Quick Links You last visited December 4, 2016, 3:15 pm All times shown are Eastern Time (GMT5:00)  'Lottery Secrets" from the Cryptic Vault...United States Member #5344 June 30, 2004 23641 Posts Offline  Posted: November 3, 2006, 8:35 pm  IP Logged  
Yes, that's 3 times for lead number 808 Str8 twice Oct 27Nov 3. Fri, Nov 3, 2006  Florida  Cash 3  808  Fri, Nov 3, 2006  Virginia  Midday 3  808  Mon, Oct 30, 2006  Virginia  Pick 3  088 
Let's see how many times 482 will hit. It's certainly have been busy in the pick 4. only two st for me.. So you think 482 is head toward these states... ?   
United States Member #38388 April 28, 2006 411 Posts Offline  Posted: November 3, 2006, 8:57 pm  IP Logged  
Mixed, Twisted, Spun, It has only just begun.. Will post more after some back testing... Why has the puzzle taken so long.. Vtracs rock.. and the mixed, twisted , spun, has brought it to life... Will return after work tonight unless they kill us at LottoLand... if so, will be posting this Mixed, Twisted, and Spun results.. Vtracs Rock...
Do me a favor and hug a kid today... For I cannot hug them all.. anything yet tntea?   
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 3, 2006, 11:55 pm  IP Logged  
Yes, that's 3 times for lead number 808 Str8 twice Oct 27Nov 3. Fri, Nov 3, 2006  Florida  Cash 3  808  Fri, Nov 3, 2006  Virginia  Midday 3  808  Mon, Oct 30, 2006  Virginia  Pick 3  088 
Let's see how many times 482 will hit. It's certainly have been busy in the pick 4. Spy 369, 417,and 518 as well.   
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 1:20 am  IP Logged  
Correction for above: C = b÷(10^10) ....actually C = b×(10^10) Now Let b = A...."Segment A" of the rolling matrix that is. It's not extremely difficult, know what I mean?
Q: Pete and Repeat sat on a bench, Pete fell off and who was left? Repeat?   
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 2:21 am  IP Logged  
Hello All! I've been wanting to do a thread like this for a while. This thread invoves the Pick 3/4/5 and the Jackpots. Hopefully this will be interesting, thought provokingly intructive and especially fun! The lottery is one big puzzle, and obviously we are all trying to figure it out. Many of us have the pieces in the forms of methods, systems, strategies, and workouts, but we can't really put it all together. Some of us would love to exchange info with others whose work we admire, but we may be reluctant to share, because we're not sure if we want our "secrets" to be known...ESPECIALLY, since we have worked superhard for them. Or we could have trivial thoughts and musings about the lottery and may feel shy or stupid sharing them. I've thought of what may be an interesting compromise. I propose we tell some of our secrets, but on the condition that we can be as CRYPTIC AND VAGUE as we need to be through the use of words, diagrams, numerals and etc...We don't have to divulge the meaning of what we are displaying. If some ask questions about what you have just written, DON"T BE OBLIGED to answer. But if you do answer, you can do it vaguely on a safe thread whose design is to have you be as cryptic and vague as you need to be...As if to say, "I want to give you something, but I want you to work for it a little". Be aware though, that if you want to be post something in a straightforward manner that's devoid of being vague and cryptic, you can by all means do so! Although , I love the challenge and valuable lessons learned in the process of problem solving, I don't mind being spoonfed the info:). So...with no pressure to justify our thoughts, explain our strategies or prove and defend our theories let us post with wild abandon as we give each other a few crumbs from the lottery table as it applies to the Pick 3/4/5 and the Jackpots. I do hope this thread will soon be populated by the "knowsomethings", "knownothings", and "knowitalls" whose puzzles and random thoughts will help each one of us to expand our thinking just little bit more. So don't be shy of posting things that only mean something to you. We all have had the feeling that some of our thoughts may be useful to the lottery but we don't know how. Write it down...And remember, you can be as vague, and of course, as straightforward as you need to be. Again, and most of all, have FUN creating, using, and solving. I'll set it off... THE PHASE 37 GRID 3774111 148185222 259296333 370407444 481518555 592629666 703740777 814851888 925962999  PHASE 37 SUM GRID of above 10113 13146 16179 101112 131415 161718 101121 131424 161727  Another one... THE POWER OF 12 Time traveling in the lotto. We wear our watches everyday to tell the time, and fail to use it to predict the lotto. Apply and predict the Pick 3. Hope thats food for thought. Using Phase 37 Baby Grid as our Lotto Clock along with Power of 12, let's time travel to extract the next draw. Just a snipet... EXAMPLE: NY's second to last draw on Nov. 3rd  midday was 500. Last draw  evening was 298. Let's use the second to last draw of 500 to help find the last draw of 298  Find the number that's closest to 500 on the grid. Its 518. Now lets play timetraveler  move 12 paces to the right starting from 518, and move incrementally up the grid numbers, and you will end up at 962. Its close to the 298 draw. Even if you go backward. You start counting from 418, and move 12 paces to the left, down the grid numbers, and you will end up at 74 which is the mirror of 29 in the 298 draw. This 2Dimensional Lotto Clock is after all a baby grid and can be inaccurate. But if you care to explore, and go deeper, you may see more...Have fun!   
Charlotte NC United States Member #17406 June 18, 2005 4053 Posts Offline  Posted: November 4, 2006, 2:48 am  IP Logged  
Yes mazk, that's what it is all about. Kola makes that very clear in the beginning of the post. I find that most people don't have problems understanding the concepts of systems, methods, etc. however, the main problem is with basic reading skills. And having enough money to play. You'll need money to play with.   
United States Member #5344 June 30, 2004 23641 Posts Offline  Posted: November 4, 2006, 9:33 am  IP Logged  
Mixed, Twisted, Spun, It has only just begun.. Will post more after some back testing... Why has the puzzle taken so long.. Vtracs rock.. and the mixed, twisted , spun, has brought it to life... Will return after work tonight unless they kill us at LottoLand... if so, will be posting this Mixed, Twisted, and Spun results.. Vtracs Rock...
Do me a favor and hug a kid today... For I cannot hug them all.. anything yet tntea? Still looking at different states with it... And trying to figure out how to explain it.. may just post predictions with this one on prediction board and watch it there..   
United States Member #5344 June 30, 2004 23641 Posts Offline  Posted: November 4, 2006, 10:04 am  IP Logged  
378, 374, 318, 314, 358, 354, 778, 774, 718, 714, 758, 754, 878, 874, 818, 814, 858, 854   
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 11:12 am  IP Logged  
Mixed, Twisted, Spun, It has only just begun.. Will post more after some back testing... Why has the puzzle taken so long.. Vtracs rock.. and the mixed, twisted , spun, has brought it to life... Will return after work tonight unless they kill us at LottoLand... if so, will be posting this Mixed, Twisted, and Spun results.. Vtracs Rock...
Do me a favor and hug a kid today... For I cannot hug them all.. Vtracs does rock. I'm always amazed at the stroke of genius that grouped these numbers together. When wielded properly  oh boy!  Vtracs is powerful stuff. When I first started playing the lottery one year ago, my goal was to master the Pick 3 and 4 in 12 months, and then from there move to the pick 5/6. Vtracs gave me a great head start, and I took to it like a baby to water, and used it often. Then I veered to the right and left to find my own methods/sytems, which have worked very well for me. But I frequently check in upon Vtracs as well as the Lottery Bible to help, as Tenaj says, "take it to the bank!".   
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 12:05 pm  IP Logged  
Using Phase 37 Baby Grid as our Lotto Clock along with Power of 12, let's time travel to extract the next draw. Just a snipet... EXAMPLE: NY's second to last draw on Nov. 3rd  midday was 500. Last draw  evening was 298. Let's use the second to last draw of 500 to help find the last draw of 298  Find the number that's closest to 500 on the grid. Its 518. Now lets play timetraveler  move 12 paces to the right starting from 518, and move incrementally up the grid numbers, and you will end up at 962. Its close to the 298 draw. Even if you go backward. You start counting from 418, and move 12 paces to the left, down the grid numbers, and you will end up at 74 which is the mirror of 29 in the 298 draw. This 2Dimensional Lotto Clock is after all a baby grid and can be inaccurate. But if you care to explore, and go deeper, you may see more...Have fun! Using the Phase 37 Clock Grid to find immediate next draw.
THE PHASE 37 GRID 3774111 148185222 259296333 370407444 481518555 592629666 703740777 814851888 925962999 EXAMPLE: Florida: Nov. 2nd was 471 Nov. 3rd draw was 808  Using ClockGrid above, we will find the closest number to 471, but not going over it... The number is 444. So let's time travel by moving twelve paces to the right from 444, and we land on 888. 888 is close to the next day's draw of 808. Try and Explore and maybe you can get more accurate. The above Phase 37 clock grid is a baby grid. Try to imagine what the Mother ClockGrid would look like, and then maybe you can really time travel and extract the next draw with more accuracy. Have Fun!   
somewhere Canada Member #39919 May 24, 2006 150 Posts Offline  Posted: November 4, 2006, 1:49 pm  IP Logged  
Using the Phase 37 Clock Grid to find immediate next draw.
THE PHASE 37 GRID 3774111 148185222 259296333 370407444 481518555 592629666 703740777 814851888 925962999 EXAMPLE: Florida: Nov. 2nd was 471 Nov. 3rd draw was 808  Using ClockGrid above, we will find the closest number to 471, but not going over it... The number is 444. So let's time travel by moving twelve paces to the right from 444, and we land on 888. 888 is close to the next day's draw of 808. Try and Explore and maybe you can get more accurate. The above Phase 37 clock grid is a baby grid. Try to imagine what the Mother ClockGrid would look like, and then maybe you can really time travel and extract the next draw with more accuracy. Have Fun! Kola>>> great little P3 suggestion I will give it a go. Thanks. yt dx123
  
somewhere Canada Member #39919 May 24, 2006 150 Posts Offline  Posted: November 4, 2006, 3:51 pm  IP Logged  
Kola>>>no geometry or math here, just plain old simple instructions. LOLOL For all those with GH, this is how you would proceed to add a P3 or P4 game of your choice. I have to presume those that have GH know how it works. Adding a new game can be tricky, it took me several attempts to find the correct method of installing data to make it work. I did this installation about 9 years ago. In Ontario the P4 just came out in February 2006, so not much data is there yet, it would take another years' worth of draws to read better. I have been able to add other game 'types' for P3 and P4 such as; front pair, back pair, 3 number total and P1, P2, P3, P4 3/4 positional games. The BIG thing to be aware of is this. If you attempt to relate data from various game 'types' as noted above, the STARTING DATE of the real draws, not the one you entered in the 'Game History' , has to be the same. Once you work with it and think how you want to set up a game to extract certain data for the next draw, it becomes useful and addictive to the point to call it a HOOT! So here it is folks and good luck. BTW, you will still require the use of pen and paper. That for another day. Load GH>hit 1 to bring up the 'History Files Available' screen>highlight any game you see in the list>hit F4 to add a NEW GAME>enter a new game name in the BOX that pops up>hit enter to make it so>another board pops up called 'Game History' [this is the data screen to add the game parametersline for line to make P3 viable in the whole program of Board types]>choose a Game Name>hit enter [it must be different than the one you made at the beginningperhaps your State or Province name][add the following data and hit the enter key after each line]>draw size:1>Bonus numbers drawn:0>Bet size:1>AutoSort Drawings:Y>00 is a valid number:Y>Ball Set Usage:Not Used>hit the enter key 4 times to get to the Starting Draw Date>enter a fictional day/month/year [I set mine to 01/01/1958][it can be any date you can think of but in the format of D/M/Y]>Total Numbers Used:10>hit F3 to save the data. That's it. Now look for the NEW P3 Game you named in the 'History Files Available' screen that just popped up and load it. Proceed to 'BOARD 2' >F2>F6 and load the P3 numbers in a vertical line. Add the draw numbers 1 at a time and hit the 'tab' key to get to the next line. BTW, you have to add the dates also from the first one shown, the 'daily' dates will automatically follow after about a weeks worth of input, the program has to know the time interval of the game you are adding data for>hit F10 to save the draw input data at any time. Add your daily draws from now on. As I mentioned earlier, these dates do not mean a thing to the P3 Game you are loading data into...its just a starting point for the program to accept P3 data. BUT 'YOU' will note the date that you started to add the numbers, as I said at least 3 years worth, so start your input data on January 1, 2000, 2001, 2002, or 2003, that sort of thing, because if you want to add more earlier P3 draws you do not want to duplicate your work and wonder where on earth you started. I will come back to this thread in few days to show you how to read the data on some of the Boards in the GH Program or answer any Q's. This is a DOS program, don't be afraid of it. All the best and start loading those past draws. I am a Standard Member in LP and have about 15 PM's remaining...please be kind. yt dx123 OK good folks with P3/P4 data in GH, time to pick some numbers for tonight. Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up'Board 6'] this is where you want to be for this screen shows the 10P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games. On a sheet of paper draw 3 horizontal lines [  ] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3]. NOW to begin, the screen you are looking at will indicate where to place the numbers. So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example. Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11. Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00'] WOW! You say out laud! YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits. OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6! Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1' on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1] Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit. So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are]. Here is how to blend the numbers into betsets. Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement. That is it, you now know what I know. I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games. BTW>>>one other tidbit of info, in GH you can backtest by hitting the [] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped. yt dx123 8 PM's remaining good luck everyone
  
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 4:28 pm  IP Logged  
Kola>>> great little P3 suggestion I will give it a go. Thanks. yt dx123
Thanks you dx123. Hope things click for you as you play with it. Remember that this baby gridclock is a little crude, but it will often put you in the neighborhood of the next draw using a small handful of choices. Sometimes not. Also be mindful that when you move left or right , the number that you 'land on', may mirror the winning draw as well. **The key thing is that one can get more accurate, if one BREAKS the GRID DOWN . And if you choose to break it down, and build a whole new gridclock, the gap between numbers does not have to "37", but rather a totally new set of increments:). The Phase 37 grid is like looking at the whole forest, and the individual trees cannot yet be seen very well... Have fun!   
Pennsylvania United States Member #2218 September 1, 2003 5387 Posts Online  Posted: November 4, 2006, 5:43 pm  IP Logged  
OK good folks with P3/P4 data in GH, time to pick some numbers for tonight. Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up'Board 6'] this is where you want to be for this screen shows the 10P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games. On a sheet of paper draw 3 horizontal lines [  ] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3]. NOW to begin, the screen you are looking at will indicate where to place the numbers. So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example. Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11. Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00'] WOW! You say out laud! YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits. OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6! Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1' on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1] Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit. So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are]. Here is how to blend the numbers into betsets. Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement. That is it, you now know what I know. I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games. BTW>>>one other tidbit of info, in GH you can backtest by hitting the [] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped. yt dx123 8 PM's remaining good luck everyone
DX, Thanks for the info!! Can you use REal Worl example?? Pennsylvania Pick 3 Evening 3 Years of Drawings ##   OUT   1  2  3  4  5  6  7  8  9  10  11  12  13  14  15  16  17  18  19  20  21  22  23  24  25  26  27  28  29  30  31  32  33  34  35  BEYOND 35                                          0   5   31  36  24  18  14  14  10  15  10  12  11  15  10  6  8  4  6  11  4  4  3  3  5  2  2  3  1  2  2  1  1  1  2   2  38,38,45,50,58  01*   6   25  23  22  20  25  21  17  14  16  7  16  12  7  5  7  14  5  3  5  3  4  2  4  3  4  1  2  2   2   1  1  1  1  36,38,39,45,59  02*   14   37  20  16  16  23  16  18  11  13  15  11  9  10  10  10  10  1  4  2  6  4  3  4  2  1  2  1  2  1  4  2  1     38,38,39,40,46,46  3   0   38  35  23  15  14  12  17  11  13  12  6  14  8  8  5  6  5  3  5  7  4  4  1  3  3  1  3  6  1  3      1  36,36,37,38,38,38  04*   1   34  32  26  24  25  17  14  16  12  13  11  13  4  6  4  6  10  5  4  4  6  4  3  3  1  2  1  5  3  1  1    1   38,42,49,50,57  05*   3   28  39  25  20  14  17  15  13  9  11  10  11  3  11  11  6  4  8  4  5  3  1  6  3  1  1  3  2  2  4     1  1  36,37,37,37,37,38  6   12   29  31  22  20  19  18  19  16  6  9  13  10  2  11  10  6  4  6  6  6  2  3  3  2  2  2  4   3  3  1    1   39,39,41,45,45,46  07*   15   22  30  25  21  22  25  15  12  14  11  8  11  14  6  6  10  5  3  5  2   6  1  4  2  3  1  4  4  1   2   2   36,39,39,42,55  08*   2   31  32  18  14  23  16  16  12  15  5  6  10  1  4  10  6  6  3  2  5  3  4  4  2  6  5   4   1  3  2   3   36,39,41,42,46,47  9   4   23  30  14  12  23  15  16  18  19  13  10  8  2  11  5  5  5  4  2  8  3  1  6  2  1  6   1  3  1  1  1  1  3  2  36,39,48,54,56,69                                          Average     29.8  30.8  21.5  18  20.2  17.1  15.7  13.8  12.7  10.8  10.2  11.3  6.1  7.8  7.6  7.3  5.1  5  3.9  5  3.2  3.1  3.7  2.6  2.3  2.6  1.6  2.8  1.9  2.1  0.9  0.8  0.4  1.2  0.7                                           Total     298  308  215  180  202  171  157  138  127  108  102  113  61  78  76  73  51  50  39  50  32  31  37  26  23  26  16  28  19  21  9  8  4  12  7 
  
Blundering Time Traveler United States Member #28945 December 25, 2005 1527 Posts Offline  Posted: November 4, 2006, 5:50 pm  IP Logged  
OK good folks with P3/P4 data in GH, time to pick some numbers for tonight. Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up'Board 6'] this is where you want to be for this screen shows the 10P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games. On a sheet of paper draw 3 horizontal lines [  ] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3]. NOW to begin, the screen you are looking at will indicate where to place the numbers. So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example. Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11. Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00'] WOW! You say out laud! YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits. OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6! Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1' on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1] Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit. So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are]. Here is how to blend the numbers into betsets. Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement. That is it, you now know what I know. I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games. BTW>>>one other tidbit of info, in GH you can backtest by hitting the [] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped. yt dx123 8 PM's remaining good luck everyone
Hello dx123, I don't have GH, but to have figured out the logistics of this must have been a bit tenuous to say the least, and then to have developed a winning strategy out of it is...awesome. I send you a BIG Thank You!   
