Cd_ShOpPeR's Chart ver. 1.0 ©2004 . All Rights Reserved.

CHART TERMINOLOGY:

KIND OF METHOD: Name of the Method or Strategy chosen. They are applied to MACHINE A ONLY unless specified, to save some web space. Resuts on Machine B are very close to A so there's no need to double the size of this table.

RANGE : That's average quantity of numbers you have to play in each Drawing. It vary according to the method chosen. Range is >= 0 and <= 1000.

LOTTERY COMPANY #1: A real Drawing Statistic from a Lotto Company, i will keep the Name Anonymous.

LOTTERY COMPANY #2: Same a above, Different Company of course.

1 - 10 : Means we are evaluating from drawing # 1 to drawing #10, for a total of 10 Drawings.

11- 20 : Means we are evaluating from drawing #11 to drawing #20, for a total of 10 Drawings.

21- 30 : Means we are evaluating from drawing #21 to drawing #30, for a total of 10 Drawings.

1 - 100 : Means we are evaluating from drawing #1 to drawing #100, for a total of 100 Drawings.

1 - 538 : Means we are evaluating from drawing #1 to drawing #538, for a total of 538 Drawings. Thats a year Drawing Database for Company 1.

1 - 506 : Means we are evaluating from drawing #1 to drawing #506, for a total of 506 Drawings. Thats a year Drawing Database for Company 2.

Digit : Pick-3 Numbers are made of 3 Digits = X Y Z. X is the FIRST Digit. Y is the Second Digit. Z is the Third Digit.

0-4 : Means that a certain Digit can be 0 or 1 or 2 or 3 or 4.

5-9 : Means that a certain Digit can be 5 or 6 or 7 or 8 or 9.

odd : Means that a number is not Divisible by 2.

even : Means that a number is Divisible by 2.

Unmatched : Means that the 3 Digits are Different from each other. 012,123,901,581,etc...

Doubles : Means that 2 out of 3 Digits are the same. 001,010,100,etc...

Triples : Means that the 3 Digits are the same. 000,111,222,333,444,555,666,777,888,999.

Root Sum A : Thats the Root Sum Method Applied to ping-pong ball Machine A, company #1 and #2.

Root Sum B : Thats the Root Sum Method Applied to ping-pong ball Machine B, company #1 and #2.

Root Sum C : Thats the Root Sum Method Applied to ping-pong ball Machine A, company #3 and #4.

Root Sum D : Thats the Root Sum Method Applied to ping-pong ball Machine B, company #3 and #4.

2-IaR : Means that the specific Digit appears two times in a row in the same Position.

Belongs past Drawing: Means that the specific Digit repeated from the past Drawing, in the past drawing that number was in any Position.

Boxed : Current Number is made of the 3 Digits from the last pick-3 but in Different order.

50 Random Generated #s: Generates 50 RGN every drawing and compares the results on each round.

100 Random Generated #s: Generates 100 RGN every drawing and compares the results on each round.

Number Average: Its the SUM of all the Pick-3 Numbers divided by the number of Drawings. Also called Arithmethic Median.

SQRT(VAR) :

VAR = [Its the SUM of the SQUARES of every (Actual pick-3 Number minus the Number Average)] all divided by the number of drawings.

SQRT(VAR) = Square root of VAR.

NOTE : To use the Gauss Bell you will need the Number Average and the SQRT(VAR).

NUMBER REPETITION SORTED DESCENDING: Thats the complete Numbers list Sorted From Left to Right according to their Repetitions.

TOTAL REPETITIONS: Total Numbers of ping-pong Balls that have been taken from the machine so far.

MAX REPET : The Number of repetitions from the Ball that repeats the MOST.

MIN REPET : The Number of repetitions from the Ball that repeats the LESS.

REPET AVE : Thats the Repetition Average, the espected ball repetition on a given drawing numbers.

MAXIMUM : Thats the Formula to relate the MAX REPET with the REPET AVE.

A good approach could be also: MAX = REPET.AVE + round(REPET.AVE / 2).

MINIMUM : Thats the Formula to relate the MIN REPET with the REPET AVE.

A good approach could be also: MIN = REPET.AVE - round(REPET.AVE / 2).

FINAL NOTES :

If a Method doesnt show to work for me doesnt mean it wont work for you either. I take absolutely NO responsibility of the Money you can WIN or LOOSE using this CHART. Use it as you wish always at your own risk.

All Probabilites were calculated using my own Program written in TP 7.0 OOP and are based on Pick-3 Real World Drawings from my country.

All Probabilites are for Pick-3 Drawings only.

If you are Planning to Repost this CHART elsewhere you must ask me permission first and then be sure to attach the Name of the Author (me) were you Reposted it.

Thanks for your Support and enjoy my work.