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Pick3 Programs SumsRoots Chart Test

Topic closed. 61 replies. Last post 12 years ago by maine23.

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LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
Tx
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Posted: April 30, 2005, 10:57 am - IP Logged

 

These are the combos from both workouts put together The 29 singles from the Candy Number and the 40 from the 80 sigles from the chart: The 2 of them give some combos that are the same and also some that are not for a total of 46 single combos to play.

Results: 46
Priority : 2
270(027) 073(037) 074(047) 560(056) 570(057) 271(127) 513(135) 173(137) 174(147) 561(156) 617(167) 817(178) 273(237) 572(257) 592(259) 267(267) 297(279) 573(357) 873(378) 793(379) 497(479) 569(569) 597(579)
Priority : 1
510 870 591 567 867 897 025 026 035 045 125 126 128 138 145 168 239 248 249 268 289 389 489
Doing these gives added security, but does not take into account the filters used, if the filters used didn't work then you will not get the winning number, this will work a little more often only if we use the right filters.

It gave 23 combos that were in common to both and 23 there were in only one of the 2 wotkouts.

It would save money to play only one or the other, it all depends which way works best the most often in the long run. And only if you play online, with the states there would be no profit, I think.

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    LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
    Tx
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    Posted: April 30, 2005, 12:30 pm - IP Logged

    I am doing an experiment I just chose 7 numbers to box single wheel, I don't have statistics for the digits, I just picked 7 of them and here are the combos made with them, we will see if the winning number for Tx noon today is there or not:

    Digits: 0124789

    Results:
    012 014 017 018 019 024 027 028 029 047 048 049 078 079 089 124 127 128 129 147 148 149 178 179 189 247 248 249 278 279 289 478 479 489 789
    No. of Results: 35

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      LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
      Tx
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      Posted: April 30, 2005, 2:46 pm - IP Logged

      Well we can see that the "Candy Number System" is a "Washout", It lost again, So there is no more testing for it.

      On the other hand, MY 80 Combo Chart "Won again", I't superior to almost any lottery program or system out-there as far as I know.

      And what about my filters? Well! What can I say?

      They also worked O.K. this time. They also seem to be good.

      But is way too soon to tell for sure, not about my 80 combos they are the best for sure, but about the filters that I use.. We will see.

      4/30/2005    8 1 3 TX noon today.

      026 - 035 - 037 - 056 - 057 - 125 - 127 - 135 - 137 - 138 - 145 - 147 - 156 - 167 - 168 - 178 - 237 - 239 - 248 - 257 - 259 - 267 - 268 - 279 - 289 - 357 - 378 - 379 - 389 - 479 - 489 - 569 - 579

      And also:

      Priority : 1
      510 870 591 567 867 897 025 026 035 045 125 126 128 138 145 168 239 248 249 268 289 389 489

      33 combos above the more sure combos to play or 23 combos below the not so sure combos to play.

      I guess when a system or program gives you bad combos very often you can use those combos as filters to reduce the numbers or combos from the good system or program so you don't have to play as many combos so reducing the ammount of money that you would have to spend?

      Not too bad eh! How do you all like this testing and tutorial? It was time for somebody to do it. Right?

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      "Ten measures of beauty descended to the world, nine were taken by Jerusalem."

        LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
        Tx
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        Posted: April 30, 2005, 3:15 pm - IP Logged

        I will next be testing "Fire and Ice System", by the way don't get me wrong I like all of MikeK's programs very much, but of course they don't give you the winning number all of the time, we are just going to find out or try to which of them are or is the best to use, a little at a time. Also the "Crunch 2 is of course the best of any pick 3 lottery programs any where in the world today so far, but it isn't a prediction program, it's a pick 3 filter tool or system, as everything if used right is good if not then is no good, the program does not give you the winning number all by itself, it has to be used right for it to do it.In other words, you have to have a good knowledge of the games Such as CalifDude has and you also have to know filters such as he also does.

        A tool such as the Crunch 2 was made for people who know the pick 3 game and how to use filters on it.But you can learn and that is what I am trying to do here for you.

        MikeK might have faults, but the "CRUNCH 2" was not one of them, no sir, He really outdid himself with it.

        Now I have long been waiting for something like it for the pick 4, Todd's pick 4 workout the "DEFLATE 4" system is very good, but needs some more filters for us to use it so we can win often on the pick 4 with it and I have a very good idea as to what other filters it might need, but is yet a little soon for that because, I have been a pick 3 person as you can see, I would need to study the pick 4 for a few months or so then I could better tell what or which filters might be best to use with or for it.

        So we will keep on using the 80 combos and will also test others of MikeK's programs as we go along, I wanted to test VersaBet34 which seems to be avery very good program, I tested an older version long ago and it was fairly good, but with my computer's configuration that I am using now it will not install and it crashed the partition in which I might try to installed, I am now using a multi-OS, multi-partition configuration, I am not using many OSs, but many Win98SEs, one in each partition of many of them.I like it very much like this now, except for VersaBet 3 Demo not wanting to install and always crashing the one partiton in which I try to install it.

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          LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
          Tx
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          Posted: April 30, 2005, 5:33 pm - IP Logged

          Fire & Ice Prediction + filters for tonight's TEXAS pick 3 draw:

          Fire & Ice PICK 3 Wheeling System
          Date: Sat Apr 30 15:41:36 CDT 2005
          Draw entries: 10
          735 518 404 997 588 534 301 657 146 076

          Hot#: 5(68475)
          Cold#: 4(2901)
          Overheat Adjustment: Medium(3)

          Hot/Cold Filters:
          CCC CHH HHH
          Number Filters:
          Singles Doubles

          Playing Suggestions: 106
          229 220 255 299 221 290 725 955 020 055
          129 425 755 759 772 990 090 120 155 199
          455 459 742 750 775 779 825 190 211 265
          442 450 715 745 749 770 855 859 872 010
          119 445 449 451 655 659 740 762 771 774
          842 850 875 879 110 440 462 471 650 744
          765 769 845 849 851 870 877 882 165 441
          465 469 760 767 840 862 871 874 885 889
          460 467 662 761 841 844 865 869 878 880
          461 464 665 669 848 860 867 881 660 766
          861 864 466 661 868 866

          A few combos yes, but they are both singles and doubles combined, they are about an equal ammount of both maybe half and half.

          The Fire and Ice has more options than the Candy Number so it's a little harder to set-up just right and it can also give many more combos.

          Now reduced with filters (I am very surprised that the filters have not failed yet, but they might this time?)


          Date/Time: Sat Apr 30 16:07:01 CDT 2005

          INPUT DATA:
          <AddList:StraightNumbers> 229, 220, 255, 299, 221, 290, 725, 955, 020, 055, 129, 425, 755, 759, 772, 990, 090, 120, 155, 199, 455, 459, 742, 750, 775, 779, 825, 190, 211, 265, 442, 450, 715, 745, 749, 770, 855, 859, 872, 010, 119, 445, 449, 451, 655, 659, 740, 762, 771, 774, 842, 850, 875, 879, 110, 440, 462, 471, 650, 744, 765, 769, 845, 849, 851, 870, 877, 882, 165, 441, 465, 469, 760, 767, 840, 862, 871, 874, 885, 889, 460, 467, 662, 761, 841, 844, 865, 869, 878, 880, 461, 464, 665, 669, 848, 860, 867, 881, 660, 766, 861, 864, 466, 661, 868, 866
          <SubtractList:EvenOddNumbers> OOO
          <SubtractList:LineWidth> 4, 7
          <SubtractList:Roots> 6
          <SubtractList:AbbrSums> 5
          <SubtractList:Sums> 14
          <SubtractList:BoxedNumbers> 735, 518, 404, 997, 588, 534, 301, 657, 146, 076, 111, 113, 115, 117, 118, 133, 135, 137, 138, 155, 157, 158, 177, 178, 188, 333, 335, 337, 338, 355, 357, 358, 377, 378, 388, 555, 557, 558, 577, 578, 588, 777, 778, 788, 888

          OUTPUT DATA:
          Priority: 1
          010 - 020 - 090 - 110 - 120 - 190 - 220 - 290 - 450 - 460 - 840 - 055 - 650 - 850 - 660 - 880 - 990 - 211 - 129 - 441 - 471 - 165 - 661 - 442 - 425 - 742 - 255 - 862 - 772 - 872 - 882 - 445 - 449 - 745 - 459 - 466 - 467 - 469 - 774 - 749 - 849 - 655 - 665 - 765 - 865 - 766 - 866 - 669 - 767 - 867 - 769 - 868 - 869
          No. of Results  : 53
          They are both singles and doubles mixed.

          Now only singles:26 of them.

          OUTPUT DATA:
          Priority: 1
          120 - 190 - 290 - 450 - 460 - 840 - 650 - 850 - 129 - 471 - 165 - 425 - 742 - 862 - 872 - 745 - 459 - 467 - 469 - 749 - 849 - 765 - 865 - 867 - 769 - 869
          No. of Results  : 26
          No. of Selections: 26
          No. of Priorities: 1

          Now only doubles: 27 combos.

          OUTPUT DATA:
          Priority: 1
          010 - 020 - 090 - 110 - 220 - 055 - 660 - 880 - 990 - 211 - 441 - 661 - 442 - 255 - 772 - 882 - 445 - 449 - 466 - 774 - 655 - 665 - 766 - 866 - 669 - 767 - 868
          No. of Results  : 27
          No. of Selections: 27
          No. of Priorities: 1

          I don't dare to try to reduce this combos anymore I might had already cut or filtered out the winning combo if it was there to start with.

          Because of the huge ammount of combos they would might only be for online internet playing.

          The Candy Number and Fire and Ice are mostly for boxed playing.

          I don't often dare to reduce any source(s) of boxed combos to no less or fewer than about half of them.

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            LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
            Tx
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            Posted: April 30, 2005, 5:55 pm - IP Logged

            I will rearenge the doubles a little, But I don't know if it will make any difference or not.

            010 020 090 011 022 055 066 088 099 121 144 166 244 255 277 288 454 494 466 477 565 566 676 686 696 677 688

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              LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
              Tx
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              Posted: April 30, 2005, 6:13 pm - IP Logged

              Now the 80 combos for tonight:


              Date/Time: Sat Apr 30 17:02:02 CDT 2005

              INPUT DATA:
              <AddList:StraightNumbers> 025, 026, 027, 034, 035, 036, 037, 045, 046, 047, 056, 057, 067, 124, 125, 126, 127, 128, 134, 135, 136, 137, 138, 145, 146, 147, 148, 156, 157, 158, 167, 168, 178, 235, 236, 237, 238, 239, 245, 246, 247, 248, 249, 256, 257, 258, 259, 267, 268, 269, 278, 279, 289, 346, 347, 348, 349, 356, 357, 358, 359, 367, 368, 369, 378, 379, 389, 457, 458, 459, 467, 468, 469, 478, 479, 489, 568, 569, 578, 579
              <SubtractList:EvenOddNumbers> OOO
              <SubtractList:LineWidth> 4, 7
              <SubtractList:Roots> 6
              <SubtractList:AbbrSums> 5
              <SubtractList:Sums> 14
              <SubtractList:BoxedNumbers> 735, 518, 404, 997, 588, 534, 301, 657, 146, 076, 111, 113, 115, 117, 118, 133, 135, 137, 138, 155, 157, 158, 177, 178, 188, 333, 335, 337, 338, 355, 357, 358, 377, 378, 388, 555, 557, 558, 577, 578, 588, 777, 778, 788, 888

              OUTPUT DATA:
              Priority: 1
              025 - 026 - 035 - 036 - 045 - 046 - 056 - 124 - 126 - 127 - 134 - 136 - 147 - 156 - 235 - 237 - 238 - 245 - 247 - 268 - 278 - 346 - 349 - 368 - 369 - 389 - 457 - 459 - 467 - 469 - 479 - 489 - 568
              No. of Results  : 33
              No. of Selections: 33
              No. of Priorities: 1

              Now I will try to reduce them a little more: 24 boxed combos.

              025 - 026 - 035 - 036 - 056 - 124 - 126 - 134 - 136 -  235 - 237 - 238 - 245 - 247 - 268 - 278 - 346 -  368 - 459 - 467 - 469 - 479 - 489 - 568

              The good luck can't continue, Can it?

               

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                LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
                Tx
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                Posted: April 30, 2005, 6:24 pm - IP Logged

                These are the singles for tonight from the Fire and Ice, I will try to reduce them just a little more also: 23 combos

                120 - 190 - 290 - 450 - 460 - 840 - 650 - 850 - 165 - 425 - 742 - 862 - 872 - 745 - 459 - 467 - 469 - 749 - 849 - 865 - 867 - 769 - 869

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                "Ten measures of beauty descended to the world, nine were taken by Jerusalem."

                  LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
                  Tx
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                  Posted: April 30, 2005, 6:32 pm - IP Logged

                  Now these are the combined combos from both workouts for the singles only, we will see if the combos are in priority #1 or #2.That is if they are in there at all!


                  Date/Time: Sat Apr 30 17:27:30 CDT 2005

                  INPUT DATA:
                  <AddList:StraightNumbers> 025, 026, 035, 036, 045, 046, 056, 124, 126, 127, 134, 136, 147, 156, 235, 237, 238, 245, 247, 268, 278, 346, 349, 368, 369, 389, 457, 459, 467, 469, 479, 489, 568, 120, 190, 290, 450, 460, 840, 650, 850, 129, 471, 165, 425, 742, 862, 872, 745, 459, 467, 469, 749, 849, 765, 865, 867, 769, 869

                  OUTPUT DATA: 43 single boxed combos total:
                  Priority: 1 27 combos
                  120 - 190 - 025 - 026 - 290 - 035 - 036 - 840 - 850 - 124 - 126 - 127 - 129 - 134 - 136 - 235 - 237 - 238 - 346 - 349 - 368 - 369 - 389 - 765 - 867 - 769 - 869
                  Priority: 2 16 combos
                  045, 450 - 046, 460 - 056, 650 - 147, 471 - 156, 165 - 245, 425 - 247, 742 - 268, 862 - 278, 872 - 457, 745 - 459, 459 - 467, 467 - 469, 469 - 479, 749 - 489, 849 - 568, 865
                  No. of Results  : 59
                  No. of Selections: 43
                  No. of Priorities: 2

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                    LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
                    Tx
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                    Posted: April 30, 2005, 7:12 pm - IP Logged

                    For tonight Texas

                    Since I have extra time today, I also did again the Candy Number workout, but in a modified way than the regular way and also without any filtering.

                    150 - 290 - 350 - 490 - 650 - 750 - 980 - 251 - 415 - 165 - 815 - 961 - 253 - 429 - 265 - 257 - 829 - 453 - 563 - 853 - 963 - 465 - 457 - 489 - 765 - 865 - 965 - 857 - 769
                    No. of Results  : 29

                    900 - 550 - 990 - 229 - 255 - 299 - 494 - 455 - 499 - 655 - 855 - 665 - 669 - 889 - 899
                    No. of Results  : 15

                    Candy Number PICK 3 Wheeling System
                    Date: Sat Apr 30 18:02:51 CDT 2005
                    Draw entries: 7
                    076 146 657 301 534 518 735
                    Master Candy Number: 9(Automatic)
                    Secondary Candy Nbr: 5(Automatic)

                    Cold#: 5(29804)  Hot#: 5(13675)
                    High#: 5(56789)  Low#: 5(01234)
                    Even#: 5(02468)  Odd#: 5(13579)

                    Filters
                    Cold/Hot: CCC CHH HHH
                    High/Low: HHH HHL HLL LLL
                    Even/Odd: EEE EEO EOO
                    Number Type:
                    Singles Doubles

                    Playing Suggestions: 44
                    229 255 299 257 829 265 290 855 899 253
                    429 550 655 857 889 965 990 251 455 499
                    750 765 769 865 980 457 489 650 665 669
                    853 900 350 465 490 563 815 963 150 165
                    453 494 961 415

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                      LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
                      Tx
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                      Posted: May 1, 2005, 8:35 am - IP Logged

                      Pick 3 5-2-4 Sat, Apr 30, 2005

                      Well! The Candy Number failed again so now is out for good.

                      As to my 80 combos they won boxed again! 24 combos:

                      025 - 026 - 035 - 036 - 056 - 124 - 126 - 134 - 136 -  235 - 237 - 238 - 245 - 247 - 268 - 278 - 346 -  368 - 459 - 467 - 469 - 479 - 489 - 568

                      The Fire & Ice also won on it's first test, 23 combos:

                      120 - 190 - 290 - 450 - 460 - 840 - 650 - 850 - 165 - 425 - 742 - 862 - 872 - 745 - 459 - 467 - 469 - 749 - 849 - 865 - 867 - 769 - 869

                      Now, When I combined the combos from my 80 combos with those from the Fire and Ice, it made 2 priorities, priority 2 had the winning combo from both workouts it made 16 "BOXED" combos:

                      Priority: 2 16 combos
                      045, 450 - 046, 460 - 056, 650 - 147, 471 - 156, 165 - 245, 425 - 247, 742 - 268, 862 - 278, 872 - 457, 745 - 459, 459 - 467, 467 - 469, 469 - 479, 749 - 489, 849 - 568, 865

                      I guess that we are still being very lucky !

                      Now, Every once in a while I hear people say that there is no lottery system anywhere for winning often on any of the lottery games, that it can't be done.

                      Also I hear some people say that filters don't work.

                      Well! What do you all think about that now ?

                      Is it luck ? Can you be lucky most of the time ?

                      Can you filter out so very many combos so very many times and still get the winning number just by chance and or luck !

                      There is some luck yes, but only some, the rest is GOD and some technique, but mostly GOD, I think.

                      I hope that you all like these posts and that you are getting something from them, knowledge and or money, I hope knowledge more than money.

                      Now don't get the wrong idea, filtering combos (So very many of them, so very many times) is very very hard and a lot harder if you are doing the filtering as I am, without using any statistics for the numbers and the filters, I am doing it pretty much blind, so to speak.

                      Much later i will try to set up a program to give me some statistics to use, so maybe it might be easier to chose filters to use, but that won't be for a while yet, for now I have to do it the hard way as I have been doing it so far.

                       

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                        retxx's avatar - mrthumbs
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                        Posted: May 1, 2005, 10:49 am - IP Logged

                        if only someone can set up a spreadsheet(excel) to let us enter our own state 3# and then allow us to use your filter setups to reduce #'s to a playable amount. Any posters want to try? thanks

                          LANTERN's avatar - kilroy 28_173_reasonably_small.jpg
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                          Posted: May 1, 2005, 12:49 pm - IP Logged

                          RetXX

                          Yes it could be done with Exel, you know automatic filtering can be done if a program or Exel can scan the history of the games or at least so many past winning draws, certain rules have to be set or enabled and there would have top be a way of changing the rules from time to time and also of having different rules for different states if you want and also you should be able to change the filters that you want to use if you want to and whenever you want to, the checking of past draws would determine according to set rules which filters would be used and how they would be used, but there has to be enough flexibility to be able to change both rules and filters any time if a person want to.

                          Any how what I am saying is that automatic filtering is possible if the program can check past draws in an intelligent way according to rules given to it and automatically chose filters also according to rules and what it sees on the past draws.

                          There would have to be some kind of logic routines in the program.

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                            Posted: May 1, 2005, 12:58 pm - IP Logged

                            It would be good if the program can check for certain past draw statistics and filter source draws according to those statistics, but as I say, rules or ground rules have to be set, but there has to be flexibility also for changes and also for by passing the program and also doing filtering manually when needed, the program would have to have the right kind of filters of course, the main thing is accurate statistics, a better program would be able to check the past draws with filters then decide which works best the most often for that range of past draw combos and tell you and then either it could automatically do the filtering of your source combos or you could do it manually.

                            But filters must be used according to statistics, as I say rules have to be set.

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                              Posted: May 1, 2005, 1:15 pm - IP Logged

                              And forget about programs like MaxHitPro that pretend to do this.

                              For the most part they don't work, they have not been programmed right, the programmer(s) either does not know how to win, and or does not want you to.

                              I mean it does not take a genius to do it, I don't know math, don't know computer programming either and have a high school GED.

                              Most of my education I gave to myself, reading books.

                              Do you need to know math to win at the lottery, well it helps if you can add and substract some, do you need a math degree and or college, I don't think so, but they might help, well that might not help most people who have that, but it might help a few.

                              What about all the math mumbo jumbo that some people talk about?

                              Well i don't know anything about that and I don't understand it either. But that does not keep me from getting the winning number.

                              But I think that you do have to study the game(s) and learn them good.

                              Do you really need lottery computer programs no, but without them it would take very much longer to do the filtering and some of the filtering you migth not be able to do by hand being a very complicated manipulation of digits and numbers and also too many numbers to work on.

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                              "Ten measures of beauty descended to the world, nine were taken by Jerusalem."