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I can predict one number for sure in a random game

Topic closed. 88 replies. Last post 4 years ago by theo1946.

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RJOh's avatar - chipmunk
mid-Ohio
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Posted: November 25, 2012, 2:03 pm - IP Logged

I'm looking for strategies that should get a better return on the secondary prizes that greatly reduces the cost of play and still have the potential of winning the jackpot. So it's a nice tool for analysing playing strategies for regular play.

Other LP members are looking for similar  strategies and I got a feeling if any of them ever find one they'll keep it to themselves.

 * you don't need to buy more tickets, just buy a winning ticket * 
   
             Evil Looking       


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    Posted: November 25, 2012, 2:08 pm - IP Logged

    Other LP members are looking for similar  strategies and I got a feeling if any of them ever find one they'll keep it to themselves.

    No need to keep it to ourselves because no one you be willing to duplicate the expense of playing the lines.

      RJOh's avatar - chipmunk
      mid-Ohio
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      Posted: November 25, 2012, 2:17 pm - IP Logged

      No need to keep it to ourselves because no one you be willing to duplicate the expense of playing the lines.

      I know I wouldn't if it cost most than $20.  On second thought I might go as high as $40.

       * you don't need to buy more tickets, just buy a winning ticket * 
         
                   Evil Looking       


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        Posted: November 25, 2012, 2:22 pm - IP Logged

        I know I wouldn't if it cost most than $20.  On second thought I might go as high as $40.

        It was proven that it can be done playing $5000. per draw but I need a 5+0 before I can start playing it.

          RJOh's avatar - chipmunk
          mid-Ohio
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          Posted: November 26, 2012, 11:49 am - IP Logged

          It was proven that it can be done playing $5000. per draw but I need a 5+0 before I can start playing it.

          Jackpots have been won with a single QP too but what does that prove?

           * you don't need to buy more tickets, just buy a winning ticket * 
             
                       Evil Looking       

            SergeM's avatar - slow icon.png
            Economy class
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            February 27, 2012
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            Posted: November 26, 2012, 5:44 pm - IP Logged

            Well if I take All Or Nothing as game to play, I am sure that avg I hit more than 1 of 5.
            This thread is Spam.

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              Kentucky
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              Posted: November 26, 2012, 11:03 pm - IP Logged

              Well if I take All Or Nothing as game to play, I am sure that avg I hit more than 1 of 5.
              This thread is Spam.

              Probably mathematically closer to 25% by placing all the numbers into four groups of six and combining each group. An easy way for someone to pad their hit ratio percentages too. I'm experimenting with combining six groups of four numbers any maybe up my prize ratio percentages.

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                Kentucky
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                Posted: November 26, 2012, 11:17 pm - IP Logged

                Other LP members are looking for similar  strategies and I got a feeling if any of them ever find one they'll keep it to themselves.

                The cost of play I'm talking about greatly reducing isn't 10 or 20 MM or PB QPs. It looks like most of LP's members are only looking at ways to pick numbers with no regards of how to play them and get a better return without hitting the jackpot.

                  SergeM's avatar - slow icon.png
                  Economy class
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                  Posted: November 27, 2012, 6:42 am - IP Logged

                  Probably mathematically closer to 25% by placing all the numbers into four groups of six and combining each group. An easy way for someone to pad their hit ratio percentages too. I'm experimenting with combining six groups of four numbers any maybe up my prize ratio percentages.

                  Mathematically speaking I would hit 50% average, not 25% average with All or nothing. When I include my experience in picking numbers, I will hit more than 50% average with 5 numbers for this game.

                  For yourself and scientistman you didn't declare your game. Spam

                    savagegoose's avatar - ProfilePho
                    adelaide sa
                    Australia
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                    April 11, 2006
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                    Posted: November 27, 2012, 9:54 am - IP Logged

                    ok any random number, pick 1 of the 1st 10 in 1 to 1 billion then go here

                    http://www.random.org/integers/?num=10&min=1&max=1000000000&col=1&base=10&format=html&rnd=new

                     

                    see if you are correct

                    2014 = -1016; 2015= -1409; 2016 JAN = -106; FEB= -81; MAR= -131; APR= - 87: MAY= -91; JUN= -39; JUL=-134; AUG= -124; SEP = -123; OCT= -84  NOV=- 73 TOT= -3498

                    keno historic = -2291 ; 2015= -603; 2016= JAN=-32, FEB= +12 , MAR= -86, APR = -77. MAY= -48, JUN= -29, JUL=-71; AUG = -52; SEPT= -43; OCT = +56 NOV = -33 TOT= -3297

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                      Kentucky
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                      Posted: November 27, 2012, 12:03 pm - IP Logged

                      Mathematically speaking I would hit 50% average, not 25% average with All or nothing. When I include my experience in picking numbers, I will hit more than 50% average with 5 numbers for this game.

                      For yourself and scientistman you didn't declare your game. Spam

                      The Predictions hit ratio is the number of predictions compared to the number of winning tickets. On Monday's All or Nothing day drawing I had 10 winning tickets out of 20 predictions. Using six groups of four numbers, the only way I could get zero hits is if each of the groups matched 2 numbers. This strategy doubles all the wins because if I match 10 numbers on one ticket, I'll match 2 numbers on another. I'll get a 100% hit ratio if three of the groups match 4 numbers with one ticket having a 12 number match and one having zero matches. The other 18 tickets will match either 8 numbers or 4 numbers.

                      "For yourself and scientistman you didn't declare your game."

                      I'm assuming scientistman was talking about pick-3 or pick-4 because mathematically there is no five number group where one of those numbers is in 95% of the drawings in any lotto type or bonus number games. I was talking about games like All or Nothing, some of the keno type games, or 5/39 pick-5 games where strategies can greatly reduce the cost of play by consistently generating smaller wins trying to win the jackpot. I'm testing All or Nothing strategies on the Prediction board and using that program to evaluate the results.

                      Matching 5, 6, or 7 numbers on All or Nothing pays nothing so the hits I'm talking about are matching 0 to 4 and 8 to 12 numbers.

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                        Kentucky
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                        Posted: November 27, 2012, 12:23 pm - IP Logged

                        It was proven that it can be done playing $5000. per draw but I need a 5+0 before I can start playing it.

                        That's a problem Ronnie, because we'll find very few LP members interesting in creating a sound strategy at $100 a drawing. You saw the results of the 2 if 2 wheels and not enough coverage to make a dent in the cost of play in MM.

                          SergeM's avatar - slow icon.png
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                          Posted: November 27, 2012, 6:43 pm - IP Logged

                          The Predictions hit ratio is the number of predictions compared to the number of winning tickets. On Monday's All or Nothing day drawing I had 10 winning tickets out of 20 predictions. Using six groups of four numbers, the only way I could get zero hits is if each of the groups matched 2 numbers. This strategy doubles all the wins because if I match 10 numbers on one ticket, I'll match 2 numbers on another. I'll get a 100% hit ratio if three of the groups match 4 numbers with one ticket having a 12 number match and one having zero matches. The other 18 tickets will match either 8 numbers or 4 numbers.

                          "For yourself and scientistman you didn't declare your game."

                          I'm assuming scientistman was talking about pick-3 or pick-4 because mathematically there is no five number group where one of those numbers is in 95% of the drawings in any lotto type or bonus number games. I was talking about games like All or Nothing, some of the keno type games, or 5/39 pick-5 games where strategies can greatly reduce the cost of play by consistently generating smaller wins trying to win the jackpot. I'm testing All or Nothing strategies on the Prediction board and using that program to evaluate the results.

                          Matching 5, 6, or 7 numbers on All or Nothing pays nothing so the hits I'm talking about are matching 0 to 4 and 8 to 12 numbers.

                          I rarely aim for 0/12 and mostly pick to win by hits. I had several 10/12 so far, that explains my price ratio. If I wanted to, I could raise my hit ratio drastically. As I don't live or play in the USA, I am not to motivated to pick the best combinations by analysing for two hours.

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                            Kentucky
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                            Posted: November 27, 2012, 8:12 pm - IP Logged

                            I rarely aim for 0/12 and mostly pick to win by hits. I had several 10/12 so far, that explains my price ratio. If I wanted to, I could raise my hit ratio drastically. As I don't live or play in the USA, I am not to motivated to pick the best combinations by analysing for two hours.

                            Not really much to analyse and only takes a second to check my prediction statistics. I'm using all 24 numbers and placing them randomly into six groups of four. My prize ratio is going up and my hit ratio is about the same. We're running 1 and 2 on the lifetime hit ratio and 2 and 3 in the last 30 days.

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                              Posted: November 27, 2012, 10:40 pm - IP Logged

                              I'm going to have to agree with you on that. Someone who makes such a post and then doesn't post any substance (or anything for that matter). It does seem to smell like spam.