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Smart Luck Gold SoftwarePrev TopicNext Topic
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700 light yrs West of Milky Way Galaxy's Center
United States
Member #200,642
September 1, 2019
4,173 Posts
OfflineQuote: Originally posted by GiveFive on Dec 13, 2020
A company full of of programmers? Here's a thought, call up Bill gates and see if you can get Microsoft to put an army of their software engineers on it. G5
The thought has already crossed my mind...
I can just imagine the waiting line of folks already attempting to do THAT..!!
I wonder what'd they call it?.. "Numberz"?
...MATH... The final Stochastic frontier...
These are the Lottery Voyages of Stat$talker..!!
The ongoing Mission,..to seek out the Laws of "Probability Math"...
to master its rules to invoke...to Conquer ALL Major Jackpots..!!
...To boldly go,... Where NO Player has gone before...!!
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Quote: Originally posted by Mr-B 216 on Dec 13, 2020
The GH wheel program is nice, but like you, I'll most likely stick with Bluskov wheels.
Wheels.... They're something I've toyed with but I've never gone all out with them, although I did buy a copy of Bluskov's book. The reason I didn't get carried away with wheeling numbers is that I realized that I was essentially wheeling numbers with my so called "technique" of picking numbers using SLAG.
In Option B.4 I click on line 10 to highlight the set of numbers at ten draws out. I look at all the numbers from that point downward to zero drawings out. I look through the numbers displayed from the highlighter bar down to zero draws out to choose which ones I want to play. I typically pick a set of 14 or 16 numbers. Then I'll take the two numbers longest out and add them to my set of 14/16 numbers. I fill in my betslip using just those 16 or 18 numbers. So every day that I play, I'm creating my own manual wheel. Slag Option B tells me that in FF5, the median amount of numbers that appear in any given drawing from the Last 10 draws is 4. (And the average number is 3.9)
Doing that works pretty good. For instance I had three of the five winning numbers drawn last night on my FF5 ticket. I had a total of ten lines on my ticket, and nine of them had at least one winning number. (33 came out last night. It was the furthest out number and I had it on seven lines out of ten lines.)
I also check Slag's Option 4 - Drawings Since Hit. Within that I use the "4.b Numeric Chart" option. When looking at the 4.b screen, if you have never seen a lottery periodical published throughout The State of New York (Lotto News) you probably won't have any idea what option 4.b is telling you. Lotto News publishes a version of the SLAG chart displayed by 4.b so players can manually color in/fill in small circles on the printed page of Lotto News. The player then looks for "angles and runs". When you see an "up angle" play the next sequential number. Same thing for a "down angle". "Runs" are numbers that repeat from one draw to another. (I know - that was a lousy description of how to use 4.b, but it was the best I could do. If you had a copy of Lotto News in front of you as you read my description it would have made a ton of sense.) Don't ask me why the 4.b chart works so well! I just know that it does. If I see an angle in 4.b and the number it's telling me to play is within the Last 10 draws - BINGO! I play it.
And finally, (as if all of the above wasn't too much information) I know from SLAG that FF5's #17 is the hottest number of 2020 with 64 hits. It's going to finish this year with 65, 66 or 67 hits and be the the top hitter of 2020. I've known about #17 since April of this year because SLAG told me. Every year, one number will emerge as the top hitter of the year and it will have approximately 64 hits. By April, SLAG will tell you which number is going to be the top hitter of the year. By June 30th, the number will have 32 hits. (or more) So, regardless of where it is on Option B.4's report, I play it!!! A LOT!! It's a "free" number. If it comes out, (it did not last night) then you only have to match 4 numbers to hit a jackpot. What an odds reduction!! G5
Play Smart!
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Quote: Originally posted by GiveFive on Dec 14, 2020
Wheels.... They're something I've toyed with but I've never gone all out with them, although I did buy a copy of Bluskov's book. The reason I didn't get carried away with wheeling numbers is that I realized that I was essentially wheeling numbers with my so called "technique" of picking numbers using SLAG.
In Option B.4 I click on line 10 to highlight the set of numbers at ten draws out. I look at all the numbers from that point downward to zero drawings out. I look through the numbers displayed from the highlighter bar down to zero draws out to choose which ones I want to play. I typically pick a set of 14 or 16 numbers. Then I'll take the two numbers longest out and add them to my set of 14/16 numbers. I fill in my betslip using just those 16 or 18 numbers. So every day that I play, I'm creating my own manual wheel. Slag Option B tells me that in FF5, the median amount of numbers that appear in any given drawing from the Last 10 draws is 4. (And the average number is 3.9)
Doing that works pretty good. For instance I had three of the five winning numbers drawn last night on my FF5 ticket. I had a total of ten lines on my ticket, and nine of them had at least one winning number. (33 came out last night. It was the furthest out number and I had it on seven lines out of ten lines.)
I also check Slag's Option 4 - Drawings Since Hit. Within that I use the "4.b Numeric Chart" option. When looking at the 4.b screen, if you have never seen a lottery periodical published throughout The State of New York (Lotto News) you probably won't have any idea what option 4.b is telling you. Lotto News publishes a version of the SLAG chart displayed by 4.b so players can manually color in/fill in small circles on the printed page of Lotto News. The player then looks for "angles and runs". When you see an "up angle" play the next sequential number. Same thing for a "down angle". "Runs" are numbers that repeat from one draw to another. (I know - that was a lousy description of how to use 4.b, but it was the best I could do. If you had a copy of Lotto News in front of you as you read my description it would have made a ton of sense.) Don't ask me why the 4.b chart works so well! I just know that it does. If I see an angle in 4.b and the number it's telling me to play is within the Last 10 draws - BINGO! I play it.
And finally, (as if all of the above wasn't too much information) I know from SLAG that FF5's #17 is the hottest number of 2020 with 64 hits. It's going to finish this year with 65, 66 or 67 hits and be the the top hitter of 2020. I've known about #17 since April of this year because SLAG told me. Every year, one number will emerge as the top hitter of the year and it will have approximately 64 hits. By April, SLAG will tell you which number is going to be the top hitter of the year. By June 30th, the number will have 32 hits. (or more) So, regardless of where it is on Option B.4's report, I play it!!! A LOT!! It's a "free" number. If it comes out, (it did not last night) then you only have to match 4 numbers to hit a jackpot. What an odds reduction!! G5
There's a HUGE mistake in my post above.
It's not Option 4.b Numeric chart. It's Option 4.a - abbreviated chart. My apologies. G5
Play Smart!
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Quote: Originally posted by GiveFive on Dec 14, 2020
Wheels.... They're something I've toyed with but I've never gone all out with them, although I did buy a copy of Bluskov's book. The reason I didn't get carried away with wheeling numbers is that I realized that I was essentially wheeling numbers with my so called "technique" of picking numbers using SLAG.
In Option B.4 I click on line 10 to highlight the set of numbers at ten draws out. I look at all the numbers from that point downward to zero drawings out. I look through the numbers displayed from the highlighter bar down to zero draws out to choose which ones I want to play. I typically pick a set of 14 or 16 numbers. Then I'll take the two numbers longest out and add them to my set of 14/16 numbers. I fill in my betslip using just those 16 or 18 numbers. So every day that I play, I'm creating my own manual wheel. Slag Option B tells me that in FF5, the median amount of numbers that appear in any given drawing from the Last 10 draws is 4. (And the average number is 3.9)
Doing that works pretty good. For instance I had three of the five winning numbers drawn last night on my FF5 ticket. I had a total of ten lines on my ticket, and nine of them had at least one winning number. (33 came out last night. It was the furthest out number and I had it on seven lines out of ten lines.)
I also check Slag's Option 4 - Drawings Since Hit. Within that I use the "4.b Numeric Chart" option. When looking at the 4.b screen, if you have never seen a lottery periodical published throughout The State of New York (Lotto News) you probably won't have any idea what option 4.b is telling you. Lotto News publishes a version of the SLAG chart displayed by 4.b so players can manually color in/fill in small circles on the printed page of Lotto News. The player then looks for "angles and runs". When you see an "up angle" play the next sequential number. Same thing for a "down angle". "Runs" are numbers that repeat from one draw to another. (I know - that was a lousy description of how to use 4.b, but it was the best I could do. If you had a copy of Lotto News in front of you as you read my description it would have made a ton of sense.) Don't ask me why the 4.b chart works so well! I just know that it does. If I see an angle in 4.b and the number it's telling me to play is within the Last 10 draws - BINGO! I play it.
And finally, (as if all of the above wasn't too much information) I know from SLAG that FF5's #17 is the hottest number of 2020 with 64 hits. It's going to finish this year with 65, 66 or 67 hits and be the the top hitter of 2020. I've known about #17 since April of this year because SLAG told me. Every year, one number will emerge as the top hitter of the year and it will have approximately 64 hits. By April, SLAG will tell you which number is going to be the top hitter of the year. By June 30th, the number will have 32 hits. (or more) So, regardless of where it is on Option B.4's report, I play it!!! A LOT!! It's a "free" number. If it comes out, (it did not last night) then you only have to match 4 numbers to hit a jackpot. What an odds reduction!! G5
I hear ya on the use of wheels G5. I use Bluskov wheels about 25% of the time. I use GH wheels about 10% of the time, when I have a key number or two I want to use. I'm not aware of any Bluskov wheels that work with key numbers. If anyone knows differently, I'd be glad to hear from you. The other 65% of the time, I pick around the same 13 to 18 numbers and then let my program decide what order to play them.
I'm going to study your method for SLAG 4B and see if it's something I should use in my game as well. It does look promising, thanks for the tip!
I have a chart very similar to SLAG chart 4B. I use it to view/track adjacent (consecutive) number hits. What I'm looking for in this chart is how often one of those adjacent numbers will repeat itself, or in general, how many skips it will be before it hits again. I can also look at the bare areas to see which adjacent numbers may be cold/due. I posted an image of it below, but it does not show up for some reason. LP seems to think the image is spam.
What goes around comes around.
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Quote: Originally posted by Mr-B 216 on Dec 14, 2020
I hear ya on the use of wheels G5. I use Bluskov wheels about 25% of the time. I use GH wheels about 10% of the time, when I have a key number or two I want to use. I'm not aware of any Bluskov wheels that work with key numbers. If anyone knows differently, I'd be glad to hear from you. The other 65% of the time, I pick around the same 13 to 18 numbers and then let my program decide what order to play them.
I'm going to study your method for SLAG 4B and see if it's something I should use in my game as well. It does look promising, thanks for the tip!
I have a chart very similar to SLAG chart 4B. I use it to view/track adjacent (consecutive) number hits. What I'm looking for in this chart is how often one of those adjacent numbers will repeat itself, or in general, how many skips it will be before it hits again. I can also look at the bare areas to see which adjacent numbers may be cold/due. I posted an image of it below, but it does not show up for some reason. LP seems to think the image is spam.
If you need a Pick-6 key number wheel, use a Pick-5 wheel, the key number is added to every line.
BobP -
Quote: Originally posted by BobP on Dec 15, 2020
If you need a Pick-6 key number wheel, use a Pick-5 wheel, the key number is added to every line.
BobPThanks for that tip, I didn't catch that. Still playing around and getting familiar with the Wheel 5 program.
...
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I managed to knock out a three-bagger and a free ticket in Florida Fantasy5 last night.
I had 10 lines on the ticket with three out of last night's five winning numbers on it. Seven of my ten lines had at least one winning number.
I attribute that to my use of SLAG. I've been in Florida since Nov 1st. In that time I'm pretty sure I've had four three-baggers and one 4-bagger. (I won the 4-bagger with a Free Ticket which is a QP, but I won the Free Ticket using SLAG.) So maybe like in pro football where a guy can get "half of a sack" I can say I've won $$ 4.5 times.....
As I've written ad nauseam times before, I think I win as frequently as I do because of SmartLuck. I just wish it I'd knock it out of the park with it. But it's definitely those low dollar wins that keep me playing. I've seen many guys say "I never won nuthin but small prizes and I've played for many years." My guess is that a very large percentage of those guys didnt have or use SLAG. Not saying most of them weren't playing smartly. They could have been using some piece of software other than SLAG, or they might have been professional gamblers who knew how to manually make and use their own wheels. But given that 75% of tickets sold are QP's, I gotta believe there was one hell of a lot of dumb luck involved with many of those big wins. G5
Play Smart!
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Quote: Originally posted by GiveFive on Dec 15, 2020
I managed to knock out a three-bagger and a free ticket in Florida Fantasy5 last night.
I had 10 lines on the ticket with three out of last night's five winning numbers on it. Seven of my ten lines had at least one winning number.
I attribute that to my use of SLAG. I've been in Florida since Nov 1st. In that time I'm pretty sure I've had four three-baggers and one 4-bagger. (I won the 4-bagger with a Free Ticket which is a QP, but I won the Free Ticket using SLAG.) So maybe like in pro football where a guy can get "half of a sack" I can say I've won $$ 4.5 times.....
As I've written ad nauseam times before, I think I win as frequently as I do because of SmartLuck. I just wish it I'd knock it out of the park with it. But it's definitely those low dollar wins that keep me playing. I've seen many guys say "I never won nuthin but small prizes and I've played for many years." My guess is that a very large percentage of those guys didnt have or use SLAG. Not saying most of them weren't playing smartly. They could have been using some piece of software other than SLAG, or they might have been professional gamblers who knew how to manually make and use their own wheels. But given that 75% of tickets sold are QP's, I gotta believe there was one hell of a lot of dumb luck involved with many of those big wins. G5
Hi GiveFive
Will you please explain more of your strategy on FF5, I'm new to GH and really struggle to make sense of it.
I play at a bookmaker as I'm not from the USA
I thank you in advance
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Quote: Originally posted by Smiters on Dec 18, 2020
Hi GiveFive
Will you please explain more of your strategy on FF5, I'm new to GH and really struggle to make sense of it.
I play at a bookmaker as I'm not from the USA
I thank you in advance
Hello Smiters! Welcome to this thread.
When I first started using SmartLuck (SLAG) I too was very confused by it and it took me quite some time before I was able to make sense of what it was telling me. The best advice I can give you is to keep using it, you will improve with it, but it takes time.
My strategy is not too complicated. I mainly use two options in SLAG. They are: Option B, and Option 7. Within Option B, I use B.4 - Games Out. Click on it and SLAG will display "Games Out Report". I then pick four numbers from within the last ten drawings. That's because in FF5, an average of 3.9 winning numbers comes from the previous 10 drawings. Also, I usually pick one number such as the number that has been out the most games.
To check and see if the numbers in the last 10 drawings are hot, I use Option 7 - Hit Charts. If I see a number in Option 7 that has been hot in the last 10 drawings in Option B.4, I choose it for play. And that's my strategy!! It works fairly well. For instance, tonight in FF5, I had four out of the five winning numbers spread across the ten lines printed on my ticket. I won two free tickets, and I had at least one winning number on all ten lines on my ticket. The hard part isnt choosing numbers to play in SLAG. The hard part is getting all five winning numbers on the same line!!! That said, tonight the most I could have won is a 4-bagger because I did not have all five winning numbers on my ticket.
One other thing that helped me a lot with using SLAG was that I bought a copy of Gail Howard's Lottery Master Guide. She makes many references to Smart Luck Advantage Gold in it. For me personally, that was an enormous help. Some people do not like the fact that she is selling her software in her book. I too found that a bit much, but I just ignored it, and read the book anyway because I had already purchased her software.
Good luck with FF5!! G5
Play Smart!
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Quote: Originally posted by GiveFive on Dec 18, 2020
Hello Smiters! Welcome to this thread.
When I first started using SmartLuck (SLAG) I too was very confused by it and it took me quite some time before I was able to make sense of what it was telling me. The best advice I can give you is to keep using it, you will improve with it, but it takes time.
My strategy is not too complicated. I mainly use two options in SLAG. They are: Option B, and Option 7. Within Option B, I use B.4 - Games Out. Click on it and SLAG will display "Games Out Report". I then pick four numbers from within the last ten drawings. That's because in FF5, an average of 3.9 winning numbers comes from the previous 10 drawings. Also, I usually pick one number such as the number that has been out the most games.
To check and see if the numbers in the last 10 drawings are hot, I use Option 7 - Hit Charts. If I see a number in Option 7 that has been hot in the last 10 drawings in Option B.4, I choose it for play. And that's my strategy!! It works fairly well. For instance, tonight in FF5, I had four out of the five winning numbers spread across the ten lines printed on my ticket. I won two free tickets, and I had at least one winning number on all ten lines on my ticket. The hard part isnt choosing numbers to play in SLAG. The hard part is getting all five winning numbers on the same line!!! That said, tonight the most I could have won is a 4-bagger because I did not have all five winning numbers on my ticket.
One other thing that helped me a lot with using SLAG was that I bought a copy of Gail Howard's Lottery Master Guide. She makes many references to Smart Luck Advantage Gold in it. For me personally, that was an enormous help. Some people do not like the fact that she is selling her software in her book. I too found that a bit much, but I just ignored it, and read the book anyway because I had already purchased her software.
Good luck with FF5!! G5
I thought I should add to the post above because there are other tips I use that I am willing to share with regard to picking numbers.
Essentially what I'm doing with my "strategy" is by concentrating on the last 10 draws, I'm reducing from 36 numbers down to about 18 or 19, and I'm combining that with selecting "hot" numbers. I then mix in a "cold" or "due" number as well as a repeater. (Which is within the last ten draws)
Approximately 50% of all FF5 drawings contain a winning number that was drawn the previous night. (A "repeater") Many draws have seen two repeaters be drawn. That's HUGE! It gives players a very nice slight edge. So I always mix in all five repeaters on my play/bet slip.
I know from using SLAG that FF5's #17 has been the hottest number of 2020. It's got 65 hits this year and no other number comes close to that many hits, so I've been playing #17 on almost every line I play. I know from SLAG that it's been averaging 5 hits per month, and in December it's only hit 1 time, so I play it on just about every line I play, even though it has been out more than 10 drawings. (It's currently out 12 drawings)
If a picture truly is worth a thousand words, and you have a copy of SLAG, you can visually see by looking at the bar graphs in in Option 6.a (Individual Number Graph) what is happening with "skips". (The number of drawings out or "skipped") FF5 like most games, is a "two skip game" as many players say. That means that for whatever reason, a high percentage of the time, many numbers skip two drawings and are then drawn again. Dont believe it? Look at the bar graph in 6.a and see what you see. One and two skips are my favorite numbers to play within the last 10 drawings.
I always add a "due" number to my selections. A due number is one that has yet to be drawn this month when it's late in any given month. In most months, all 36 of FF5's numbers will be drawn. So if it's the 26th or 27th of the month and #22 has yet to be drawn, it's going to come out soon. Play #22!! Yes, there have been calendar months where a number was not drawn, but that doesn't happen much. If you see four or five numbers have yet to be drawn, PLAY THEM ALL! Maybe one number wont be drawn that month, but not all four or five!
With regard to numbers that have been out for a very long time, Gail Howard's book says not to "chase" them. She recommends you let them be drawn, and then start playing them. That's excellent/solid advice. BUT!! The record for the longest skip ever was set by #4 in NY's Take5 when it skipped 64 drawings. That's a record that has never been broken. If you see a number that is approaching 60 draws out/skipped (that doesnt happen very much) then start playing it! It's not going to break that record set by Take5's #4 and very soon it's going to be drawn. Start playing it until it does.
Finally, I've had fair success doing the above, but I've never won a jackpot of any kind. And to be really fair, there have been days where my selections have absolutely stunk! New York's Take5 and FF5 have humbled me many many times.... wish it wasnt true but it is....
Gotta go! My daughter is flying in for Christmas and I dont want her to be waiting too long for me at the airport! Good Luck and Happy Holiday's G5
Play Smart!
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There's something else I should add about me and my use of SLAG.
I've had it and used it for maybe 5 years or possibly longer. I first had A Plus then upgraded to A Gold.
Even though I've used it that long, there are still parts of A Gold that I do not know what it's trying to tell me, therefore I dont use them.
SLAG is just like any other software package...there are tons of nooks and crannies in it, but you never use all of them because you probably don't need them. I dunno, maybe I'm missing something in SLAG that will bring home a jackpot. If I get the time, maybe I'll start digging deeper in SLAG. That said, I'm not totally convinced the extra bells and whistles will up my game all that much.
I do know there is lots of good info in SLAG about "pairs." (two numbers that like to come out together) Yes, there is a pair of numbers in FF5 that have come out more times than any other pair and SLAG will tell me what they are. But I rarely play pairs. That's because I've had such lousy results when I did it. G5
Play Smart!
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I have Smart Luck Advantage Gold Lottery Software and the customer support is excellent and very friendly and His name is Joe Hicks. The guy is busy most of the time, this Smart Luck Advantage Gold Lottery Software is the best of the best on the market right now. The price is fair and it has all kind of Statistics that you would want to predict the numbers patterns.
BranKeo
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Quote: Originally posted by GiveFive on Dec 18, 2020
There's something else I should add about me and my use of SLAG.
I've had it and used it for maybe 5 years or possibly longer. I first had A Plus then upgraded to A Gold.
Even though I've used it that long, there are still parts of A Gold that I do not know what it's trying to tell me, therefore I dont use them.
SLAG is just like any other software package...there are tons of nooks and crannies in it, but you never use all of them because you probably don't need them. I dunno, maybe I'm missing something in SLAG that will bring home a jackpot. If I get the time, maybe I'll start digging deeper in SLAG. That said, I'm not totally convinced the extra bells and whistles will up my game all that much.
I do know there is lots of good info in SLAG about "pairs." (two numbers that like to come out together) Yes, there is a pair of numbers in FF5 that have come out more times than any other pair and SLAG will tell me what they are. But I rarely play pairs. That's because I've had such lousy results when I did it. G5
GiveFive
You also mention the following which has me very interested,"I also check Slag's Option 4 - Drawings Since Hit. Within that I use the "4.b Numeric Chart" option.
When looking at the 4.b screen, if you have never seen a lottery periodical published throughout The State of New York (Lotto News) you probably won't have any idea what option 4.b is telling you.
Lotto News publishes a version of the SLAG chart displayed by 4.b so players can manually color in/fill in small circles on the printed page of Lotto News. The player then looks for "angles and runs".
When you see an "up angle" play the next sequential number. Same thing for a "down angle". "Runs" are numbers that repeat from one draw to another.
(I know - that was a lousy description of how to use 4.b, but it was the best I could do. If you had a copy of Lotto News in front of you as you read my description it would have made a ton of sense.)
Don't ask me why the 4.b chart works so well! I just know that it does. If I see an angle in 4.b and the number it's telling me to play is within the Last 10 draws - BINGO! I play it.Will you please give me example how to do it as your news paper is not availible to me.
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Quote: Originally posted by Smiters on Dec 18, 2020
GiveFive
You also mention the following which has me very interested,"I also check Slag's Option 4 - Drawings Since Hit. Within that I use the "4.b Numeric Chart" option.
When looking at the 4.b screen, if you have never seen a lottery periodical published throughout The State of New York (Lotto News) you probably won't have any idea what option 4.b is telling you.
Lotto News publishes a version of the SLAG chart displayed by 4.b so players can manually color in/fill in small circles on the printed page of Lotto News. The player then looks for "angles and runs".
When you see an "up angle" play the next sequential number. Same thing for a "down angle". "Runs" are numbers that repeat from one draw to another.
(I know - that was a lousy description of how to use 4.b, but it was the best I could do. If you had a copy of Lotto News in front of you as you read my description it would have made a ton of sense.)
Don't ask me why the 4.b chart works so well! I just know that it does. If I see an angle in 4.b and the number it's telling me to play is within the Last 10 draws - BINGO! I play it.Will you please give me example how to do it as your news paper is not availible to me.
Option 4.b inside of Option4 will display on your screen a computer version of what a player normally would create by hand using pen and paper. Instead of players filling in small blank circles with a pen or pencil on hardcopy/paper, SLAG places an 'X' on the number that was drawn. Look to the far right side of the screen and you'll see an X beside each and every number that was drawn last night. (In FF5's case there are a total of five X's for each drawing date)
If you see an "angle" starting to form, a series of two diagonal X's (either going up or down) that's the beginning of an angle. You then would pick the next number in sequence and play it in the upcoming draw. For example; An X appears next to #12, and the next day an X appears besides #11. (An Upwards angle is starting to form). Choose #10 to play in the very next drawing. If #10 is drawn in the next drawing, a third X will appear in the angle, You would then pick #9 for the next drawing. Keep playing the next number in sequence until the angle stops.
If you see an X appear next to #24, and the next day you see an X beside #25 (a Downwards angle is starting to form) play #26 in the very next drawing.
For "runs", look for two X's beside each other. (XX) That's a number that has "repeated". (It was drawn in two back to back drawings) So if #17 has two X's, play #17 in the very next drawing.
Down angles look like this X
X
X
Keep playing the next number in sequence until the angle is broken. (stops)
What the chart is really depicting are numbers known as "adjacents". Gail Howard defines adjacents as two numbers that are next to each other drawn in two or more drawings. (#21 drawn on the first day, and #22 drawn on the second day, or #8 drawn on the first day and #7 drawn on the second day)
In the case of runs, it's showing you repeaters. (Numbers that appear in consecutive or back to back drawings) Keep playing the number until it's run stops.
Take a look at Option 4.b. In the historical data it displays, you'll see many up and down angles and runs. And...here's the best part... some of them are five days long!!! I'm truly amazed at how well this chart works. Gail Howard wrote in The Lottery Master Guide that "Option 4 is the most important option in A Gold." She's right! You might not see an angle or a run on any given day, because they dont always happen. That's normal. But when you do see one starting to form - POUNCE ON IT! Also, angles and runs often end with just two drawings. That's normal too. Just because it didnt work today does NOT mean it wont work tomorrow. Scroll back in 4.b's history and see what you see. You wont believe your eye's. In FF5, #10 started a five day run with draw #7060. Look back and you'll see five X's in a row. Starting with draw #7085 there is a four day downwards angle that started with #18. G5
Play Smart!
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Quote: Originally posted by GiveFive on Dec 19, 2020
Option 4.b inside of Option4 will display on your screen a computer version of what a player normally would create by hand using pen and paper. Instead of players filling in small blank circles with a pen or pencil on hardcopy/paper, SLAG places an 'X' on the number that was drawn. Look to the far right side of the screen and you'll see an X beside each and every number that was drawn last night. (In FF5's case there are a total of five X's for each drawing date)
If you see an "angle" starting to form, a series of two diagonal X's (either going up or down) that's the beginning of an angle. You then would pick the next number in sequence and play it in the upcoming draw. For example; An X appears next to #12, and the next day an X appears besides #11. (An Upwards angle is starting to form). Choose #10 to play in the very next drawing. If #10 is drawn in the next drawing, a third X will appear in the angle, You would then pick #9 for the next drawing. Keep playing the next number in sequence until the angle stops.
If you see an X appear next to #24, and the next day you see an X beside #25 (a Downwards angle is starting to form) play #26 in the very next drawing.
For "runs", look for two X's beside each other. (XX) That's a number that has "repeated". (It was drawn in two back to back drawings) So if #17 has two X's, play #17 in the very next drawing.
Down angles look like this X
X
X
Keep playing the next number in sequence until the angle is broken. (stops)
What the chart is really depicting are numbers known as "adjacents". Gail Howard defines adjacents as two numbers that are next to each other drawn in two or more drawings. (#21 drawn on the first day, and #22 drawn on the second day, or #8 drawn on the first day and #7 drawn on the second day)
In the case of runs, it's showing you repeaters. (Numbers that appear in consecutive or back to back drawings) Keep playing the number until it's run stops.
Take a look at Option 4.b. In the historical data it displays, you'll see many up and down angles and runs. And...here's the best part... some of them are five days long!!! I'm truly amazed at how well this chart works. Gail Howard wrote in The Lottery Master Guide that "Option 4 is the most important option in A Gold." She's right! You might not see an angle or a run on any given day, because they dont always happen. That's normal. But when you do see one starting to form - POUNCE ON IT! Also, angles and runs often end with just two drawings. That's normal too. Just because it didnt work today does NOT mean it wont work tomorrow. Scroll back in 4.b's history and see what you see. You wont believe your eye's. In FF5, #10 started a five day run with draw #7060. Look back and you'll see five X's in a row. Starting with draw #7085 there is a four day downwards angle that started with #18. G5
So after all of that above, you might be wondering how do I use Abbreviated Chart in Option 4. (4.a) I made a typo in my last post - the correct option is 4.a.
I look for either an up angle or a down angle starting to form. I then see what number it is that the chart is telling me to play.
For example if the angle is suggesting #3 to play, (the next number in sequence after #2) I check the last 10 drawings in Option B.4 to see if #3 is in the last 10 drawings. If so, I definitely play it. If it's not in the last 10 drawings, I might play it depending upon whether or not it's a hot number for the current year. If it's very early in the year (for instance January) I look at the last 365 draws. (a "rolling/moving" year's worth of drawings) If it's been hot for the year or it's been hot during the last 365 drawings, I'll play it. If not, I'll probably pass on it.
Let me clear - angles and runs do work, but many times they don't. I dont always play a number just because an angle is starting to appear/form. Same thing goes for runs.
For runs, if #17 (FF5's hottest number of 2020) has two X's in a row, it's a lock for me to play it. If it's #7 (FF5's coldest number of 2020) that has two XX's in a row, I'll pass on it. G5
Play Smart!