|Posted: June 17, 2006, 10:48 am - IP Logged|
Here's an idea that came to me a couple days ago...
Take the frequency hit chart here at LP and change it to display high to low.
The default display orders the digits from 0 to 9, but clicking on "Times Drawn" will reorder the list by frequency from highest hit number first to the lowest hit number last.
Now, if you can predict that 2 of the next draw's digits will show up within the 1st and 5th positions, AND that pick will be a singles pick (no digits the same) then you will win a box hit - guaranteed!
So, 2 digits have to show up somewhere within the top 5 and the other 2, of course will show up within the bottom 5. (once the frequency list is reordered from it's default view to the hi-to-lo view.
The way to cover all combinations once the above criteria is met, is to wheel half the digits, 2 at a time, into the other half of the digits, 2 at a time, which will result in 100 picks.
Let's say the hi-to-lo frequency list looks like this...
3-7-0-2-4-1-8-5-9-6 and the draw was 7-9-8-3.
As you can see, 2 of the numbers in the draw are found in the top 5 of the list and 2 of the numbers are found in bottom 5 of the list. This would be a box hit using the wheel to wheel 37024 into 18596 producing all possible 4 digit numbers.
As long as two rules are met, the box hit is guaranteed.
Rule #1. "No digits can be the same in the drawing"
Rule #2. "Exactly two of the drawn digits must show up in the top five of the frequency list"
I have written a wheeling program to generate these 100 picks instantly, and you can type the 10 digits into the input textbox in any order you wish.
The program takes the first 5 digits you type into it and wheels them into the last 5 digits you type into it. So it's up to you how you separate the 10 digits and type them in.
If you can successfully cull tomorrow's hot digits from the cold ones and tomorrow's draw is a singles draw, you win.
Here's the math...
It costs $25.00 to play 100 numbers boxed only.
It pays $93.75 to win a singles boxed only.
You have 'almost' 4 chances to make a profit, because if you lose on the first 3 draws, you are out $75.00, but if you win on the 4th try, you will recoop $93.75 of your $100.00
The odds of singles being drawn is about 50%, right?
So, over time, half of your bets are 'in the game' AND IF you have the numbers separated correctly, (any 2 of the 4 drawn are on the high side of the wheel and the remaining 2 are on the low side of the wheel) then you get the win.
Has anyone already come up with this method, and do they use it now?