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The most consistent and reliable filter in Pick 3

Topic closed. 54 replies. Last post 10 months ago by Goseahawks.

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new jersey
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December 31, 2013
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Posted: February 11, 2016, 9:15 pm - IP Logged

yea  bro  i  got  milk u  got  bannana

    SilverLion's avatar - 8ball

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    Posted: February 11, 2016, 9:32 pm - IP Logged

    There's nothing new under the sun with regard to filters. The basic information is Pick 3, Pick 4 has 10 members in a pool with the condition of 'digit replacement' with the premise of randomness. Filters are not just conditions like 'odd,even, Low, High  etc, there should be an ideal or concept even before filters.

    Consider the ten balls having the SAME COLORS (UNITARY), meaning a single or uniform entity, how do you separate the 'odds from even, low from high? Be mindful that   digits are assigned to these balls for the game's practicability, what if the members of pool were assigned with the alpa; abcdefghij, where is your 'odd, even ,low, high in this scenario?

    Filters are not just conditions like 'odd,even, Low, High

    You  mean I cant filter by the high odd numbers?  That sucks.  I think the ten balls do have the same colors.  They only color the balls different in certain European countries mostly.

    I think digits are assigned to the balls because if all the balls were blank, then everybody would win every draw.

    A B C D

    1 2 3 4

    You could assign your odd/even scenario based on that cipher.

      amber123's avatar - OpIFNim

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      Posted: February 11, 2016, 10:40 pm - IP Logged

      I am not disputing anything, in fact I did use the word 'practicability' in earlier post, which is not even about these filter conditions. I considered a scenario why the ten balls were ' single unit'( a point basically ) changing identities each cycle, so the assigned identities(odd, even, low etc) that does not change the uniform entity, basically 1 is not different from 2  ....etc...

      I considered a scenario why the ten balls were ' single unit'( a point basically ) changing identities each cycle, so the assigned identities(odd, even, low etc) that does not change the uniform entity, basically 1 is not different from 2  ....etc...

       

      Why would the identities of each ball change at any time? Once they paint the number on that ball, it's identity remains the same. The ball that was painted "1" will always be "1".

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        Posted: February 12, 2016, 3:18 am - IP Logged

        If it was me I would start another Thread .Or you have a lot posted on my thread, so you can  just use that.

                                https://www.lotterypost.com/thread/299083

        I think that I will start another thread!

        Thanks!

          Tialuvslotto's avatar - Jailin
          Texas
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          Posted: February 12, 2016, 7:23 am - IP Logged

          There's nothing new under the sun with regard to filters. The basic information is Pick 3, Pick 4 has 10 members in a pool with the condition of 'digit replacement' with the premise of randomness. Filters are not just conditions like 'odd,even, Low, High  etc, there should be an ideal or concept even before filters.

          Consider the ten balls having the SAME COLORS (UNITARY), meaning a single or uniform entity, how do you separate the 'odds from even, low from high? Be mindful that   digits are assigned to these balls for the game's practicability, what if the members of pool were assigned with the alpa; abcdefghij, where is your 'odd, even ,low, high in this scenario?

          I always find your point of view interesting Adobea!  I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"

          I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.

          So, what do you propose?  If ψ hit 6 times last week -- is it a good play or not?  If we haven't seen Ω for an eternity do we play it or let it lie?  What if I select the  pair?  What do I play with it?  And do I flip  and Δ?

          Yes, I'm having a little fun with this, but my question is a serious one.

          "There is no such thing as luck; only adequate or inadequate preparation to cope with a statistical universe."

          ~Robert A. Heinlein

            Edibs3's avatar - not found.png
            Saint Martinville
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            Posted: February 12, 2016, 12:28 pm - IP Logged

            I always find your point of view interesting Adobea!  I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"

            I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.

            So, what do you propose?  If ψ hit 6 times last week -- is it a good play or not?  If we haven't seen Ω for an eternity do we play it or let it lie?  What if I select the  pair?  What do I play with it?  And do I flip  and Δ?

            Yes, I'm having a little fun with this, but my question is a serious one.

            Smart people have such colorful and fun imaginations. That's why they're always gliding around with grins on their faces.

            The Midday Cash 3 number in Egypt today was--  {  Fish,  Squiggly line,   Snake    } 

                               I hit it, but only a box.  I had  { Snake- fish- squiggly line.}

             

               Image result for egyptian symbols cartoons

             

              Blackapple's avatar - nw rogue2.jpg
              Wyncote,Pa
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              Posted: February 12, 2016, 12:39 pm - IP Logged

              Maybe we should listen to the Legend

              https://www.lotterypost.com/thread/299205/4468190

              Mark off any number hit within last 45 draws

              These are the remaining singles after 2/7 in Pa. 

               

              Sum Last Digit:
              01410.0%019 028 037 046 019 127 028 127 235 037 235 389 046 479
              1107.1%029 047 137 146 029 245 137 047 146 245
              21410.0%039 048 057 129 138 147 156 129 246 039 138 048 147 246
              31410.0%049 058 067 139 148 157 247 256 139 346 049 148 247 346
              41611.4%013 059 068 013 149 158 167 239 248 257 013 239 347 149 248 347
              51410.0%014 069 078 014 159 168 249 258 267 348 014 249 348 456
              6117.9%015 079 015 123 169 123 259 268 123 358 457
              71510.7%016 025 034 016 124 025 124 269 278 034 368 034 124 458 467
              81611.4%017 026 035 017 125 134 189 026 125 279 035 134 369 378 134 459
              91611.4%018 027 036 018 126 135 027 126 234 289 036 135 234 234 469 478
              A Tool  useful to collaborate with my assesments
               
              Thu, Feb 11, 20163-5-05-9-6
              Wed, Feb 10, 20167-6-11-2-9
              Tue, Feb 9, 20165-9-13-6-4
              Mon, Feb 8, 20160-4-65-1-1
              Sun, Feb 7, 2016
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                Posted: February 12, 2016, 6:55 pm - IP Logged

                I always find your point of view interesting Adobea!  I imagine you sitting by the side of your swimming pool with a fishing net, scooping out three floating ping pong balls and saying: "Hmmmm, I got A, J, F -- now how do I fill out this play slip?"

                I do see what you are saying -- if the balls were differentiated by letters (or symbols) then we couldn't "mathemetize" the results.

                So, what do you propose?  If ψ hit 6 times last week -- is it a good play or not?  If we haven't seen Ω for an eternity do we play it or let it lie?  What if I select the  pair?  What do I play with it?  And do I flip  and Δ?

                Yes, I'm having a little fun with this, but my question is a serious one.

                Tia, am glad you're having fun, imagination does not cost you a cent !. We turn to be serious and analytic with

                these lotto games. Isn't funny that all the responses to my post talk about the identities of the balls, discarding the main point of discussion> 'Turning 10 balls to uniform entity'.

                The regulators of the game have a set of rules for the game's viability, why can't you rephrase 'the rules?

                Imagine 3 multifaceted dice, each with 10 faces> when the die is toss, a face is shown at a time, but the dice remains a unit.

                Imagine 10  white balls in a hopper, a ball is drawn into numbered slots, can you tell the identities of the 10 balls?The numbered slots assigns the identities of each ball when drawn. The balls are of the same color, same unit of measurements, so one can assume the 10 balls as a  unit .

                I use this approach for any assumed concept, so I don't go looking for doubles, odds, even  etc, their inherent in my final base for prediction.

                  CTNY's avatar - Lottery-062.jpg
                  New Haven, CT - Queens, NY
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                  October 13, 2010
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                  Posted: February 13, 2016, 12:21 am - IP Logged

                  CTNY, trying to PM you with an important question, but your inbox is full.....

                  Okay I'll clean it up. 

                  The goal is to approach the Pick 3 & Pick 4 game sensibly and systematically!! Wink

                   I'm not like the guy who predicted the end of the world and nothing happened.

                    Goseahawks's avatar - Lottery-057.jpg
                    seattle
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                    Posted: February 13, 2016, 1:16 am - IP Logged

                    Another Large Filter is To count Repeat Positions from the previous draw.  0-4 are the options.  The Resulting combinations are dependent on the number of Digits that Can Repeat.  Each option reduces the field differently.  Placing the Repeat positions further reduces the pool.

                    another filter thats true. series 0-4 low digits singles...any with and even number, so 0, 2, 4 keys are the best overall single filtered numbers