This depends on one more factor that's missing and it's the 'other number'. If he spent $150K and made $70K in profit, then he had to gross $220Kor better to finish at the$70K after taxes etc. Having all the numbers available is the most important factor when discussing anything...especially in lottery games. I can stress enough that there are individuals that actually get it when it comes to that old true and faithful cliche..."it takes money to make money."
The numbers in the post above are darn near a mirror image of what my numbers looked like some time ago except on a dramatically much smaller scale. I've actually mentioned this recently in terms of them creating an upside down profit. Let's go over 'em. This is based online and using (600) numbers.
Cost = $150 @ .25/Number (Straight)
Payout = $225 @ .25/Number (Straight)
Profit = $75 @ .25/Number (Straight)
Now, it looks really good and it was very consistent but, when I encountered a loss it proved to be very unproductive and here's why.Starting with that $150 and winning (4) times in row is a gross of $900 in payout ($225 X 4), $600 spent ($150 X 4),and a profit of $300 ($75 X 4)...all at .25/number. But, the balance is only $450. Why? Because $150 + $75 + 75 + 75 +75 = $450. On the next play, if a loss takes place, $150 is gone and leaves a balance of $300. If yet another loss takes place, that's another $150 gone leaving the original amount started with of $150. This happened to me three times in the duration that I used this approach, but I never went broke using it...just wiped out profits completely. I stop when I see a problem.
If you look closely you'll clearly see where if I wasn't on top of my game, and progressed to .50/number ($300 cost) the instant I reached $300, and lost, I was back to $0.00. I only progressed when I knew I could afford a loss without being completely wiped out here. All this ties in to what I've been saying about timing, money, and numbers...you must have a balance to be successful. This deal served well for what it was but, I 'de-tuned' it to where it was more user friendly on the account.
Note: I'm not promoting any system or approach I use nor am I interested in discussing it. However, I have no problem trying to help with whatever a person may be presently working with. The reason is because what I do still costs a very reasonable amount of money to run. I only wanted to demonstrate how crunching numbers correctly will yield true results in terms of costs, profits, and losses. So many people here simply leave out all the pertinent numbers which will either validate or rule out any system available. Simulated or possible wins (STATS) based on "if we had played" mean absolutely nothing and puts no money in anyone's pockets. That's hard but it's fair...and most of all, it's the truth.
L.L.