Hi Badger,
Quite the opposite, your wonderings are not intrusive at all.
You are right that I know the program more than anyone, as well as the core system and the Spike/Trough Filter. I got into it very heavily for almost two years of my life. I lived and breathed this system. Did I ever mention that I'm slightly obsessive/compulsive? No, really....
Anyway, knowing that SSS=21.6% probability and TTT=6.4% probability you can eliminate 280 numbers right off the bat. That still leaves you a 72% probability that the next winning number will be contained in the SST-STS-TSS or TTS-TST-STT Filters. The overall probability that an assorted number will hit on any given day is 73% which is pretty close to the probability stated above.
You would think, that with 720 numbers in the two sets of filters, you would be looking at a 36% percent probability of either/or being the filter set to use. Not so, the SST-STS-TSS Filters have a 43.2% overall probability to win (432 Numbers) and the TTS-TST-STT Filters have a 28.8% overall probability (288 Numbers). With that being said, look at the total probability for SSS+TTT. Almost a 50/50 shot (280 Numbers) between the two. Do you understand the logic used here?
So in short, I start out by eliminating the SSS and TTT Numbers then refine the selection from there. The matrix is a filter in itself. You asked earlier about the workouts in the help file that combine matrices to come up with different number sets (out of the box thinking). This is why I set the parameters the way I did. So you would have a Biased and Unbiased Matrix in which to work from. I wouldn't waste any time refining settings on a matrix that doesn't consistently beat the house (50% Hit Ratio) on its own accord.
Now you said that it is impossible to create an Unbiased Matrix for Wisconsin. Running your drawfile I saw that this was indeed the case. That tells me that in Wisconsin, digits repeat in the same position with regularity. There is a reason for this and it can be exploited with the help of SMWS. That is why you get the hit ratios you do with the Biased Matrix. So now you know to use the Biased Matrix. What level of bias is the sweet spot can be determined by using your bias setting in the "General Parameters" (1 thru 5).
A bit long-winded but I think you're catching on to the possibilities with this software.