Welcome Guest
Log In | Register )
You last visited December 7, 2016, 9:19 am
All times shown are
Eastern Time (GMT-5:00)

New Pi Pick 3 Method

Topic closed. 27 replies. Last post 4 years ago by CajunWin4.

Page 1 of 2
51
PrintE-mailLink
CajunWin4's avatar - Lottery-061.jpg
Whiskey Island
United States
Member #90216
April 24, 2010
12740 Posts
Online
Posted: June 25, 2012, 11:02 pm - IP Logged

From a mathematical point of view to use the constant Pi (the ratio between a circumference of any given circle to its diameter) for creating Pick 3 numbers seems rather silly; the irrational number among the Pick 3 the integers 0 to 9 has the flavor of Pseudo-Math. But then as a fun exercise the use the constant Pi can be amusing and – in quite a few cases – it can also bring successful. {TEXT}I'd like to give you all an example of a Pi formula that that actually has the potential of hitting numbers. Why don't we start with the impressive formula first:
The formula looks more complex than it really is; but it is as accurate as possible with the use for letters and basic symbols. Part of the formula explains the different mathematical constants and operations used to achieve the result: A Wheel matrix that creates exactly 3 digits for the first position (alpha), second position (beta) and third position (gamma). The Pi formula was originally created for the use in the Florida Pick 3 Lottery and was successfully used to create 27 numbers to follow the drawing November 18, 2002 (852). Don't worry we are going to show you the calculations necessary.
The most recent draw was 852. For the formula that means that alpha = 8 beta = 5 gamma = 2.
To get to all 9 values required for the Wheel Matrix we start out with the first of the formula parts shown on the right. Gamma = 2. The square root of pi = 1.77245385. 2 + 1.77245385 = 3.77245385 3.77245385 rounded = 4 (In this case the system has to round up.) Modulo 10 of 4 = 4 If the number is higher than 10 the result is the last digit) So our first result is 4.
We do the same procedure for the the next two of the top row (alpha and beta) and we will get the results 0 and 7. Now we go to the next row. As an example I show how to calculate the middle part shown on the right. Alpha = 8. pi = 3.14159265. 8 + 3.14159265 = 11.14159265 11.14159265 rounded = 11 (In this case the system has to round up.) Modulo 10 of 11 = 1 (If the number is higher than 10 the result is the last digit) So the middle result is 1.
The same procedure with the other middle calculations fives us for 5 and 8.
One row to go: As an example I use the last part. Beta = 5. The 2nd power of pi = 9.8696044. 5 + 9.8696044 = 14.8696044. 14.8696044 rounded = 15 (In this case the system has to round up.) Modulo 10 of 15 = 5 (If the number is higher than 10 the result is the last digit) So the last result is 5. Using the same procedure with the first and second part on the last row results in 2 and 8. So our Wheel Matrix looks like this:
Now comes the easy part. We only need to combine the digits in each position with each other and we should get exactly 27 numbers. Starting from the top down we get the following combinations: 407, 408, 405, 417, 418, 415, 487, 488, 485 507, 508, 505, 517, 518, 515, 587, 588, 585 207, 208, 205, 217, 218, 215, 287, 288, 285 Now you might wonder: This system was meant to hit following the drawing November 18, 2002 (852). Did it hit? Yes, it did. Boxed but hey, better than nothing. The Florida number for November 19, 2002 was 504. We had it boxed and the system was born. TEXT}Now you have a complete Pi Formula for Pick 3 that actually hits fairly frequently.
   GOOD LUCK!

    CajunWin4's avatar - Lottery-061.jpg
    Whiskey Island
    United States
    Member #90216
    April 24, 2010
    12740 Posts
    Online
    Posted: June 25, 2012, 11:05 pm - IP Logged

    From a mathematical point of view to use the constant Pi (the ratio between a circumference of any given circle to its diameter) for creating Pick 3 numbers seems rather silly; the irrational number among the Pick 3 the integers 0 to 9 has the flavor of Pseudo-Math. But then as a fun exercise the use the constant Pi can be amusing and – in quite a few cases – it can also bring successful. {TEXT}I'd like to give you all an example of a Pi formula that that actually has the potential of hitting numbers. Why don't we start with the impressive formula first:
    The formula looks more complex than it really is; but it is as accurate as possible with the use for letters and basic symbols. Part of the formula explains the different mathematical constants and operations used to achieve the result: A Wheel matrix that creates exactly 3 digits for the first position (alpha), second position (beta) and third position (gamma). The Pi formula was originally created for the use in the Florida Pick 3 Lottery and was successfully used to create 27 numbers to follow the drawing November 18, 2002 (852). Don't worry we are going to show you the calculations necessary.
    The most recent draw was 852. For the formula that means that alpha = 8 beta = 5 gamma = 2.
    To get to all 9 values required for the Wheel Matrix we start out with the first of the formula parts shown on the right. Gamma = 2. The square root of pi = 1.77245385. 2 + 1.77245385 = 3.77245385 3.77245385 rounded = 4 (In this case the system has to round up.) Modulo 10 of 4 = 4 If the number is higher than 10 the result is the last digit) So our first result is 4.
    We do the same procedure for the the next two of the top row (alpha and beta) and we will get the results 0 and 7. Now we go to the next row. As an example I show how to calculate the middle part shown on the right. Alpha = 8. pi = 3.14159265. 8 + 3.14159265 = 11.14159265 11.14159265 rounded = 11 (In this case the system has to round up.) Modulo 10 of 11 = 1 (If the number is higher than 10 the result is the last digit) So the middle result is 1.
    The same procedure with the other middle calculations fives us for 5 and 8.
    One row to go: As an example I use the last part. Beta = 5. The 2nd power of pi = 9.8696044. 5 + 9.8696044 = 14.8696044. 14.8696044 rounded = 15 (In this case the system has to round up.) Modulo 10 of 15 = 5 (If the number is higher than 10 the result is the last digit) So the last result is 5. Using the same procedure with the first and second part on the last row results in 2 and 8. So our Wheel Matrix looks like this:
    Now comes the easy part. We only need to combine the digits in each position with each other and we should get exactly 27 numbers. Starting from the top down we get the following combinations: 407, 408, 405, 417, 418, 415, 487, 488, 485 507, 508, 505, 517, 518, 515, 587, 588, 585 207, 208, 205, 217, 218, 215, 287, 288, 285 Now you might wonder: This system was meant to hit following the drawing November 18, 2002 (852). Did it hit? Yes, it did. Boxed but hey, better than nothing. The Florida number for November 19, 2002 was 504. We had it boxed and the system was born. TEXT}Now you have a complete Pi Formula for Pick 3 that actually hits fairly frequently.
       GOOD LUCK!

    This method works for Pick 4 too . Just add another digit and use Pi Formula with same steps .... With using alpha for 1st number , beta for 2nd number , delta for 3rd  number and gama for the 4th number ... Simple !! Maybe someone one could put this in to Excel for Pick 3 and Pick 4 games ...

      lakerben's avatar - spherewall
      New Mexico
      United States
      Member #86099
      January 29, 2010
      11119 Posts
      Offline
      Posted: June 25, 2012, 11:07 pm - IP Logged

      This method works for Pick 4 too . Just add another digit and use Pi Formula with same steps .... With using alpha for 1st number , beta for 2nd number , delta for 3rd  number and gama for the 4th number ... Simple !! Maybe someone one could put this in to Excel for Pick 3 and Pick 4 games ...

      Interesting!


        United States
        Member #128790
        June 2, 2012
        5431 Posts
        Offline
        Posted: June 25, 2012, 11:46 pm - IP Logged

        I saw this on the net a couple of years ago. There is a program that does the work for you. I tested it out with no profit if i remember correctly. I will try to find the program if i remember what site I saw it on.

          CajunWin4's avatar - Lottery-061.jpg
          Whiskey Island
          United States
          Member #90216
          April 24, 2010
          12740 Posts
          Online
          Posted: June 26, 2012, 7:39 pm - IP Logged

          Pick 3 Pi = 3.14

          Pick 4 Pi = 3.142

            retxx's avatar - mrthumbs
            BOSTON
            United States
            Member #48
            September 9, 2001
            3591 Posts
            Offline
            Posted: June 26, 2012, 8:23 pm - IP Logged

            you know who could do this for us is carlig if she is available. We could try and coax her. Carli where are you/ lol

              CajunWin4's avatar - Lottery-061.jpg
              Whiskey Island
              United States
              Member #90216
              April 24, 2010
              12740 Posts
              Online
              Posted: June 26, 2012, 8:39 pm - IP Logged

              you know who could do this for us is carlig if she is available. We could try and coax her. Carli where are you/ lol

              retxx ,

                        Let's hope CarliG reads the Post and tries !!!

                Avatar
                Florida
                United States
                Member #66575
                October 30, 2008
                3549 Posts
                Offline
                Posted: June 26, 2012, 8:43 pm - IP Logged

                retxx ,

                          Let's hope CarliG reads the Post and tries !!!

                You guys are toooooooo  funny

                I did start to roughly put in excel, BUT I was waiting for a reply to my question Mr Cajun ?

                mmmmm  Bet you forgot the questions

                CG

                  CajunWin4's avatar - Lottery-061.jpg
                  Whiskey Island
                  United States
                  Member #90216
                  April 24, 2010
                  12740 Posts
                  Online
                  Posted: June 26, 2012, 8:48 pm - IP Logged

                  You guys are toooooooo  funny

                  I did start to roughly put in excel, BUT I was waiting for a reply to my question Mr Cajun ?

                  mmmmm  Bet you forgot the questions

                  CG

                  Sorry , CarliG

                                      Been burning the candle at both ends lately .. Working on 2 new systems for Lotto and Pick 5 games burned up 4 notebooks and still trying to narrow down the right filters and wheel .

                    Avatar
                    Florida
                    United States
                    Member #66575
                    October 30, 2008
                    3549 Posts
                    Offline
                    Posted: June 26, 2012, 8:53 pm - IP Logged

                    Sorry , CarliG

                                        Been burning the candle at both ends lately .. Working on 2 new systems for Lotto and Pick 5 games burned up 4 notebooks and still trying to narrow down the right filters and wheel .

                    No problem at all . I was just messin wth you after I read these last couple posts lol

                    All I wanted to know, is on the 3rd step .

                    No matter what combo I used the calculation returned that original combo, just maybe in a different order.

                    So I wasnt sure if that was normal, or if I was doing something wrong. If its returning the original combo, then why do the calculation ..

                    Thats the part , I didnt get..  I didnt want to Excel it and then find out I interpreted it wrong ..

                    So no hurry, but if you can take a look at that when you get time, then I will get it into excel

                    Carlig

                      CajunWin4's avatar - Lottery-061.jpg
                      Whiskey Island
                      United States
                      Member #90216
                      April 24, 2010
                      12740 Posts
                      Online
                      Posted: June 26, 2012, 8:56 pm - IP Logged

                      No problem at all . I was just messin wth you after I read these last couple posts lol

                      All I wanted to know, is on the 3rd step .

                      No matter what combo I used the calculation returned that original combo, just maybe in a different order.

                      So I wasnt sure if that was normal, or if I was doing something wrong. If its returning the original combo, then why do the calculation ..

                      Thats the part , I didnt get..  I didnt want to Excel it and then find out I interpreted it wrong ..

                      So no hurry, but if you can take a look at that when you get time, then I will get it into excel

                      Carlig

                      I will Post the Pi Formula if LP lets me for you to see ..

                        retxx's avatar - mrthumbs
                        BOSTON
                        United States
                        Member #48
                        September 9, 2001
                        3591 Posts
                        Offline
                        Posted: June 26, 2012, 9:09 pm - IP Logged

                        where is the matrix wheel you use. can you link it here? thanks

                          Avatar
                          Florida
                          United States
                          Member #66575
                          October 30, 2008
                          3549 Posts
                          Offline
                          Posted: June 26, 2012, 9:18 pm - IP Logged

                          I will Post the Pi Formula if LP lets me for you to see ..

                          Its just the very last step.. Always comes out original combo..

                           

                          One row to go: As an example I use the last
                          part.

                          Beta = 5. The 2nd power of pi =
                          9.8696044.

                          5 + 9.8696044 =
                          14.8696044.

                          14.8696044 rounded = 15 (In this
                          case the system has to round up.)

                          Modulo 10 of
                          15 = 5 (If the number is higher than 10 the result is the last
                          digit)


                          So the last result is
                          5.

                          Using the same procedure with the first and
                          second part on the last row results in 2 and 8.

                          So our Wheel Matrix looks like this:

                            Avatar
                            Florida
                            United States
                            Member #66575
                            October 30, 2008
                            3549 Posts
                            Offline
                            Posted: June 26, 2012, 9:20 pm - IP Logged

                            where is the matrix wheel you use. can you link it here? thanks

                            Now , Im hoping your talking something completely different. Cause I sure didnt use any Matrix Wheel when I tested this method.

                            Ya'll confusing me lol

                            Carlig

                              lakerben's avatar - spherewall
                              New Mexico
                              United States
                              Member #86099
                              January 29, 2010
                              11119 Posts
                              Offline
                              Posted: June 27, 2012, 2:44 pm - IP Logged

                              Nice!

                               

                              Thumbs Up