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'Lottery Secrets" from the Cryptic Vault...

Topic closed. 198 replies. Last post 10 years ago by Kola.

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tntea's avatar - Lottery-059.jpg

United States
Member #5344
June 30, 2004
23641 Posts
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Posted: November 3, 2006, 8:35 pm - IP Logged

BananaYes, that's 3 times for lead number 808 Str8 twice  Oct 27-Nov 3.

 

Fri, Nov 3, 2006FloridaCash 38-0-8
Fri, Nov 3, 2006VirginiaMidday 38-0-8
Mon, Oct 30, 2006VirginiaPick 30-8-8

 

Let's see how many times 482 will hit.  It's certainly have been busy in the pick 4.

only two st for me..    So you think 482 is head toward these states... ?

     OLD/Vtrac   Lottery Bible         Double Warnings      Thumbs Up TN F34/F44

    Avatar

    United States
    Member #38388
    April 28, 2006
    411 Posts
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    Posted: November 3, 2006, 8:57 pm - IP Logged

    Mixed,

    Twisted,

    Spun,

    It has only just begun.. Will post more after some back testing...

    Why has the puzzle taken so long..  Vtracs rock.. and the mixed, twisted , spun, has brought it to life...

    Will return after work tonight unless they kill us at LottoLand... if so,  will be posting this Mixed, Twisted, and Spun results..

    Vtracs Rock...

    Do me a favor and hug a kid today...

    For I cannot hug them all..

    anything yet tntea?

      Kola's avatar - image
      Blundering Time Traveler

      United States
      Member #28945
      December 25, 2005
      1527 Posts
      Offline
      Posted: November 3, 2006, 11:55 pm - IP Logged

      BananaYes, that's 3 times for lead number 808 Str8 twice  Oct 27-Nov 3.

       

      Fri, Nov 3, 2006FloridaCash 38-0-8
      Fri, Nov 3, 2006VirginiaMidday 38-0-8
      Mon, Oct 30, 2006VirginiaPick 30-8-8

       

      Let's see how many times 482 will hit.  It's certainly have been busy in the pick 4.

      Spy 369, 417,and 518 as well.

        Kola's avatar - image
        Blundering Time Traveler

        United States
        Member #28945
        December 25, 2005
        1527 Posts
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        Posted: November 4, 2006, 1:20 am - IP Logged

        Correction for above: C = b÷(10^10) ....actually C = b×(10^10)

         

        Now Let b = A...."Segment A" of the rolling matrix that is.
        It's not extremely difficult, know what I mean?

        Q: Pete and Repeat sat on a bench, Pete fell off and who was left?

        Repeat?

          Kola's avatar - image
          Blundering Time Traveler

          United States
          Member #28945
          December 25, 2005
          1527 Posts
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          Posted: November 4, 2006, 2:21 am - IP Logged

          Hello All!

          I've been wanting to do a thread like this for a while. This thread invoves the Pick 3/4/5 and the Jackpots. Hopefully this will be interesting, thought provokingly intructive and especially fun!

          The lottery is one big puzzle, and obviously we are all trying to figure it out. Many of us have the pieces in the forms of methods, systems, strategies, and workouts, but we can't really put it all together. Some of us would love to exchange info with others whose work we admire, but we may be reluctant to share, because we're not sure if we want our "secrets" to be known...ESPECIALLY, since we have worked super-hard for them. Or we could have trivial thoughts and musings about the lottery and may feel shy or stupid sharing them.

          I've thought of what may be an interesting compromise.

          I propose we tell some of our secrets, but on the condition that we can be as CRYPTIC AND VAGUE as we need to be through the use of  words, diagrams, numerals and etc...We don't have to divulge the meaning of what we are displaying. If some ask questions about what you have just written, DON"T BE OBLIGED to answer. But if you do answer, you can do it vaguely on a safe thread whose design is to have you be as cryptic and vague as you need to be...As if to say, "I want to give you something, but I want you to work for it a little".

          Be aware though, that if you want to be post something in a straight-forward manner that's devoid of being vague and cryptic, you can by all means do so! Although , I love the challenge and valuable lessons learned in the process of problem solving, I  don't mind being spoon-fed the info:-). 

          So...with no pressure to justify our thoughts, explain our strategies or prove and defend our theories let us post with wild abandon as we give each other a few crumbs from the lottery table as it applies to the Pick 3/4/5 and the Jackpots. 

          I do hope this thread will soon be populated by the "know-somethings", "know-nothings", and "know-it-alls" whose puzzles and random thoughts will help each one of us to expand our thinking just little bit more. So don't be shy of posting things that only mean something to you. We all have had the feeling that some of our thoughts may be useful to the lottery but we don't know how. Write it down...And remember, you can be as vague, and of course, as straight-forward as you need to be. Again, and most of all, have FUN creating, using, and solving.

           

          I'll set it off...

           

          THE PHASE 37 GRID

          37--------74---------111

          148-------185-------222

          259-------296-------333

          370-------407-------444

          481-------518-------555

          592-------629-------666

          703-------740-------777

          814-------851-------888

          925-------962-------999 

          -

          PHASE 37 SUM GRID of above

          10---------11---------3

          13---------14---------6

          16---------17---------9

          10---------11---------12

          13---------14---------15

          16---------17---------18

          10---------11---------21

          13---------14---------24

          16---------17---------27

          -

          Another one...

          THE POWER OF 12

          Time traveling in the lotto. We wear our watches everyday to tell the time, and fail to use it to predict the lotto. Apply and predict the Pick 3. 

           

          Hope thats food for thought.      

          Using Phase 37 Baby Grid as our Lotto Clock along with Power of 12, let's time travel to extract the next draw.

          Just a snipet...

           

          EXAMPLE: 

          NY's second to last draw on Nov. 3rd - midday was 500. Last draw - evening was 298.

          Let's use the second to last draw of 500 to help find the last draw of 298

          Find the number that's closest to 500 on the grid. Its 518. 

          Now lets play time-traveler - move 12 paces to the right starting from 518,  and move incrementally up the grid numbers, and you will end up at 962. Its close to the 298 draw.

          Even if you go backward. You start counting from 418, and move 12 paces to the left, down the grid numbers, and you will end up at 74 which is the mirror of 29 in the 298 draw.

          This 2-Dimensional Lotto Clock is after all a baby grid and can be inaccurate. But if you care to explore, and go deeper, you may see more...Have fun!

            Tenaj's avatar - michellea
            Charlotte NC
            United States
            Member #17406
            June 18, 2005
            4053 Posts
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            Posted: November 4, 2006, 2:48 am - IP Logged

            Yes mazk, that's what it is all about. Kola makes that very clear in the beginning of the post.

            I find that most people don't have problems understanding the concepts of systems, methods, etc. however, the main problem is with basic reading skills. 

            SkepticalAnd having enough money to play.  You'll  need money to play with.

            takeemtothebank

              tntea's avatar - Lottery-059.jpg

              United States
              Member #5344
              June 30, 2004
              23641 Posts
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              Posted: November 4, 2006, 9:33 am - IP Logged

              Mixed,

              Twisted,

              Spun,

              It has only just begun.. Will post more after some back testing...

              Why has the puzzle taken so long..  Vtracs rock.. and the mixed, twisted , spun, has brought it to life...

              Will return after work tonight unless they kill us at LottoLand... if so,  will be posting this Mixed, Twisted, and Spun results..

              Vtracs Rock...

              Do me a favor and hug a kid today...

              For I cannot hug them all..

              anything yet tntea?

               

               Still looking at different states with it...  And trying to figure out how to explain it.. may just post predictions with this one on prediction board and watch it there..

                   OLD/Vtrac   Lottery Bible         Double Warnings      Thumbs Up TN F34/F44

                tntea's avatar - Lottery-059.jpg

                United States
                Member #5344
                June 30, 2004
                23641 Posts
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                Posted: November 4, 2006, 10:04 am - IP Logged

                378, 374, 318, 314, 358, 354, 778, 774, 718, 714, 758, 754, 878, 874, 818, 814, 858, 854

                     OLD/Vtrac   Lottery Bible         Double Warnings      Thumbs Up TN F34/F44

                  Kola's avatar - image
                  Blundering Time Traveler

                  United States
                  Member #28945
                  December 25, 2005
                  1527 Posts
                  Offline
                  Posted: November 4, 2006, 11:12 am - IP Logged

                  Mixed,

                  Twisted,

                  Spun,

                  It has only just begun.. Will post more after some back testing...

                  Why has the puzzle taken so long..  Vtracs rock.. and the mixed, twisted , spun, has brought it to life...

                  Will return after work tonight unless they kill us at LottoLand... if so,  will be posting this Mixed, Twisted, and Spun results..

                  Vtracs Rock...

                  Do me a favor and hug a kid today...

                  For I cannot hug them all..

                  Vtracs does rock. I'm always amazed at the stroke of genius that grouped these numbers together. When wielded properly - oh boy! - Vtracs is powerful stuff. 

                  When I first started playing the lottery one year ago, my goal was to master the Pick 3 and 4 in 12 months, and then from there move to the pick 5/6. Vtracs gave me a great head start, and I took to it like a baby to water, and used it often. Then I veered to the right and left to find my own methods/sytems, which have worked very well for me. But I frequently check in upon Vtracs as well  as the Lottery Bible to help, as Tenaj says, "take it to the bank!".

                    Kola's avatar - image
                    Blundering Time Traveler

                    United States
                    Member #28945
                    December 25, 2005
                    1527 Posts
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                    Posted: November 4, 2006, 12:05 pm - IP Logged

                    Using Phase 37 Baby Grid as our Lotto Clock along with Power of 12, let's time travel to extract the next draw.

                    Just a snipet...

                     

                    EXAMPLE: 

                    NY's second to last draw on Nov. 3rd - midday was 500. Last draw - evening was 298.

                    Let's use the second to last draw of 500 to help find the last draw of 298

                    Find the number that's closest to 500 on the grid. Its 518. 

                    Now lets play time-traveler - move 12 paces to the right starting from 518,  and move incrementally up the grid numbers, and you will end up at 962. Its close to the 298 draw.

                    Even if you go backward. You start counting from 418, and move 12 paces to the left, down the grid numbers, and you will end up at 74 which is the mirror of 29 in the 298 draw.

                    This 2-Dimensional Lotto Clock is after all a baby grid and can be inaccurate. But if you care to explore, and go deeper, you may see more...Have fun!

                    Using the Phase 37 Clock Grid to find immediate next draw. 

                    THE PHASE 37 GRID

                    37--------74---------111

                    148-------185-------222

                    259-------296-------333

                    370-------407-------444

                    481-------518-------555

                    592-------629-------666

                    703-------740-------777

                    814-------851-------888

                    925-------962-------999 

                     

                    EXAMPLE:

                    Florida:

                    Nov. 2nd was 471

                    Nov. 3rd draw was 808

                    -

                    Using Clock-Grid above, we will find the closest number to 471, but not going over it...

                    The number is 444. So let's time travel by moving twelve paces to the right from 444,  and we land on 888. 888 is close to the next day's draw of 808. Try and Explore and maybe you can get more accurate. 

                    The above Phase 37 clock grid is a baby grid. Try to imagine what the Mother Clock-Grid would look like, and then maybe you can really time travel and extract the next draw with more accuracy. 

                    Have Fun! 

                      dx123's avatar - white face.jpg
                      somewhere
                      Canada
                      Member #39919
                      May 24, 2006
                      150 Posts
                      Offline
                      Posted: November 4, 2006, 1:49 pm - IP Logged

                      Using the Phase 37 Clock Grid to find immediate next draw. 

                      THE PHASE 37 GRID

                      37--------74---------111

                      148-------185-------222

                      259-------296-------333

                      370-------407-------444

                      481-------518-------555

                      592-------629-------666

                      703-------740-------777

                      814-------851-------888

                      925-------962-------999 

                       

                      EXAMPLE:

                      Florida:

                      Nov. 2nd was 471

                      Nov. 3rd draw was 808

                      -

                      Using Clock-Grid above, we will find the closest number to 471, but not going over it...

                      The number is 444. So let's time travel by moving twelve paces to the right from 444,  and we land on 888. 888 is close to the next day's draw of 808. Try and Explore and maybe you can get more accurate. 

                      The above Phase 37 clock grid is a baby grid. Try to imagine what the Mother Clock-Grid would look like, and then maybe you can really time travel and extract the next draw with more accuracy. 

                      Have Fun! 

                      Kola>>>

                      great little P3 suggestion I will give it a go.

                      Thanks. 

                      yt dx123

                        dx123's avatar - white face.jpg
                        somewhere
                        Canada
                        Member #39919
                        May 24, 2006
                        150 Posts
                        Offline
                        Posted: November 4, 2006, 3:51 pm - IP Logged

                        Kola>>>no geometry or math here, just plain old simple instructions. LOLOL

                        For all those with GH, this is how you would proceed to add a P3 or P4 game of your choice. I have to presume those that have GH know how it works.

                        Adding a new game can be tricky, it took me several attempts to find the correct method of installing data to make it work. I did this installation about 9 years ago. In Ontario the P4 just came out in February 2006, so not much data is there yet, it would take another years' worth of draws to read better. I have been able to add other game 'types' for P3 and P4 such as; front pair, back pair, 3 number total and P1, P2, P3, P4 -3/4 positional games.

                        The BIG thing to be aware of is this. If you attempt to relate data from various game 'types' as noted above, the STARTING DATE of the real draws, not the one you entered in the 'Game History' , has to be the same. Once you work with it and think how you want to set up a game to extract certain data for the next draw, it becomes useful and addictive to the point to call it a HOOT!

                        So here it is folks and good luck. BTW, you will still require the use of pen and paper. That for another day.

                        Load GH>hit 1 to bring up the 'History Files Available' screen>highlight any game you see in the list>hit F4 to add a NEW GAME>enter a new game name in the BOX that pops up>hit enter to make it so>another board pops up called 'Game History' [this is the data screen to add the game parameters-line for line to make P3 viable in the whole program of Board types]>choose a Game Name>hit enter [it must be different than the one you made at the beginning-perhaps your State or Province name][add the following data and hit the enter key after each line]>draw size:1>Bonus numbers drawn:0>Bet size:1>Auto-Sort Drawings:Y>00 is a valid number:Y>Ball Set Usage:Not Used>hit the enter key 4 times to get to the Starting Draw Date>enter a fictional day/month/year [I set mine to 01/01/1958][it can be any date you can think of but in the format of D/M/Y]>Total Numbers Used:10>hit F3 to save the data. That's it.

                        Now look for the NEW P3 Game you named in the 'History Files Available' screen that just popped up and load it.

                        Proceed to 'BOARD 2' >F2>F6 and load the P3 numbers in a vertical line. Add the draw numbers 1 at a time and hit the 'tab' key to get to the next line.

                        BTW, you have to add the dates also from the first one shown, the 'daily' dates will automatically follow after about a weeks worth of input, the program has to know the time interval of the game you are adding data for>hit F10 to save the draw input data at any time. Add your daily draws from now on.

                        As I mentioned earlier, these dates do not mean a thing to the P3 Game you are loading data into...its just a starting point for the program to accept P3 data. BUT 'YOU' will note the date that you started to add the numbers, as I said at least 3 years worth, so start your input data on January 1, 2000, 2001, 2002, or 2003, that sort of thing, because if you want to add more earlier P3 draws you do not want to duplicate your work and wonder where on earth you started.

                        I will come back to this thread in few days to show you how to read the data on some of the Boards in the GH Program or answer any Q's. This is a DOS program, don't be afraid of it.

                        All the best and start loading those past draws.

                        I am a Standard Member in LP and have about 15 PM's remaining...please  be kind.

                        yt dx123

                        OK good folks with P3/P4 data in GH, time to pick some numbers for tonight.

                        Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up-'Board 6'] this is where you want to be for this screen shows the 10-P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games.

                        On a sheet of paper draw 3 horizontal lines [- - -] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3].

                        NOW to begin, the screen you are looking at will indicate where to place the numbers.

                        So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example.

                        Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11.

                        Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. 

                        Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00']

                        WOW! You say out laud!

                        YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits.

                        OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6!

                        Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1'  on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1]

                        Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit.

                        So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are].

                        Here is how to blend the numbers into betsets.

                        Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement.

                        That is it, you now know what I know.

                        I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games.

                        BTW>>>one other tidbit of info, in GH you can backtest by hitting the [-] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped.

                        yt dx123

                        8 PM's remaining

                        good luck everyone

                          Kola's avatar - image
                          Blundering Time Traveler

                          United States
                          Member #28945
                          December 25, 2005
                          1527 Posts
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                          Posted: November 4, 2006, 4:28 pm - IP Logged

                          Kola>>>

                          great little P3 suggestion I will give it a go.

                          Thanks. 

                          yt dx123

                          Thanks you dx123. Hope things click for you as you play with it. Remember that this baby grid-clock is a little crude,  but it will often put you in the neighborhood of the next draw using a small handful of choices.  Sometimes not.  Also be mindful that when you move left or right , the number that you 'land on', may mirror the winning draw as well.

                          **The key thing is that one can get more accurate, if one BREAKS the GRID DOWN  . And if you choose to break it down, and build a whole new grid-clock, the gap between numbers does not have to "37", but rather a totally new set of increments:-). The Phase 37 grid is like looking at the whole forest, and the individual trees cannot yet be seen very well...

                          Have fun!

                            winsumloosesum's avatar - Lottery-060.jpg
                            Pennsylvania
                            United States
                            Member #2218
                            September 1, 2003
                            5387 Posts
                            Online
                            Posted: November 4, 2006, 5:43 pm - IP Logged

                            OK good folks with P3/P4 data in GH, time to pick some numbers for tonight.

                            Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up-'Board 6'] this is where you want to be for this screen shows the 10-P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games.

                            On a sheet of paper draw 3 horizontal lines [- - -] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3].

                            NOW to begin, the screen you are looking at will indicate where to place the numbers.

                            So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example.

                            Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11.

                            Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. 

                            Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00']

                            WOW! You say out laud!

                            YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits.

                            OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6!

                            Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1'  on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1]

                            Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit.

                            So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are].

                            Here is how to blend the numbers into betsets.

                            Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement.

                            That is it, you now know what I know.

                            I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games.

                            BTW>>>one other tidbit of info, in GH you can backtest by hitting the [-] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped.

                            yt dx123

                            8 PM's remaining

                            good luck everyone

                            DX,

                            Thanks for the info!!

                            Can you use REal Worl example??

                            Pennsylvania Pick 3 Evening

                            3 Years of Drawings

                             

                            ## OUT 1234567891011121314151617181920212223242526272829303132333435BEYOND 35
                            0 5 31362418141410151012111510684611443352231221112 238,38,45,50,58
                            01* 6 2523222025211714167161275714535342434122 2 111136,38,39,45,59
                            02* 14 37201616231618111315119101010101426434212121421   38,38,39,40,46,46
                            3 0 38352315141217111312614885653574413313613    136,36,37,38,38,38
                            04* 1 34322624251714161213111346461054464331215311  1 38,42,49,50,57
                            05* 3 2839252014171513911101131111648453163113224   1136,37,37,37,37,38
                            6 12 293122201918191669131021110646662332224 331  1 39,39,41,45,45,46
                            07* 15 223025212225151214118111466105352 614231441 2 2 36,39,39,42,55
                            08* 2 3132181423161612155610141066325344265 4 132 3 36,39,41,42,46,47
                            9 4 23301412231516181913108211555428316216 1311113236,39,48,54,56,69
                            Average29.830.821.51820.217.115.713.812.710.810.211.36.17.87.67.35.153.953.23.13.72.62.32.61.62.81.92.10.90.80.41.20.7
                            Total298308215180202171157138127108102113617876735150395032313726232616281921984127
                              Kola's avatar - image
                              Blundering Time Traveler

                              United States
                              Member #28945
                              December 25, 2005
                              1527 Posts
                              Offline
                              Posted: November 4, 2006, 5:50 pm - IP Logged

                              OK good folks with P3/P4 data in GH, time to pick some numbers for tonight.

                              Load GH>[make sure your data is up to date]>hit 6 [the skip and hit chart screen pops up-'Board 6'] this is where you want to be for this screen shows the 10-P3 numbers [vertical] and also has the skip and hit of each of those 10 numbers in the body of the screen. You can see this because you are familiar with using this 'Board 6' with other lottery games.

                              On a sheet of paper draw 3 horizontal lines [- - -] , these 3 lines will represent the location of the next set of possible numbers to pop in the next draw. Namely numbers for Position 1, Position 2 and Position 3. That is what these 3 lines represent. [Of course you can write P1, P2, P3].

                              NOW to begin, the screen you are looking at will indicate where to place the numbers.

                              So here we go, the skip or hit GH rational must be looked at for EACH P3 number, not just the * numbers, but all 10 numbers must be looked at. WHY you ask, because Position 2 and Position 3 are also on this 'Board 6'. And because the numbers you entered on 'Board 2' [the data entry board, was for single digits in the present]. Therefore, 'Board 6' contains those numbers for any of the 3 POSITIONS for placement. I will make it clearer with an example.

                              Here is an example on how to read the numbers. Highlight '00', it already is in this condition. Now look at the number beside it for 'OUT' games. Lets say that number is 11.

                              Go across the top of the game board to where 11 is located and read that number directly below it. That is the number of HITS per any P3 number. Lets say it says 6 hits...[this is all arbitrary OK folks, you will have a very real and different number for your HIT amount]. 

                              Now check this number 6 hits with the number at the bottom of that vertical row to see the Average Total for that row. If its higher than the Average by a substantial amount mark this P3 number '00' down in POSITION 1 on your paper, if NOT, and this is the thing you been waiting for, go back to the top where OUT 11 is and LOOK at OUT 12 and OUT13. For these 2 other 'OUTS' [12 and 13] represent POSITION 2 and POSITION 3 for that number! [in this case '00']

                              WOW! You say out laud!

                              YOU now have a new tool to discover the future locations of the 10 numbers in P3 or P4. [if anyone has their data in P4 mode then look at the NEXT OUT in this case '14' and check the amount of hits.

                              OK, when you look at the number below OUT 12 and it says 14 hits, and OUT 13 says 13 hits, then place '00' under the POSITION 2 line. '00' has the higher value in POSITION 2. You can see this by comparing 14 hits with the Total Average below, which may be something like 11 or 12 or 9.6!

                              Now lets do P3 number '1' and highlight the row. Number 1 has been OUT for 3 games. So look across the top of 'Board 6' again at the 3rd, 4th and 5th OUTS. They say 3 has 37 hits, 4 has 21 hits and 5 has 30 hits. Of the 3 Positions place the '1'  on your paper in POSITION 1,[the first horizontal line you drew] it has the most amount of hits AND is very much larger than the Average Total you see at the bottom. Also notice that the 37 hits that No. '1' has is larger than any of the other P3 numbers with 3 OUTS!...so obviously you play this No.'1' in the first Position.[and not because its a 1]

                              Continue through until you are able to mark several, not all P3 numbers, in their respective Position. You will find that some numbers are not playable for that days' draw, forget that number at this time, if look further to the right in the hits area you should be able to determine when there is a likely next hit.

                              So now you have, as I said, several numbers in each of the 3 Positions. Each P3 number has an equal chance for the hit, and in some cases the number will hit but not where you placed it. To be successful and know the data you are reading, it is possible to place them correctly. I only bet these numbers in BOX with 5$ on each betset [depending on how many betsets there are].

                              Here is how to blend the numbers into betsets.

                              Lets say you have 3 numbers [1,5,9] in Position 1, 2 numbers [0,7] in Position 2, and 2 numbers [3,4] in Position 3. This is what is written on your paper. You can make 12 betsets with these 7 numbers. Start with the first number in Position 1 and follow the arrangement. 103, 104, 173, 174, 503, 504, 573, 574, 903, 904, 973 and 974. Its a simple reading function for the number placement.

                              That is it, you now know what I know.

                              I honestly hope all were onboard for P3/P4 in GH and that I made myself clear. I will answer any and all Q's in this thread...thanks for your attention good folks and happy hunting. I only use Board 6 and Board 5...the rest are nebulous, very difficult even in reading the regular 6/49 games.

                              BTW>>>one other tidbit of info, in GH you can backtest by hitting the [-] key... do it [in Board 6] 4x to get to the first number of the last P3 set. Hit the [shift and +] for the second number of that game and [shift and +] again for the third number...backtest your P3 Game to see how the winning numbers popped.

                              yt dx123

                              8 PM's remaining

                              good luck everyone

                              Hello dx123,

                               I don't have GH, but  to have figured out the logistics of this must have been a bit tenuous to say the least, and then to have developed a winning strategy out of it is...awesome. I send you a BIG Thank You!

                                 
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