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# Is it possible to tell

Topic closed. 37 replies. Last post 5 years ago by garyo1954.

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 Posted: January 22, 2012, 8:46 pm - IP Logged

Is it any systems out there to predict or come close to predicting what category the numbers will fall i ean there are 6 categorys as in single 01 02 03 so on then theres 10 11 12 13 so on 20 21 22 23 so on is there any systems out there that u guys can point me in the direction please i on the last level i just need this system thanks

Dallas, Texas
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 Posted: January 23, 2012, 2:25 am - IP Logged

Is it any systems out there to predict or come close to predicting what category the numbers will fall i ean there are 6 categorys as in single 01 02 03 so on then theres 10 11 12 13 so on 20 21 22 23 so on is there any systems out there that u guys can point me in the direction please i on the last level i just need this system thanks

I'd take a stab and say no, and to some extent, maybe.

In a 6 ball game that contain 5 decades, say 000000 to 555555 there are 462 possible front digit decades. At 104 draws a year, there are enough combinations a new one could hit every drawy for four years.

Not likely, but it could.

bgonÃ§alves
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 Posted: January 23, 2012, 7:53 am - IP Logged

Hello, Gary, a game of 49 / 6 have the front digit of the number we
000000 to 4444444 ok, now just want to see the court from 0000 to 44444 with 15 positions
1,2,3,4 1,2,3,5 ... = 3,4,5,6 are up 15 positions in total
Example = 0000
0001
Until 4444 ...
We hit 100% of the court in all tests but the front of the digit, ie is a part of the forecast, the final digit is ok another study
need to see this in excel or solft

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 Posted: January 23, 2012, 8:43 am - IP Logged

i aint a math guru and not too good on the terminology.

but a set is  a group that  numbers come from, like all even is a set. all over 25 is a set.

all being 1 away from another drawn number is a set.

how often  numbers fall into those sets, is based on how much of the whole, ea set takes up.

the whole being all 1-49 numbers,  even numbers apeear about half of the time based on the set being half the  total. all numbers appearing above 40, would be quite a lot less often.

9 from 49 being the 1st ball 8 /48, 7 /47 etc

so yea you can determine how often numbers might appear, in a set like on avg 1 in 5 draws.

but you cannot say exactly WHEN its going to happen, unless the set is 1-49, then its a certainty every draw.  although there is a chance the machine will break down and not draw 6 balls, so even that certainty isnt total.

2014 = -1016; 2015= -1409; 2016 JAN = -106; FEB= -81; MAR= -131; APR= - 87: MAY= -91; JUN= -39; JUL=-134; AUG= -124; SEP = -123; OCT= -84  NOV=- 73 TOT= -3498

keno historic = -2291 ; 2015= -603; 2016= JAN=-32, FEB= +12 , MAR= -86, APR = -77. MAY= -48, JUN= -29, JUL=-71; AUG = -52; SEPT= -43; OCT = +56 NOV = -33 TOT= -3297

bgonÃ§alves
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 Posted: January 23, 2012, 11:52 am - IP Logged
Hello, savage, I ask to Gary, is a lottery desbramento 49 / 6 in 15 positions
With the closing of four numbers (the other two numbers to close the bet will be used another system) ok, then dismembering the digits in front of him to go to a lottery 4 49 / 6. Closing the condition of closing the court split into 15 positions =
1,2,3,4 1,2,3,5 .... = 3,4,5,6 are up to 15 positions with 0-4
Will hit 100% position in a lot of them are forged or honest, always closes the condition, of course will miss the endings or final digit from 0 to 9, this being a part of the study, the other two numbers can be either eleatorios way to predict
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Dallas, Texas
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 Posted: January 23, 2012, 1:38 pm - IP Logged
Hello, savage, I ask to Gary, is a lottery desbramento 49 / 6 in 15 positions
With the closing of four numbers (the other two numbers to close the bet will be used another system) ok, then dismembering the digits in front of him to go to a lottery 4 49 / 6. Closing the condition of closing the court split into 15 positions =
1,2,3,4 1,2,3,5 .... = 3,4,5,6 are up to 15 positions with 0-4
Will hit 100% position in a lot of them are forged or honest, always closes the condition, of course will miss the endings or final digit from 0 to 9, this being a part of the study, the other two numbers can be either eleatorios way to predict
Undo edits

dr san, in a 6/49 game you have 210 front digit combinations starting at 0x, 0x, 0x, 0x, 0x, 0x and going to 4x, 4x, 4x, 4x, 4x, 4x. I think you need as much historical data as possible to get a decent baseline. This is a chart of the Texas 2Step game along the same idea. Over 1115 draws you can see how many times each pattern has hit, the longest it has ever been out, and how long it is currently out.

If I were to track these 35 combinations over the last 100 draws, there would be six zeros, some ones, a few twos and a few threes, fours(?), fives(?). Imagine what that would be if you tracked 210 combinations over 100 draws.

Some of the patterns are going to hit more often. So we need to know the number of times each combination falls in the global matrix and compare that to reality.

At that point you could concentrate on the patterns that hit the most.

A better chart might be like this:

Likely you need a column for skips. Just thinking here. Need a baseline chart and a skip chat. Right?

bgonÃ§alves
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 Posted: January 23, 2012, 3:56 pm - IP Logged

Hello, Gary, very good job, fanstastico, missed the 15 closed positions 6 4 = 15 positions
4 digits 1,2,3,4 = 3,4,5,6 are up to 15 positions
Gary, this is a part of the system, because after fouls up the other two numbers
To be 6 numbers betting or the lottery number is 5 missing a number
You have to do as well on a map of karnaug
0000
0001
0010 ... until 4444
These are the formations of the front digit ranging from 0 to 4, then the good endings is another study, but Gary is on the way

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 Posted: January 24, 2012, 12:21 am - IP Logged

Is it any systems out there to predict or come close to predicting what category the numbers will fall i ean there are 6 categorys as in single 01 02 03 so on then theres 10 11 12 13 so on 20 21 22 23 so on is there any systems out there that u guys can point me in the direction please i on the last level i just need this system thanks

I don't know of any system or program that can predict  winning "Decades", that seems to be what you are asking about.

Dallas, Texas
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 Posted: January 24, 2012, 12:32 am - IP Logged

I don't know of any system or program that can predict  winning "Decades", that seems to be what you are asking about.

But would you tell if you did? Hmmmmmmm?

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 Posted: January 24, 2012, 11:03 am - IP Logged

But would you tell if you did? Hmmmmmmm?

You got me on that one!

If I knew, I probably would not tell, after all we are talking about jackpot kinds of games here.

-----------

Dallas, Texas
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 Posted: January 24, 2012, 2:09 pm - IP Logged

You got me on that one!

If I knew, I probably would not tell, after all we are talking about jackpot kinds of games here.

-----------

Have to admit, I don't know of any definitive way of determining decades or front digit patterns with consistency. For a small game, with 35 patterns and 1115 draws it is easy to do a comparison chart like this:

On the left is the reults of the game, same as yesterday, on the right is the expectation calculated through the global matrix. That far right column gives us an idea how well the game is following expectation.

Looks close to what we should expect.

Of course here we have adequate data and a small set to work with. In a 6/49, with 210 combinations, and less than 1000 draws, (assuming PA has about 730, somebody correct me), 90 percent of the columns would be single digits and zero.

Zeros scare me! Adding or subtracting zero leaves you the same amount. Multiplying by zero just gives you more zeros! Divide by zero o_0?!? Totally worthless. Useless. The bum of numbers.

Zero even has dr san confused! How can anyone expect to win anything when they can't figure out the impossibility of going from 000000000000000 to 6666666666666666?

YOU ONLY HAVE TEN OF ANY DIGIT IN A DECADE. THIS IS WHY IT IT CALLED A DECADE dr san.

What is this game you are playing? Do they say, "And tonight's winner is: 02.4 10.3 22.5 47.6 and the final number is 66.6!"

bgonÃ§alves
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 Posted: January 24, 2012, 2:56 pm - IP Logged

Hello, Gary, good job, look at this example of a lotto 49 / 6
result =
01 05 09 12 25 39
Breaking apart in 15 positions
1 2 3 4     1 2 3 5    2 3 6    2 3 4 5      to 15 positions 3,4,5,6
0 0 0 1     0 0 0 2     0 0 0 3    0 0 1 2
Only the front of the digits ok, the endings do not enter this study ok.
Gary do you have a table of 15 positions !!!!!

bgonÃ§alves
Brasil
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 Posted: January 24, 2012, 3:03 pm - IP Logged

garyo 6x4= 15 positions

1234
1235
1236
1245
1246
1256
1345
1346
1356
1456
2345
2346
2356
2456
3456

United States
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 Posted: January 24, 2012, 3:24 pm - IP Logged

Have to admit, I don't know of any definitive way of determining decades or front digit patterns with consistency. For a small game, with 35 patterns and 1115 draws it is easy to do a comparison chart like this:

On the left is the reults of the game, same as yesterday, on the right is the expectation calculated through the global matrix. That far right column gives us an idea how well the game is following expectation.

Looks close to what we should expect.

Of course here we have adequate data and a small set to work with. In a 6/49, with 210 combinations, and less than 1000 draws, (assuming PA has about 730, somebody correct me), 90 percent of the columns would be single digits and zero.

Zeros scare me! Adding or subtracting zero leaves you the same amount. Multiplying by zero just gives you more zeros! Divide by zero o_0?!? Totally worthless. Useless. The bum of numbers.

Zero even has dr san confused! How can anyone expect to win anything when they can't figure out the impossibility of going from 000000000000000 to 6666666666666666?

YOU ONLY HAVE TEN OF ANY DIGIT IN A DECADE. THIS IS WHY IT IT CALLED A DECADE dr san.

What is this game you are playing? Do they say, "And tonight's winner is: 02.4 10.3 22.5 47.6 and the final number is 66.6!"

I have a dial-up connection and have been unable to post for a long time now for some reason, at other times or days I don't have this problem, so I just now disabled the rich text editor to test if I could post and I am able to now.

That seems to be for the Tx2Step game.

I am learning little by little how to deal with jackpot kinds of games, the main problem is not having the software that I need and I can't make neither spreadsheets not programs and I am also kind of Math Dumb.

I am LANTERN, I changed my password and got locked out and my email  address was outdated so can't log in as LANTERN no more, there is no way to recover a password without a working email address.

As you know there are very many possible patterns to the decades and to try to guess one in particular might be no easy thing even with software. but that doesn't mean that a person can't be the odds, they can be, but such games have way too many combinations, a person needs to win with some few not with thousands of them.
But even a quinto has 100, 000 possible combinations, the trick is in "Prediction Logics", not all prediction logics give the same results, but in order to develop, test and use such logics a person needs software(s).

Jackpot games are formidable, but not impossible to win, hard to reduce and win, but not impossible if the games are honest with the right logics and software, LANTERN'S Light see that there is a good chance that the games are not as honest as people think that they are.
A person doesn't need to be an astrophysicist to break lottery games.
------------------------------------------------

Dallas, Texas
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 Posted: January 24, 2012, 4:43 pm - IP Logged

Hey Lantern! I remember. Doesn't seem that long ago. Maybe I've had my head in  hole too long here. Been working on the ins and outs of this game. Looking for that magic bubble. Haven't found it.

Just taking a break, contemplating new avenues to explore.

As you say, there are many variables to consider.

Yes, that is Texas 2Step. Cash 5 has 56 front digit patterns. A 6/49 has 210 front digit combinations.

Started rewriting a lot of the Cash 5 stuff to accommodate 2Step. 6 hours rework, 15 seconds to run, created 5000 rows  with 126 columns across. LOL

Good to see you back!!

dr san have no idea what you are trying to do. Makes no sense.

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