|Posted: November 2, 2011, 11:47 pm - IP Logged|
I found this question interesting because a while back I started looking only at the draws where someone
won a JP. I started with PB and then moved on to other games. What I found is that when a certain type
of set was drawn then it was very likely someone would hit. Many times I could just look at the set and do
a few counts and predict if someone won. I started doing this without thinking and most days I can not
only tell if the JP was won but I can often predict if more than one person matched all 5 numbers. I think
this is due to how people play similar numbers. Look at the draws where where all 5 numbers are all low
or all hi and most days someone will hit. I don't think that this would help pick any numbers but it shows
that tickets are clustered. Lets say that you have one group that plays only numbers less than ten and
another group that plays from the hi end of the pool, another plays one from each decade and so on and
on. This leaves big gaps that are not covered by ticket sales and unless the drawing falls into one of these
groups it is not likely anyone will win. If the next draw was 1-2-3-4-5 PB=6 then I would expect many would
be sharing the JP. The same thing would happen if all the numbers fell between 20 and 30. If you were to
plot all ticket sales by commonalities then you would find many big clusters and a lot of empty space. When
the set drawn falls into one of the clusters then someone most likely will win and if it falls outside then not.
I find that even people who play systems often have a idea of what they will use and then make the program
agree with them instead of the other way around. I use to keep a list of all my past plays and one day decided
to do a little analysis. To my supprise I found that even using a system I played almost the same sets every day.
I think everyone who picks there own numbers suffers somewhat from this, It's like we have a preconceived
notion of what we think will hit. Even QP's seem to cluster which may be the product of the RNG used.