Hi everyone,
Here is an idea that I think could be useful for P3 game ?
What I do is, rearrange each draw in a numerical order, let take the last draw on the picture which is 859 it become 589.
Here the First Position.
Here the Second Position.
Here the Third Position.
So now the first position digit is 5 which is 212 in RL coding.
The trick is this: 212, I also rearrange it in numerical order which become 122.
By doing that you enlarge the range of Digits selection because, more digits match the same code 122 ( 2-4-5 ), if it's rearrange this way.
Here is the table :
0 = 121 = 112
1 = 111 = 111
2 = 122 = 122
3 = 211 = 112
4 = 221 = 122
5 = 212 = 122
6 = 222 = 222
7 = 311 = 113
8 = 321 = 123
9 = 312 = 123
I'm using Excel for my game, in the picture you can see all the draws that I colored.
The 1st Digit : Is practically 1 unless you get a 6 as first position which become a 2. the 1 = 1004 2 = 41
The 2nd Digit : The 1 came out twice more than the 2 you can't see all on the picture but the count is 1 = 650 2 = 395
The 3rd column is at : 1 = 220 2 = 796 3 = 29
By rearranging the number this way the selection IS MUCH EASIER.
So in this example the selection is 122 then for the second position you can remove everything below it,
and the same for the third unless you play double digits.
That is pretty much it
The difference is that if you want the Straight you will have to play the 6 ways.
122 = 2-4-5
123 = 8-9
123 = 8-9
Will give you :
288 Cancel Double.
289 298 829 892 928 982
298 Cancel Same as above.
299 Cancel Double.
488 Cancel Double.
489 498 849 894 948 984
498 Cancel Same as above.
499 Cancel Double.
588 Cancel Double.
589 598 859 895 958 985 1 Straight and 5 Box ( in 18 combinations )
598 Cancel Same as above.
599 Cancel Double.
I hope this can help, and maybe put into coding software ?