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# New Pick One Gaming Concept

Topic closed. 3 replies. Last post 5 years ago by Damione.

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St. George's
Member #113842
July 18, 2011
6 Posts
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 Posted: July 18, 2011, 3:13 pm - IP Logged

I woiuld like some help calculating the mathematics behind a new game I have in mind its a pick one (1) out of ffity-two (52) game. I would like to know what would be the probabilities. I will be glad to share more information if someone can help.

Way back up in them dadgum hills, son!
United States
Member #73904
April 28, 2009
14903 Posts
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 Posted: July 18, 2011, 5:27 pm - IP Logged

I woiuld like some help calculating the mathematics behind a new game I have in mind its a pick one (1) out of ffity-two (52) game. I would like to know what would be the probabilities. I will be glad to share more information if someone can help.

I think the probabilities are a guaranteed Jackpot win with a \$52 investment.

"The only thing necessary for evil to triumph is for good men to do nothing"

--Edmund Burke

Zeta Reticuli Star System
United States
Member #30470
January 17, 2006
10344 Posts
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 Posted: July 18, 2011, 6:33 pm - IP Logged

When the Plaza in Vegas was the Union Plaza they had converted the Big Six (tourists call it The Wheel of Fortune) symbols to a deck of playing cards, thius 52 stops.

You could bet on any individual card (specific suit and card) and it paid 40:1. Players loved it.

The odds against your card hitting were 1 in 52, expressed as 51:1, or 51 to 1 as one of them had to hit.

As for a lotto Pick 1, I'm not sure a \$40 or even \$51 payoff would thrill a lottery player.

What was that chevy Chase movie where he went to a casino out in the desert and he put his money on the table and the dealer said, "Pick a number" and Chevy Chase siad a number and the dealer said, "Wrong!", and took the money?

Also, I forget the exact rukles but there's a game popular in NY and Vegas bars, "Bar Solitaire". You buy the deck for \$52 and play to win it, and more, back.

Those who run the lotteries love it when players look for consistency in something that's designed not to have any.

There is one and only one 'proven' system, and that is to book the action. No matter the game, let the players pick their own losers.

New Member
St. George's
Member #113842
July 18, 2011
6 Posts
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 Posted: July 19, 2011, 9:31 am - IP Logged

Thanks for the information.

I am from a Caribbean island and I work for the Lotteries Authority here so we are trying derive a game, a quick cash game from a local card game we have here. This local game is illegal and is mainly played in back Alleys.

The game is played like this The dealer buys the deck of card and shuffles, someone else buys a cut of  the cards and then the dealers lays out two cards. The first card is the dealer's and the second the cutter's, the remaining cards are run out until a card of face value matching the dealer's or the cutter's is revealed and that card holder is the winner of the pool. Other persons around the game can pick one of the original two cards and make side bets amongst each other.

There is another aspect of the game the one we want to capitalize on, which is called "favorite" where a person would pick there favorite card and bet against someone else's favorite card and who ever card appears first wins the bet.

I am wondering the mathematics in rewarding winners in that meet the following criteria:

Top Tier Winner: A person who bets on Ace of spades and ace of spades is selected as the drawn card

Lower Tier Winner: A person that selects Ace of spades and Ace of Hearts is selected, a winner cause they matched card Value.

Any assistance will be appreciated.

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