United States Member #75358 June 1, 2009 5345 Posts Offline

Posted: May 4, 2010, 2:27 pm - IP Logged

Maybe someone can make some use of this and explain it to the rest of us in English....lol

A Pi formula for Pick 3 that actually works?

From a mathematical point of view to use the constant Pi (the ratio between a circumference of any given circle to its diameter) for creating Pick 3 numbers seems rather silly; the irrational number among the Pick 3 the integers 0 to 9 has the flavor of Pseudo-Math.

But then as a fun exercise the use the constant Pi can be amusing and – in quite a few cases – it can also bring successful. I'd like to give you all an example of a Pi formula that that actually has the potential of hitting numbers.

Why don't we start with the impressive formula first:

The formula looks more complex than it really is; but it is as accurate as possible with the use for letters and basic symbols. Part of the formula explains the different mathematical constants and operations used to achieve the result: A Wheel matrix that creates exactly 3 digits for the first position (alpha), second position (beta) and third position (gamma).

The Pi formula was originally created for the use in the Florida Pick 3 Lottery and was successfully used to create 27 numbers to follow the drawing November 18, 2002 (852).

Don't worry we are going to show you the calculations necessary. The most recent draw was 852. For the formula that means that alpha = 8 beta = 5 gamma = 2

To get to all 9 values required for the Wheel Matrix we start out with the first of the formula parts shown on the right. Gamma = 2. The square root of pi = 1.77245385. 2 + 1.77245385 = 3.77245385 3.77245385 rounded = 4 (In this case the system has to round up.) Modulo 10 of 4 = 4 If the number is higher than 10 the result is the last digit)

So our first result is 4. We do the same procedure for the the next two of the top row (alpha and beta) and we will get the results 0 and 7.

Now we go to the next row. As an example I show how to calculate the middle part shown on the right. Alpha = 8. pi = 3.14159265. 8 + 3.14159265 = 11.14159265 11.14159265 rounded = 11 (In this case the system has to round up.) Modulo 10 of 11 = 1 (If the number is higher than 10 the result is the last digit)

So the middle result is 1. The same procedure with the other middle calculations fives us for 5 and 8.

One row to go: As an example I use the last part. Beta = 5. The 2nd power of pi = 9.8696044. 5 + 9.8696044 = 14.8696044. 14.8696044 rounded = 15 (In this case the system has to round up.) Modulo 10 of 15 = 5 (If the number is higher than 10 the result is the last digit)

So the last result is 5. Using the same procedure with the first and second part on the last row results in 2 and 8. So our Wheel Matrix looks like this:

Now comes the easy part. We only need to combine the digits in each position with each other and we should get exactly 27 numbers.

Starting from the top down we get the following combinations: 407, 408, 405, 417, 418, 415, 487, 488, 485 507, 508, 505, 517, 518, 515, 587, 588, 585 207, 208, 205, 217, 218, 215, 287, 288, 285 Now you might wonder: This system was meant to hit following the drawing November 18, 2002 (852). Did it hit? Yes, it did. Boxed but hey, better than nothing. The Florida number for November 19, 2002 was 504. We had it boxed and the system was born.

Now you have a complete Pi Formula for Pick 3 that actually hits fairly frequently.

Pennsylvania United States Member #74096 May 2, 2009 23229 Posts Offline

Posted: May 4, 2010, 4:38 pm - IP Logged

joker, thinking about this...wonder if there's a way just to take the double digits out and still have it hit. This would need some backtesting.

I see, through the example given, it hit a single digit number next draw.

Take out the double digits (which would take away the chance of coming up with a double hit...) and what's left is the single hit with

less numbers. (so if the author is so Pi smart...why didn't he think of that )

In the example above..there's 2 8's and 2 5's - cross one of them off and be left with less to work with.

The way it is now - with 3 lines of 3 digits makes a lot of combos...no better than a tic tac toe...with the exception of possibly removing the repeats.

United States Member #67381 November 24, 2008 282 Posts Offline

Posted: May 4, 2010, 8:00 pm - IP Logged

joker17 dont u think u should atleast mention the source were u got this from and pleas dont tell me its ur system as i copy it few years back from other website. At sign of respect to creator.

Fun with math ring any bells ??

P.S

its quite simple u take last draw 3 digits = 3 columns starting from the back u add +2 +3 +10 and then should hit one digit from each column thats why he said 27 combinations (3x3x3)

And the answer is ??? U won't get it, if u don't ask the question ??

United States Member #75358 June 1, 2009 5345 Posts Offline

Posted: May 4, 2010, 8:16 pm - IP Logged

Quote: Originally posted by Broulir32 on May 4, 2010

joker17 dont u think u should atleast mention the source were u got this from and pleas dont tell me its ur system as i copy it few years back from other website. At sign of respect to creator.

Fun with math ring any bells ??

P.S

its quite simple u take last draw 3 digits = 3 columns starting from the back u add +2 +3 +10 and then should hit one digit from each column thats why he said 27 combinations (3x3x3)

Todd doesn't like free advertisement, and rightly so. His filters prevent me from displaying the source.

It's not mine, and I never claimed it to be.

It's not a plus system as you show. It's about PI, and how to use it in the author's way.

United States Member #67381 November 24, 2008 282 Posts Offline

Posted: May 4, 2010, 10:09 pm - IP Logged

2 things

1. its not free advertisment if stuff its free 2. I am not ur dude, and if someone finally crack this amazingly hard formula then we will see who was way off.

have a nice day.

And the answer is ??? U won't get it, if u don't ask the question ??

Pennsylvania United States Member #74096 May 2, 2009 23229 Posts Offline

Posted: May 4, 2010, 10:14 pm - IP Logged

Quote: Originally posted by Broulir32 on May 4, 2010

2 things

1. its not free advertisment if stuff its free 2. I am not ur dude, and if someone finally crack this amazingly hard formula then we will see who was way off.

have a nice day.

3 things

1. Chill

2. Chill

3. Chill

Have a wonderful life.

It's not amazingly hard...you just don't feel like reading.

United States Member #75358 June 1, 2009 5345 Posts Offline

Posted: May 4, 2010, 11:24 pm - IP Logged

Quote: Originally posted by Broulir32 on May 4, 2010

2 things

1. its not free advertisment if stuff its free 2. I am not ur dude, and if someone finally crack this amazingly hard formula then we will see who was way off.

United States Member #1987 August 5, 2003 8968 Posts Offline

Posted: May 5, 2010, 12:53 pm - IP Logged

Quote: Originally posted by Broulir32 on May 4, 2010

Midd and Eve in FL 05/05/2010

471

3 6 9

4 7 0

1 4 7

369 360 367 379 370 377 349 340 347

469 460 467 479 470 477 449 440 447

169 160 167 179 170 177 149 140 147

Ok, that checks out with me. I am seeing a huge shortcut & if the arrangement & consistency holds true about the plus minus as I see it, then it is valid. I feel that it already is valid, LOL.

Sometimes things are presented in a huge grandiose style. However when one really takes it apart it is as simple as bread & butter. & let me tell you I have had some rich butter & hearty bread in my time.

Ok, that checks out with me. I am seeing a huge shortcut & if the arrangement & consistency holds true about the plus minus as I see it, then it is valid. I feel that it already is valid, LOL.

Sometimes things are presented in a huge grandiose style. However when one really takes it apart it is as simple as bread & butter. & let me tell you I have had some rich butter & hearty bread in my time.

Are you saying the PI formula is just a front for the method, and what's actually being used is a plus and minus method? If so, then please point out how the example shown above with 471 and the combos generated is a plus and minus, cause I can't see it...lol

United States Member #75358 June 1, 2009 5345 Posts Offline

Posted: May 5, 2010, 1:17 pm - IP Logged

Quote: Originally posted by Broulir32 on May 4, 2010

2 things

1. its not free advertisment if stuff its free 2. I am not ur dude, and if someone finally crack this amazingly hard formula then we will see who was way off.

colonial heights United States Member #31712 February 2, 2006 12265 Posts Offline

Posted: May 5, 2010, 1:46 pm - IP Logged

Quote: Originally posted by joker17 on May 5, 2010

Are you saying the PI formula is just a front for the method, and what's actually being used is a plus and minus method? If so, then please point out how the example shown above with 471 and the combos generated is a plus and minus, cause I can't see it...lol

Thanx.

interesting

when you do it do it right the first time...........

United States Member #1987 August 5, 2003 8968 Posts Offline

Posted: May 5, 2010, 1:49 pm - IP Logged

Quote: Originally posted by joker17 on May 5, 2010

Are you saying the PI formula is just a front for the method, and what's actually being used is a plus and minus method? If so, then please point out how the example shown above with 471 and the combos generated is a plus and minus, cause I can't see it...lol

Thanx.

joker17, I cannot agree with your statement in saying that it is a "front".