Search

ForumsResults 81 - 90 of 135 for neural network. (0.06 seconds)

A.N.N.'s : SharkyNN
Genetic programming is really more a matter of automated programming using the concepts of mutation and natural selection, or as is the case unnatural selection. Basically a mechanism is created for creating diversity, this is usually mutation but it could also be code swapping, regardless a definition of the granularity at which you want the code modified needs to be made, usually in blocks of code but it can extend all the way down to individual commands, there is also the concept of insertion
Dec 30, 2009, 2:15 pm - jwhou - Mathematics Forum

Lottery Jackpot: Etiquette for Becoming Embarrassingly Rich
No I don't think they will hit it with just $100, I would just want them to go away, but I will arm them with the same tools that I was using and stake them the first $100. It will be up to them after they blow thru the first $100 if they have stomach to keep playing a system that will lose much more often than you win. I agree with everything you said. Only when my system hits 5+0 twice would I consider it more skill than luck. Everyone can get lucky once, but if my system hit 5+0 or 5+1 on Pow
Dec 12, 2009, 5:30 pm - jimjwright - Lottery Discussion Forum

Schooling to be remembered
The supercomputers already exist...All you have to do is train or write the custom-made software for it...Is like training a dog to do a trick..I envision a scientist with a white doctor robe teaching/training the supercomputer how to do it...Is very similar to teaching the supercomputer to find patterns with neural network using algorithms....If what you are asking is If they have train a supercomputer to do it the answer is NO..If i am not mistaken, Most supercomputers are built for Scientifi
May 1, 2007, 5:36 pm - pumpi76 - Pick 5 Forum

Need Help With GH Program
I used Lotto Sorcerer to analyze Ohio Rolling Cash5 with over 700 drawings. It divided all 39 numbers into three groups of hot numbers, cold numbers and non-hot/non-cold numbers and suggested picking numbers from all three groups in combinations I played. I had expected its neural network logic to improve my odds by reducing the pool of numbers but it suggested my odds of winning would improve 46% by using all 39 numbers distributed in the combinations I played using the suggested ratio of n
Apr 22, 2007, 1:40 pm - RJOh - Lottery Systems Forum

Need Help With GH Program
I downloaded a copy of Lotto Sorcerer which also claims to use technology(neural network/artificial intelligence) designed to detect subtle patterns in what appears to be random events to predict numbers to play. It comes with a complete set of data files for most lotteries around the worlds that have been updated within the last two weeks. Using it may be easier than trying to find an old copy of GH program. It's data files are in an ASCII format and it can import any data file that in a t
Apr 21, 2007, 9:28 pm - RJOh - Lottery Systems Forum

Lottery software development ideas
Quote: Originally posted by Developer on March 24, 2005I have given each number a weight, depending on how each number preforms over time the weight is increased or decreased.The highest weighted numbers are used for the predictionFactors to date include placments, pastdraw, times out, times out over specific periods, hot, cold, statistical averages based on proven theroys in random numbers, i.e although 1,2,3,4,5,6 has mathmatically the same chance as any other combination it has never appeare
Mar 26, 2005, 10:22 am - hypersoniq - Lottery Systems Forum

System Sellers Exposed......Please Read
Todd, I am assuming you are talkikng about the lottery. I actually do not play anymore. The odds are horrible now on Canada's Revised 6/49. Sure the prizes are bigger, but it costs TWICE as much now for a ticket! So unless the jackpots get really big, then the odds are even worse than when tickets used to be one dollar. The Pick-3 interests me. It might be possible to use a neural network, or data mining to gain an edge if you fed it enough information and the drawing was unbiased. I saw
Mar 15, 2005, 3:40 pm - Teorulte - Gaming Forum

Statistics, weighting and scope....
Powerball Statistics... there is not really a great deal of draw history available for the 5/53 + 1/45 game... 165 draws... but that is what we have to work with...Let's take a look at a concept borrowed from the weighting of Neural Network Cells... Long Term and Short Term Memory AND Weighting inputs...Let's jump right into real numbers...in 165 games (long term memory) ,the most popular (by position...sorted order) 02-17-34-42-52 PB 35in the last 16 games only (short term memory), same stat
May 7, 2004, 9:48 pm - hypersoniq - Mathematics Forum

How does one use statistics to help win?
I am thinking of another system that uses the mean (average), both the global mean of the entire draw history and the localized mean of the last 5 draws... weighting accordingly... I will try weighing both with a bias, either giving the nod to global history with a nod to local trends and vice-versa...Something like this can be back tested easily, but how does this sound for a weighting scheme... (simple stuff... all mean based)Number to play = ((Global Mean * weight1Value)+(LocalMean * weigh
Apr 15, 2004, 4:09 pm - hypersoniq - Lottery Systems Forum

keno software idea
your right, in my game 20/70 at least 20 balls should contain on average 6 hits, so even playing yesterday's 20 balls should return on average 6 hits or repeats, therefore 10 should return on average 3, anything more or less is abnormal, obviously more would be better.I've tried neural network years ago on 649 games and didn't have much success.I've also researched these repeaters THORUOUGHLY for my keno and couldn't find any extra info. Too random.I'm having some good success with lottosynch 1.
Mar 26, 2004, 10:30 am - vick - Lottery Systems Forum

Page 9 of 14