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LS 1.8 Feature list

Topic closed. 44 replies. Last post 13 years ago by desparado.

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Belgium
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September 2, 2003
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Posted: May 11, 2004, 3:28 am - IP Logged

These new features are currently planned to be included in the Lottosync 1.8 version:

- Customizable game settings for :  pick3 to pick6 + keno (supports up to 2 bonus balls)

- Diff. game settings can be saved to your hd and loaded

- increased max ball/number range up to 80

- choosable amount of predicted numbers up to 20

- Wheel builder where you can feed your own wheel systems to the program.

- Smart wheel filters to reduce the number of tickets to play. (throws out the combinations that are unlikely to be drawn)

- Not sure yet: option for diff sports games

------------------------------------------------------------------------------------------------

Wheel filter specifications:

The wheel filter system is now under development and will be first released for free as a separate module for our current customers. You can then give feedback for improvements for the def. version included in LS 1.8

This will include many powerfull filters like max. sum deviation tolerated, odd/even split tolerance, maximum tolerated gap, and many more...

For large wheels, this option can often reduce the number of tickets to play with more than 50% by dropping the most unlikely combinations within definable boundaries.

You can analyze the last 10 draws of your game and let the program decide wich filter settings currently are best (based on deviation of the normal Gauss curve)

Ultimately you can tweak every filter setting manually to reduce the number of tickets even more. (a warning sign will tell you when you are on the edge of going too far)

Filter settings can be saved to disk and loaded for reuse


    Belgium
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    Posted: May 11, 2004, 3:39 am - IP Logged

    We haven't set a release da

      reddog's avatar - patch
      Greensboro, North Carolina
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      Posted: May 11, 2004, 6:01 am - IP Logged

      Sounds like a winner.

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        LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
        Tx
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        Posted: May 11, 2004, 1:08 pm - IP Logged

        Guru

        That's very good, I had not thought about such wheels for LottoSync, ones with filters, but now that you mention it, I would also like a random number generator included in the wheel program, that would generate "random" (not so random) numbers with-in giving parameters according to given filter settings, also there should be options for numbers range (of course,) numbers included (what or which numbers you want the program to generate (plus lucky number or lucky numbers), numbers omited or not used (which numbers you don't want generated by the rng) and of

        course the lines or combinations of this numbers when wheeled should be in accord with filters such as sum of all numbers, numbers gaps, even-odd number distribution,

        decade(s) distribution and or high-low number distribution, individual number sum(s) distribution and or whatever else you can think about, I always say, "The more Filters, The Better", you just have to know what to use and when.

        Remember, the winning number just has to pass all the filters one time and only one time, for you to win the big one, that is the big secret.

        The second biggest secret is number elimination.

        If you win small prices in between, then the better.



        So the filter-wheeler should be able to work with input from LottoSync and also from the RNG, but not at the same time of course.

        Bye.


          Belgium
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          Posted: May 11, 2004, 2:21 pm - IP Logged

          Lantern:

          Including such an option should be no problem.

            BobP's avatar - bobp avatar.png
            Dump Water Florida
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            Posted: May 12, 2004, 12:31 am - IP Logged
            Quote: Originally posted by Guru on May 11, 2004



            These new features are currently planned to be included in the Lottosync 1.8 version:

            - Customizable game settings for :  pick3 to pick6 + keno (supports up to 2 bonus balls)


            * Consider including the popular Canadian 7/50 game.


            - Diff. game settings can be saved to your hd and loaded

            - increased max ball/number range up to 80


            * Considering for example the Washington 4/82 game might as well go to 99.

            - choosable amount of predicted numbers up to 20

            * Going this route, consider allowing up to all numbers to be shown ranked from best to worse based on the prediction.  This allows users to note ranges where winning numbers are often found as an alternative to the predicted numbers only. 


            - Wheel builder where you can feed your own wheel systems to the program.


            * Ability to load text based wheels from notepad would be a plus.


            - Smart wheel filters to reduce the number of tickets to play. (throws out the combinations that are unlikely to be drawn)

            - Not sure yet: option for diff sports games

            ------------------------------------------------------------------------------------------------

            Wheel filter specifications:

            The wheel filter system is now under development and will be first released for free as a separate module for our current customers. You can then give feedback for improvements for the def. version included in LS 1.8

            This will include many powerfull filters like max. sum deviation tolerated, odd/even split tolerance, maximum tolerated gap, and many more...

            For large wheels, this option can often reduce the number of tickets to play with more than 50% by dropping the most unlikely combinations within definable boundaries.

            * Combine too many unlikely filters and one will eliminate the winning combination.  Ten 10% filters is almost 100% one of the unlikely will be in there. 

            You can analyze the last 10 draws of your game and let the program decide wich filter settings currently are best (based on deviation of the normal Gauss curve)

            * Personally I think you would need ten times this many previous draws to get a handle on proper filter settings and those settings should then be run against those 100 past draws to see what percentage would pass all filters collectively.

            Ultimately you can tweak every filter setting manually to reduce the number of tickets even more. (a warning sign will tell you when you are on the edge of going too far)

            Filter settings can be saved to disk and loaded for reuse




            There already exists two lottery software that build a wheel on the fly around user selected numbers/filters and some others that strip combinations out of a wheel based on filters.

            There are (to the best of my knowledge) no lottery software programs that can put most let alone all of the winning numbers into ten or twenty predicted numbers on a regular basis often enough to be useful.  So while all the above features would prove helpful if the program can predict winning numbers (worth it's weight in gold if it can predict), it won't be anything special if it can't predict.  BobP
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              langley b.c.
              Canada
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              Posted: May 12, 2004, 1:15 am - IP Logged

              why not release a de-bugged version of 1.7??? it sounds as if it could be many months until 1.8 will be released!


                Belgium
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                Posted: May 12, 2004, 3:47 am - IP Logged

                Bobp:

                ok, Pick7 will be included also

                We'll increase the max balls to 100 (that should cover practically all games)

                The wheel builder will support text files for import !

                ------------------

                Filters are a good way to reduce unlikely tickets, but I agree that filtering too much may also kill winning tickets. Therefor all filters can be set individually to suit your needs (budget). Although I do find that throwing out 50% of the combinations in large wheels by using good and logical filters mostly keeps the winning tickets intact.

                How many draws that should be analyzed for setting the filters is something on wich we can discuss for ages. We've chosen the last 10 draws to try capture short term tendencies. In my opinion there is no need to analyze 200 draws or so because one can simply calculate the expected median values for diff. games. Mostly those calculated values will be very very close to the true median values derived from analyzing 100 or more draws. That is what the Gauss curve theory is all about. On the long run (or the larger the amount of data) every game will narrow down more and more towards the Gauss curve. Eventually things smooth out so much that the need for analyzing larger sets of data becomes obsolete.


                  Belgium
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                  Posted: May 12, 2004, 3:53 am - IP Logged

                  Lottosyncman:

                  While developing 1.8 we'll be debugging the 1.7 engine also. But fixing the problem seems to be more complicated then we thought at first sight if we want to keep the "time left" estimation

                    paul762's avatar - lion

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                    Posted: May 12, 2004, 5:15 am - IP Logged

                    guru, i sent pm with an idea, however the most important thing should be accuracy of predicted numbers, you wont need all these filters etc. if the program produces the winning numbers, i think the most beneficial element will be the universal application of being able to use the program on any lotto or keno etc.

                    just an observation.

                    paul.

                      Irvin's avatar - Goolag

                      New Zealand
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                      Posted: May 12, 2004, 7:01 am - IP Logged

                      Guru,



                      Are the people that bought your first version of lottosync getting the upgrade for 1.8 for free?




                        Belgium
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                        Posted: May 12, 2004, 8:07 am - IP Logged

                        Irvin:

                        Yep. 1.8&nbs

                          paul762's avatar - lion

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                          Posted: May 12, 2004, 1:36 pm - IP Logged

                          point taken guru, but i already have software for this purpose and i havent won any major prizes with it as of yet.


                            Belgium
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                            Posted: May 12, 2004, 2:43 pm - IP Logged

                            Paul:

                            Maybe the filtering in the software you use is not good enough. Anyone can reduce a number of tickets from 100% to 50%.

                            The real deal is throwing out the "bad" tickets, while keeping the good ones !!

                              BobP's avatar - bobp avatar.png
                              Dump Water Florida
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                              Posted: May 13, 2004, 2:25 am - IP Logged
                              Quote: Originally posted by Guru on May 12, 2004



                              Paul:

                              Maybe the filtering in the software you use is not good enough. Anyone can reduce a number of tickets from 100% to 50%.

                              The real deal is throwing out the "bad" tickets, while keeping the good ones !!




                              You can download a working demo of one of the best filter programs called Lottohat from the list at http://www.lotto-logix.com/lottosoft.html it is worth a look for anyone interested in improving this kind of software.  Lotwin is the other, demo is rather odd as it's free but includes advertisements a unique concept in lottery software, but a superior product overall.

                              The real problem is getting winning numbers among those you are wheeling and filtering.  Have them all, it's almost impossible not to win something.  Have none, it isn't the wheel/filter program's fault you didn't win.

                              And yes I agree, you only need to show the expected percentages for each filter over the long term the Gussian works for the purpose just fine.  The only trouble with short term data is how often half of the filters will be those factors that have come in zero times in the last ten draws. BobP