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Texas Triple Chance

Topic closed. 103 replies. Last post 1 year ago by garyo1954.

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Tialuvslotto's avatar - Jailin
Texas
United States
Member #150797
December 31, 2013
821 Posts
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Posted: October 22, 2015, 6:45 am - IP Logged

It shows we are not hurting ourselves by eliminating the top 25 numbers.

If we drop back to the fifth number, we find 92 sets contain 5 numbers below 30.

It would seem then playing 5, 6 or 7 numbers below 30 is an advantage in hitting the lowers prizes.

Now that's the type of analysis and advice that keeps me coming back to Lottery Post!  Still on the fence about this game -- I don't like it when they force me to take quick picks that I don't want -- but I'll squirrel this nugget away in case I do decide to buy a ticket.

Gary, what percentage of repeats play from one draw to the next in this game?

"There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

~Robert A. Heinlein

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    Krypton
    United States
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    March 11, 2013
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    Posted: October 22, 2015, 10:40 am - IP Logged

    Just another way to look at this G as you know I like my colors and CF  LOL.  Note the patterns that repeat

     

     

    Stay In The Vortex, you'll be happy you did ..... Random? Seriously? You want me to believe that?

      garyo1954's avatar - garyo
      Dallas, Texas
      United States
      Member #4549
      May 2, 2004
      1834 Posts
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      Posted: October 22, 2015, 8:56 pm - IP Logged

      It shows we are not hurting ourselves by eliminating the top 25 numbers.

      If we drop back to the fifth number, we find 92 sets contain 5 numbers below 30.

      It would seem then playing 5, 6 or 7 numbers below 30 is an advantage in hitting the lowers prizes.

      Now that's the type of analysis and advice that keeps me coming back to Lottery Post!  Still on the fence about this game -- I don't like it when they force me to take quick picks that I don't want -- but I'll squirrel this nugget away in case I do decide to buy a ticket.

      Gary, what percentage of repeats play from one draw to the next in this game?

      Tia,

      Good to see you back! Sad to say I haven't messed with that part yet. It's something I should do/probably will do this weekend. Main thing was to figure out why Bobby mentioned this game. I'm interested to find what he's looking at.

      I'm suspecting after Texas All or Nothing fiasco, this one went through the wringer before getting the okay. If they had said this is a 7 of 55 for $100,000 and cost $2, it would have been ignored. People would get the impression they stole the idea from a couple of 9 years arguing on the playground.

      "Guess my number."

      "If I guess your number you have to guess 5 numbers."

      "Okay, but then you have to guess 7 numbers! Ahahaha"

      Larry,

      Like that chart. Best way to see patterns quick and easy.

      My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

        rcbbuckeye's avatar - Lottery-043.jpg
        Texas
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        Member #55889
        October 23, 2007
        5755 Posts
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        Posted: October 22, 2015, 11:17 pm - IP Logged

        If I recall, TLC had to get a ruling/ok from the Texas Attorney General that this game is a lottery game and not a casino game. That took some time, and yes, it was put thru the wringer.

        CAN'T WIN IF YOU'RE NOT IN

        A DOLLAR AND A DREAM (OR $2)

          Tialuvslotto's avatar - Jailin
          Texas
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          Posted: October 23, 2015, 6:59 am - IP Logged

          I love colorful spreadsheets, Sky!  The patterns just pop!

          Also, interesting to observe that you can almost always get 7 out of the lowest 35 numbers.

          "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

          ~Robert A. Heinlein

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            Krypton
            United States
            Member #140102
            March 11, 2013
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            Posted: October 23, 2015, 10:36 am - IP Logged

            My theory is its easier on the brain to see colors than numbers and letters.  You pull up to a stop light and imagine if it said .

             

            Go on green

            Yield on yellow

            Stop on red

             

            vs as we all know

            Green means ....

            Yellow means ....

            Red means.....

             

            you do not have to think at all your brain automatically knows what to do.  For those who live in Texas yellow does not mean floor the gas pedal before it turns red  LOL

            Stay In The Vortex, you'll be happy you did ..... Random? Seriously? You want me to believe that?

              bobby623's avatar - abstract
              San Angelo, Texas
              United States
              Member #1097
              January 31, 2003
              1405 Posts
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              Posted: October 23, 2015, 12:51 pm - IP Logged

              Howdy!

              You folks have been busy.
              Hope your conclusions help you win.
              As a substitution guy, I'm traveling a different path.
              Most of your posts are 'Greek" to me.
              The game is new and there aren't many useful trend lines - as yet.
              I have come up with a few ideas, that I'll share, as time permits.
              I have a life and it comes first.
              Lottery is entertainment. I'm not in it for the money, although, I could use a new truck!!
              The central question, of course, is how much of your resources are you willing to
              spend for a chance to win $100,000.
              Resources are tangible and intangible.
              I'm developing a 'paper and pencil' workout based solely on the data in the chart I presented earlier.
              Two things about "P&P" methods are that they are time consuming and work intensive.
              Substitution involves generation of tracking charts that, in turn, produce trend lines having 'clues'  that
              help a User find good answers to the most important question in lottery play - What's Next?
              There are many tracking charts and each one has to be kept current - at all costs.
              Stay tuned.

                bobby623's avatar - abstract
                San Angelo, Texas
                United States
                Member #1097
                January 31, 2003
                1405 Posts
                Offline
                Posted: October 23, 2015, 4:52 pm - IP Logged

                Howdy!

                You folks have been busy.
                Hope your conclusions help you win.
                As a substitution guy, I'm traveling a different path.
                Most of your posts are 'Greek" to me.
                The game is new and there aren't many useful trend lines - as yet.
                I have come up with a few ideas, that I'll share, as time permits.
                I have a life and it comes first.
                Lottery is entertainment. I'm not in it for the money, although, I could use a new truck!!
                The central question, of course, is how much of your resources are you willing to
                spend for a chance to win $100,000.
                Resources are tangible and intangible.
                I'm developing a 'paper and pencil' workout based solely on the data in the chart I presented earlier.
                Two things about "P&P" methods are that they are time consuming and work intensive.
                Substitution involves generation of tracking charts that, in turn, produce trend lines having 'clues'  that
                help a User find good answers to the most important question in lottery play - What's Next?
                There are many tracking charts and each one has to be kept current - at all costs.
                Stay tuned.

                I strongly suggest that any player interested in building a substitution workout for Texas Triple Chance begin by creating a History data base using the worksheet in the form that I proposed at the beginning of this Topic.
                Ignore any suggestion that the Decade arrangement be different. It won't work, believe me.
                The worksheet should NOT, repeat, should NOT, include the Pre-test drawings. Use only the actual 10-integer  winning combinations, in date order with integers in numerical order.
                Otherwise, there will be a disconnect that would make analysis of drawing results impossible.
                This game is different because it requires a Pick 10 of 55 worksheet, which will provide most of the data a User will need to construct Alpha Signatures; and a method for choosing 7 of the 10 integers from the workout.
                There are clear, concise methods for accomplishing all of the needed tasks and data.
                If you (generic) don't have the time, the mental capacity to do the work on a consistent, draw-by-draw basis, I suggest you buy quick picks.
                Analyzing and winning a lottery game is perhaps the toughest task any gambler can face.
                This workout will give you a fighting chance, but only if you apply yourself and follow the rules and procedures that I'll outline in future posts.
                Thanks for your interest.

                  garyo1954's avatar - garyo
                  Dallas, Texas
                  United States
                  Member #4549
                  May 2, 2004
                  1834 Posts
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                  Posted: October 23, 2015, 4:53 pm - IP Logged

                  I love colorful spreadsheets, Sky!  The patterns just pop!

                  Also, interesting to observe that you can almost always get 7 out of the lowest 35 numbers.

                  New term: Tia Mindboggle

                  Best used when Tia puts her mind in gear, flips something on its ear and IMPROVES it by umpteen degrees!

                  YES! YES! YES! The extra 5 numbers (from 30 to 35) in the N7 position (7th number in the set) more than doubles the hit rate.

                  We go from 20% to a 49.2% hit rate. Anybody can live with that.

                  Congratulation Lottery Detective, Sergeant Major Tia! Soon we'll call you Merrill Lynch....you now, when you speak, EVERYBODY listens. Wink

                  One more thing then I'm off to work on 2Step.....

                  Here's the updated and sorted patterns chart. There has been 3 new patterns which won't make the list since I cut it at 2 hits.

                   

                  ABBCCCD8
                  AABBCCD5
                  AABCCCD5
                  ABBBCDD5
                  ABBCCDD5
                  AABBCCC3
                  AABCCDD3
                  AABCCDE3
                  ABBBCCC3
                  ABBCDDE3
                  ABCCCDD3
                  BBCDDEE3
                  AAAABCC2
                  AAABBCC2
                  AAABBDD2
                  AAABCCC2
                  AAACCDE2
                  AABBBCC2
                  AABBBCD2
                  AABCDDE2
                  ABBBBCC2
                  ABBBBCD2
                  ABBBCCD2
                  ABBCCDE2
                  ABCCDDD2
                  ACCCDDD2
                  BBBCCDD2
                  BBCCCDD2

                  My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

                    bobby623's avatar - abstract
                    San Angelo, Texas
                    United States
                    Member #1097
                    January 31, 2003
                    1405 Posts
                    Offline
                    Posted: October 23, 2015, 6:00 pm - IP Logged

                    Continuing .....
                    I'm assuming that everyone interested in this workout is an adult and familiar with lottery analysis terms, techniques, etc.
                    I don't want to have to stop and explain basic stuff, and I won't.
                    Situation
                    There have been 22 draws to date.
                    The first chore is choosing the best possible Alpha Signatures, which will be used to guide Integer selections. 
                    Actually, we need to choose two - one based on the first four Alpha columns on the history worksheet, and a second based on the
                    last four Alpha columns.

                    First Four = ABBC. This arrangement has arrived 5 times since the game started.
                    Last Four = DDEE. This arrangement has arrived 4 times thus far.

                    Next

                    Complete the F4 by choosing and adding the Last 3 (columns 8, 9, 10)
                    According to my worksheets, the best Last 3 is EEF, which has arrived six times.
                    Thus:
                    The first Alpha Signature is: ABBCEEF.

                    The best F3 is ABB, which has arrived eight times.
                    Thus:
                    The second Alpha Signature is ABBDDEE.

                    Important considerations: Get every decade in play.

                    I would change the signatures to ensure that there is at least one letter from each Decade.

                    Therefore, the first Alpha Signature should be ABBCDEF.

                    The second would be ABCDDEE.

                    There may come a time when an experience User could justify NOT playing all decades, but not now.

                    ABBCDEF
                    ABCDDEE

                    These signatures will remain in play until  a change is justified via drawing results.
                    Of course, players can make individual changes based on their experience and opinions about what could happen next.

                    It goes without saying that some additional tracking charts are necessary to support this process.
                    I have the following lists:

                    First 3, First 4, Last 4, Last 3.

                    These lists need to be kept current. When there is new entry, the older entry, if there is one, should be marked off. (Not obliterated)
                    Exact same arrangements should be tabulated on a 1-up basis.
                    In this way, a User will have an up-to-date inventory showing which Alpha arrangements have arrived the most often as the drawing progress,
                    and which ones are more popular than others.

                    Questions??

                      bobby623's avatar - abstract
                      San Angelo, Texas
                      United States
                      Member #1097
                      January 31, 2003
                      1405 Posts
                      Offline
                      Posted: October 23, 2015, 6:41 pm - IP Logged

                      What to play?

                      The first chore is constructing the Alpha Signatures, which has been accomplished
                      Choosing integers to play requires several FOLLOWER charts for each Decade.
                      There are several charts
                      Take Decade A for example.

                      Hotsheet - A listing of all Decade A integers in the order in which they are logged on the history worksheet.
                      There are 26 in the  list, beginning with 2 and ending with 2.
                      Each time a new integer is added, the one already in the list is marked off (not obliterated)

                      The complete list is broken into 3 groups = 3, 3, 3.

                      Group 1 - The three unmarked integers at the top of the list.
                      Group 2 - The three unmarked integers in the middle of the list.
                      Group 3 - The last 3 unmarked integers at the bottom of the list.

                      The current breakdown for Decade A as 1022 are:

                      1 -5.8.4
                      2 - 7.9.6
                      3 - 3.1.2

                      Decade B (3 - 4 - 3)
                      1 - 11.10.13
                      2 - 14.19.16.17
                      3 - 12.15.18

                      Decade C ( 3 - 4 - 3)
                      1 - 28.25.23
                      2 - 22.24.26.20
                      3 - 27.29.21

                      Decade D ( 3 - 4 - 3)
                      1. 32.34.37
                      2. 33.35.38.39
                      3. 30.31.36

                      Decade E (3 - 4 - 3)
                      1 - 48-40-46
                      2 - 41.47.43.45
                      3 - 44.42.49

                      Decade F ( 2 - 2 - 2)
                      1 - 53.55
                      2 - 50.51
                      3 - 52-54

                      Additional Follower Charts

                      Decade A
                      A to A
                      8 columns
                      Followers are logged in the appropriate column. Ex.  1 and 6. The 6 would be logged in the 1 column.
                      There aren't many entries at this point because the game is new.
                      The chart is a History of past events, which, can aid a User in selecting the next best Follower.

                      Other Decade A charts

                      Transitions
                      Decade A to Decade B.
                      9 columns.
                      Thus far, the followers in Column 1 are 12 and 11.

                      Transitions A to C
                      Transitions A to D
                      Transitions A to E
                      Transitiions A to F

                      The same type  Follower charts are needed for each Decade.
                      I don't think I need to list them here.

                      Needless to say is that there are "slim pickins" at this juncture.
                      Many columns are blank.
                      What to do??

                      Stay tuned!

                        bobby623's avatar - abstract
                        San Angelo, Texas
                        United States
                        Member #1097
                        January 31, 2003
                        1405 Posts
                        Offline
                        Posted: October 23, 2015, 7:06 pm - IP Logged

                        The follower list really help a player choose which Integers may have the best chance of being in the winning combination.
                        True, its guesswork, but that's way it is. There are no absolutely correct ways to choose.
                        A User could choose only the Group 3 integers, or a mix, or ??????
                        My recommendation at this point is to use a Wheel.
                        Instead of choosing individual integers one by one, why not choose the last 3 integers from each Decade Hotlist.
                        Or, one integer from each of the 3 Groups.
                        A variety of choices, to be sure.
                        Of course, using a wheel means playing more than 2 combinations.
                        I've conducted a search of the internet and found two good Pick 7 possibilities at Wheel World.
                        The first requires 17 integers which will generate 3 combinations for play, or $6.
                        The second requires 12 integers which will generate 3 combinatons.
                        I like the 17 integer wheel because if will fit my Gap Strategy workout, which is under development and won't be ready for use for
                        quite some time in future.

                        Here are my selections for the 1023 drawing:

                        1.3.6.16.17.19.20.27.29.35.38.39.43.44.45.52.54

                        Combinations:
                        1.3.6.16.17.19.20
                        1.3.27.29.35.38.39
                        1.3.43.44.45.52.54

                        This arrangement violates my statement that every Decade should be represented in every Alpha Signature, but,
                        the choices are slim.
                        Things will definite improve with time.

                        A better distribution could be obtained by playing 11 sets, but that's $22 and too expensive for my purse.

                        There just aren't that many Pick 7 wheels available.
                        Perhaps, in time, someone with the skills could come up with a way to limit the plays to 5 combinations, $10.
                        I could handle that by playing only on Tuesday and Friday, which is my norm for Cash 5.
                        I plan to drop Cash 5 soon.
                        FYI A new Cash 5 game is coming next year. You can bet your last dollar that it will have more than 37 integers and cost $2 per play.

                        That's all I have at this time.
                        Thanks for your interest
                        Good luck!

                          garyo1954's avatar - garyo
                          Dallas, Texas
                          United States
                          Member #4549
                          May 2, 2004
                          1834 Posts
                          Offline
                          Posted: October 24, 2015, 1:58 am - IP Logged

                          I strongly suggest that any player interested in building a substitution workout for Texas Triple Chance begin by creating a History data base using the worksheet in the form that I proposed at the beginning of this Topic.
                          Ignore any suggestion that the Decade arrangement be different. It won't work, believe me.
                          The worksheet should NOT, repeat, should NOT, include the Pre-test drawings. Use only the actual 10-integer  winning combinations, in date order with integers in numerical order.
                          Otherwise, there will be a disconnect that would make analysis of drawing results impossible.
                          This game is different because it requires a Pick 10 of 55 worksheet, which will provide most of the data a User will need to construct Alpha Signatures; and a method for choosing 7 of the 10 integers from the workout.
                          There are clear, concise methods for accomplishing all of the needed tasks and data.
                          If you (generic) don't have the time, the mental capacity to do the work on a consistent, draw-by-draw basis, I suggest you buy quick picks.
                          Analyzing and winning a lottery game is perhaps the toughest task any gambler can face.
                          This workout will give you a fighting chance, but only if you apply yourself and follow the rules and procedures that I'll outline in future posts.
                          Thanks for your interest.

                          This is  a strange post on several levels.

                          In your prior post you say everything we're discussing is "Greek" to you. Like the French police detective told the girl in the Transporter film, "Before you cook the fish, you much catch the fish." And I think the same holds true here, before you dismiss an idea, you should understand it. What don't you understand?

                          I have no problem with your refusal to use pretest draws, but the question arises: Since the pretests are done with the machine and ball set used for the live drawing, how can there be a disconnect? What contamination is being introduced by using one set of balls and one machine, drawing six sets of numbers and calling the last set the live draw? Are you suggesting the Lottery Commission is being less than truthful about five sets of numbers that mean absolutely nothing?

                          There was a time I frowned on pretests too. But after running pretest separate from live draws and with live draws and comparing those with results from the overall matrix many, many times, I've rarely seen more than a few percentage point difference in any of the results. To use pretests, or not to use pretests is only going to affect the results when you have very small amounts of data to work with, such as 22 draws. But with 22 draws much of the data is unknown and all results are skewed in one way or another unless you extrapolate and compare them to a larger set,in this case, the matrix. 

                          Since they are using the same machine, same ball set, why, other than personal preference, should those sets be ignored? Does it matter if the machine and ball set were set aside for two hours before the live draw, or perhaps two weeks between usage?

                          And if you've ever built anything you know that no matter how hard to try no two of anything is exactly identical. Each item will have its own feel, "personality" so to speak. In that way, would you not have a disconnect between each machine? And each ball set? So then we have to make charts for all the ball sets and machines so that data for machine A doesn't get contaminated by data from machine B. And we have to make sure  ball sets 1 through 8 have their own charts with the proper machine to eliminate any possible disconnect.

                          Of course, unless you look at the pretest page, you can't tell which ball sets have been used in the last 5 draws. Or which machine. And where people have made that argument, no one has ever produced statistics that show any specific machine or ball set combination offers any advantage.

                          But if you have any tangible proof of a disconnect, please post it. It would enlighten all of us who spend a great deal of time charting statistics of many games.

                          Since the player only gets to choose 7 numbers, charting 10 numbers is unnecessary. Why make work, when there is enough dealing with 7? 7 is all you need to win. 7 is all you get to mark on your playslip, so 7 is enough. And as has been shown concentrating on 7 of 35 does not reduce the odds of hitting a jackpot.

                          Don't get me wrong, I understand your affinity for this particular means of arriving at your combinations. It's much the same as RL, RJOH, and I have all admitted: We still do much of our coding they way we learned to code. It's not always progressive, or nice, neat, and up to date, but it gets the job done. So I understand how you feel when people introduce new ideas to streamline your approach.

                          People need tangible reasons to use a cumbersome, time consuming method to do something when offered a much cleaner, faster solution.

                          Sorry.

                          My greatest accomplishment is teaching cats about Vienna Sausage. When I need a friend, all I need do is walk outside, pop open a can, and every little critter in the neighborhood drops by to say "Hi!"

                            SergeM's avatar - slow icon.png
                            Economy class
                            Belgium
                            Member #123700
                            February 27, 2012
                            4035 Posts
                            Offline
                            Posted: October 24, 2015, 12:49 pm - IP Logged

                            The follower list really help a player choose which Integers may have the best chance of being in the winning combination.
                            True, its guesswork, but that's way it is. There are no absolutely correct ways to choose.
                            A User could choose only the Group 3 integers, or a mix, or ??????
                            My recommendation at this point is to use a Wheel.
                            Instead of choosing individual integers one by one, why not choose the last 3 integers from each Decade Hotlist.
                            Or, one integer from each of the 3 Groups.
                            A variety of choices, to be sure.
                            Of course, using a wheel means playing more than 2 combinations.
                            I've conducted a search of the internet and found two good Pick 7 possibilities at Wheel World.
                            The first requires 17 integers which will generate 3 combinations for play, or $6.
                            The second requires 12 integers which will generate 3 combinatons.
                            I like the 17 integer wheel because if will fit my Gap Strategy workout, which is under development and won't be ready for use for
                            quite some time in future.

                            Here are my selections for the 1023 drawing:

                            1.3.6.16.17.19.20.27.29.35.38.39.43.44.45.52.54

                            Combinations:
                            1.3.6.16.17.19.20
                            1.3.27.29.35.38.39
                            1.3.43.44.45.52.54

                            This arrangement violates my statement that every Decade should be represented in every Alpha Signature, but,
                            the choices are slim.
                            Things will definite improve with time.

                            A better distribution could be obtained by playing 11 sets, but that's $22 and too expensive for my purse.

                            There just aren't that many Pick 7 wheels available.
                            Perhaps, in time, someone with the skills could come up with a way to limit the plays to 5 combinations, $10.
                            I could handle that by playing only on Tuesday and Friday, which is my norm for Cash 5.
                            I plan to drop Cash 5 soon.
                            FYI A new Cash 5 game is coming next year. You can bet your last dollar that it will have more than 37 integers and cost $2 per play.

                            That's all I have at this time.
                            Thanks for your interest
                            Good luck!

                            Combinations:
                            1.3.6.16.17.19.20
                            1.3.27.29.35.38.39
                            1.3.43.44.45.52.54
                            Lotterypost Results 1023
                            Friday, October 23, 2015
                            913242532
                            3536384251

                              bobby623's avatar - abstract
                              San Angelo, Texas
                              United States
                              Member #1097
                              January 31, 2003
                              1405 Posts
                              Offline
                              Posted: October 24, 2015, 1:21 pm - IP Logged
                              Combinations:
                              1.3.6.16.17.19.20
                              1.3.27.29.35.38.39
                              1.3.43.44.45.52.54
                              Lotterypost Results 1023
                              Friday, October 23, 2015
                              913242532
                              3536384251

                              Hello, Serge
                              Thanks for posting the drawing results.
                              Only had 2 correct choices.
                              It's a tough game and not much tracking data to work with.
                              Maybe I'll figure out how to correctly interpret the Follower Hotsheets in future.