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Some jackpot games filters ideas

Topic closed. 41 replies. Last post 4 years ago by MonEl.

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United States
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 Posted: March 17, 2013, 4:43 pm - IP Logged

This is enough for the moment, more later as I can.

Tanhauser Gates
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 Posted: March 17, 2013, 5:13 pm - IP Logged

Thanks a lot for your explication,although I cant use this filter with my program.

Regards

United States
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11th Post

Ca Fantasy 5, a pick 5 game
5/39

Feb 05, 2013 01-10-11-24-34
Feb 06, 2013 05-10-15-29-34
Feb 07, 2013 03-04-16-29-35
Feb 08, 2013 01-12-15-22-29
Feb 09, 2013 05-10-18-30-32
Feb 10, 2013 10-14-17-19-37
Feb 11, 2013 01-03-07-21-30
Feb 12, 2013 04-18-25-30-33
Feb 13, 2013 13-25-28-35-39
Feb 14, 2013 07-09-19-26-38

We kind of go by the Last Digit to tell if a number is Even, Odd, Low and or High.

But since the Decades for this particular state game are 0, 1, 2 and 3, if we wanted we could also say that 0 and 2 are Even Decades and 1 and 3 Odd Decades

Feb 05, 2013 x1-x0-x1-x4-x4          OEOEE = ODD-Even-Odd-Even-Even
Feb 06, 2013 x5-x0-x5-x9-x4          OEOOE
Feb 07, 2013 x3-x4-x6-x9-x5          OEEOO
Feb 08, 2013 x1-x2-x5-x2-x9          OEOEO
Feb 09, 2013 x5-x0-x8-x0-x2          OEEEE
Feb 10, 2013 x0-x4-x7-x9-x7          EEOOO
Feb 11, 2013 x1-x3-x7-x1-x0          OOOOE
Feb 12, 2013 x4-x8-x5-x0-x3          EEOEO
Feb 13, 2013 x3-x5-x8-x5-x9          OOEOO
Feb 14, 2013 x7-x9-x9-x6-x8          OOOEE

1, 2 and 3 digits patterns might sometimes cause repetitions of patterns, but it is harder to find random repetitions of patterns on 4 and more Digits or characters as seen here, since this is a Cash 5 or pick 5 or 5 main numbers and there are 2 patterns Even and Odd then:

2 x 2 x 2 x 2 x 2 = 32 total Even-Odd patterns (I think).

---------------------------------

The very same thing should be for the Low-High patterns.

Feb 05, 2013 x1-x0-x1-x4-x4          LLLLL
Feb 06, 2013 x5-x0-x5-x9-x4          HLHHL
Feb 07, 2013 x3-x4-x6-x9-x5          LLHHH
Feb 08, 2013 x1-x2-x5-x2-x9          LLHLH
Feb 09, 2013 x5-x0-x8-x0-x2          HLHLL
Feb 10, 2013 x0-x4-x7-x9-x7          LLHHH
Feb 11, 2013 x1-x3-x7-x1-x0          LLHLL
Feb 12, 2013 x4-x8-x5-x0-x3          LHHLL
Feb 13, 2013 x3-x5-x8-x5-x9          LHHHH
Feb 14, 2013 x7-x9-x9-x6-x8          HHHHH

But even with 5 characters patterns, while unlikely repetitions of the patterns are still possible.

By the way the Even-Odd and the Low-High can be used when-ever and where-ever there are 0 to 9 digits.

This is the basic stuff, but possible filters are legion.

-------------------------------------------------

Next the In-Out filter.

0, 1, 2, 8 and 9 = Out

3, 4, 5, 6 and 7 = In

This one is a variation of Sedertree or whatever his name is, original filter.

Feb 05, 2013 x1-x0-x1-x4-x4          OOOII
Feb 06, 2013 x5-x0-x5-x9-x4          IOIOI
Feb 07, 2013 x3-x4-x6-x9-x5          IIIOI
Feb 08, 2013 x1-x2-x5-x2-x9          OOIOO
Feb 09, 2013 x5-x0-x8-x0-x2          IOOOO
Feb 10, 2013 x0-x4-x7-x9-x7          OIIOI
Feb 11, 2013 x1-x3-x7-x1-x0          OIIOO
Feb 12, 2013 x4-x8-x5-x0-x3          IOIOI
Feb 13, 2013 x3-x5-x8-x5-x9          IIOIO
Feb 14, 2013 x7-x9-x9-x6-x8          IOOIO

This is the same kind of filter as the others and what works for the others also goes for this one.

---------------------

I created the In-Out filter and I also created another such filter which I don't at this time remember, but it is also a good-one and it is the same kind of filter as those 3, so there are a total of 4 filters of that kind so far.

-----------------------

This is all for right now and maybe untill next weekend, that is if I continue with this.

------------------

How anybody uses filters-patterns is pretty much up to them.

Some imagination  and meditation might be needed.

Of course, without proper software the use of such and other filters might not be possible.

bgonÃ§alves
Brasil
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 Posted: March 18, 2013, 12:18 am - IP Logged
hello, very good work, monel study of the terminaçoes (last digit) of a lottery number
is a powerful filter, because a 6/49 lottery, separating the terminaçoes
(0-9) can filter as if it were two pick3. positions = 1.2, pick3 3uma
4, 5, 6 other pick3, so everything up to today if you can evolve in forecast of pick3 also can use
in a 6/49 lottery or similar, of course the initial digit does not enter the study, because also
are few digits (0-4) and even certain digits in any position (when it is done in ascending order
the digit 4 (initial point) will get a bet in position 1.2, it is very difficult, so the filter
only the last digit of each number, very good job of filters! My question is this = what is the difference between the numbers of output standards
a raffle and filters? because if you have standards that patterns in 80% to 100% dao have to use as a base before the filters
with this, you can create a filter calculator where it configures the default after the filter, the filters with some tolerance
but please try to catch all the draw to set, that is, a 6/49 lottery, find the 3 hit the numbers 4, the missing part to complete the game
be random, or otherwise to predict, try to predict all (six numbers) is impossible. try to predict 4 numbers e.g.,
Since mathematically can reach a certain point, the random factor always influence,
the problem that only a configuration filter wrong and there was a bet,
monel, can create wheels for the pick3, follows, besides the pick3 wheel filters, generate the same
criteria = generate a maximum of wheel type repeated previous Lottery example
When, the system or calculator generates bets cannot have two digits equal to previous draws the limit is a type
exempl0 = 157, and a pick within the list of sweepstakes, 578 cannot (delete) because it has 57, and the limit is a type

United States
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 Posted: March 20, 2013, 12:01 am - IP Logged

12th Post

I have a little time right now so:

As I said there is one more filter the 4th-one which I created and call the "Bala-Nced"

1 2 4 5 8 = Bala = B

0 3 6 7 9 = Nced = N

It is a complement to the other 3 filters, between all 4 of them, high filtration might be possible.

Feb 05, 2013 x1-x0-x1-x4-x4          BNBBB
Feb 06, 2013 x5-x0-x5-x9-x4          BNBNB                      Feb 07, 2013 x3-x4-x6-x9-x5          NBNNB                      Feb 08, 2013 x1-x2-x5-x2-x9          BBBBN                      Feb 09, 2013 x5-x0-x8-x0-x2          BNBNB                      Feb 10, 2013 x0-x4-x7-x9-x7          NBNNN                      Feb 11, 2013 x1-x3-x7-x1-x0          BNNBN                      Feb 12, 2013 x4-x8-x5-x0-x3          BBBNN                      Feb 13, 2013 x3-x5-x8-x5-x9          NBBBN                      Feb 14, 2013 x7-x9-x9-x6-x8          NNNNB

The same is for this filter as for the other-ones like it.

It should also have about 32 patterns to it.

None of those filters is exactly the same, that is none of the patterns and lines-combos of each filter is exactly the same, so each of the filters has its own place.

This is all for now, but more as I can.

The stuff is simple, but effective, of course proper software is needed.

United States
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 Posted: March 23, 2013, 12:54 am - IP Logged

Lucky 13 Post

For these kind of filters such as the Even-Odd and Low-High some software handles them in this way:

0-5                   0 Even and 5 Odd

1-4                   1 Even and 4 Odd

2-3                   2 Even and 3 Odd

3-2                   3 Even and 2 Odd

4-1                   4 Even and 1 Odd

5-0                   5 Even and 0 Odd

And the very same for the Low-High

Such software doesn't have my In-Out and my Bala-Nced filters.

Such a way might maybe be like a sort of boxed filter form of my straight filters form.

Such a thing reduces the 32 "straight" patterns to 6 "boxed" ones.

That has its use, but doesn't replace the straight filters form.

Filters don't conflict if the program is coded right.

The straight form is best and more flex-able and with it you really might not need the boxed form, but boxed might have its use sometime because it's faster and easier to use, but for max possible filtration the straight form is best.

United States
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 Posted: March 23, 2013, 1:32 am - IP Logged

14 Post

How to best handle consecutives?

It might be best to handle them in the way that some software already handles them like:

This examplem as the before examples is also for pick 5 - cash 5 games and for 5 main numbers games of the jackpot kind, but all or most of these things can be adapted to other pick or cash jackpot games.

This at first might be hard for people to understand:

Consecutives:

11111          That means no consecutive numbers

21110          That means 2 consecutive numbers only

22100          2 consecutive numbers and 2 more consecutives numbers and 1 non consecutive number

31100          3 consecutive numbers, 1 non consecutive number and 1 non consecutive number

32000          3 consecutive numbers and 2 consecutive numbers.

41000          4 consecutive numbers and 1 non consecutive number

50000          5 consecutive numbers

For a pick or cash 5 the total must always be 5 numbers.

Example:

Mar 16, 2013 03-12-20-24-29 = 11111  That means no consecutive numbers

Mar 15, 2013 09-20-24-27-28 21110  That means 2 consecutive numbers

Mar 01, 2013 06-07-09-10-35 = 22100  That means 2 consecutive numbers and 2 more consecutives

Maybe it is now understood, it is more complicated for pick 6 games.

United States
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 Posted: March 23, 2013, 1:57 am - IP Logged

14 - 2 Post

Consecutives:

Ca Fantasy 5, a pick 5 game
5/39

Feb 05, 2013 01-10-11-24-34      2 Consecs
Feb 06, 2013 05-10-15-29-34       0 Consecs
Feb 07, 2013 03-04-16-29-35      2 Consecs
Feb 08, 2013 01-12-15-22-29       0 Consecs
Feb 09, 2013 05-10-18-30-32       0 Consecs
Feb 10, 2013 10-14-17-19-37       0 Consecs
Feb 11, 2013 01-03-07-21-30       0 Consecs
Feb 12, 2013 04-18-25-30-33       0 Consecs
Feb 13, 2013 13-25-28-35-39       0 Consecs
Feb 14, 2013 07-09-19-26-38       0 Consecs

--------------------------------------------------------

It seems to me that whoever made that is wrong and for example:

Feb 05, 2013 01-10-11-24-34 Should really be 1 Consecutive as only the 11 is a consecutive, it is a consecutive to the 10.

But such a system is already set in that way and has been for years, so it probably just confuse people more to try to change it.

Anyhow, it seems as if in those 10 past draws the 0 or no consecs are the ones that came out the most times.

United States
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15 Post

For a pick 5 game it uses the number in the first position and the one in the last position such as:

Feb 14, 2013 07-09-19-26-38 = 38 - 7 = 31 Width.

But it can also be made to apply to numbers from any position to any other position such as:

Feb 14, 2013 07-09-19-26-38 = 9 - 7 = 2 Width

Feb 14, 2013 07-09-19-26-38 = 26-9 = 17 Width

This is probably all for this filter, other than to see stats of it, but you yourself can make those.

Maybe more later.

bgonÃ§alves
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 Posted: March 23, 2013, 8:16 am - IP Logged
Hello, monel, this filter to consider for 5/39
Example ultimate giveaway
02, 05, 15, 25, 38 previous = 01, 04 =, 14, 24, later = 37 03, 06, 16, 26.39
So in addition to sweepstakes their anterior and posterior, so are 15 numbers
To eliminate, but when is divided into 4 groups a group has zero or a number, as it is not known to do in 4 editions taking a group (10 numbers), and also pairs without repetition of digits together example 12.37 (has no repetition of digits both initial and final) and also when it is placed the draws in order of sweepstakes, IE the number 39 pose to be in first column, you might notice that every one of the 5 columns has a range of about 15 to 20 sweepstakes without leaving the numbers, as it is not known which column in a vertical course, we have to do in 6 editions, to pick up the standard range, we have to take advantage of these patterns in conbiná them, because 80% out of 100% of the sweepstakes

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16  Post

There are probably many first digit or Decades filters and here is just one of them:

This examples again are for pick, cash 5 and 5 main numbers games:

11111          All 5 Decades are unique (not the same)

21110          2 Decades are the same, that is 2 Decades repeat somewhere on the whole line.

22100          2 Decades of the same digit come out and 2 other Decades also come out or repeat.

31100          3 Decades of the very same digit come out somewhere on the whole line.

32000          3 Decades of same digit come out and 2 Decades of same other digit come out.

41000          4 Decades of same digit come out.

50000          5 Decades of same digit come out

Now examples:

Mar 07, 2013 16-19-25-33-38          22100
Mar 08, 2013 11-22-32-35-38          31100
Mar 09, 2013 04-07-21-37-38          22100
Mar 10, 2013 02-11-23-37-39          21110
Mar 11, 2013 08-13-23-26-32          21110
Mar 12, 2013 03-05-26-33-36          22100
Mar 13, 2013 06-14-20-38-39          21110
Mar 14, 2013 08-12-15-33-36          22100
Mar 15, 2013 09-20-24-27-28          31100
Mar 16, 2013 03-12-20-24-29          31100

That is all for this particular first digit filter.

There are 7 patterns to it.

There are many possible filters, filters are a legion.

-----------------------------------------------------------------

For the Last Digit it is the very same thing, the very same 7 patterns, but instead of only having decades 0 to 3 as on this pick 5 game, we would have 0 to 9 Last Digits using the very same 7 patterns.

I will give only 1 example of that:

Mar 13, 2013 06-14-20-38-39         11111 All Last Digits are not the same digits, that is none of them repeats or comes out more than once, they all are unique.

You now should be able to understand it.

--------------------------------

There are very many possible filters this thread nor any thread can cover all of them.

This thread was meant to open jackpot type of filters to the general lottery community instead of keeping them to just a few people, of course, without proper lottery software you will just read about them.

This might or not be my last post on this particular thread, I don't know.

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 Posted: March 26, 2013, 1:20 am - IP Logged

There might be nobody right now who can win at will jackpots with or without lottery softwares, Why?
Is it because they say that lottery games are random and that you can't win or predict at will random games?

Or Is it because people don't really understand what random and prediction are really all about?

Or Is it because people don't have the computing or programing (or Is the word "programming" ?) resources that are needed in order to implement their techniques with?

Or it might be more than one of those, Or something else?

T o me all the public lottery software that is out there right now just doesn't seem to be quite right for winning jackpots, if anybody wins a jackpot with any of them it might be more by chance and luck than by anything else.

-----------

I think that people don't win because they don't know how and or because they don't have the right software tools that they want and need.

u\$a
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Good job & welcome

United States
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 Posted: March 27, 2013, 7:48 am - IP Logged

Good job & welcome

Thanks!

United States
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 Posted: March 27, 2013, 8:30 am - IP Logged

I have taken a look at some lottery software and you can't win jackpots with them, not only they don't have enough filters on them, but a lot of what they do have is wrong, many of the filters are in the wrong format.

People who build lottery softwares they themselves don't seem to know much about the lottery, random, prediction, statistics and lottery filters.

I have taken a look at the following programs and they are not good, their filters are wrong you can't win jackpots using the filters that they have built in on them:

Lotto Hat

LotWin Lottery Line Builder

UltraLott

Lottery Director

VersaBet

Expert Lotto

And probably all other public lottery softwares also.

Somebody said that you can't win using lottery statistics, but that is wrong, lottery statistics is the way to win with, at least the best way if you want to win jackpots.

The problem is that the programs that people make give you the wrong tools, the wrong filters, some of the right filters that they give are given in the wrong format making they useless and they also give the wrong statistics and some of the right statistics that they do give are given in the wrong format.

You can't win jackpots with the wrong tools.

And those programs that make predictions, might give you a few lower prizes every now and then, but probably not the jackpot and in the long run you probably lose more money with them than what you win, as lower prices on jackpot games pay too little.

---------------

Softwares on pick 3 and 4 games are closer to being right, as there are fewer combination-lines on those games and their prize payouts are a little better for the number of combinations on them.

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