) that does the same at
http://www.geocities.com/dragans2000/

RJOh

* you don't need to buy more tickets, just buy a winning ticket *

Arizona
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 Posted: June 18, 2004, 6:20 pm - IP Logged
Quote: Originally posted by BobP on June 18, 2004

The Lotto Designer program uses these settings, CoverMaster uses standard names for what it does.  Both can optimize to the minimum number of lines in some cases, take some work on the user's part for others and some wheels must be done by hand if the goal is the tightest possible cover which isn't always the best for playing lotto.  Links to both programs here . . .

Lotto Designer requires Excel and you must enable macros when it asks, some versions tell you it has expired.  With some expired versions clicking on [Exit] rather then [X] to close allows you to continue, other require you change your computer's date in the lower right to before the expiration date before opening the program.  Don't forget to change the date back when done. BobP

Thanks BobP.  I did DL Lotto Designer, and experienced those problems....just gave up on making it work.  I'll DL another    copy and follow your directions.

Arizona
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 Posted: June 18, 2004, 6:21 pm - IP Logged
Quote: Originally posted by RJOh on June 18, 2004

D. Stoiljkovic has a smaller wheel (6,49,3,6 = 163) that does the same at
http://www.geocities.com/dragans2000/

RJOh

Thanks for the tip!

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January 18, 2002
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 Posted: June 23, 2004, 1:39 am - IP Logged

Simple Math Equation For Pick 3 Game! There are seven days in a week! In some states: up to fourteen Pick3 games can be played>> that's two per day.

Therefore:      [x/1.14159] +/-[7]+/-[.666]=next daily

X=last days winner

Teufellj

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south Carolina
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June 28, 2004
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 Posted: June 28, 2004, 7:58 pm - IP Logged

I am still hoping to figure out a formula to win I even try adding up the  sum of all previous numbers combined and try  to figure out what the total sum of the jackpot numbers would be        lol  maybe one day ill hit the big one

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 Posted: July 16, 2004, 9:16 pm - IP Logged

Just to add a different spin to forum, let put forth the following:

1) After going thru oh so many websites I keep hearing, it's all been done before. Just look thru the previous posts. Hmmmmm, so many people, using the same methods over and over. Make you wonder why The winning formula(s) or whatever form it takes hasn't appeared. Which would lead me to conclude, that something different has to be done. Not to put down wheeling, but if you don't have the right core numbers, it doesn't matter what system you choose to mix and match them. There in lays the problems everyone is dancing around. Perhaps, by taking the best analytical elements, be it occurrences, odd/even, pairing or whatever, and applying the mind power of a group to take it to another level, progress might be made. I'm probably getting annoying in the systems category by bring up simple elements of analysis, But how about one more look. How many apples did Newton watch fall before the light bulb went on, Gravity!!!

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